The document discusses the various media technologies and tools used at different stages of creating media products. It describes using a Nikon D7200 camera to record footage and two computers, a Mac desktop and laptop, for editing, though file transfers between them were difficult. Blogger was used to blog the creation process, Facebook to share and get feedback on a poster and magazine, and Celtx, YouTube, Prezi and Emaze were used at different stages of scripting and evaluating. Photoshop, InDesign, Lightroom and iMovie were the main applications used for editing photographs, designing a poster and magazine, and creating a movie.
Question 4- How did you use new media technologies in the construction and re...Elise Sandwell
New media technologies were used throughout the research, planning, construction, and evaluation stages of Elise Sandwell's short film project. During research, YouTube and Vimeo were used to analyze short film conventions. Microsoft Word was used for drafting plans and schedules. Google was used extensively for general research. A digital SLR camera was used to shoot high quality footage, which was then transferred to Final Cut Pro for editing. Photoshop was used to design the film poster and review materials. Overall, these new media technologies helped enhance the professional quality of the final product.
The document discusses the various websites, software programs, and equipment used throughout the planning, research, and construction of a film trailer coursework project. Google, YouTube, Wikipedia, IMDb, and Blogger were used for researching genres, films, codes/conventions, and gathering audience feedback. Final Cut Express was used to edit footage on a school Mac, while Photoshop CS6 was used on a personal MacBook to edit ancillary products. LiveType, Soundtrack Pro, and InDesign CS6 were also used to create idents, background music, and marketing materials. Photography skills from another course helped with composition and editing.
The document summarizes the research and production process for a short film project. It discusses using Google, Wikipedia and YouTube to research conventions and analyze existing short films. Footage was captured using a Panasonic video camera and edited in iMovie. The initial proposal was filmed and uploaded to a blog. Additional filming and editing was done to refine the final product. Post-production tasks like a film poster and magazine article were also created after further research. Evaluation materials like presentations and summaries were constructed using programs like PowerPoint, Wordle and Slideshare.
We used various media technologies throughout the research, planning, construction, and evaluation stages of our project. During research, we used websites like YouTube and Google on computers and phone internet to find ideas and gather information. We also used Photoshop to design a poster and WhatsApp, phones, and computers to communicate and share photos. Blogger allowed us to document our progress and ideas with embedded photos and plans. During construction, we used iMovie to edit footage from our camera onto iMac and create our film, and took photos with a Canon camera to design a poster.
Tamara used various media technologies throughout the construction, research, planning, and evaluation of her music video project. She created a blog using Blogger to research different types of music videos and share her planning documents. She also used YouTube to post research videos and embed her work, as well as SlideShare to share documents. For planning and construction, she used a Sony video camera, DSLR camera, Photoshop, Final Cut Express, and GoAnimate. To evaluate her work, she uploaded her video to YouTube and shared it on Facebook and Blackberry Messenger to gather feedback from a wide audience through social media.
Technology played a major role in the construction of the project. Editing software like Photoshop and Sony Vegas were used to create promotional materials and edit video. A website was created using Wix. Digital cameras were used to film footage that was edited into a music video. Mobile phones with good cameras also captured photos when a dedicated camera was not available. During research and planning, YouTube provided examples of similar works to determine genre conventions. The internet simplified researching band information. PowerPoint and Prezi were utilized to present evaluations with images for a comprehensive overview.
The document discusses the use of various media technologies in the research, planning, construction, and evaluation stages of a project. Google, YouTube, SurveyMonkey, and Blogger were used for research and planning to analyze other films, understand the target audience, and upload content. iMacs, a HD digital camera, tripod, and Final Cut Pro were used for construction to film, edit, and add music and transitions to the film. Blogger and SlideShare were used to upload and embed evaluations online for easy viewing.
The document discusses the various media technologies and tools used at different stages of creating media products. It describes using a Nikon D7200 camera to record footage and two computers, a Mac desktop and laptop, for editing, though file transfers between them were difficult. Blogger was used to blog the creation process, Facebook to share and get feedback on a poster and magazine, and Celtx, YouTube, Prezi and Emaze were used at different stages of scripting and evaluating. Photoshop, InDesign, Lightroom and iMovie were the main applications used for editing photographs, designing a poster and magazine, and creating a movie.
Question 4- How did you use new media technologies in the construction and re...Elise Sandwell
New media technologies were used throughout the research, planning, construction, and evaluation stages of Elise Sandwell's short film project. During research, YouTube and Vimeo were used to analyze short film conventions. Microsoft Word was used for drafting plans and schedules. Google was used extensively for general research. A digital SLR camera was used to shoot high quality footage, which was then transferred to Final Cut Pro for editing. Photoshop was used to design the film poster and review materials. Overall, these new media technologies helped enhance the professional quality of the final product.
