Minmax Algorithm In Artificial Intelligence slidesSamiaAziz4
Mini-max algorithm is a recursive or backtracking algorithm that is used in decision-making and game theory. Mini-Max algorithm uses recursion to search through the game-tree.
Min-Max algorithm is mostly used for game playing in AI. Such as Chess, Checkers, tic-tac-toe, go, and various tow-players game. This Algorithm computes the minimax decision for the current state.
Problem solving
Problem formulation
Search Techniques for Artificial Intelligence
Classification of AI searching Strategies
What is Search strategy ?
Defining a Search Problem
State Space Graph versus Search Trees
Graph vs. Tree
Problem Solving by Search
Artificial Intelligence: Introduction, Typical Applications. State Space Search: Depth Bounded
DFS, Depth First Iterative Deepening. Heuristic Search: Heuristic Functions, Best First Search,
Hill Climbing, Variable Neighborhood Descent, Beam Search, Tabu Search. Optimal Search: A
*
algorithm, Iterative Deepening A*
, Recursive Best First Search, Pruning the CLOSED and OPEN
Lists
Abstract: This PDSG workship introduces basic concepts on using Hill Climbing for Local Search. Concepts covered are global and local maximum, shoulder/flat, value functions, local beam search, and stochastic variant.
Level: Fundamental
Requirements: Should have prior familiarity with Graph Search. No prior programming knowledge is required.
This presentation discuses the following topics:
What is A-Star (A*) Algorithm in Artificial Intelligence?
A* Algorithm Steps
Why is A* Search Algorithm Preferred?
A* and Its Basic Concepts
What is a Heuristic Function?
Admissibility of the Heuristic Function
Consistency of the Heuristic Function
Minmax Algorithm In Artificial Intelligence slidesSamiaAziz4
Mini-max algorithm is a recursive or backtracking algorithm that is used in decision-making and game theory. Mini-Max algorithm uses recursion to search through the game-tree.
Min-Max algorithm is mostly used for game playing in AI. Such as Chess, Checkers, tic-tac-toe, go, and various tow-players game. This Algorithm computes the minimax decision for the current state.
Problem solving
Problem formulation
Search Techniques for Artificial Intelligence
Classification of AI searching Strategies
What is Search strategy ?
Defining a Search Problem
State Space Graph versus Search Trees
Graph vs. Tree
Problem Solving by Search
Artificial Intelligence: Introduction, Typical Applications. State Space Search: Depth Bounded
DFS, Depth First Iterative Deepening. Heuristic Search: Heuristic Functions, Best First Search,
Hill Climbing, Variable Neighborhood Descent, Beam Search, Tabu Search. Optimal Search: A
*
algorithm, Iterative Deepening A*
, Recursive Best First Search, Pruning the CLOSED and OPEN
Lists
Abstract: This PDSG workship introduces basic concepts on using Hill Climbing for Local Search. Concepts covered are global and local maximum, shoulder/flat, value functions, local beam search, and stochastic variant.
Level: Fundamental
Requirements: Should have prior familiarity with Graph Search. No prior programming knowledge is required.
This presentation discuses the following topics:
What is A-Star (A*) Algorithm in Artificial Intelligence?
A* Algorithm Steps
Why is A* Search Algorithm Preferred?
A* and Its Basic Concepts
What is a Heuristic Function?
Admissibility of the Heuristic Function
Consistency of the Heuristic Function
A Heuristic is a technique to solve a problem faster than classic methods, or to find an approximate solution when classic methods cannot. This is a kind of a shortcut as we often trade one of optimality, completeness, accuracy, or precision for speed. A Heuristic (or a heuristic function) takes a look at search algorithms. At each branching step, it evaluates the available information and makes a decision on which branch to follow.
