What does the world look like in the year 2025? Digital living evangelist, Lindsay Smith, explores the communications and technology journey that has revolutionized the 21st century.
Are you ready for the changes that will come in this lifetime?
Software is changing the way traditional business operate. People now have smartphones in their pockets - a supercomputer that is 25,000 times more powerful and the minicomputers of the 1960s. This is changing people´s behaviour and how people shop and use services. The organizational structure created in the 20th century cannot survive when new digital solution are being offered. Software is changing the way traditional business operate. People now have smartphones in their pockets - a supercomputer that is 25,000 times more powerful and the minicomputers of the 1960s. This is changing people´s behaviour and how people shop and use services. The organisational structure created in the 20th century cannot survive when new digital solution are being offered. The hierarchical structure of these established companies assumes high coordination cost due to human activity. But when the coordination cost drops
The organisational structure that companies in the 20th century established was based on the fact that employees needed to do all the work. The coordination cost was high due to the effort and cost of employees, housing etc. Now we have software that can do this for use and the coordination cost drops to close-to-zero. Another thing is that things become free. Consider Flickr. Anybody can sign up and use the service for free. Only a fraction of the users get pro account and pay. How can Flickr make money on that? It turns out that services like this can.
Many businesses make money by giving things away. How can that possibly work? The music business has suffered severely with digital distribution of content. Should musicians put all there songs on YouTube? What is the future business model for music?
Over two billion people signed up for Facebook. This site the most used site for people when using the Internet. People are not watching TV so much anymore - they using Facebook, Youtube and Netflix and number of popular web sites.
Some people denote their time working for others online. What drives people to write an article on Wikipedia? They don´t get paid. Companies are enlisting people to help with innovations and sites such as Galaxy Zoo ask people to help identifying images. And why do people have to film themselves singing when they cannot sing and post the video on Youtube?
In this lecture we talk about how people are using the web to interact in new ways, and doing stuff.
A presentation on what communication technology will look like in the year 2026. A review of where we came from with technology and a look into the future of whats still to come.
A general futurist look at how linear, exponential and discontinuous growth is shaping the future of technology and what may be expected in key areas such as hardware, software, semiconductors, artificial intelligence, nanotechnology, biotechnology, life extension and virtual worlds.
Audio: http://feeds.feedburner.com/BroaderPerspectivePodcast
In "The Future of the Internet IV," Director Lee Rainie reports on the results of a new survey of experts predicting what the Internet will look like in 2020 at the American Association for the Advancement of Science's 2010 Annual Meeting in San Diego.
The developments in technology as without it we wouldn’t be here.
Even if you think back to a decade ago, technology has radically changed. We now all carry around smart phones in our pockets that have instant access to the internet, cameras, calculators, and pretty much any piece of technology we might need on-the-go. In the past, we didn't have it so simple, even though we thought we were innovative at the time. My, how everything has changed.
The Internet of Useless Things (and how to avoid it)Mark Brill
With the rapid growth of technologies the #IoT is upon us. There is a danger though, that many of those objects will be useless. This is an introduction into how to develop a brand IoT strategy and how to avoid the useless things. This is an ongoing project and more slides will be added!
Lee Rainie, Director of the Pew Research Center's Internet & American Life Project, gave this speech during Washington, D.C.'s "Digital Capital Week" at the auditorium of the National Geographic.
10 Tenets for Better Digital Governments (MoSo 2013)Jonathan Higley
Government is vast. Digital government is becoming bigger daily. In one state along there can be in the upwards of two thousand services and web sites. Everything from obscurities like endangered tree mapping KML services to high impact systems like driver license scheduling applications. In this session, we will discuss ten tenets that define every decision in my digital process — from contract negotiation, wireframing, delivery, and marketing strategy and how doing so has impacted my clients.
What does the world look like in the year 2025? Digital living evangelist, Lindsay Smith, explores the communications and technology journey that has revolutionized the 21st century.
Are you ready for the changes that will come in this lifetime?