The document discusses the various websites, software programs, and equipment used throughout the planning, research, and construction of a film trailer coursework project. Google, YouTube, Wikipedia, IMDb, and Blogger were used for researching genres, films, codes/conventions, and gathering audience feedback. Final Cut Express was used to edit footage on a school Mac, while Photoshop CS6 was used on a personal MacBook to edit ancillary products. LiveType, Soundtrack Pro, and InDesign CS6 were also used to create idents, background music, and marketing materials. Photography skills from another course helped with composition and editing.
The document summarizes the research and production process for a short film project. It discusses using Google, Wikipedia and YouTube to research conventions and analyze existing short films. Footage was captured using a Panasonic video camera and edited in iMovie. The initial proposal was filmed and uploaded to a blog. Additional filming and editing was done to refine the final product. Post-production tasks like a film poster and magazine article were also created after further research. Evaluation materials like presentations and summaries were constructed using programs like PowerPoint, Wordle and Slideshare.
We used various media technologies throughout the research, planning, construction, and evaluation stages of our project. During research, we used websites like YouTube and Google on computers and phone internet to find ideas and gather information. We also used Photoshop to design a poster and WhatsApp, phones, and computers to communicate and share photos. Blogger allowed us to document our progress and ideas with embedded photos and plans. During construction, we used iMovie to edit footage from our camera onto iMac and create our film, and took photos with a Canon camera to design a poster.
Tamara used various media technologies throughout the construction, research, planning, and evaluation of her music video project. She created a blog using Blogger to research different types of music videos and share her planning documents. She also used YouTube to post research videos and embed her work, as well as SlideShare to share documents. For planning and construction, she used a Sony video camera, DSLR camera, Photoshop, Final Cut Express, and GoAnimate. To evaluate her work, she uploaded her video to YouTube and shared it on Facebook and Blackberry Messenger to gather feedback from a wide audience through social media.
Technology played a major role in the construction of the project. Editing software like Photoshop and Sony Vegas were used to create promotional materials and edit video. A website was created using Wix. Digital cameras were used to film footage that was edited into a music video. Mobile phones with good cameras also captured photos when a dedicated camera was not available. During research and planning, YouTube provided examples of similar works to determine genre conventions. The internet simplified researching band information. PowerPoint and Prezi were utilized to present evaluations with images for a comprehensive overview.
The document discusses the use of various media technologies in the research, planning, construction, and evaluation stages of a project. Google, YouTube, SurveyMonkey, and Blogger were used for research and planning to analyze other films, understand the target audience, and upload content. iMacs, a HD digital camera, tripod, and Final Cut Pro were used for construction to film, edit, and add music and transitions to the film. Blogger and SlideShare were used to upload and embed evaluations online for easy viewing.
The student used various media technologies throughout the construction, research, planning and evaluation stages of creating a music video. Mac computers and laptops were used for general research and production. A smartphone was also helpful for additional research and blogging. Video equipment like a flip camera and digital SLR camera were used to record footage for the music video and conduct interviews. Various apps on computers and smartphones were utilized, including Final Cut Pro, Instagram, and Blogger. Websites such as YouTube, Ellie Goulding's official site, and Blogger were consulted for planning purposes, embedding content, and documenting the entire process in a blog.
During the production of their short film, the document's author used various new media technologies. They researched online using Google, YouTube, and IMDB to gather information on films and genres. They created a questionnaire using a HD camera and Final Cut Express. A storyboard was made using photos taken on a Canon camera and edited in Final Cut Express. Adobe Photoshop was used to design the film poster and logo. The film was shot on a HD camera and edited together in Final Cut Express, which was used to create transitional effects and the radio trailer. Google documents and social media were used to distribute and collect feedback on a questionnaire about the film.
The document discusses the various media technologies used by the author at different stages of creating a music video project. In the planning stage, the author used the blogging platform Blogger to document research and share personal views. Other online tools like Canva were also used to create posters showcasing research. The main technology used was a laptop. For construction, an iPhone 8 camera was used for filming over a DSLR for its wide-angle and portrait lenses. Photoshop was heavily used to edit photographs for packaging and posters. Overall, the various technologies helped improve and professionalize the work at each stage of the project.
New media technologies were used throughout the research, planning, and evaluation stages of the project. During research, websites like YouTube and IMDB were used to analyze trailers and audience feedback. Microsoft PowerPoint was used to create presentations analyzing key points from research. An SLR camera was used to take photos of cast members for ancillary texts, which were then edited in Adobe Photoshop. Planning was made more efficient through use of Word, email, and social media for collaboration. Adobe After Effects and YouTube tutorials helped with creating the trailer. Final evaluation videos were filmed using an SLR and edited together in Final Cut Pro, with supporting images found through Google and YouTube.
