This document provides details for the pre-production of a game project, including the target audience, style references, planned gameplay elements, and contingency planning. The target audience is ages 18-21, with both female and male gamers identified as the demographic. Style references given include dark backgrounds/shadows, skin tones for characters, and bright colors for clothing. Planned elements include background art, creature designs, character designs, sound effects to be found or recorded, and background music to be created. Contingency plans address issues like not finishing the game, losing work, being unable to find sounds online, and falling behind on writing. Health and safety precautions are also outlined.