Software is changing the way traditional business operate. People now have smartphones in their pockets - a supercomputer that is 25,000 times more powerful and the minicomputers of the 1960s. This is changing people´s behaviour and how people shop and use services. The organizational structure created in the 20th century cannot survive when new digital solution are being offered. Software is changing the way traditional business operate. People now have smartphones in their pockets - a supercomputer that is 25,000 times more powerful and the minicomputers of the 1960s. This is changing people´s behaviour and how people shop and use services. The organisational structure created in the 20th century cannot survive when new digital solution are being offered. The hierarchical structure of these established companies assumes high coordination cost due to human activity. But when the coordination cost drops
The organisational structure that companies in the 20th century established was based on the fact that employees needed to do all the work. The coordination cost was high due to the effort and cost of employees, housing etc. Now we have software that can do this for use and the coordination cost drops to close-to-zero. Another thing is that things become free. Consider Flickr. Anybody can sign up and use the service for free. Only a fraction of the users get pro account and pay. How can Flickr make money on that? It turns out that services like this can.
Many businesses make money by giving things away. How can that possibly work? The music business has suffered severely with digital distribution of content. Should musicians put all there songs on YouTube? What is the future business model for music?
Over two billion people signed up for Facebook. This site the most used site for people when using the Internet. People are not watching TV so much anymore - they using Facebook, Youtube and Netflix and number of popular web sites.
Some people denote their time working for others online. What drives people to write an article on Wikipedia? They don´t get paid. Companies are enlisting people to help with innovations and sites such as Galaxy Zoo ask people to help identifying images. And why do people have to film themselves singing when they cannot sing and post the video on Youtube?
In this lecture we talk about how people are using the web to interact in new ways, and doing stuff.
A presentation on what communication technology will look like in the year 2026. A review of where we came from with technology and a look into the future of whats still to come.
A general futurist look at how linear, exponential and discontinuous growth is shaping the future of technology and what may be expected in key areas such as hardware, software, semiconductors, artificial intelligence, nanotechnology, biotechnology, life extension and virtual worlds.
Audio: http://feeds.feedburner.com/BroaderPerspectivePodcast
In "The Future of the Internet IV," Director Lee Rainie reports on the results of a new survey of experts predicting what the Internet will look like in 2020 at the American Association for the Advancement of Science's 2010 Annual Meeting in San Diego.
The developments in technology as without it we wouldn’t be here.
Even if you think back to a decade ago, technology has radically changed. We now all carry around smart phones in our pockets that have instant access to the internet, cameras, calculators, and pretty much any piece of technology we might need on-the-go. In the past, we didn't have it so simple, even though we thought we were innovative at the time. My, how everything has changed.
The Internet of Useless Things (and how to avoid it)Mark Brill
With the rapid growth of technologies the #IoT is upon us. There is a danger though, that many of those objects will be useless. This is an introduction into how to develop a brand IoT strategy and how to avoid the useless things. This is an ongoing project and more slides will be added!
Lee Rainie, Director of the Pew Research Center's Internet & American Life Project, gave this speech during Washington, D.C.'s "Digital Capital Week" at the auditorium of the National Geographic.
10 Tenets for Better Digital Governments (MoSo 2013)Jonathan Higley
Government is vast. Digital government is becoming bigger daily. In one state along there can be in the upwards of two thousand services and web sites. Everything from obscurities like endangered tree mapping KML services to high impact systems like driver license scheduling applications. In this session, we will discuss ten tenets that define every decision in my digital process — from contract negotiation, wireframing, delivery, and marketing strategy and how doing so has impacted my clients.
The Next IT: A Preview of Tomorrows Innovations and Challengesnbelarbi
This article discusses possible future Information Technology innovations based on current trends. We present three concepts that will likely shape future services and impact corporations, markets and societies: Hyper-Connectivity, Social/Semantic Web, Saas/Cloud computing and Micro-eEconomy.
Mobile Technologies
HISTORY OF MOBILE TECHNOLOGIES
The Motorola DynaTAC 8000x was the first portable phone, although it was large, heavy and very expensive costing thousands of pounds.