The filmmaker used Adobe Premiere Pro 2015 to edit the film. This software includes tools like cut and dissolve that were used, as well as effects to cover any mistakes made during shooting. The film had to be re-shot entirely after losing the original data. Shooting took place both indoors and outdoors using a Canon 700D, with props such as a fake pistol and phone. Social media like Facebook was used to promote and market the film by creating a page and sending friends a link to watch it on YouTube and Vimeo.
The document describes the various media technologies used by the author during their media project, including:
- Email and Google for research, Survey Monkey for a survey, and Slideshare and Prezi for presentations
- Word, Publisher, and a scanner for planning
- A video camera, tripod, and cameras for production
- A laptop, editing software like Power Director and Photoshop for post-production
- Wix for a website, PowerPoint for a digipak, and YouTube and a blog for sharing work
- Various software like video, Prezi, Emaze and Slideshare for evaluations
The author discusses moving from AS to A2, learning more skills in filming, editing and
The student used various media technologies throughout the research, planning, construction, and evaluation stages of creating a horror/thriller film trailer and ancillary tasks. During research, the student used Wikipedia, questionnaires, YouTube, and Google to gather information. Adobe Photoshop and Premiere Pro were used to construct the magazine poster and edit the trailer footage. A camera, tripod, voice recorder, and YouTube were utilized to capture footage and audio. For evaluation, the student employed questionnaires, blogs, slideshares, Prezi, Lightworks, and YouTube to share their work and gather feedback.
How did you use media tech in construction, planning and evaluation stages?Chereece Skeete
Chereece used various media technologies throughout the research, planning, construction, and evaluation stages of her project. During research, she used YouTube, Google, and social media like Facebook to learn about her chosen genre and target audience. For planning and tracking her progress, she created a blog using Blogger where she could post updates and embed images/videos. To record and edit footage, she used a Canon camera and iMovie software on her iMac. Photoshop was used to create graphics for her digipak and advertisements. Finally, she posted products on social media to gather feedback from her target audience for evaluation.
The document summarizes the various media technologies used at different stages of a media project. In the planning stage, websites like YouTube and Google were used to research existing media products. A digital camera and Mac computer were used to take location photos and create a location recce. Applications like Word, Excel, and iPhoto were used to create documents, charts, and edit photos. A digital camera and iMovie were used to film and edit a film trailer. Throughout the project, a blogger account was updated to share products. Various technologies like PowerPoint and iMovie were used to evaluate the final products.
The document discusses the use of new media in researching, constructing, and evaluating a movie trailer project. For research, the author watched professional trailers on YouTube and used IMDB to find information. Photoshop was used to create promotional materials, and Premiere Pro to edit the trailer. The trailer and other works were shared online via a blog, Facebook, and YouTube to gather feedback from others.
The document discusses the use of various media technologies throughout the stages of constructing, researching, planning, and evaluating a music video project.
In the research stage, YouTube and Google were used to understand typical music video elements and research the artist Enrique. Planning involved creating an online storyboard. Construction used a camera, lighting, tripod, and phones for communication and photos.
Editing in post-production used Final Cut Pro and iDesign software. Photoshop was also used after watching tutorials. Evaluation presented responses using Windows Movie Maker, SlideShare, Final Cut Pro, and Live Type software. A variety of technologies were utilized at each stage of the project.
Jamie Read used various media technologies throughout the construction, research, planning, and evaluation stages of their coursework. Near all work was done using media technologies like uploading to websites and blogging. For research, Jamie used the internet, YouTube, Google Images, and Microsoft Word. Planning involved scanning images, PowerPoint presentations, and Microsoft Word documents. Construction heavily relied on Photoshop, iMovie, GarageBand, downloading fonts, and using cameras/video cameras. Evaluation used PowerPoint, blogging on Blogger and uploading videos/images, and sharing trailers on Vimeo.
Throughout the project, the student used various media technologies for research, planning, construction, and evaluation. For research, the student used Blogger to create a blog and YouTube to search for music video examples. Planning involved using Photoshop, Final Cut Express, and video cameras to create content, and websites like Slideshare, Scribd, and GoAnimate to share work. Evaluation saw further use of these sites plus Prezi and survey tools to gather feedback. A wide range of digital tools supported all stages of the multimedia project.
During the planning and research stages, the student used a variety of online media sources like Blogger, YouTube, Google, and Wikipedia to research similar music videos and collect inspiration. Microsoft Excel was used to create a task tracking document to organize the project schedule and receive feedback. Photos and videos were taken on phones and uploaded to computers via iCloud to easily transfer media. Final Cut Pro was the primary video editing software used to construct the music video by compiling footage shot on a camcorder and adding transitions, though software updates later caused issues recognizing footage.