Artificial Intelligence: Introduction, Typical Applications. State Space Search: Depth Bounded
DFS, Depth First Iterative Deepening. Heuristic Search: Heuristic Functions, Best First Search,
Hill Climbing, Variable Neighborhood Descent, Beam Search, Tabu Search. Optimal Search: A
*
algorithm, Iterative Deepening A*
, Recursive Best First Search, Pruning the CLOSED and OPEN
Lists
Artificial Intelligence: Introduction, Typical Applications. State Space Search: Depth Bounded
DFS, Depth First Iterative Deepening. Heuristic Search: Heuristic Functions, Best First Search,
Hill Climbing, Variable Neighborhood Descent, Beam Search, Tabu Search. Optimal Search: A
*
algorithm, Iterative Deepening A*
, Recursive Best First Search, Pruning the CLOSED and OPEN
Lists
FellowBuddy.com is an innovative platform that brings students together to share notes, exam papers, study guides, project reports and presentation for upcoming exams.
We connect Students who have an understanding of course material with Students who need help.
Benefits:-
# Students can catch up on notes they missed because of an absence.
# Underachievers can find peer developed notes that break down lecture and study material in a way that they can understand
# Students can earn better grades, save time and study effectively
Our Vision & Mission – Simplifying Students Life
Our Belief – “The great breakthrough in your life comes when you realize it, that you can learn anything you need to learn; to accomplish any goal that you have set for yourself. This means there are no limits on what you can be, have or do.”
Like Us - https://www.facebook.com/FellowBuddycom
Intelligent Agent PPT ON SLIDESHARE IN ARTIFICIAL INTELLIGENCEKhushboo Pal
n artificial intelligence, an intelligent agent (IA) is an autonomous entity which acts, directing its activity towards achieving goals (i.e. it is an agent), upon an environment using observation through sensors and consequent actuators (i.e. it is intelligent).An intelligent agent is a program that can make decisions or perform a service based on its environment, user input and experiences. These programs can be used to autonomously gather information on a regular, programmed schedule or when prompted by the user in real time. Intelligent agents may also be referred to as a bot, which is short for robot.Examples of intelligent agents
AI assistants, like Alexa and Siri, are examples of intelligent agents as they use sensors to perceive a request made by the user and the automatically collect data from the internet without the user's help. They can be used to gather information about its perceived environment such as weather and time.
Infogate is another example of an intelligent agent, which alerts users about news based on specified topics of interest.
Autonomous vehicles could also be considered intelligent agents as they use sensors, GPS and cameras to make reactive decisions based on the environment to maneuver through traffic.
Examples of intelligent agents
AI assistants, like Alexa and Siri, are examples of intelligent agents as they use sensors to perceive a request made by the user and the automatically collect data from the internet without the user's help. They can be used to gather information about its perceived environment such as weather and time.
Infogate is another example of an intelligent agent, which alerts users about news based on specified topics of interest.
Autonomous vehicles could also be considered intelligent agents as they use sensors, GPS and cameras to make reactive decisions based on the environment to maneuver through traffic.
Problem Characteristics in Artificial Intelligence,
Unit -2 Problem Solving and Searching Techniques
o choose an appropriate method for a particular problem first we need to categorize the problem based on the following characteristics.
Is the problem decomposable into small sub-problems which are easy to solve?
Can solution steps be ignored or undone?
Is the universe of the problem is predictable?
Is a good solution to the problem is absolute or relative?
Is the solution to the problem a state or a path?
What is the role of knowledge in solving a problem using artificial intelligence?
Does the task of solving a problem require human interaction?
1. Is the problem decomposable into small sub-problems which are easy to solve?
Can the problem be broken down into smaller problems to be solved independently?
See also Water Jug Problem in Artificial Intelligence
The decomposable problem can be solved easily.
Example: In this case, the problem is divided into smaller problems. The smaller problems are solved independently. Finally, the result is merged to get the final result.
Is the problem decomposable
2. Can solution steps be ignored or undone?
In the Theorem Proving problem, a lemma that has been proved can be ignored for the next steps.
Such problems are called Ignorable problems.
In the 8-Puzzle, Moves can be undone and backtracked.
