This study surveyed 700 Vietnamese gamers online over 3 days in October 2016 about their gaming habits and preferences. Some key findings include:
- Male gamers prefer action games while females prefer casual games. Facebook ads and game forums are the main sources for learning about and keeping up with new games.
- 40% of gamers update game information every day, primarily through Facebook ads and game forums. Good graphics, many players, and free games are the top factors influencing gamers to try new games.
- The majority of gamers play games at home and online. While most gamers have paid for games or in-game items, 59% who pay spend under $5 per month. High prices for games and
As child education services have been becoming a big trend in Vietnam, we focused on researching how Vietnamese adults are interested in taking lessons. This survey reveals what they are inetested in and the reasons of it.
Language study is very hot in Vietnam. How do Vietname take on language study? Let us check out how they study and what kind of web site they rely on to improve their skills
Vietnamese are often known for their diligence. Our survey proved that approximately half of Vietnamese workers take on some studies. How are their actual behaviors and method for their skill improvement? Q&Me market research looked into how Vietnam workers improve their skills
As child education services have been becoming a big trend in Vietnam, we focused on researching how Vietnamese adults are interested in taking lessons. This survey reveals what they are inetested in and the reasons of it.
Language study is very hot in Vietnam. How do Vietname take on language study? Let us check out how they study and what kind of web site they rely on to improve their skills
Vietnamese are often known for their diligence. Our survey proved that approximately half of Vietnamese workers take on some studies. How are their actual behaviors and method for their skill improvement? Q&Me market research looked into how Vietnam workers improve their skills
Vietnam is known as the country with high education focus. Q&Me Vietnam market research has covered Vietnamese language study situation in terms of method, cost and objectives..
VIETNAM MOBILE APPLICATION REPORT 2021Appota Group
PLEASE LEAVE YOUR EMAIL TO RECEIVE THE FULL VERSION OF THE REPORT
The report made by Appota provides readers with the following main contents:
Mobile phone market overview
Market Evolution Game Mobile
Mobile advertising marketplace
Electronic payment and e-commerce
Korean and Japanese entertainment contents are both enjoyed by many people around the world and by Asian people in particular. This survey was conducted to find out how popular Korean and Japanese entertainment contents among the Vietnamese.
The survey results was collected nation-wide among over 600 males and females of the age 18-39 in July 2020.
Vietnam has a tons of budget hotel options. We had asked 200 tourist coming to HCM and stay at budget (3 star) hotels to see their preference and their decision factors of hotels
Vietnam is the connected country where people spends hours for internet. We conducted survey more than 500 people in HCM and Hanoi to understand their brand federations and purchase journey.
How important is TV in Vietnam? Vietnam is one of the biggest TV market in ASEAN, while the youth spend hours of their time on internet. How important is TV for them and is it still worthwhile for you to spend a million for TVCF?
Vietnam Mobile Marketing and Game 2019 (Vietnamese)Appota Group
Ngày 26/6/2019 tại Hà Nội, Appota Group - công ty công nghệ giải trí số tiếp tục đưa ra báo cáo về thị trường “Việt Nam Mobile Marketing và Game 2019”. Đây là chuỗi báo cáo nhằm đem đến những thông tin mới nhất về thực trạng của thị trường quảng cáo và trò chơi trên thiết bị di động tại Việt Nam.
Báo cáo do Appota thực hiện cung cấp cho người đọc những nội dung chính như sau:
Toàn cảnh thị trường Mobile Marketing
Diễn biến thị trường Mobile Game
Xu hướng mới của người tiêu dùng
Reality show is one of the most popular program in Vietnam. Our survey will help you understand its popularity and all the other related things about the program.
Vietnamese invests high for the education to their kids. Vietnamese GDP spending for education is high even compared with other Asean countries. Let us see what their kids learn and where the money goes
Vietnam's consumer market is on the rapid increase. This time, we focus on youth in HCM and Hanoi as they are the center of consumer market. How does Vietnamese youth in urban area live, spend and value their lives?
This is the consolidated report summarizing the public information as to Vietnam economy. The report is the summary of
Vietnam retail sales data (MPI)
Vietnam consumer price index data (MPI)
Vietnam core inflation data (MPI)
Vietnam import amount data from (MPI)
Vietnam export amount data from (MPI)
Number of newly registered company data (National Business Registration Portal)
Vietnam unemployment ratio data (MPI)
Vietnam car sales trend data (VAMA)
Vietnam motorbike sales trend (VAMM)
International visitors to Vietnam data (MPI)
This report was updated in January 2022.
Vietnamese's behavior toward using services in SpaDI Marketing
People choose to visit spa because it is more effective than home treatment and 60% go to spa at weekends, 40% at week days
Find more at: http://www.di-onlinesurvey.com/en/home-page/
Vietnam is known as the country with high education focus. Q&Me Vietnam market research has covered Vietnamese language study situation in terms of method, cost and objectives..
VIETNAM MOBILE APPLICATION REPORT 2021Appota Group
PLEASE LEAVE YOUR EMAIL TO RECEIVE THE FULL VERSION OF THE REPORT
The report made by Appota provides readers with the following main contents:
Mobile phone market overview
Market Evolution Game Mobile
Mobile advertising marketplace
Electronic payment and e-commerce
Korean and Japanese entertainment contents are both enjoyed by many people around the world and by Asian people in particular. This survey was conducted to find out how popular Korean and Japanese entertainment contents among the Vietnamese.
The survey results was collected nation-wide among over 600 males and females of the age 18-39 in July 2020.
Vietnam has a tons of budget hotel options. We had asked 200 tourist coming to HCM and stay at budget (3 star) hotels to see their preference and their decision factors of hotels
Vietnam is the connected country where people spends hours for internet. We conducted survey more than 500 people in HCM and Hanoi to understand their brand federations and purchase journey.
How important is TV in Vietnam? Vietnam is one of the biggest TV market in ASEAN, while the youth spend hours of their time on internet. How important is TV for them and is it still worthwhile for you to spend a million for TVCF?
Vietnam Mobile Marketing and Game 2019 (Vietnamese)Appota Group
Ngày 26/6/2019 tại Hà Nội, Appota Group - công ty công nghệ giải trí số tiếp tục đưa ra báo cáo về thị trường “Việt Nam Mobile Marketing và Game 2019”. Đây là chuỗi báo cáo nhằm đem đến những thông tin mới nhất về thực trạng của thị trường quảng cáo và trò chơi trên thiết bị di động tại Việt Nam.
