The document describes a class of complex games called Simple War Games that are designed to be challenging for game playing programs. It also describes the WAR program, which can play any game in the Simple War Games class. The WAR program uses an algorithm inspired by ant behavior to efficiently evaluate moves and also incorporates a genetic algorithm to improve its strategies over time through learning. Sample games like SIMPLE and TANK that fall within the Simple War Games class are presented to illustrate the complexity and variety of games the class encompasses.