Such problems are called Recoverable problems.
In Playing Chess, moves can be retracted.
Such problems are called Irrecoverable problems.
Ignorable problems can be solved using a simple control structure that never backtracks. Recoverable problems can be solved using backtracking. Irrecoverable problems can be solved by recoverable style methods via planning.
3. Is the universe of the problem is predictable?
In Playing Bridge, We cannot know exactly where all the cards are or what the other players will do on their turns.
Uncertain outcome!
For certain-outcome problems, planning can be used to generate a sequence of operators that is guaranteed to lead to a solution.
For uncertain-outcome problems, a sequence of generated operators can only have a good probability of leading to a solution. Plan revision is made as the plan is carried out and the necessary feedback is provided.
4. Is a good solution to the problem is absolute or relative?
The Travelling Salesman Problem, we have to try all paths to find the shortest one.
See also Generate and Test Heuristic Search - Artificial Intelligence
Any path problem can be solved using heuristics that suggest good paths to explore.
For best-path problems, a much more exhaustive search will be performed.
5. Is the solution to the problem a state or a path
The Water Jug Problem, the path that leads to the goal must be reported.
A Heuristic is a technique to solve a problem faster than classic methods, or to find an approximate solution when classic methods cannot. This is a kind of a shortcut as we often trade one of optimality, completeness, accuracy, or precision for speed. A Heuristic (or a heuristic function) takes a look at search algorithms. At each branching step, it evaluates the available information and makes a decision on which branch to follow.
Artificial Intelligence: Introduction, Typical Applications. State Space Search: Depth Bounded
DFS, Depth First Iterative Deepening. Heuristic Search: Heuristic Functions, Best First Search,
Hill Climbing, Variable Neighborhood Descent, Beam Search, Tabu Search. Optimal Search: A
*
algorithm, Iterative Deepening A*
, Recursive Best First Search, Pruning the CLOSED and OPEN
Lists
Artificial Intelligence: Introduction, Typical Applications. State Space Search: Depth Bounded
DFS, Depth First Iterative Deepening. Heuristic Search: Heuristic Functions, Best First Search,
Hill Climbing, Variable Neighborhood Descent, Beam Search, Tabu Search. Optimal Search: A
*
algorithm, Iterative Deepening A*
, Recursive Best First Search, Pruning the CLOSED and OPEN
Lists
FellowBuddy.com is an innovative platform that brings students together to share notes, exam papers, study guides, project reports and presentation for upcoming exams.
We connect Students who have an understanding of course material with Students who need help.
Benefits:-
# Students can catch up on notes they missed because of an absence.
# Underachievers can find peer developed notes that break down lecture and study material in a way that they can understand
# Students can earn better grades, save time and study effectively
Our Vision & Mission – Simplifying Students Life
Our Belief – “The great breakthrough in your life comes when you realize it, that you can learn anything you need to learn; to accomplish any goal that you have set for yourself. This means there are no limits on what you can be, have or do.”
Like Us - https://www.facebook.com/FellowBuddycom
Intelligent Agent PPT ON SLIDESHARE IN ARTIFICIAL INTELLIGENCEKhushboo Pal
n artificial intelligence, an intelligent agent (IA) is an autonomous entity which acts, directing its activity towards achieving goals (i.e. it is an agent), upon an environment using observation through sensors and consequent actuators (i.e. it is intelligent).An intelligent agent is a program that can make decisions or perform a service based on its environment, user input and experiences. These programs can be used to autonomously gather information on a regular, programmed schedule or when prompted by the user in real time. Intelligent agents may also be referred to as a bot, which is short for robot.Examples of intelligent agents
AI assistants, like Alexa and Siri, are examples of intelligent agents as they use sensors to perceive a request made by the user and the automatically collect data from the internet without the user's help. They can be used to gather information about its perceived environment such as weather and time.
Infogate is another example of an intelligent agent, which alerts users about news based on specified topics of interest.