Báo cáo do Appota thực hiện cung cấp cho người đọc những nội dung chính như sau:
Toàn cảnh thị trường Mobile Marketing
Diễn biến thị trường Mobile Game
Xu hướng mới của người tiêu dùng
Reality show is one of the most popular program in Vietnam. Our survey will help you understand its popularity and all the other related things about the program.
Vietnamese invests high for the education to their kids. Vietnamese GDP spending for education is high even compared with other Asean countries. Let us see what their kids learn and where the money goes
Vietnam's consumer market is on the rapid increase. This time, we focus on youth in HCM and Hanoi as they are the center of consumer market. How does Vietnamese youth in urban area live, spend and value their lives?
This is the consolidated report summarizing the public information as to Vietnam economy. The report is the summary of
Vietnam retail sales data (MPI)
Vietnam consumer price index data (MPI)
Vietnam core inflation data (MPI)
Vietnam import amount data from (MPI)
Vietnam export amount data from (MPI)
Number of newly registered company data (National Business Registration Portal)
Vietnam unemployment ratio data (MPI)
Vietnam car sales trend data (VAMA)
Vietnam motorbike sales trend (VAMM)
International visitors to Vietnam data (MPI)
This report was updated in January 2022.
Vietnamese's behavior toward using services in SpaDI Marketing
People choose to visit spa because it is more effective than home treatment and 60% go to spa at weekends, 40% at week days
Find more at: http://www.di-onlinesurvey.com/en/home-page/
Female Facial Cleanser Usage in IndonesiaDI Marketing
On average, Indonesian buy facial cleanser 11 times per year and spend $5.64 for each cleanser purchase, younger groups tend to buy and spend more than the older
Find more at:
http://www.di-onlinesurvey.com/
TV are purchased mostly at traditional channels (86%), while ecommerce accounts for 9%, second hand store 5%
Find more at:
http://www.di-onlinesurvey.com/
OMD China has launched the fourth edition of its ongoing research series, Rhythm, with the latest report entitled Gamers. The study provides marketers with an in-depth understanding of online gamers in the People’s Republic of China, as well as examines the effectiveness of in-game advertising.
In recent years, online games have become a mainstream form of entertainment across all ages, especially those played on mobile phones. Research reveals that there are 626 million online gamers in China, resulting in an increasing number of brands exploring the potential of this medium. While most brand promotion is currently either through in-game advertising or content sponsorships, there is still much to uncover about gamer behaviours and the effectiveness of advertising to this audience.
Everyone Wins! How Games Can Improve Learning Outcomes Across Multiple Genera...Aggregage
Nearly 70% of American adults play video games. Why? Because games provide a fun, motivational, and risk-free medium to compete, collaborate, and conquer. More and more instructional designers are asking what games they should use to increase the effectiveness of their training and to engage their target audience. Today there are five distinct generations (Traditionalists, Baby Boomers, Gen X, Millennials, and Gen Z) in the workforce. In this webinar, Stephen Baer, Chief Creative Officer at The Game Agency, will discuss each generation’s unique learning styles and identify game types that appeal to each one and improve your learning outcomes.
In this webinar, you will learn:
• How different generations respond to varying styles of learning
• Best practices in applying demographic knowledge to get the most out of eLearning gamification
• How to align your performance objectives with the right game and/or gamification solution
Authentic Virality: You Share if you Care. GDC Europe 2013Jussi Laakkonen
Research results on how mobile gamers discover games and how sharing content can drive authentic virality. Presented at Game Developers' Conference Europe 2013
Who plays mobile games? What do we know about mobile players?GameCamp
Who plays mobile gaming? Insights about mobile gamers and players. What gaming segments can we differentiate among mobile players and mobile payers? Who is paying in games and what is the motivation to pay or not to pay?
This paper, focusing on game self-production field such as Comic Market in Japan, examines its characteristics and the factors in further expansion.
In particular, this paper considers the motivation of doujin and free game creators.
The Top Grossing Mobile Games: Dissected and Explained | Nebojsha MitrikeskiJessica Tams
Delivered at Casual Connect Eastern Europe 2018. Take a look at in-depth market research on the Top Grossing mobile games. This research begins with a broad view of the growing mobile market and drills down to the DNA of the top grossing games. Snowball's Game Director Nebojsha Mitrikeski will talk about revenues, genres, game mechanics, economic systems, market trends, long term retention, and engagement, all the way to LTV and live-ops growth. Find out everything you need to know in order to have a chance at launching a successful game yourself!
Study About Recent Uber-Grab Move in Southeast AsiaDI Marketing
Most of the people aware that Uber in Southeast Asia has been bought by Grab, the highest awareness come from Vietnam (86%), followed by Indonesia (77%) and Thailand (62%)
Find more at: https://dreamincubator.asia/en/insights/
Avoiding alcoholic drinks is perceived as the better way to be healthy rather than having food supplement
Find more at: http://dreamincubator.asia/en/insights/
Easy-to-use operation system, beautiful design, strong hardware configuration are top 3 reasons for buying the smartphone
Find more at : www.di-onlinesurvey.com
Frequent promotion, Convenient/ save time and Convenient payment method are top 3 reasons for buying on e-commerce site
Find more at: http://di-onlinesurvey.com/
Online payment (79%), Shopping abroad (65%), Pay for utility (63%) are top 3 things appropriate for using credit card
Find more at: http://di-onlinesurvey.com/
Play with children (47%) and Let children play alone but watching them (41%) are top 2 ways to look after their children
Find more at: https://www.di-onlinesurvey.com
Natural ingredients, No skin irritation, and Absorbance are top 3 concerns when choosing a facial moisturizer brand
Find more at: https://www.di-onlinesurvey.com
Skeem Saam in June 2024 available on ForumIsaac More
Monday, June 3, 2024 - Episode 241: Sergeant Rathebe nabs a top scammer in Turfloop. Meikie is furious at her uncle's reaction to the truth about Ntswaki.
Tuesday, June 4, 2024 - Episode 242: Babeile uncovers the truth behind Rathebe’s latest actions. Leeto's announcement shocks his employees, and Ntswaki’s ordeal haunts her family.
Wednesday, June 5, 2024 - Episode 243: Rathebe blocks Babeile from investigating further. Melita warns Eunice to stay clear of Mr. Kgomo.
Thursday, June 6, 2024 - Episode 244: Tbose surrenders to the police while an intruder meddles in his affairs. Rathebe's secret mission faces a setback.