Motorola was the first brand to emerge as a leader in early mobile phone technology, Nokia started creating popular phones in the early 90s.
Nokia continued to lead the industry over the next few years with the production of iconic models including the 5110, 3210, and the 3310. Nokia’s dominance began to recede in the early 2000s, with Sony Ericsson, LG, and Samsung increasingly becoming major players in the market.
2006 -Phones started to become truly smart. As GPS-enabled devices they could now check your emails, play music, surf the internet, download content and take photos.
2007- Phones started to be capable of functions close to those of today with the release of the first iPhone. Blackberry with their full keyboard design useful for emails and instant messaging also enjoyed popularity.
Phones are also able to act as contactless payment devices storing bank card details so an individual can be cashless and cardless. More web pages are now visited on mobile devices than via desktops. Screen sizes have increased, as have security features such as biometric unlocking from fingerprints of facial recognition technology. As far as the future goes there are shaped and curved screens, higher-quality cameras, improved battery life and ever more powerful processors.
Latest trends OF MOBILE
TECHNOLOGIEs
5G Technology: 5G technology is the latest wireless technology that promises faster data transfer speeds, lower latency, and increased capacity. With 5G, mobile devices will be able to handle more data and perform more complex tasks.
Augmented Reality (AR) and Virtual Reality (VR): AR and VR technologies are becoming more accessible to consumers, and developers are finding new and innovative ways to use them. AR and VR technologies offer users a more immersive experience and are being used in industries like education, gaming, and retail.
Internet of Things (IoT): The IoT is a network of connected devices that can communicate with each other and the internet. The IoT is being used in industries like healthcare, manufacturing, and smart homes to improve efficiency and productivity.
Mobile Payments: Mobile payment technologies like Apple Pay, Google Wallet, and Samsung Pay are becoming more popular as consumers seek more convenient and secure payment options.
Artificial Intelligence (AI): AI technologies are being integrated into mobile devices to provide personalized experiences and improve the functionality of apps. AI is being used in industries like healthcare, finance, and retail.
News related articles
Advantages of mobile technologies
The benefits of using mobile technology in business can lead to:
Better communication.
Increased collaboration with your team.
Remote work.
Reduced operational costs and saved time.
Increased productivity.
Real t
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Final Project by Brian Lewis for COMM TECH 303-50 INTRO TO COMM TECH
1. The future of Communication Technology.
What will Communication Technology look like in 2022?
By Brian Lewis
http://www.slideshare.net/bklewis55/final-project-by-brian-lewis-for-comm-tech
2. Computers (Electric) have come along way since their invention. During the
1980’s computers went from Mainframes or Terminal access to a Mainframe, to
Personal Computer (PC’s). Since then computers have continue to advance at
a rapid rate. In the future more people will be able to access their personal
information in the “Cloud”. With Apple I Cloud you can access all of your
personal information from any apple device such as the new Apple Mac Pro Air
or your Apple I Phone. All of your information will be stored on servers. You will
no longer have to worry about backing up all of your information, all the time.
How many times in the past has someone lost all the files because of a
Personal Computers Crashing?
3. Social Learning Theory/Social
Cognitive Theory
The Social Learning Theory is defined as how do people learn from the
behaviors of others. TV and the internet are power tools for learning by
observation. For example if a home owner has a slow leak in the bathroom
sink, he can call a plumber or fix the Faucet himself by watching a plumber on
YouTube.
http://www.youtube.com/watch?v=YneOjcOnrw4
4. Gratification Theory and TV's of the Future
Developed by Katz in the 1970’s. This theory is defined by people who want
and need Communication Technology to fulfill their personal need for pleasure.
This important information for company’s that build TV’s such as
Sony, Samsung and LG. An more specific example of this would be customers
who purchase a TV over 42 inch screen. Clearly a family TV that is 60 inches
wide is used for family pleasure and gratification. In the future TV’s will have
everything you need for entertainment. TV’s of the future will become Smart TV’s.