Autonomous vehicles could also be considered intelligent agents as they use sensors, GPS and cameras to make reactive decisions based on the environment to maneuver through traffic.
Examples of intelligent agents
AI assistants, like Alexa and Siri, are examples of intelligent agents as they use sensors to perceive a request made by the user and the automatically collect data from the internet without the user's help. They can be used to gather information about its perceived environment such as weather and time.
Infogate is another example of an intelligent agent, which alerts users about news based on specified topics of interest.
Autonomous vehicles could also be considered intelligent agents as they use sensors, GPS and cameras to make reactive decisions based on the environment to maneuver through traffic.
Problem Characteristics in Artificial Intelligence,
Unit -2 Problem Solving and Searching Techniques
o choose an appropriate method for a particular problem first we need to categorize the problem based on the following characteristics.
Is the problem decomposable into small sub-problems which are easy to solve?
Can solution steps be ignored or undone?
Is the universe of the problem is predictable?
Is a good solution to the problem is absolute or relative?
Is the solution to the problem a state or a path?
What is the role of knowledge in solving a problem using artificial intelligence?
Does the task of solving a problem require human interaction?
1. Is the problem decomposable into small sub-problems which are easy to solve?
Can the problem be broken down into smaller problems to be solved independently?
See also Water Jug Problem in Artificial Intelligence
The decomposable problem can be solved easily.
Example: In this case, the problem is divided into smaller problems. The smaller problems are solved independently. Finally, the result is merged to get the final result.
Is the problem decomposable
2. Can solution steps be ignored or undone?
In the Theorem Proving problem, a lemma that has been proved can be ignored for the next steps.
Such problems are called Ignorable problems.
In the 8-Puzzle, Moves can be undone and backtracked.
Such problems are called Recoverable problems.
In Playing Chess, moves can be retracted.
Such problems are called Irrecoverable problems.
Ignorable problems can be solved using a simple control structure that never backtracks. Recoverable problems can be solved using backtracking. Irrecoverable problems can be solved by recoverable style methods via planning.
3. Is the universe of the problem is predictable?
In Playing Bridge, We cannot know exactly where all the cards are or what the other players will do on their turns.
Uncertain outcome!
For certain-outcome problems, planning can be used to generate a sequence of operators that is guaranteed to lead to a solution.
For uncertain-outcome problems, a sequence of generated operators can only have a good probability of leading to a solution. Plan revision is made as the plan is carried out and the necessary feedback is provided.
4. Is a good solution to the problem is absolute or relative?
The Travelling Salesman Problem, we have to try all paths to find the shortest one.
See also Generate and Test Heuristic Search - Artificial Intelligence
Any path problem can be solved using heuristics that suggest good paths to explore.
For best-path problems, a much more exhaustive search will be performed.
5. Is the solution to the problem a state or a path
The Water Jug Problem, the path that leads to the goal must be reported.
HfS Webinar Slides: Standard Bank Case Discussion - Improving Customer Experi...HfS Research
This webinar replay shares how Standard Bank transformed its onboarding process by deploying Smart Process Automation. Standard Bank’s insights will enable organizations to clearly make the case for Automation as part of their service delivery strategies.
Learn from practitioners and experts on Smart Process Automation from HfS Research, WorkFusion and Standard Bank as they share their experiences about improving business outcomes through more integrated automation technologies.
Watch this replay and learn:
How did Standard Bank approach the automation of key processes—how did the deployment work and what were the results?
What can you learn from a leading service buyer about the future of Smart Automation?
How do Cognitive Computing and Machine Learning enhance the quality and agility of service delivery?
What is the impact of Smart Automation? What are the main use cases and insights?
Watch the webinar replay: http://www.hfsresearch.com/pointsofview/hfs-webinar-standard-bank-case-discussion-improving-customer-experience-through-rpa-ai-powered
RPA and AI impact on Banking - 4th Annual Back Office Operations Forum, ViennaUiPath
There is no doubt the universe of artificial intelligence extends far beyond the world of robotic process automation. AI is actually an umbrella covering a broad set of methods, algorithms and technologies that make software ‘smart’. Machine learning, computer vision, natural language processing, robotics and related topics are all part of AI. They collectively form a subset of AI broadly termed ‘cognitive technologies’.