Friday, June 7, 2024 - Episode 245: Rathebe’s antics reach Kganyago. Tbose dodges a bullet, but a nightmare looms. Mr. Kgomo accuses Melita of witchcraft.
Monday, June 10, 2024 - Episode 246: Ntswaki struggles on her first day back at school. Babeile is stunned by Rathebe’s romance with Bullet Mabuza.
Tuesday, June 11, 2024 - Episode 247: An unexpected turn halts Rathebe’s investigation. The press discovers Mr. Kgomo’s affair with a young employee.
Wednesday, June 12, 2024 - Episode 248: Rathebe chases a criminal, resorting to gunfire. Turf High is rife with tension and transfer threats.
Thursday, June 13, 2024 - Episode 249: Rathebe traps Kganyago. John warns Toby to stop harassing Ntswaki.
Friday, June 14, 2024 - Episode 250: Babeile is cleared to investigate Rathebe. Melita gains Mr. Kgomo’s trust, and Jacobeth devises a financial solution.
Monday, June 17, 2024 - Episode 251: Rathebe feels the pressure as Babeile closes in. Mr. Kgomo and Eunice clash. Jacobeth risks her safety in pursuit of Kganyago.
Tuesday, June 18, 2024 - Episode 252: Bullet Mabuza retaliates against Jacobeth. Pitsi inadvertently reveals his parents’ plans. Nkosi is shocked by Khwezi’s decision on LJ’s future.
Wednesday, June 19, 2024 - Episode 253: Jacobeth is ensnared in deceit. Evelyn is stressed over Toby’s case, and Letetswe reveals shocking academic results.
Thursday, June 20, 2024 - Episode 254: Elizabeth learns Jacobeth is in Mpumalanga. Kganyago's past is exposed, and Lehasa discovers his son is in KZN.
Friday, June 21, 2024 - Episode 255: Elizabeth confirms Jacobeth’s dubious activities in Mpumalanga. Rathebe lies about her relationship with Bullet, and Jacobeth faces theft accusations.
Monday, June 24, 2024 - Episode 256: Rathebe spies on Kganyago. Lehasa plans to retrieve his son from KZN, fearing what awaits.
Tuesday, June 25, 2024 - Episode 257: MaNtuli fears for Kwaito’s safety in Mpumalanga. Mr. Kgomo and Melita reconcile.
Wednesday, June 26, 2024 - Episode 258: Kganyago makes a bold escape. Elizabeth receives a shocking message from Kwaito. Mrs. Khoza defends her husband against scam accusations.
Thursday, June 27, 2024 - Episode 259: Babeile's skillful arrest changes the game. Tbose and Kwaito face a hostage crisis.
Friday, June 28, 2024 - Episode 260: Two women face the reality of being scammed. Turf is rocked by breaking
Tom Selleck Net Worth: A Comprehensive Analysisgreendigital
Over several decades, Tom Selleck, a name synonymous with charisma. From his iconic role as Thomas Magnum in the television series "Magnum, P.I." to his enduring presence in "Blue Bloods," Selleck has captivated audiences with his versatility and charm. As a result, "Tom Selleck net worth" has become a topic of great interest among fans. and financial enthusiasts alike. This article delves deep into Tom Selleck's wealth, exploring his career, assets, endorsements. and business ventures that contribute to his impressive economic standing.
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Early Life and Career Beginnings
The Foundation of Tom Selleck's Wealth
Born on January 29, 1945, in Detroit, Michigan, Tom Selleck grew up in Sherman Oaks, California. His journey towards building a large net worth began with humble origins. , Selleck pursued a business administration degree at the University of Southern California (USC) on a basketball scholarship. But, his interest shifted towards acting. leading him to study at the Hills Playhouse under Milton Katselas.
Minor roles in television and films marked Selleck's early career. He appeared in commercials and took on small parts in T.V. series such as "The Dating Game" and "Lancer." These initial steps, although modest. laid the groundwork for his future success and the growth of Tom Selleck net worth. Breakthrough with "Magnum, P.I."
The Role that Defined Tom Selleck's Career
Tom Selleck's breakthrough came with the role of Thomas Magnum in the CBS television series "Magnum, P.I." (1980-1988). This role made him a household name and boosted his net worth. The series' popularity resulted in Selleck earning large salaries. leading to financial stability and increased recognition in Hollywood.
"Magnum P.I." garnered high ratings and critical acclaim during its run. Selleck's portrayal of the charming and resourceful private investigator resonated with audiences. making him one of the most beloved television actors of the 1980s. The success of "Magnum P.I." played a pivotal role in shaping Tom Selleck net worth, establishing him as a major star.
Film Career and Diversification
Expanding Tom Selleck's Financial Portfolio
While "Magnum, P.I." was a cornerstone of Selleck's career, he did not limit himself to television. He ventured into films, further enhancing Tom Selleck net worth. His filmography includes notable movies such as "Three Men and a Baby" (1987). which became the highest-grossing film of the year, and its sequel, "Three Men and a Little Lady" (1990). These box office successes contributed to his wealth.
Selleck's versatility allowed him to transition between genres. from comedies like "Mr. Baseball" (1992) to westerns such as "Quigley Down Under" (1990). This diversification showcased his acting range. and provided many income streams, reinforcing Tom Selleck net worth.
Television Resurgence with "Blue Bloods"
Sustaining Wealth through Consistent Success
In 2010, Tom Selleck began starring as Frank Reagan i
Meet Crazyjamjam - A TikTok Sensation | Blog EternalBlog Eternal
Crazyjamjam, the TikTok star everyone's talking about! Uncover her secrets to success, viral trends, and more in this exclusive feature on Blog Eternal.
Source: https://blogeternal.com/celebrity/crazyjamjam-leaks/
Young Tom Selleck: A Journey Through His Early Years and Rise to Stardomgreendigital
Introduction
When one thinks of Hollywood legends, Tom Selleck is a name that comes to mind. Known for his charming smile, rugged good looks. and the iconic mustache that has become synonymous with his persona. Tom Selleck has had a prolific career spanning decades. But, the journey of young Tom Selleck, from his early years to becoming a household name. is a story filled with determination, talent, and a touch of luck. This article delves into young Tom Selleck's life, background, early struggles. and pivotal moments that led to his rise in Hollywood.
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Early Life and Background
Family Roots and Childhood
Thomas William Selleck was born in Detroit, Michigan, on January 29, 1945. He was the second of four children in a close-knit family. His father, Robert Dean Selleck, was a real estate investor and executive. while his mother, Martha Selleck, was a homemaker. The Selleck family relocated to Sherman Oaks, California. when Tom was a child, setting the stage for his future in the entertainment industry.
