VIRTUALWALLET
G.B.MANIKANTA
Executive Summary
 Virtual Wallet started by offering mobile recharge and
utility bill payments and storing ID proofs.
 Today it offers a full marketplace to consumers on its
mobile apps and emerged to be among the Top e-
commerce Businesses.
 As simple as it is! To keep things at ease, you can also
use Virtual Wallet to pay the amount.
 The world is increasingly mobile: people want access
from wherever they are, whenever they need it.
Overview
 Everyone has a distinctive taste of his own and Virtual
Wallet offers what consumers exactly need.
 You can have what you need with just a few clicks.
 Be it Mobile Recharges, home & Kitchen Appliances ,
Landline Bill Payments, clothes, shoes &Accessories
Recharge, mobiles, Data Card bill Payments,
computers, DTH Recharge, cameras.
Mission
 Happy to help, 24x7
 100% Assurance At Virtual wallet.
 If you have any issue, your money is immediately
refunded. Sit back and enjoy your shopping.
 Virtual Wallet Trust Your money is yours! All refunds
come with no question asked guarantee.
 Virtual Wallet Promise Happiness is guaranteed.
 If we fall short of your expectations, give us a shout.
Market Description
 Market includes all the internet users and smart phone
users.
 Keeping in mind the mobile world, Virtual Wallet
Mobile App is compatible with all possible platforms
including Android, BBM, IOS and Windows.
Product Review
 Based on the Customers reviews and ratings we can
understand the contribution of mobile recharges in
Virtual Wallet's income.
How does the app work?
 The app takes simple inputs from the user such as the
favorite club of the user, the favorite player of the user
etc.
 It then uses different APIs such as Facebook, Twitter,
Instagram to customize your app experience and
include the player’s and team’s data.
Situational Analysis
 Overview of company and target consumers
Market overview.
Competition
 Its major competitors are Freecharge, chargeitnow,
snapdeal, flipkart, Amazon, Jabong, ebay...Vitual Wallet
is better than than it's competitors as it is a combined
version of major competitors.
 Virtual Wallet= (Rta m-
wallet)+(Freecharge)+(Flipkart)+...
Company Overview
 Core Competencies:
 Virtual Wallet destination for all wallet
related activities
 Increases attachment towards a virtual
wallet.
 Wide range of options to customize
your feed according to your purchase
preference
Strategic Assets
 In app purchases
 Freemium model
 In-app advertisements
 Communication partners
SWOT Analysis
Strengths:
 Virtual Wallet provides excellent and unbelievable
offers.
 People are getting addicted to this app for recharging
their mobile with different schemes.
 It provides better schemes than other apps and are
valid for wallet balance also.
 It is a quick stop for recharge.
 It is easy and reliable.
 Shopping with Virtual Wallet is as easy as pie.
Weakness
 Virtual Wallet has grown into something that offers a
lot of functionalities in areas other than its chief
purpose i.e., RECHARGES.
 This makes the app bulky and takes up lot of space.
 Processing takes time and finally fails to recharge.
 No replies on mails from customers.
 Huge traffic during festive seasons when new offers
are introduced.
Opportunities
 Online Shopping has seen anexponential growth in the
recent years.
 Virtual Wallet has taken this as an opportuinity and
entered the world of online shopping with top brands
across all verticals.
 You can literally buy anything in the wonderland of
Virtual Wallet.
Threats
 Since Virtual Wallet is a mobile commerce, obviously it
requires smart phone users.
 So smart phone penetrations, mobile internet access
penetration are required.
 No benchmarking of parameters.
Target Markets
 The target group primarily involves every person using
phone with internet.
 Another customer segment is the betting customers
who wants cashback offers for every close aspect.
Strategy
 Our strategy is to target more key consumers by
providing them more cash back offers individually.
 To replace wallet completely by making relation with
government of india for id cards.