UiPath: Insurance in the Age of Intelligent AutomationUiPath
This paper will explain what benefits Robotic Process Automation (RPA) brings to the Insurance industry, how
it tackles the most sensitive pain points and offers guidelines on
building a successful RPA capability.
Real uses cases will illustrate how other companies developed their RPA deployments. You will also find out what’s in store
for intelligent process automation (IPA), as AI and cognitive tools merge with RPA.
Finally, the paper will demonstrate that insurers must catch the RPA train before it is too late if they want to stay relevant in an ever so challenging and rapidly evolving market.
SLIDES WITH NOTES: http://bitly.com/rej-practical-ai
This talk is an introductory material for students and programmers aspiring for developing AI for games.
Talk is split into 2 parts - first part provides an overview on popular AI approaches in games and second part gives an outlook on technology that might be relevant for games AI in the future.
I gave this talk at Vilnius University as a guest speaker in the late October 2016.
Artificially Intelligent Design(er). The End of User Experience as we know it?Agnieszka Maria Walorska
Die Tech-Giganzen wie Google, Facebook, IBM, Microsoft und Amazon haben allesamt Künstliche Intelligenz (AI) nicht nur zu einer wichtigen strategischen Priorität erklärt, sondern auch immer neue Meilensteine auf diesem Gebiet erreicht. Das Besondere an diesen Meilensteinen ist aber, dass statt die Fortschritte ausschließlich für die Verbesserung eigener Produkte zu verwenden weniger, sie ihre Technologien auch allen anderen Unternehmen und Organisationen zur Verfügung stellen.
Da die AI dadurch in immer mehr Produkten eingesetzt wird, wird sie auch einen immer größeren Einfluss auf unser Verständnis von Customer Experience und User Interfaces haben. Bereits jetzt gewöhnen wir uns an die ersten AI-nahen Ansätze, wie etwa Personalisierung und Conversional Interfaces.
Der Ansatz von "Zero UI" oder "No UI" geht noch einen Schritt weiter. Dank maschinellem Sehen (computer vision) und Spracherkennung verstehen Computer nun auch menschliche Kommunikationsformen wie Sprache, Mimik und Gesten. Damit kann auf grafische Benutzeroberflächen verzichtet werden, die sich als limitierender Faktor in der Bedienung immer kleinerer Geräte wie Smart Watches oder Heimautomatisierungssysteme (z.B. Google Nest) erweisen.
Nachdem Apple mit Siri vorgelegt hat, haben nahezu alle Tech-Giganten ihre eignen Sprachassistenten entwickelt, die durch eine Reihe von AI-Komponenten proaktive Nutzererfahrungen ermöglichen: Google Now Microsoft Cortana, Facebook M, Amazon Echo. Es gibt sogar bereits Barbie-Puppen, die mit der menschlichen Sprache interagieren.
Auch wenn es kontraintuitiv erscheint: Durch AI angereicherte User Experience kann einen großen Schritt in der Vermenschlichung der Mensch-Maschine-Interaktion darstellen. Ein Ziel von guter User Experience ist, kontinuierlich mehr über den Kunden herauszufinden um die Nutzerfreundlichkeit und „joy of use" zu steigern und gleichzeitig Fehler und Frustrationen zu minimieren. Künstliche Intelligenz kann dazu sehr nützlich sein.
Aber gibt es auch eine Kehrseite dieser Entwicklung? Welche Konsequenzen hat das künstlich intelligente Design auf unsere Privatsphäre und Selbstbestimmung? Bedeutet AI womöglich das Ende von Design und Designern, wie wir sie kennen?
AI & Robotic Process Automation (RPA) to Digitally Transform Your EnvironmentCprime
This presentation will help you understand how to think about emerging technologies for your Business. You receive context and a simple framework for how to think about RPA as an enabler to transform your customer experience and business operations.
