SlideShare a Scribd company logo
Tell me inno more than 30 wordsyour initial
thoughtsaboutyour FMP? E.g.what wouldyou
like todo,etc…
I am hopingto make a shortexplorationgame
that takesplace inthe ocean.
Why have you chosenthisas yourpotential
project?
I’mgood at pixel art,andmore importantly,
passionate aboutit.There’salotof thingsI can
do inthe videogame spectrumandI findvideo
gamesthe most interestingtocreate.
Who isthe projectfor? Thinkaboutthe intended
audience…basically,what’sthe pointof it/whatis
it’spurpose?
It’sgoingto be a simplisticandrelaxinggame,for
playersof anygenderto enjoy.However,itwill
be more targetedtowardsmalesasthe colour
schemesare primarilyblue.Since new players
will wantsomethingexcitingandinterestingI’ll
be targetingolderplayers,from18-45. They’re
still youngenoughtoenjoygames,however
they’re oldenoughtoenjoythe more simplistic
and explorative type of game.The audiencewill
be strictlyneedsdriven,asthey’re the typesthat
are more likelytobuyvideogamesingeneral.
What aboutyour projectmakesitpersonal and
importantto you?
I love the ocean.Sealife isincrediblyfascinating
and I’mveryexcitedtotry and turn the majestic
animalsinthe oceanintopixelatedfigures.
Describe the tone/mood/style of your potential
product[s] [whichtechniques/characteristicsare
youemploying?]
I wantthere to be an air of mystery.Since the
colourswill be mainlydarkI’ll have toworkhard
to make the creatureslook more mystical and
lessscary as thatwill change the mood
significantly.There will be alotof variouslighting
effectstosetthe tone.I’ll alsoadddifferent
coloursand tonestosignifyprogress,the higher
yougo the lighterthe colours.
Why have youdecidedto work inthis
style/genre?
I thoughtit’dbe funto try something
thematicallydifferent.Mostof my workfollows
some sort of story,so I wantedto dosomething
that doesn’tholdanypre-conceivednotions.

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FMP Initial Thoughts

  • 1. Tell me inno more than 30 wordsyour initial thoughtsaboutyour FMP? E.g.what wouldyou like todo,etc… I am hopingto make a shortexplorationgame that takesplace inthe ocean. Why have you chosenthisas yourpotential project? I’mgood at pixel art,andmore importantly, passionate aboutit.There’salotof thingsI can do inthe videogame spectrumandI findvideo gamesthe most interestingtocreate. Who isthe projectfor? Thinkaboutthe intended audience…basically,what’sthe pointof it/whatis it’spurpose? It’sgoingto be a simplisticandrelaxinggame,for playersof anygenderto enjoy.However,itwill be more targetedtowardsmalesasthe colour schemesare primarilyblue.Since new players will wantsomethingexcitingandinterestingI’ll be targetingolderplayers,from18-45. They’re still youngenoughtoenjoygames,however they’re oldenoughtoenjoythe more simplistic and explorative type of game.The audiencewill be strictlyneedsdriven,asthey’re the typesthat are more likelytobuyvideogamesingeneral. What aboutyour projectmakesitpersonal and importantto you? I love the ocean.Sealife isincrediblyfascinating and I’mveryexcitedtotry and turn the majestic animalsinthe oceanintopixelatedfigures. Describe the tone/mood/style of your potential product[s] [whichtechniques/characteristicsare youemploying?] I wantthere to be an air of mystery.Since the colourswill be mainlydarkI’ll have toworkhard to make the creatureslook more mystical and lessscary as thatwill change the mood significantly.There will be alotof variouslighting effectstosetthe tone.I’ll alsoadddifferent coloursand tonestosignifyprogress,the higher yougo the lighterthe colours. Why have youdecidedto work inthis style/genre? I thoughtit’dbe funto try something thematicallydifferent.Mostof my workfollows some sort of story,so I wantedto dosomething that doesn’tholdanypre-conceivednotions.