Education and Early Interests
Growing up, young Tom Selleck was an active and athletic child. He attended Grant High School in Van Nuys, California. where he excelled in sports, particularly basketball. His tall and athletic build made him a standout player, and he earned a basketball scholarship to the University of Southern California (U.S.C.). While at U.S.C., Selleck studied business administration. but his interests shifted toward acting.
Discovery of Acting Passion
Tom Selleck's journey into acting was serendipitous. During his time at U.S.C., a drama coach encouraged him to try acting. This nudge led him to join the Hills Playhouse, where he began honing his craft. Transitioning from an aspiring athlete to an actor took time. but young Tom Selleck became drawn to the performance world.
Early Career Struggles
Breaking Into the Industry
The path to stardom was a challenging one for young Tom Selleck. Like many aspiring actors, he faced many rejections and struggled to find steady work. A series of minor roles and guest appearances on television shows marked his early career. In 1965, he debuted on the syndicated show "The Dating Game." which gave him some exposure but did not lead to immediate success.
The Commercial Breakthrough
During the late 1960s and early 1970s, Selleck began appearing in television commercials. His rugged good looks and charismatic presence made him a popular brand choice. He starred in advertisements for Pepsi-Cola, Revlon, and Close-Up toothpaste. These commercials provided financial stability and helped him gain visibility in the industry.
Struggling Actor in Hollywood
Despite his success in commercials. breaking into large acting roles remained a challenge for young Tom Selleck. He auditioned and took on small parts in T.V. shows and movies. Some of his early television appearances included roles in popular series like Lancer, The F.B.I., and Bracken's World. But, it would take a
From Slave to Scourge: The Existential Choice of Django Unchained. The Philos...Rodney Thomas Jr
#SSAPhilosophy #DjangoUnchained #DjangoFreeman #ExistentialPhilosophy #Freedom #Identity #Justice #Courage #Rebellion #Transformation
Welcome to SSA Philosophy, your ultimate destination for diving deep into the profound philosophies of iconic characters from video games, movies, and TV shows. In this episode, we explore the powerful journey and existential philosophy of Django Freeman from Quentin Tarantino’s masterful film, "Django Unchained," in our video titled, "From Slave to Scourge: The Existential Choice of Django Unchained. The Philosophy of Django Freeman!"
From Slave to Scourge: The Existential Choice of Django Unchained – The Philosophy of Django Freeman!
Join me as we delve into the existential philosophy of Django Freeman, uncovering the profound lessons and timeless wisdom his character offers. Through his story, we find inspiration in the power of choice, the quest for justice, and the courage to defy oppression. Django Freeman’s philosophy is a testament to the human spirit’s unyielding drive for freedom and justice.
Don’t forget to like, comment, and subscribe to SSA Philosophy for more in-depth explorations of the philosophies behind your favorite characters. Hit the notification bell to stay updated on our latest videos. Let’s discover the principles that shape these icons and the profound lessons they offer.
Django Freeman’s story is one of the most compelling narratives of transformation and empowerment in cinema. A former slave turned relentless bounty hunter, Django’s journey is not just a physical liberation but an existential quest for identity, justice, and retribution. This video delves into the core philosophical elements that define Django’s character and the profound choices he makes throughout his journey.
Link to video: https://youtu.be/GszqrXk38qk
Create a Seamless Viewing Experience with Your Own Custom OTT Player.pdfGenny Knight
As the popularity of online streaming continues to rise, the significance of providing outstanding viewing experiences cannot be emphasized enough. Tailored OTT players present a robust solution for service providers aiming to enhance their offerings and engage audiences in a competitive market. Through embracing customization, companies can craft immersive, individualized experiences that effectively hold viewers' attention, entertain them, and encourage repeat usage.
In the vast landscape of cinema, stories have been told, retold, and reimagined in countless ways. At the heart of this narrative evolution lies the concept of a "remake". A successful remake allows us to revisit cherished tales through a fresh lens, often reflecting a different era's perspective or harnessing the power of advanced technology. Yet, the question remains, what makes a remake successful? Today, we will delve deeper into this subject, identifying the key ingredients that contribute to the success of a remake.
Meet Dinah Mattingly – Larry Bird’s Partner in Life and Loveget joys
Get an intimate look at Dinah Mattingly’s life alongside NBA icon Larry Bird. From their humble beginnings to their life today, discover the love and partnership that have defined their relationship.
Scandal! Teasers June 2024 on etv Forum.co.zaIsaac More
Monday, 3 June 2024
Episode 47
A friend is compelled to expose a manipulative scheme to prevent another from making a grave mistake. In a frantic bid to save Jojo, Phakamile agrees to a meeting that unbeknownst to her, will seal her fate.
Tuesday, 4 June 2024
Episode 48
A mother, with her son's best interests at heart, finds him unready to heed her advice. Motshabi finds herself in an unmanageable situation, sinking fast like in quicksand.
Wednesday, 5 June 2024
Episode 49
A woman fabricates a diabolical lie to cover up an indiscretion. Overwhelmed by guilt, she makes a spontaneous confession that could be devastating to another heart.
Thursday, 6 June 2024
Episode 50
Linda unwittingly discloses damning information. Nhlamulo and Vuvu try to guide their friend towards the right decision.
Friday, 7 June 2024
Episode 51
Jojo's life continues to spiral out of control. Dintle weaves a web of lies to conceal that she is not as successful as everyone believes.
Monday, 10 June 2024
Episode 52
A heated confrontation between lovers leads to a devastating admission of guilt. Dintle's desperation takes a new turn, leaving her with dwindling options.
Tuesday, 11 June 2024
Episode 53
Unable to resort to violence, Taps issues a verbal threat, leaving Mdala unsettled. A sister must explain her life choices to regain her brother's trust.
Wednesday, 12 June 2024
Episode 54
Winnie makes a very troubling discovery. Taps follows through on his threat, leaving a woman reeling. Layla, oblivious to the truth, offers an incentive.
Thursday, 13 June 2024
Episode 55
A nosy relative arrives just in time to thwart a man's fatal decision. Dintle manipulates Khanyi to tug at Mo's heartstrings and get what she wants.
Friday, 14 June 2024
Episode 56
Tlhogi is shocked by Mdala's reaction following the revelation of their indiscretion. Jojo is in disbelief when the punishment for his crime is revealed.
