SEMINAR ON
Presented by
ALI MANSOUR ALMADANI
Email: abounazek2012@gmail.com
DR. G. Y. PATHRIKAR COLLEGE OF COMPUTER
SCIENCE AND INFORMATION TECHNOLOGY,
AURANGABAD
Affiliated to Dr. Babasaheb Ambedkar Marathwada University, Aurangabad
Sixth Sense Technology
Sixth Sense Technology
• Abstract
• Introduction
• Gesture Recognition
• Application
Abstract
• Sixth Sense Technology
• integrates digital information into the physical world
and its objects
• It can turn any surface into a touch-screen for
computing
• Controlled by simple hand gestures .
• It is not a technology which is aimed at changing
human habits but causing computers and other
machines to adapts to human needs.
• It also support multi user and multi touch provisions.
• Sixth Sense is a wearable gestural interface that
augments the physical world around us with
digital information and lets us use natural hand
gestures to interact with that information .
• Steve Mann is considered as the father of Sixth
Sense Technology who made wearable computer
in 1990. He implemented the Sixth Sense
Technology as the neck worn projector with a
camera system .
Introduction
Then his worker was carried forward by PRANAV
Mistry (PH.D STUDINT IN THE FLUID Interfaces Group
At The MIT Media LAB)
THE DEVICES WHICH ARE USED IN 6
SENSE TECHNOLOGY
ARE :
CAMERA
COLORED MARKER
MOBILE COMPONENT
MIRROR
PROJECTOR
Camera
 Captures an object in view and tracks
the user’s gestures .
 It sends the data to smart phone
 It acts as a digital eye, connecting your
the world of digital information
Color Markers
• It is the tip of the user’s fingers.
• Marking the user’s fingers with red, yellow ,blue , and green helps the webcam
recognize gestures.
• The movements and arrangements of these makers are interpreted into gestures
that act as interaction instructions for the projected application interfaces .
Mirror
 The usage of the mirror is significant as the projector dangles pointing
downwards from the neck
Projector
 The projector projects visual information enabling surfaces and physical objects
to be used as interfaces
 The projector itself contains a battery inside, with 3 hours of battery life.
 A tiny LED projector displays data sent from the smart phone on any surface in
view–object, wall, or person.
 A Web-enabled smart phone in the user’s pocket processes thevideo data
 Other software searches the Web and interprets the handgestures
BLOCK DIAGRAM
APPLICATIONS
Viewing Map Taking Pictures DrawingApplication
Making Calls
Interacting with physical
objects
Getting Information
•Product information
•Book Information
•Flight Updates
Make a call
 You can use the Sixth Sense
to project a keypad onto your
hand, then use that virtual
keypad to make a call.
Call up a map
 With the map application we
can call up the map of our
choice and then use thumbs
and index fingers to navigate
the map
Get flight updates
 The system will recognize your boarding
pass and let you know whether your flight
is on time and if the gate has changed.
Feed information on people
 The system will project relevant
information about a person such as what
they do, where they work, and so on.
Check the time
 Draw a circle on your wrist to get a
virtual watch that gives you the correct
time
Create multimedia reading
experiences
 Sixth Sense can be programmed to
project related videos onto newspaper
articles you are reading
Take pictures
 If you fashion your index fingers and thumbs
into a square ("framing" gesture), the system
will snap a photo.
 After taking the desired number of photos, we
can project them onto a surface, and use
gesturesto sort through the photos, and
organize and resize them.
Drawing application
 The drawing application lets the user
draw on any surface by tracking the
fingertip
movements of the user’s index finger.
Zooming features
 The user can zoom in or zoom out using
intuitive hand movements
Get product information
 Sixth Sense uses image recognition or marker
technology to recognize products we pick up, then
feeds us information on those products.
Get book information
 The system can projectAmazon ratings on that book, as
well as reviews and other relevant information
HOW DOES ITWORK?
ADVANTAGES
 Portable
 Support Multi touch and Multi user interaction
 Cost Effective(300$)
 Data access directly from the machines in real time
 Mind map the idea anywhere
 Open Source Software
DISADVANTAGES
 Hardware limitations of the devices, that we
currently carry around with us.
 For example many phones will not allow the external
camera feed to be manipulated in real time.
 Post processing can occur however.
CONCLUSION
 Sixth Sense recognizes the objects around us, displaying
information automatically and letting us to access it in any
way we need.
 The Sixth Sense prototype implements several applications
that demonstrate the usefulness, viability and flexibility of
the system.
 The potential of becoming the ultimate "transparent" user
interface for accessing information about everything
around us.
 Allowing us to interact with this information via natural
hand gestures
FUTURE ENHANCEMENTS
 To get rid of color markers.
 To incorporate camera and projector inside
mobile computing device.
 To have 3D gesture tracking.(its available now )
 To make Sixth Sense work as fifth Sense for
disabled person.
REFERENCE
 Sources:
 http://www.seminarsonly.com/computer%20science/Sixth-Sense-Technology.php
 https://www.slideshare.net/atinav242/the-sixth-sense-technology-complete-ppt
 https://www.youtube.com/watch?v=Tq22KBGwMxc
 http://www.pranavmistry.com/projects/sixthsense
 http://boingboing.net/2009/11/12/sixth-sense-technolo.html
 http://news.bbc.co.uk/2/hi/technology/7997961.stm
 http://news.softpedia.com/news/Next-Gen-039-Sixth-Sense039-
Device-Created-at-MIT-103879.shtml
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Sixth sense technology

  • 1.