Artificial Intelligence Gaming Techniques.Different types of gaming techniques and algorithm are included.SsS*,Dual*,MinMax and Alphabeta Pruning A* and Best first search algorithm .
This slide show talks about my Graduation Project which is pending this year.My Graduation project will be around "Planning,Learning and Adaptation in Real-time Strategy Games".The Presentation consists of 2 main parts, one about the techniques used in game AI engines ,and the other about the latest research in Real-Time Strategy Games concerning learning and planning.My partner in this Project is AbdelRahman Al- Ogail.
Kubernetes & AI - Beauty and the Beast !?! @KCD Istanbul 2024Tobias Schneck
As AI technology is pushing into IT I was wondering myself, as an “infrastructure container kubernetes guy”, how get this fancy AI technology get managed from an infrastructure operational view? Is it possible to apply our lovely cloud native principals as well? What benefit’s both technologies could bring to each other?
Let me take this questions and provide you a short journey through existing deployment models and use cases for AI software. On practical examples, we discuss what cloud/on-premise strategy we may need for applying it to our own infrastructure to get it to work from an enterprise perspective. I want to give an overview about infrastructure requirements and technologies, what could be beneficial or limiting your AI use cases in an enterprise environment. An interactive Demo will give you some insides, what approaches I got already working for real.
GraphRAG is All You need? LLM & Knowledge GraphGuy Korland
Guy Korland, CEO and Co-founder of FalkorDB, will review two articles on the integration of language models with knowledge graphs.
1. Unifying Large Language Models and Knowledge Graphs: A Roadmap.
https://arxiv.org/abs/2306.08302
2. Microsoft Research's GraphRAG paper and a review paper on various uses of knowledge graphs:
https://www.microsoft.com/en-us/research/blog/graphrag-unlocking-llm-discovery-on-narrative-private-data/
LF Energy Webinar: Electrical Grid Modelling and Simulation Through PowSyBl -...DanBrown980551
Do you want to learn how to model and simulate an electrical network from scratch in under an hour?
Then welcome to this PowSyBl workshop, hosted by Rte, the French Transmission System Operator (TSO)!
During the webinar, you will discover the PowSyBl ecosystem as well as handle and study an electrical network through an interactive Python notebook.
PowSyBl is an open source project hosted by LF Energy, which offers a comprehensive set of features for electrical grid modelling and simulation. Among other advanced features, PowSyBl provides:
- A fully editable and extendable library for grid component modelling;
- Visualization tools to display your network;
- Grid simulation tools, such as power flows, security analyses (with or without remedial actions) and sensitivity analyses;
The framework is mostly written in Java, with a Python binding so that Python developers can access PowSyBl functionalities as well.
What you will learn during the webinar:
- For beginners: discover PowSyBl's functionalities through a quick general presentation and the notebook, without needing any expert coding skills;
- For advanced developers: master the skills to efficiently apply PowSyBl functionalities to your real-world scenarios.
State of ICS and IoT Cyber Threat Landscape Report 2024 previewPrayukth K V
The IoT and OT threat landscape report has been prepared by the Threat Research Team at Sectrio using data from Sectrio, cyber threat intelligence farming facilities spread across over 85 cities around the world. In addition, Sectrio also runs AI-based advanced threat and payload engagement facilities that serve as sinks to attract and engage sophisticated threat actors, and newer malware including new variants and latent threats that are at an earlier stage of development.
The latest edition of the OT/ICS and IoT security Threat Landscape Report 2024 also covers:
State of global ICS asset and network exposure
Sectoral targets and attacks as well as the cost of ransom
Global APT activity, AI usage, actor and tactic profiles, and implications
Rise in volumes of AI-powered cyberattacks
Major cyber events in 2024
Malware and malicious payload trends
Cyberattack types and targets
Vulnerability exploit attempts on CVEs
Attacks on counties – USA
Expansion of bot farms – how, where, and why
In-depth analysis of the cyber threat landscape across North America, South America, Europe, APAC, and the Middle East
Why are attacks on smart factories rising?