Monday, 17 June 2024
Episode 57
A woman reprimands another to stay in her lane, leading to a damning revelation. A man decides to leave his broken life behind.
Tuesday, 18 June 2024
Episode 58
Nhlamulo learns that due to his actions, his worst fears have come true. Caiphus' extravagant promises to suppliers get him into trouble with Ndu.
Wednesday, 19 June 2024
Episode 59
A woman manages to kill two birds with one stone. Business doom looms over Chillax. A sobering incident makes a woman realize how far she's fallen.
Thursday, 20 June 2024
Episode 60
Taps' offer to help Nhlamulo comes with hidden motives. Caiphus' new ideas for Chillax have MaHilda excited. A blast from the past recognizes Dintle, not for her newfound fame.
Friday, 21 June 2024
Episode 61
Taps is hungry for revenge and finds a rope to hang Mdala with. Chillax's new job opportunity elicits mixed reactions from the public. Roommates' initial meeting starts off on the wrong foot.
Monday, 24 June 2024
Episode 62
Taps seizes new information and recruits someone on the inside. Mary's new job
Maximizing Your Streaming Experience with XCIPTV- Tips for 2024.pdfXtreame HDTV
In today’s digital age, streaming services have become an integral part of our entertainment lives. Among the myriad of options available, XCIPTV stands out as a premier choice for those seeking seamless, high-quality streaming. This comprehensive guide will delve into the features, benefits, and user experience of XCIPTV, illustrating why it is a top contender in the IPTV industry.
Panchayat Season 3 - Official Trailer.pdfSuleman Rana
The dearest series "Panchayat" is set to make a victorious return with its third season, and the fervor is discernible. The authority trailer, delivered on May 28, guarantees one more enamoring venture through the country heartland of India.
Jitendra Kumar keeps on sparkling as Abhishek Tripathi, the city-reared engineer who ends up functioning as the secretary of the Panchayat office in the curious town of Phulera. His nuanced depiction of a young fellow exploring the difficulties of country life while endeavoring to adjust to his new environmental factors has earned far and wide recognition.
Neena Gupta and Raghubir Yadav return as Manju Devi and Brij Bhushan Dubey, separately. Their dynamic science and immaculate acting rejuvenate the hardships of town administration. Gupta's depiction of the town Pradhan with an ever-evolving outlook, matched with Yadav's carefully prepared exhibition, adds profundity and credibility to the story.
New Difficulties and Experiences
The trailer indicates new difficulties anticipating the characters, as Abhishek keeps on wrestling with his part in the town and his yearnings for a superior future. The series has reliably offset humor with social editorial, and Season 3 looks ready to dig much more profound into the intricacies of rustic organization and self-awareness.
Watchers can hope to see a greater amount of the enchanting and particular residents who have become fan top picks. Their connections and the one of a kind cut of-life situations give a reviving and interesting portrayal of provincial India, featuring the two its appeal and its difficulties.
A Mix of Humor and Heart
One of the signs of "Panchayat" is its capacity to mix humor with sincere narrating. The trailer features minutes that guarantee to convey giggles, as well as scenes that pull at the heartstrings. This equilibrium has been a critical calculate the show's prosperity, resounding with crowds across different socioeconomics.
Creation Greatness
The creation quality remaining parts first rate, with the beautiful setting of Phulera town filling in as a scenery that upgrades the narrating. The meticulousness in portraying provincial life, joined with sharp composition and solid exhibitions, guarantees that "Panchayat" keeps on hanging out in the packed web series scene.
Expectation and Delivery
As the delivery date draws near, expectation for "Panchayat" Season 3 is at a record-breaking high. The authority trailer has previously created critical buzz, with fans enthusiastically anticipating the continuation of Abhishek Tripathi's excursion and the new undertakings that lie ahead in Phulera.
All in all, the authority trailer for "Panchayat" Season 3 recommends that watchers are in for another drawing in and engaging ride. Yet again with its charming characters, convincing story, and ideal mix of humor and show, the new season is set to enamor crowds. Write in your schedules and prepare to get back to the endearing universe of "Panchayat."
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Gaming Market In Vietnam
1. STUDY ABOUT GAMING MARKET IN
VIETNAM
BY DI-MARKETING (www.di-onlinesurvey.com)
Oct, 2016
2. 1
SCOPE OF WORK
This survey was conducted to study about Gaming Market In Vietnam
Methodology: Online survey
Fieldwork time: 3 days (29/10/2016 to 31/10/2016)
Sample size: N = 700
Geography: Nationwide
3. 2
KEY FINDINGS
• Male gamers like action games while female gamers like casual games
• Facebook ads (55%) & Game forums (47%) are main source to gain awareness about game
• Facebook ads (48%) & Game forums (47%) are main source for updating game information.
• 40% gamers update game information everyday
• Good graphic design is the main reason when choosing game (55%)
• Good graphic design, many players & free are top 3 factors can make gamers try new game
• 82% gamers usually play game at home
• 95% gamers play game online
• 87% gamers have paid for their game (subscriptions, items, characters, cosmetics,…)
• 59% of those who paid for game, spend under $5 per month
• 69% gamers have bought official copyrighted games
4. 3
N = 700
DEMOGRAPHIC INFORMATION
GenderAge
OccupationLiving Place
15%
41%
40%
4%
Over 30
26-30
18-25
Under 18
40%
60%
Female
Male
12%
2%
7%
11%
18%
51%
Others
Cần Thơ
Hải Phòng
Đà Nẵng
Hà Nội
Hồ Chí Minh
4%
5%
5%
5%
6%
9%
20%
46%
Others
Housewife
Job seeker/Retired
Self-employed
Factory Worker
Engineer/Doctor/Teacher
Student
Officer
5. 4
NEARLY A HALF OF GAMERS PLAY GAME EVERYDAY
In general, how frequently do you play game? (By gender)
N = 700 N = 422 N = 278
4%
20%
28%
48%
Once / week
2-3 times/week
4-6 times/week
Every day
Total
3%
23%
31%
43%
Male
6%
15%
24%
55%
Female
6. 5
In general, how frequently do you play game? (By age)
4%
20%
28%
48%
Once / week
2-3 times/week
4-6 times/week
Every day
Total
3%
18%
33%
46%
Under 18
4%
24%
23%
48%
18-25
7%
15%
27%
51%
26-30
N = 700 N = 306 N = 290 N = 104
48% OF GAMERS PLAY GAME EVERYDAY
7. 6
MALE LIKES ACTION & ADVENTURE GAMES
WHILE FEMALE LIKE ACTION & CASUAL GAMES
What game genre are you playing the most right now? (By gender)
0%
2%
3%
4%
6%
12%
12%
13%
20%
25%
Others
FPS (First Person Shooter)
Simulation
Sports
MMORPG (Massively Multiplayer
Online Role-Playing Game)
Casual (music, board, card and puzzle
games)
Strategy
Role play
Adventure
Action
Total
0%
2%
2%
5%
8%
4%
14%
13%
23%
28%
Male
1%
2%
5%
3%
4%
26%
9%
14%
16%
20%
Female
N = 700 N = 422 N = 278
8. 7
OVERALL, ACTION & ADVENTURE GAMES ARE TOP 2 GAME GENRES
ACROSS ALL AGE GROUPS
What game genre are you playing the most right now? (By age)
Over 30 group likes Casual game more than other age groups
0%
2%
3%
4%
6%
12%
12%
13%
20%
25%
Others
FPS (First Person Shooter)
Simulation
Sports
MMORPG (Massively Multiplayer
Online Role-Playing Game)
Casual (music, board, card and
puzzle games)
Strategy
Role play
Adventure
Action
Total
0%
2%
3%
6%
5%
7%
12%
16%
25%
24%
Under 18-25
0%
2%
3%
3%
8%
14%
13%
12%
16%
28%
26-30
0%
2%
4%
6%
6%
23%
9%
11%
19%
21%
Over 30
N = 700 N = 306 N = 290 N = 104
.