    SEMINAR ON Presented by ALIMANSOUR ALMADANI Email: abounazek2012@gmail.com DR. G. Y. PATHRIKAR COLLEGE OF COMPUTER SCIENCE AND INFORMATION TECHNOLOGY, AURANGABAD Affiliated to Dr. Babasaheb Ambedkar Marathwada University, Aurangabad Sixth Sense Technology
  • 2.
    Sixth Sense Technology •Abstract • Introduction • Gesture Recognition • Application
  • 3.
    Abstract • Sixth SenseTechnology • integrates digital information into the physical world and its objects • It can turn any surface into a touch-screen for computing • Controlled by simple hand gestures . • It is not a technology which is aimed at changing human habits but causing computers and other machines to adapts to human needs. • It also support multi user and multi touch provisions.
  • 4.
    • Sixth Senseis a wearable gestural interface that augments the physical world around us with digital information and lets us use natural hand gestures to interact with that information . • Steve Mann is considered as the father of Sixth Sense Technology who made wearable computer in 1990. He implemented the Sixth Sense Technology as the neck worn projector with a camera system . Introduction
  • 5.
    Then his workerwas carried forward by PRANAV Mistry (PH.D STUDINT IN THE FLUID Interfaces Group At The MIT Media LAB)
  • 6.
    THE DEVICES WHICHARE USED IN 6 SENSE TECHNOLOGY ARE : CAMERA COLORED MARKER MOBILE COMPONENT MIRROR PROJECTOR
  • 7.
    Camera  Captures anobject in view and tracks the user’s gestures .  It sends the data to smart phone  It acts as a digital eye, connecting your the world of digital information
  • 8.
    Color Markers • Itis the tip of the user’s fingers. • Marking the user’s fingers with red, yellow ,blue , and green helps the webcam recognize gestures. • The movements and arrangements of these makers are interpreted into gestures that act as interaction instructions for the projected application interfaces .
  • 9.
    Mirror  The usageof the mirror is significant as the projector dangles pointing downwards from the neck
  • 10.
    Projector  The projectorprojects visual information enabling surfaces and physical objects to be used as interfaces  The projector itself contains a battery inside, with 3 hours of battery life.  A tiny LED projector displays data sent from the smart phone on any surface in view–object, wall, or person.
  • 11.
     A Web-enabledsmart phone in the user’s pocket processes thevideo data  Other software searches the Web and interprets the handgestures
  • 12.
  • 13.
    APPLICATIONS Viewing Map TakingPictures DrawingApplication Making Calls Interacting with physical objects Getting Information •Product information •Book Information •Flight Updates
  • 14.
    Make a call You can use the Sixth Sense to project a keypad onto your hand, then use that virtual keypad to make a call. Call up a map  With the map application we can call up the map of our choice and then use thumbs and index fingers to navigate the map
  • 15.
    Get flight updates The system will recognize your boarding pass and let you know whether your flight is on time and if the gate has changed. Feed information on people  The system will project relevant information about a person such as what they do, where they work, and so on.
  • 16.
    Check the time Draw a circle on your wrist to get a virtual watch that gives you the correct time Create multimedia reading experiences  Sixth Sense can be programmed to project related videos onto newspaper articles you are reading
  • 17.
    Take pictures  Ifyou fashion your index fingers and thumbs into a square ("framing" gesture), the system will snap a photo.  After taking the desired number of photos, we can project them onto a surface, and use gesturesto sort through the photos, and organize and resize them.
  • 18.
    Drawing application  Thedrawing application lets the user draw on any surface by tracking the fingertip movements of the user’s index finger. Zooming features  The user can zoom in or zoom out using intuitive hand movements
  • 19.
    Get product information Sixth Sense uses image recognition or marker technology to recognize products we pick up, then feeds us information on those products. Get book information  The system can projectAmazon ratings on that book, as well as reviews and other relevant information
  • 20.
  • 21.
    ADVANTAGES  Portable  SupportMulti touch and Multi user interaction  Cost Effective(300$)  Data access directly from the machines in real time  Mind map the idea anywhere  Open Source Software
  • 22.
    DISADVANTAGES  Hardware limitationsof the devices, that we currently carry around with us.  For example many phones will not allow the external camera feed to be manipulated in real time.  Post processing can occur however.
  • 23.
    CONCLUSION  Sixth Senserecognizes the objects around us, displaying information automatically and letting us to access it in any way we need.  The Sixth Sense prototype implements several applications that demonstrate the usefulness, viability and flexibility of the system.  The potential of becoming the ultimate "transparent" user interface for accessing information about everything around us.  Allowing us to interact with this information via natural hand gestures
  • 24.
    FUTURE ENHANCEMENTS  Toget rid of color markers.  To incorporate camera and projector inside mobile computing device.  To have 3D gesture tracking.(its available now )  To make Sixth Sense work as fifth Sense for disabled person.
  • 25.
    REFERENCE  Sources:  http://www.seminarsonly.com/computer%20science/Sixth-Sense-Technology.php https://www.slideshare.net/atinav242/the-sixth-sense-technology-complete-ppt  https://www.youtube.com/watch?v=Tq22KBGwMxc  http://www.pranavmistry.com/projects/sixthsense  http://boingboing.net/2009/11/12/sixth-sense-technolo.html  http://news.bbc.co.uk/2/hi/technology/7997961.stm  http://news.softpedia.com/news/Next-Gen-039-Sixth-Sense039- Device-Created-at-MIT-103879.shtml
  • 27.
    Title and ContentLayout with SmartArt Step 1 Title Step 2 Title Step 3 Title Step 4 Title

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