Cyber risk predictions
Axis of attacks – Europe
Systemic attacks in the Middle East
Download the full report from here:
https://sectrio.com/resources/ot-threat-landscape-reports/sectrio-releases-ot-ics-and-iot-security-threat-landscape-report-2024/
Search and Society: Reimagining Information Access for Radical FuturesBhaskar Mitra
The field of Information retrieval (IR) is currently undergoing a transformative shift, at least partly due to the emerging applications of generative AI to information access. In this talk, we will deliberate on the sociotechnical implications of generative AI for information access. We will argue that there is both a critical necessity and an exciting opportunity for the IR community to re-center our research agendas on societal needs while dismantling the artificial separation between the work on fairness, accountability, transparency, and ethics in IR and the rest of IR research. Instead of adopting a reactionary strategy of trying to mitigate potential social harms from emerging technologies, the community should aim to proactively set the research agenda for the kinds of systems we should build inspired by diverse explicitly stated sociotechnical imaginaries. The sociotechnical imaginaries that underpin the design and development of information access technologies needs to be explicitly articulated, and we need to develop theories of change in context of these diverse perspectives. Our guiding future imaginaries must be informed by other academic fields, such as democratic theory and critical theory, and should be co-developed with social science scholars, legal scholars, civil rights and social justice activists, and artists, among others.
UiPath Test Automation using UiPath Test Suite series, part 3DianaGray10
Welcome to UiPath Test Automation using UiPath Test Suite series part 3. In this session, we will cover desktop automation along with UI automation.
Topics covered:
UI automation Introduction,
UI automation Sample
Desktop automation flow
Pradeep Chinnala, Senior Consultant Automation Developer @WonderBotz and UiPath MVP
Deepak Rai, Automation Practice Lead, Boundaryless Group and UiPath MVP
Connector Corner: Automate dynamic content and events by pushing a buttonDianaGray10
Here is something new! In our next Connector Corner webinar, we will demonstrate how you can use a single workflow to:
Create a campaign using Mailchimp with merge tags/fields
Send an interactive Slack channel message (using buttons)
Have the message received by managers and peers along with a test email for review
But there’s more:
In a second workflow supporting the same use case, you’ll see:
Your campaign sent to target colleagues for approval
If the “Approve” button is clicked, a Jira/Zendesk ticket is created for the marketing design team
But—if the “Reject” button is pushed, colleagues will be alerted via Slack message
Join us to learn more about this new, human-in-the-loop capability, brought to you by Integration Service connectors.
And...
Speakers:
Akshay Agnihotri, Product Manager
Charlie Greenberg, Host
Let's dive deeper into the world of ODC! Ricardo Alves (OutSystems) will join us to tell all about the new Data Fabric. After that, Sezen de Bruijn (OutSystems) will get into the details on how to best design a sturdy architecture within ODC.
Key Trends Shaping the Future of Infrastructure.pdfCheryl Hung
Keynote at DIGIT West Expo, Glasgow on 29 May 2024.
Cheryl Hung, ochery.com
Sr Director, Infrastructure Ecosystem, Arm.
The key trends across hardware, cloud and open-source; exploring how these areas are likely to mature and develop over the short and long-term, and then considering how organisations can position themselves to adapt and thrive.
Neuro-symbolic is not enough, we need neuro-*semantic*Frank van Harmelen
Neuro-symbolic (NeSy) AI is on the rise. However, simply machine learning on just any symbolic structure is not sufficient to really harvest the gains of NeSy. These will only be gained when the symbolic structures have an actual semantics. I give an operational definition of semantics as “predictable inference”.
All of this illustrated with link prediction over knowledge graphs, but the argument is general.