9. 8
FACEBOOK ADS AND GAME FORUMS ARE MAIN SOURCES
TO GAIN AWARENESS ABOUT GAME
How do you know about your favorite game? (By gender)
0%
12%
15%
16%
21%
22%
24%
25%
30%
31%
33%
42%
47%
55%
Others
Via out-of-home banners
Magazines/newspapers
Blogs
Offline events (by gamers or official events)
Via Internet coffee
Gaming website (not forums) from smartphone/tablets
Video clips from gamers (online)
Facebook fan pages
From friends & relatives
TV Commercials
Gaming website (not forums) from PC
Game Forums
Facebook Ads
Total
0%
11%
12%
14%
20%
21%
23%
24%
26%
24%
30%
38%
45%
52%
Male
0%
14%
18%
21%
22%
24%
26%
27%
37%
42%
38%
47%
51%
58%
Female
N = 700 N = 422 N = 278
10. 9
AGAIN, FACEBOOK ADS AND GAME FORUMS ARE MAIN SOURCES
TO GAIN AWARENESS ABOUT GAME ACROSS ALL AGE GROUPS
How do you know about your favorite game? (By age)
0%
12%
15%
21%
16%
24%
22%
25%
31%
30%
33%
42%
47%
55%
Others
Via out-of-home banners
Magazines/newspapers
Offline events (by gamers or official…
Blogs
Gaming website (not forums) from…
Via Internet coffee
Video clips from gamers (online)
From friends & relatives
Facebook fan pages
TV Commercials
Gaming website (not forums) from PC
Game Forums
Facebook Ads
Total
0%
16%
16%
27%
16%
30%
25%
30%
32%
32%
34%
44%
47%
49%
26-30
1%
9%
9%
13%
16%
17%
19%
20%
26%
25%
32%
38%
44%
60%
Under 18-25
1%
12%
26%
24%
18%
26%
25%
30%
45%
40%
35%
46%
58%
55%
Over 30
N = 700 N = 306 N = 290 N = 104
11. 10
FACEBOOK ADS AND GAME FORUMS ARE MAIN SOURCES FOR
UPDATING GAME INFORMATION
Which source of information do you often update about your favorite game? (By gender)
0%
1%
11%
14%
15%
18%
21%
21%
23%
28%
28%
29%
39%
47%
48%
I do not update game news
Others
Via out-of-home banners
Magazines/newspapers
Blogs
Offline events (by gamers or official events)
Via Internet coffee
Video clips from gamers (online)
Gaming website (not forums) from smartphone/tablets
TV Commercials
From friends & relatives
Facebook fan pages
Gaming website (not forums) from PC
Game Forums
Facebook Ads
Total
0%
1%
12%
17%
21%
18%
22%
21%
26%
33%
38%
37%
42%
50%
53%
Female
0%
1%
11%
11%
11%
18%
20%
21%
21%
25%
22%
24%
37%
45%
45%
Male
N = 700 N = 422 N = 278
12. 11
FACEBOOK ADS AND GAME FORUMS ARE MAIN SOURCES FOR
UPDATING GAME INFORMATION ACROSS ALL AGE GROUPS
Which source of information do you often update about your favorite game? (By age)
0%
1%
11%
14%
15%
18%
21%
21%
23%
28%
28%
29%
39%
47%
48%
I do not update game news
Others
Via out-of-home banners
Magazines/newspapers
Blogs
Offline events (by gamers or official events)
Via Internet coffee
Video clips from gamers (online)
Gaming website (not forums) from smartphone/tablets
TV Commercials
From friends & relatives
Facebook fan pages
Gaming website (not forums) from PC
Game Forums
Facebook Ads
Total
1%
1%
8%
9%
14%
10%
16%
15%
17%
26%
21%
26%
35%
44%
52%
Under 18-25
0%
0%
14%
16%
16%
25%
24%
27%
29%
31%
32%
28%
42%
48%
42%
26-30
0%
2%
14%
21%
17%
22%
24%
23%
22%
29%
40%
40%
42%
54%
53%
Over 30
N = 700 N = 306 N = 290 N = 104
13. 12
40% GAMERS UPDATE GAME INFORMATION EVERYDAY
How often do you use that source of information? (By gender)
1% 1% 0%1% 1% 2%
4% 4% 4%
7% 8% 6%
25%
27%
21%
22%
24%
20%
40%
35%
47%
0%
10%
20%
30%
40%
50%
60%
70%
80%
90%
100%
Total Male Female
Everyday
4-6 times/week
2-3 times/week
1 times/week
2-3 times/month
Once/month
Every 2-3 months
More than 3
months
N = 698 N = 420 N = 278
Female usually update game information everyday more than male
14. 13
40% GAMERS UPDATE GAME INFORMATION EVERYDAY
How often do you use that source of information? (By age)
0% 0% 0% 0%
1% 1% 1% 2%
4% 4% 5%
2%
7% 7%
7%
9%
25% 26% 21%
31%
22%
24%
22%
15%
40% 37%
42% 41%
0%
10%
20%
30%
40%
50%
60%
70%
80%
90%
100%
Total Under 18-25 26-30 Over 30
Everyday
4-6 times/week
2-3 times/week
1 times/week
2-3 times/month
Once/month
Every 2-3 months
More than 3
months
N = 698 N = 304 N = 290 N = 104
15. 14
GETTING OFFICIAL GAME NEWS IS THE MAIN PURPOSE WHEN
GAMERS FOLLOW THEIR GAME NEWS SOURCES
Why do you choose that source of information?