Smart TV’s will be used for watching movies (in 3-D), news, Video Phone, Video
Arcade, and used as computer. By the year 2022 more than likely the majority of
American will own a Smart TV.
5. Roger’s Diffusion of Innovation Theory was developed in the 1960’s by Everett Rogers.
There are five steps to this model, this is an example of how it works.
1. Knowledge- You just found out that Apple released the new IOS7 phone.
2. Persuasion- How do you feel about this new product? Good or Bad.
3. Accept or Reject the innovation. Will you go buy it? Are you motivated enough to buy?
4. Implementation – You go and buy the Apple IOS7 Cell Phone.
5. Confirmation- The IOS7 is met or exceed you expectations.
In this example, if Apple had met the customer’s expectations than the they are more likely to
have a loyal customer for years to come. The balancing act for corporations is sell a new
product, without over selling it. If product was hyped up but did not exceed your expectations
than they lost a loyal customer.
Roger’s Diffusion of Innovations
6. Apple new iOS 7 Google Nexus 4
Communication Technology Companies such as Apple and Google will
compete against each other to create the most innovative communication
technology ever. More than likely only a small segment of the over all
population will rush to buy the newest phones from Apple and Google.
The few that do will help to move the technology forward, so that majority
will use this technology. This is an example of Critical Mass Theory. This
communication technology will continue to improve well beyond 2022.
1980’s Cell Phones
7. Moore’s Innovation Adoption Rate
Early Adopters Innovators
Early Majority
Late Majority
Laggards
When the PC came out in the early 1980’s Moore Innovation model was used. Very few
people actually bought a new PC computer. It is important to note without the Early
Adopters Innovators and Early Majority company’s such IBM would not have made
enough money to cover operating expense and would sell new product with a loss.
The new 3-D TV currently being sold now follow the Moore’s Innovation Rate Theory. 3
D TV’s would fall into the Early Majority . 3-D TV are new but are not the majority in
8. Media System Dependency Theory
Is the relationship between the user and the Media that they are using. For
example the “Cable Company”. Most of us use Cable TV but our needs or
priorities, and perspective are different from the cable company. Six
dimensions make up Media Systems Dependency Theory.
1. Social understanding, (learning about your environment)
2. Self Understanding, (know yourself)
3. Action Orientation, (understanding specific behaviors)
4. Interaction Orientation, (understanding behaviors of others)
5. Solitary Play, (providing entertainment to yourself)
6. Social Play (Media use for social interaction, like Facebook)
9. The Theory of the Long TailPopularity
HEAD
Long Tail
Products
The Long Tail Theory explains why rating of popular TV
shows and movies would be considered a failure in
years past. This is because people had less choices of
media in years past. Today with cable TV and the
internet TV people have a variety of programs which
limits the amount of viewers because of the variety of
Media. This also applies to traditional TV News such as
ABC, CBS and NBC. 20 years ago they were dominated
the news. However today they still dominate the overall
rating, but they are much lower due to CNN, and
FOXNEWS.
10. Education in the Future will help drive
Communication Technology
“As more and more of the work in a society occurs online, it becomes possible
to engage more and more learners in "teleapprenticeships." These are formal
educational frameworks that engage people in learning through their remote
participation in ongoing work settings.” (James Levin University of Illinois 2002).
11. The Umbrella Perspective
The Umbrella Perspective on Communication Technology stems from Everett M
Rogers and Sandra J Ball-R, writings on communication technology. Rogers
defined communication technology as “The hardware equipment, organizational
structures and social values by which individuals collect, process and exchange
information with other individuals(Grant and Meadows 2008).” Ball-R, suggests
that “communication media can be understood by analyzing dependency
relations within and across levels of analysis, including the
individual, organizational and system levels.” She also identifies “three systems
for analysis: the media system, the political system and the economic system
(Grant and Meadows 2008).” The hardware is the physical equipment related to
the use of the technology. Software is defined as the information manipulated by
the computer as well as the instructions used by the computer to manipulate the
data (Grant and Meadows 2008).