INTRODUCTION
HISTORY
WHY SIXTH SENSE?
COPONENTS
WORKING
APPLICATIONS
CONCLUSION
REFERENCES
Sixth Sense is a wearable gestural interface that augments the
physical world around us with digital information.
Technology that plays with Human gestures to make the world
more interactive and workflow much easier.
It is developed by Pranav Mistry, of Indian origin, a PhD student
in the Fluid Interfaces Group at the MIT Media Lab is the
mastermind behind the sixth sense technology.
Sixth Sense Technology comprises a pocket projector,a mirror
and a camera.The hardware components are coupled in a
pendant like mobile wearable device.
The history of "6th sense technology" goes back into 1990's
when Steve Mann first attempted to propose a neckworn
projector and a camera combination.
SixthSense is a gesture-based wearable computer system
developed at MIT Media Lab by Steve Mann in 1994.
The idea of implementing computer technologies to daily
tasks as our "6th sense" was further developed by Pranav
Mistry who also appears to be an MIT student as well as Steve
Mann.
PROTOTYPE & CONSTRUCTION
CAMERA:-
Also called as digital eye as
it analyses the digital pixels.
It captures the object in
view and tracks the gestures.
PROJECTOR:-
The projector projects visual
information enabling surfaces and
physical objects to be used as
interfaces.
It displays data sent from the smart
phone on any surface in view–object,
wall, or person.
SMART PHONE:-
A web enabled smart phone in
the user’s pocket processes the
video data.
Other software searches the web
and interprets the hand gestures.
COLOR MARKERS:-
At the tip of the user’s fingers.
Helps the webcam to recognize the
gestures.
The movements and arrangements
of these makers are interpreted into
gestures.
MIRROR:-
The usage of the mirror is significant as
the projector dangles pointing downwards
from
the neck.
WORKING DIAGRAM:-
MAKE A CALL:-
We can make calls with help
of sixth sense device .
The sixth sense device is used
to project the keypad into your
palm and the using that virtual
keypad we can make calls to
anyone.
The sixth sense also implements map
which lets the user display the map on any
physical surface and find his destination
and he can use his thumbs and index
fingers to navigate the map, for example,
to zoom in and out and do other controls.
Sixth Sense all we have to do is
draw a circle on our wrist with our
index finger to get a virtual watch
that gives us the correct time.
The computer tracks the red
marker cap or piece of tape,
recognizes the gesture, and instructs
the projector to flash the image of a
watch onto his wrist.
CREATE MULTIMEDIA READING EXPERIENCES:-
The Sixth Sense system also augments
physical objects the user is interacting with
by projecting more information about these
objects projected on them.
For example, a newspaper can show live
video news or dynamic information can be
provided on a regular piece of paper. Thus a
piece of paper turns into a video display.
DRAWING APPLICATION:-
The drawing application lets the user
draw on any surface by tracking the
fingertip movements of the user’s index
finger.
Figure 5.6: Zoom in and Zoom out
 The user can zoom in or zoom out using intuitive hand movements.
Sixth Sense uses image
recognition or marker technology
to recognize products you pick
up, then feeds you information
on those products.
 The system can project Amazon
ratings on that book, as well as reviews
and other relevant information.
If we fashion our index fingers and thumbs into a square (the typical
"framing" gesture),the system will snap a photo. After taking the desired
number of photos, we can project them onto a surface, and use gestures
to sort through the photos, and organize and resize them.
GET FLIGHT UPDATES:-
The system will recognize your
boarding pass and let you know
whether your flight is on time and if
the gate has changed.
• Integrating information to everyday objects will not only help
us to get rid of the digital divide, but will also help us in some
way to stay human, to be more connected to our physical
world.
6 th sense technology

6 th sense technology

  • 2.
  • 3.
    Sixth Sense isa wearable gestural interface that augments the physical world around us with digital information. Technology that plays with Human gestures to make the world more interactive and workflow much easier. It is developed by Pranav Mistry, of Indian origin, a PhD student in the Fluid Interfaces Group at the MIT Media Lab is the mastermind behind the sixth sense technology. Sixth Sense Technology comprises a pocket projector,a mirror and a camera.The hardware components are coupled in a pendant like mobile wearable device.
  • 4.
    The history of"6th sense technology" goes back into 1990's when Steve Mann first attempted to propose a neckworn projector and a camera combination. SixthSense is a gesture-based wearable computer system developed at MIT Media Lab by Steve Mann in 1994. The idea of implementing computer technologies to daily tasks as our "6th sense" was further developed by Pranav Mistry who also appears to be an MIT student as well as Steve Mann.
  • 5.
  • 6.
    CAMERA:- Also called asdigital eye as it analyses the digital pixels. It captures the object in view and tracks the gestures.
  • 7.
    PROJECTOR:- The projector projectsvisual information enabling surfaces and physical objects to be used as interfaces. It displays data sent from the smart phone on any surface in view–object, wall, or person.
  • 8.
    SMART PHONE:- A webenabled smart phone in the user’s pocket processes the video data. Other software searches the web and interprets the hand gestures.
  • 9.
    COLOR MARKERS:- At thetip of the user’s fingers. Helps the webcam to recognize the gestures. The movements and arrangements of these makers are interpreted into gestures.
  • 10.
    MIRROR:- The usage ofthe mirror is significant as the projector dangles pointing downwards from the neck.
  • 11.
  • 12.
    MAKE A CALL:- Wecan make calls with help of sixth sense device . The sixth sense device is used to project the keypad into your palm and the using that virtual keypad we can make calls to anyone.
  • 13.
    The sixth sensealso implements map which lets the user display the map on any physical surface and find his destination and he can use his thumbs and index fingers to navigate the map, for example, to zoom in and out and do other controls.
  • 14.
    Sixth Sense allwe have to do is draw a circle on our wrist with our index finger to get a virtual watch that gives us the correct time. The computer tracks the red marker cap or piece of tape, recognizes the gesture, and instructs the projector to flash the image of a watch onto his wrist.
  • 15.
    CREATE MULTIMEDIA READINGEXPERIENCES:- The Sixth Sense system also augments physical objects the user is interacting with by projecting more information about these objects projected on them. For example, a newspaper can show live video news or dynamic information can be provided on a regular piece of paper. Thus a piece of paper turns into a video display.
  • 16.
    DRAWING APPLICATION:- The drawingapplication lets the user draw on any surface by tracking the fingertip movements of the user’s index finger.
  • 17.
    Figure 5.6: Zoomin and Zoom out  The user can zoom in or zoom out using intuitive hand movements.
  • 18.
    Sixth Sense usesimage recognition or marker technology to recognize products you pick up, then feeds you information on those products.
  • 19.
     The systemcan project Amazon ratings on that book, as well as reviews and other relevant information.
  • 20.
    If we fashionour index fingers and thumbs into a square (the typical "framing" gesture),the system will snap a photo. After taking the desired number of photos, we can project them onto a surface, and use gestures to sort through the photos, and organize and resize them.
  • 21.
    GET FLIGHT UPDATES:- Thesystem will recognize your boarding pass and let you know whether your flight is on time and if the gate has changed.
  • 22.
    • Integrating informationto everyday objects will not only help us to get rid of the digital divide, but will also help us in some way to stay human, to be more connected to our physical world.