1%
16%
27%
32%
33%
39%
41%
43%
45%
62%
Others
My friends use it
That's my habit to visit it
It organize many tournaments
Lots of discussions shared by other gamers
It shares reliable information
It provides un-official news about that game
(tips/walkthrough, etc.. )
It frequently update news (both official &
unofficial) about that game
It has the largest amount of game information
It provides official news about that game (updates,
launching dates, etc..)
N = 698
16. 15
MALE = GOOD GRAPHIC + DIVERSE ITEMS
FEMALE = GOOD GRAPHIC + FANTASTIC GAMEPLAY
Why do you choose this game? (By gender)
0%
14%
16%
17%
18%
21%
22%
19%
25%
22%
25%
33%
37%
36%
45%
54%
Male
0%
23%
22%
27%
27%
24%
26%
32%
33%
38%
38%
46%
50%
59%
47%
56%
Female
N = 700 N = 422 N = 278
0%
17%
18%
21%
22%
22%
23%
24%
28%
28%
30%
39%
42%
45%
46%
55%
Others
Easy to play
Famous game publishers
Latest addition of my series game
Famous video game creators
Amazing storyline
Good reviews from other players/Magazines/Game websites
Affordable price (with official copyrighted games)
Have online mode
Many players
Realistics/lively sounds
Low system requirements
Multiple game modes
Fantastic gameplay
Diverse items
Good graphic
Total
17. 16
HIGH GRAPHIC IS THE MAIN REASON WHEN CHOOSING GAME
Why do you choose this game? (By age)
0%
13%
12%
16%
17%
16%
19%
23%
21%
25%
29%
36%
42%
45%
52%
60%
Under 18-25
1%
19%
21%
25%
23%
30%
28%
24%
34%
30%
30%
39%
38%
42%
40%
48%
26-30
0%
26%
30%
26%
31%
21%
24%
28%
33%
36%
36%
44%
52%
51%
42%
59%
Over 30
N = 700 N = 306 N = 290 N = 104
0%
17%
18%
21%
22%
22%
23%
24%
28%
28%
30%
39%
42%
45%
46%
55%
Others
Easy to play
Famous game publishers
Latest addition of my series game
Famous video game creators
Amazing storyline
Good reviews from other players/Magazines/Game websites
Affordable price (with official copyrighted games)
Have online mode
Many players
Realistics/lively sounds
Low system requirements
Multiple game modes
Fantastic gameplay
Diverse items
Good graphic
Total
18. 17
HIGH PRICE FOR GAME ITEMS & FOR OFFICIAL COPYRIGHTED
GAMES ARE TOP 2 FACTORS MAKE GAMERS FEEL UNHAPPY
Is there anything make you feel unhappy about this game? (By gender)
16%
11%
12%
12%
13%
13%
17%
16%
19%
24%
28%
33%
33%
I totally satisfied with this game
Few players
Hard to play
Game rarely updates
Too few game modes
Tedious storyline
Boring gameplay
Lack of items
Bad graphics
Poor audio
High system requirements
High price (with official copyrighted games)
High price for ingame items/characters
Total
14%
9%
10%
10%
10%
11%
14%
14%
18%
23%
28%
32%
36%
Male
17%
13%
15%
15%
18%
16%
21%
18%
20%
26%
27%
36%
30%
Female
N = 700 N = 422 N = 278
19. 18
HIGH PRICE FOR GAME ITEMS & FOR OFFICIAL COPYRIGHTED
GAMES ARE TOP 2 FACTORS MAKE GAMERS FEEL UNHAPPY
Is there anything make you feel unhappy about this game? (By age)
16%
11%
12%
12%
13%
13%
16%
17%
19%
24%
28%
33%
33%
I totally satisfied with this game
Few players
Hard to play
Game rarely updates
Tedious storyline
Too few game modes
Lack of items
Boring gameplay
Bad graphics
Poor audio
High system requirements
High price (with official copyrighted games)
High price for ingame items/characters
Total
12%
10%
12%
14%
13%
13%
16%
15%
18%
22%
26%
29%
39%
Under 18-25
16%
10%
10%
11%
12%
12%
14%
14%
18%
24%
27%
36%
27%
26-30
25%
17%
16%
7%
15%
18%
20%
27%
24%
26%
33%
37%
35%
Over 30
N = 700 N = 306 N = 290 N = 104
20. 19
GOOD GRAPHIC, MANY PLAYERS & FREE ARE TOP 3 FACTORS CAN
MAKE GAMERS TRY NEW GAME
Suppose there is a new game to be launched, which factors make
you try that game? (By gender)
1%
17%
17%
18%
19%
20%
20%
25%
27%
28%
33%
36%
42%
43%
51%
Others
Famous video game creators
Famous game publishers
Famous game in foreign countries
Recommendation from websites/magazines/bloggers/Youtuber
Latest addition of my series game
Attractive advertisement
New gameplay
Interesting reviews from other players
Friends/relatives' suggestion
Suitable system requirements
Interesting content
Free (don’t have to pay any fees)
A lot of people are playing the games
Good graphics
Total
1%
16%
15%
17%
17%
18%
17%
23%
23%
23%
28%
30%
34%
37%
48%
Male
1%
19%
20%
19%
21%
23%
26%
27%
35%
36%
40%
46%
55%
52%
57%
Female
N = 700 N = 422 N = 278
21. 20
OVERALL, GOOD GRAPHIC, MANY PLAYERS & FREE ARE TOP 3
FACTORS CAN MAKE GAMERS TRY NEW GAME
Suppose there is a new game to be launched, which factors make
you try that game? (By age)
1%
17%
17%
18%
19%
20%
20%
25%
27%
28%
33%
36%
42%
43%
51%
Others
Famous video game creators
Famous game publishers
Famous game in foreign countries
Recommendation from websites/magazines/bloggers/Youtuber
