Richen is a company that specializes in gamification and crowdsourcing to enrich existing brands. They are experts in using game mechanics like missions, achievements and leaderboards in non-game environments to increase engagement. Gamification works by focusing on human motivation through commitment, goals and status rather than just functions. It can significantly increase user participation and engagement as shown in examples from Spotify, Autodesk, Samsung and education. Richen's own results using gamification include a 3000% increase in video watching, a 70% drop in unfinished tasks, and significantly higher user participation and feedback.