The shape of the games industry seen from a developer's viewpoint - Mata Hagg...Codemotion
The games industry is a sprawling business with over $100bn turnover per year, but its audience spans genders, generations, and communities. How can we make sense of the diverse results of video game development? In this talk, Dr. Mata Haggis presents a model that allows both outsiders and developers to gain an overall understanding of the commonalities and differences in the areas of games development. Taking a view from the perspective of the developers themselves, this model creates a coherent picture of this exciting and innovative medium.
The shape of the games industry seen from a developer's viewpoint - Mata Hagg...Codemotion
The games industry is a sprawling business with over $100bn turnover per year, but its audience spans genders, generations, and communities. How can we make sense of the diverse results of video game development? In this talk, Dr. Mata Haggis presents a model that allows both outsiders and developers to gain an overall understanding of the commonalities and differences in the areas of games development. Taking a view from the perspective of the developers themselves, this model creates a coherent picture of this exciting and innovative medium.
This presentation by Morris Kleiner (University of Minnesota), was made during the discussion “Competition and Regulation in Professions and Occupations” held at the Working Party No. 2 on Competition and Regulation on 10 June 2024. More papers and presentations on the topic can be found out at oe.cd/crps.
This presentation was uploaded with the author’s consent.
Sharpen existing tools or get a new toolbox? Contemporary cluster initiatives...Orkestra
UIIN Conference, Madrid, 27-29 May 2024
James Wilson, Orkestra and Deusto Business School
Emily Wise, Lund University
Madeline Smith, The Glasgow School of Art
0x01 - Newton's Third Law: Static vs. Dynamic AbusersOWASP Beja
f you offer a service on the web, odds are that someone will abuse it. Be it an API, a SaaS, a PaaS, or even a static website, someone somewhere will try to figure out a way to use it to their own needs. In this talk we'll compare measures that are effective against static attackers and how to battle a dynamic attacker who adapts to your counter-measures.
About the Speaker
===============
Diogo Sousa, Engineering Manager @ Canonical
An opinionated individual with an interest in cryptography and its intersection with secure software development.
This presentation, created by Syed Faiz ul Hassan, explores the profound influence of media on public perception and behavior. It delves into the evolution of media from oral traditions to modern digital and social media platforms. Key topics include the role of media in information propagation, socialization, crisis awareness, globalization, and education. The presentation also examines media influence through agenda setting, propaganda, and manipulative techniques used by advertisers and marketers. Furthermore, it highlights the impact of surveillance enabled by media technologies on personal behavior and preferences. Through this comprehensive overview, the presentation aims to shed light on how media shapes collective consciousness and public opinion.
Have you ever wondered how search works while visiting an e-commerce site, internal website, or searching through other types of online resources? Look no further than this informative session on the ways that taxonomies help end-users navigate the internet! Hear from taxonomists and other information professionals who have first-hand experience creating and working with taxonomies that aid in navigation, search, and discovery across a range of disciplines.
Acorn Recovery: Restore IT infra within minutesIP ServerOne
Introducing Acorn Recovery as a Service, a simple, fast, and secure managed disaster recovery (DRaaS) by IP ServerOne. A DR solution that helps restore your IT infra within minutes.
Bitcoin Lightning wallet and tic-tac-toe game XOXO
FMP Initial Thoughts
1. Tell me inno more than 30 wordsyour initial
thoughtsaboutyour FMP? E.g.what wouldyou
like todo,etc…
I am hopingto make a shortexplorationgame
that takesplace inthe ocean.
Why have you chosenthisas yourpotential
project?
I’mgood at pixel art,andmore importantly,
passionate aboutit.There’salotof thingsI can
do inthe videogame spectrumandI findvideo
gamesthe most interestingtocreate.
Who isthe projectfor? Thinkaboutthe intended
audience…basically,what’sthe pointof it/whatis
it’spurpose?
It’sgoingto be a simplisticandrelaxinggame,for
playersof anygenderto enjoy.However,itwill
be more targetedtowardsmalesasthe colour
schemesare primarilyblue.Since new players
will wantsomethingexcitingandinterestingI’ll
be targetingolderplayers,from18-45. They’re
still youngenoughtoenjoygames,however
they’re oldenoughtoenjoythe more simplistic
and explorative type of game.The audiencewill
be strictlyneedsdriven,asthey’re the typesthat
are more likelytobuyvideogamesingeneral.
What aboutyour projectmakesitpersonal and
importantto you?
I love the ocean.Sealife isincrediblyfascinating
and I’mveryexcitedtotry and turn the majestic
animalsinthe oceanintopixelatedfigures.
Describe the tone/mood/style of your potential
product[s] [whichtechniques/characteristicsare
youemploying?]
I wantthere to be an air of mystery.Since the
colourswill be mainlydarkI’ll have toworkhard
to make the creatureslook more mystical and
lessscary as thatwill change the mood
significantly.There will be alotof variouslighting
effectstosetthe tone.I’ll alsoadddifferent
coloursand tonestosignifyprogress,the higher
yougo the lighterthe colours.
Why have youdecidedto work inthis
style/genre?
I thoughtit’dbe funto try something
thematicallydifferent.Mostof my workfollows
some sort of story,so I wantedto dosomething
that doesn’tholdanypre-conceivednotions.