Customer Acquisition
 Discounts (50% off, Buy 1 get 1 free,
Rs.150 off etc)
 Cash back (If you pay Rs.1000, if a
cashback of 10% is applicable, then
Rs.100 will be given back to you)
 Reward points
 Referral offers
 Lucky draws
 Coupons (Using Coupon codes will
give you discounts)
 Vouchers
Value Proposition
 Customer Value: Personal, virtual, 24/7 customer
service will give a lot of information to the customer.
 Collaborator value: Successfully competing with other
major players in the industry.
 Company Value: Positive work environment, good pay,
growth potential, opportunity to pursue interests.
Tactics
Product
 The free version of the app will have the following
features:
 Monthly Payment up to Rs20000
 Cashback offers
 Login not required to do immediate transactions.
 Can hold only 1000 digital visiting cards.
Premium version
 The premium version of the app will have the
following features:
 Personalized rewards
 Contests
 Transaction groups and discussion forums
 Exclusive Immediate Cash Backs
 Storage of all ID proofs of family in wallet
 NO limit for Cash Transfer
Brand
 Name: Virtual Wallet
 Tag line: Phone is enough to pay, store, eat, shop.
 Core brand values: Quality, Variety, Innovation, Ease
and Efficiency
What makes us different?
What will be get through
Virtual Wallet.
 Giving Special offers on Consumers Birthdays.
 Team headed by Chief Marketing Officer (CMO)should
maintain a Virtual Wallet Customer Database
containing their Birthdays so that they can inform the
customer about their offers a week prior to their
birthday.
Price
 Free version of the app will generate traffic and attract
new users
 The premium version of the app will be priced at $0.99
which is quite affordable.
Communication
 Discussion forums
 Fan clubs
 Company website
 Social media
 Google ads
 Print media
Distribution
 Google Play Store
 Amazon App Store
 Company Website
 Recommended Websites
Implementation
 Hire app developers and brief them about the design
 Search for potential investors to financially aid us
 Prepare the print and video advertisement
Thank You!
Virtual wallet

Virtual wallet

  • 1.
  • 2.
    Executive Summary  VirtualWallet started by offering mobile recharge and utility bill payments and storing ID proofs.  Today it offers a full marketplace to consumers on its mobile apps and emerged to be among the Top e- commerce Businesses.  As simple as it is! To keep things at ease, you can also use Virtual Wallet to pay the amount.  The world is increasingly mobile: people want access from wherever they are, whenever they need it.
  • 3.
    Overview  Everyone hasa distinctive taste of his own and Virtual Wallet offers what consumers exactly need.  You can have what you need with just a few clicks.  Be it Mobile Recharges, home & Kitchen Appliances , Landline Bill Payments, clothes, shoes &Accessories Recharge, mobiles, Data Card bill Payments, computers, DTH Recharge, cameras.
  • 4.
    Mission  Happy tohelp, 24x7  100% Assurance At Virtual wallet.  If you have any issue, your money is immediately refunded. Sit back and enjoy your shopping.  Virtual Wallet Trust Your money is yours! All refunds come with no question asked guarantee.  Virtual Wallet Promise Happiness is guaranteed.  If we fall short of your expectations, give us a shout.
  • 5.
    Market Description  Marketincludes all the internet users and smart phone users.  Keeping in mind the mobile world, Virtual Wallet Mobile App is compatible with all possible platforms including Android, BBM, IOS and Windows.
  • 6.
    Product Review  Basedon the Customers reviews and ratings we can understand the contribution of mobile recharges in Virtual Wallet's income.
  • 7.
    How does theapp work?  The app takes simple inputs from the user such as the favorite club of the user, the favorite player of the user etc.  It then uses different APIs such as Facebook, Twitter, Instagram to customize your app experience and include the player’s and team’s data.
  • 8.
    Situational Analysis  Overviewof company and target consumers Market overview.
  • 9.
    Competition  Its majorcompetitors are Freecharge, chargeitnow, snapdeal, flipkart, Amazon, Jabong, ebay...Vitual Wallet is better than than it's competitors as it is a combined version of major competitors.  Virtual Wallet= (Rta m- wallet)+(Freecharge)+(Flipkart)+...