Software Delivery At the Speed of AI: Inflectra Invests In AI-Powered QualityInflectra
In this insightful webinar, Inflectra explores how artificial intelligence (AI) is transforming software development and testing. Discover how AI-powered tools are revolutionizing every stage of the software development lifecycle (SDLC), from design and prototyping to testing, deployment, and monitoring.
Learn about:
• The Future of Testing: How AI is shifting testing towards verification, analysis, and higher-level skills, while reducing repetitive tasks.
• Test Automation: How AI-powered test case generation, optimization, and self-healing tests are making testing more efficient and effective.
• Visual Testing: Explore the emerging capabilities of AI in visual testing and how it's set to revolutionize UI verification.
• Inflectra's AI Solutions: See demonstrations of Inflectra's cutting-edge AI tools like the ChatGPT plugin and Azure Open AI platform, designed to streamline your testing process.
Whether you're a developer, tester, or QA professional, this webinar will give you valuable insights into how AI is shaping the future of software delivery.
Software Delivery At the Speed of AI: Inflectra Invests In AI-Powered Quality
Game Playing in Artificial Intelligence
1. Game Playing in Artificial Intelligence CMT310 --- Mwendwa Kivuva 1014638 Catholic University of Eastern Africa March 2009 [email_address] www.transworldafrica.com
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8. Chess: 23-Mar-2009 Artificial Intelligence - CMT310 Kasparov 5’10” 176 lbs 34 years 50 billion neurons 2 pos/sec Extensive Electrical/chemical Enormous Height Weight Age Computers Speed Knowledge Power Source Ego Deep Blue 6’ 5” 2,400 lbs 4 years 32 RISC processors + 256 VLSI chess engines 200,000,000 pos/sec Primitive Electrical None 1997: Deep Blue wins by 3 wins, 1 loss, and 2 draws
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21. Minimax Algorithm 23-Mar-2009 Artificial Intelligence - CMT310 function MINIMAX-DECISION( state ) returns an action inputs: state , current state in game v MAX-VALUE( state ) return the action in SUCCESSORS( state ) with value v function MIN-VALUE( state ) returns a utility value if TERMINAL-TEST( state ) then return UTILITY( state ) v ∞ for a,s in SUCCESSORS( state ) do v MIN( v, MAX-VALUE(s) ) return v function MAX-VALUE( state ) returns a utility value if TERMINAL-TEST( state ) then return UTILITY( state ) v -∞ for a,s in SUCCESSORS( state ) do v MAX( v, MIN-VALUE(s) ) return v
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24. Pruning Example 23-Mar-2009 Artificial Intelligence - CMT310 3 MAX MIN =3 3 12 8 2 X X 2 14 14 5 5 2 =2 =3
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26. Alpha-Beta Algorithm 1 MAX Ply 23-Mar-2009 Artificial Intelligence - CMT310 function ALPHA-BETA-SEARCH( state ) returns an action inputs: state , current state in game v MAX-VALUE( state, - ∞ , + ∞ ) return the action in SUCCESSORS( state ) with value v function MAX-VALUE( state, , ) returns a utility value if TERMINAL-TEST( state ) then return UTILITY( state ) v - ∞ for a,s in SUCCESSORS( state ) do v MAX( v, MIN-VALUE( s , , )) if v ≥ then return v MAX( , v ) return v
27. Alpha-Beta Algorithm II MIN Ply 23-Mar-2009 Artificial Intelligence - CMT310 function MIN-VALUE( state, , ) returns a utility value if TERMINAL-TEST( state ) then return UTILITY( state ) v + ∞ for a,s in SUCCESSORS( state ) do v MIN( v, MAX-VALUE( s , , )) if v ≤ then return v MIN( , v ) return v
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34. 23-Mar-2009 Artificial Intelligence - CMT310 To adapt hierarchical task-network planning techniques for use in BRIDGE GAME, ways for the planner to perform complex numeric calculations, plan for multiple agents, consult external information sources, and reason about uncertain information were developed. These same techniques are now proving useful in generating and evaluating manufacturing process plans Applications