Latest addition of my series game
Attractive advertisement
New gameplay
Interesting reviews from other players
Friends/relatives' suggestion
Suitable system requirements
Interesting content
Free (don’t have to pay any fees)
A lot of people are playing the games
Good graphics
Total
1%
12%
13%
11%
12%
12%
17%
21%
24%
24%
36%
34%
41%
43%
52%
Under 18-25
1%
20%
25%
20%
26%
28%
30%
23%
34%
35%
37%
50%
55%
43%
53%
Over 30
1%
21%
19%
24%
23%
24%
20%
30%
28%
31%
29%
34%
39%
43%
50%
26-30
N = 700 N = 306 N = 290 N = 104
Over 30 group care about content more than other groups
22. 21
82% USUALLY PLAY GAME AT HOME
Where do you usually play game? (By gender)
18% 20%
14%
82% 80%
86%
0%
10%
20%
30%
40%
50%
60%
70%
80%
90%
100%
Total Male Female
Home
Internet café
N = 700 N = 422 N = 278
23. 22
82% USUALLY PLAY GAME AT HOME
Where do you usually play game? (By age)
18% 16%
22%
10%
82% 84%
78%
90%
0%
10%
20%
30%
40%
50%
60%
70%
80%
90%
100%
Total Under 18-25 26-30 Over 30
Home
Internet
café
N = 700 N = 306 N = 290 N = 104
26-30 groups like playing game at internet café more than other age groups
24. 23
95% GAMERS PLAY GAME ONLINE
What kind of your favourite game? (By gender)
5% 4%
8%
95% 96%
92%
0%
10%
20%
30%
40%
50%
60%
70%
80%
90%
100%
Total Male Female
Game online
Game offline
N = 700 N = 422 N = 278
25. 24
95% GAMERS PLAY GAME ONLINE
What kind of your favourite game? (By age)
5% 6%
3%
9%
95% 94%
97%
91%
0%
10%
20%
30%
40%
50%
60%
70%
80%
90%
100%
Total Under 18-25 26-30 Trên 30
Game online
Game offline
N = 700 N = 306 N = 290 N = 104
26. 25
87% GAMERS HAVE PAID FOR THEIR GAME
Have you ever paid for your current game? (subscriptions, items, characters, cosmetics,…)
Male spend money for game more than female
13%
8%
21%
87%
92%
79%
0%
10%
20%
30%
40%
50%
60%
70%
80%
90%
100%
Total Male Female
Yes
No
N = 700 N = 422 N = 278
27. 26
87% GAMERS HAVE PAID FOR THEIR GAME
Have you ever paid for your current game? (By age)
13% 14%
11%
18%
87% 86%
89%
82%
0%
10%
20%
30%
40%
50%
60%
70%
80%
90%
100%
Total Under 18-25 26-30 Over 30
Yes
No
N = 700 N = 306 N = 290 N = 104
28. 27
59% SPEND UNDER $5 PER MONTH
If yes, on average how much are you paying per month? (subscriptions, items, characters, cosmetics,…)
N = 606 N = 262 N = 259 N = 85 N = 606 N = 41 N = 187 N = 198 N = 108 N = 72
23% 24% 22%
25%
36%
45%
31%
20%
12%
12%
8% 24%
9%
8%
7%
19%
8%
6%
11%
8%7%
1%
14%
4%3% 2% 5%
0%2% 3% 2% 1%
0%
10%
20%
30%
40%
50%
60%
70%
80%
90%
100%
Total Under 18-25 26-30 Over 30
Under $3
$3 - $5
$5.1 - $7
$7.1 - $10
$10.1 - $15
$15.1 - $23
$23.1 - $50
Over $50 2% 2% 1% 0% 1%
11%
3% 0% 0% 1%
7%
10%
7%
0% 3% 4%
14%
19%
8%
2% 3%
9%
13%
17%
9%
5%
6%
9%
14%
14%
12%
10%
16%
16%
5%
4%
36%
49%
42%
42%
20%
18%
23%
32% 29%
20%
26%
7%
Total Under $200 $201 -
$450
$451 -
$700
$701 -
$1000
Over $1000
The higher income, the more spending on game
29. 28
69% GAMERS HAVE BOUGHT OFFICIAL COPYRIGHTED GAMES
Have you ever buy official copyrighted game? (By gender)
31%
26%
39%
69%
74%
61%
0%
10%
20%
30%
40%
50%
60%
70%
80%
90%
100%
Total Male Female
Yes
No
N = 700 N = 422 N = 278
30. 29
OVERALL , THE HIGHER INCOME, THE MORE SPENDING ON GAME
Have you ever buy official copyrighted game? (By age)
N = 700 N = 65 N = 212 N = 221 N = 118 N = 84
69%
52%
70% 72%
79%
56%
31%
48%
30% 28%
21%
44%
0%
10%
20%
30%
40%
50%
60%
70%
80%
90%
100%
Total Under $200 $201 - $450 $451 - $700 $701 -
$1000
Over $1000
No
Yes
31. 30
CONTACT US
• Japan & Taiwan:
o Address: 3 Chome-2-6 Kasumigaseki, Chiyoda, Tokyo 100-0013, Japan
o Contact person: Mr. Hideyuki Kato (CEO)
o Email: hideyuki.kato@di-mktg.com
o Contact number: +81 3-5532-3200
• Vietnam:
o Address: 9-15, Vincom center, 45A Ly Tu Trong, Ben Nghe ward, District 1,
Ho Chi Minh City, Vietnam
o Contact person: Mr. Ho Hai Dang (Manager - DI Marketing)
o Email: dang.h@di-mktg.com
o Contact number: +84 902-73-9944
• Thailand
o Address: 246 Time Square Bld., 10th Fl., Room 10/04, Sukhumvit 12-14 Rd. Klongtoey,
Bangkok 10110, Thailand
o Contact person: Ms. Pimparima Piriyametha (Business Analyst - DI Marketing)
o Email: pimparima.p@di-mktg.com
o Contact number: +66 96 245 3656
32. 31
CONTACT US
• Indonesia:
o Address: Jalan Prof Dr Satrio Kav 18, 45th floor AXA Tower, Jakarta 12940, Indonesia
o Contact person: Mr. Hendry Pratama (Manager - DI Marketing)
o Email: hendry.p@di-mktg.com
o Contact number: +65 822 1345 2555 | +62 21 3005 3541
• India:
o Address: 10 Anson Road, #14-06, International Plaza, Singapore 079903
o Contact person: Mr. Sujit Kunte (Regional representative)
o Email: kunte.sujit@dreamincubator.com.sg
o Contact number: +65 9127 7654