  • 10.
    Company Overview  CoreCompetencies:  Virtual Wallet destination for all wallet related activities  Increases attachment towards a virtual wallet.  Wide range of options to customize your feed according to your purchase preference
  • 11.
    Strategic Assets  Inapp purchases  Freemium model  In-app advertisements  Communication partners
  • 12.
  • 13.
    Strengths:  Virtual Walletprovides excellent and unbelievable offers.  People are getting addicted to this app for recharging their mobile with different schemes.  It provides better schemes than other apps and are valid for wallet balance also.  It is a quick stop for recharge.  It is easy and reliable.  Shopping with Virtual Wallet is as easy as pie.
  • 14.
    Weakness  Virtual Wallethas grown into something that offers a lot of functionalities in areas other than its chief purpose i.e., RECHARGES.  This makes the app bulky and takes up lot of space.  Processing takes time and finally fails to recharge.  No replies on mails from customers.  Huge traffic during festive seasons when new offers are introduced.
  • 15.
    Opportunities  Online Shoppinghas seen anexponential growth in the recent years.  Virtual Wallet has taken this as an opportuinity and entered the world of online shopping with top brands across all verticals.  You can literally buy anything in the wonderland of Virtual Wallet.
  • 16.
    Threats  Since VirtualWallet is a mobile commerce, obviously it requires smart phone users.  So smart phone penetrations, mobile internet access penetration are required.  No benchmarking of parameters.
  • 17.
    Target Markets  Thetarget group primarily involves every person using phone with internet.  Another customer segment is the betting customers who wants cashback offers for every close aspect.
  • 18.
    Strategy  Our strategyis to target more key consumers by providing them more cash back offers individually.  To replace wallet completely by making relation with government of india for id cards.
  • 20.
    Customer Acquisition  Discounts(50% off, Buy 1 get 1 free, Rs.150 off etc)  Cash back (If you pay Rs.1000, if a cashback of 10% is applicable, then Rs.100 will be given back to you)  Reward points  Referral offers  Lucky draws  Coupons (Using Coupon codes will give you discounts)  Vouchers
  • 21.
    Value Proposition  CustomerValue: Personal, virtual, 24/7 customer service will give a lot of information to the customer.  Collaborator value: Successfully competing with other major players in the industry.  Company Value: Positive work environment, good pay, growth potential, opportunity to pursue interests.
  • 22.
  • 23.
    Product  The freeversion of the app will have the following features:  Monthly Payment up to Rs20000  Cashback offers  Login not required to do immediate transactions.  Can hold only 1000 digital visiting cards.
  • 24.
    Premium version  Thepremium version of the app will have the following features:  Personalized rewards  Contests  Transaction groups and discussion forums  Exclusive Immediate Cash Backs  Storage of all ID proofs of family in wallet  NO limit for Cash Transfer
  • 25.
    Brand  Name: VirtualWallet  Tag line: Phone is enough to pay, store, eat, shop.  Core brand values: Quality, Variety, Innovation, Ease and Efficiency
  • 26.
    What makes usdifferent?
  • 27.
    What will beget through Virtual Wallet.  Giving Special offers on Consumers Birthdays.  Team headed by Chief Marketing Officer (CMO)should maintain a Virtual Wallet Customer Database containing their Birthdays so that they can inform the customer about their offers a week prior to their birthday.
  • 28.
    Price  Free versionof the app will generate traffic and attract new users  The premium version of the app will be priced at $0.99 which is quite affordable.
  • 29.
    Communication  Discussion forums Fan clubs  Company website  Social media  Google ads  Print media
  • 30.
    Distribution  Google PlayStore  Amazon App Store  Company Website  Recommended Websites
  • 31.
    Implementation  Hire appdevelopers and brief them about the design  Search for potential investors to financially aid us  Prepare the print and video advertisement
  • 32.