The document summarizes the various media technologies used at different stages of a short film project. It discusses using the internet for initial research on short films, genres, and audiences. Hi-definition cameras and storage were used to film and edit the short film in Final Cut Pro. Garageband was utilized to create the film's soundtrack. Adobe CS4, specifically Photoshop, was employed to design promotional posters and articles. A blogger site and YouTube hosted research, work, and the finished film for feedback. Email, Prezi, and Slideshare facilitated collaboration and presentation of ideas. Web 2.0 allowed for an interactive project through linking and public engagement.
Evaluation Question 4 - How did you use media technologies in the constructio...29556
During the construction and evaluation stages of the project, the student used a variety of media technologies. These included blogs, YouTube, Word, PowerPoint, Prezi, and Emaze for research and planning. Final Cut Pro was used for editing video footage from a Sony camera. Photoshop was also used to design album artwork and packaging. Throughout the process, the student documented their work on a blog for feedback and tracking progress.
Throughout the project, the author used various media technologies including iMovie, Photoshop, Pixlr Editor, and Wevideo for editing. Hardware such as Mac computers, SD cards, cameras, tripods, and microphones were used to film and store footage. Websites like YouTube, Incompetech, Slideshare, Blogger, Soundcloud, and Prezi were used for planning, sharing work, and presenting evaluations. These technologies helped increase the quality of the final products and allowed effective presentation of the process.
The document discusses the technologies and skills the author learned through creating a film project. They gained experience using cameras, editing software like Final Cut Express, and platforms like YouTube, Facebook, and Blogger. Editing the preliminary task took 5 weeks while the final project only took 2 weeks, showing how their skills improved. Rendering was important for consistent editing. Overall, the author discusses the various software, websites, and equipment used at different stages of creating and distributing their media product.
Throughout the project, the student used various media technologies including iMovie, Photoshop, Pixlr Editor, a Mac computer, SD card, YouTube, Incompetech, Slideshare, Blogger, Soundcloud, Prezi, a Panasonic HD camera, and tripod. These technologies were effective in constructing, researching, planning, and evaluating the different stages of the project and helped produce high quality final products and presentations. The technologies worked best when used together to complement each other.
Throughout the project, the student used various media technologies including iMovie, Photoshop, Pixlr Editor, a Mac computer, SD card, YouTube, Incompetech, Slideshare, Blogger, SoundCloud, Prezi, Panasonic HD camera, tripod, mobile phone, and microphone. These technologies were effective in constructing, researching, planning, and evaluating the project, and helped produce high quality products and presentations. The technologies worked best when used together to complement each other.
The document discusses the various media technologies used at different stages of creating a horror trailer. In the research stage, the author used YouTube to research existing horror trailers and Google to find information on conventions. Word and PowerPoint were used to take notes and present work to classmates. Prezi was used for a technical analysis of 3 trailers. In planning, royalty-free music websites and test camera footage were used. Premier Pro was used to edit test footage. Pinterest was used to gather makeup ideas. The main camera and GoPro were used to film production shots. iMovie was used for titles and SurveyMonkey for audience feedback. Photoshop was used to create ancillary products. WhatsApp kept the group communicating
I used various media technologies throughout the construction, research, planning, and evaluation of my music video project. These included:
- A Samsung video camera to record all footage. An iPhone to communicate with my model. Photoshop and iMovie to edit images and video. Google to research conventions in my genre.
- Apple Macs, Dell computers, and Microsoft programs to complete written work and presentations. YouTube to publish and get feedback on my video. Facebook to gather additional feedback.
- New media like blogs allowed me to present my work online and get feedback directly from my target audience. While most technologies worked well, high demand for some like the Macs caused stress towards my deadline.
The student used various media technologies throughout the construction, research, planning and evaluation stages of creating a music video. Mac computers and laptops were used for general research and production. A smartphone was also helpful for additional research and blogging. Video equipment like a flip camera and digital SLR camera were used to record footage for the music video and conduct interviews. Various apps on computers and smartphones were utilized, including Final Cut Pro, Instagram, and Blogger. Websites such as YouTube, Ellie Goulding's official site, and Blogger were consulted for planning purposes, embedding content, and documenting the entire process in a blog.
During the production of their short film, the document's author used various new media technologies. They researched online using Google, YouTube, and IMDB to gather information on films and genres. They created a questionnaire using a HD camera and Final Cut Express. A storyboard was made using photos taken on a Canon camera and edited in Final Cut Express. Adobe Photoshop was used to design the film poster and logo. The film was shot on a HD camera and edited together in Final Cut Express, which was used to create transitional effects and the radio trailer. Google documents and social media were used to distribute and collect feedback on a questionnaire about the film.
The document discusses the various media technologies used by the author at different stages of creating a music video project. In the planning stage, the author used the blogging platform Blogger to document research and share personal views. Other online tools like Canva were also used to create posters showcasing research. The main technology used was a laptop. For construction, an iPhone 8 camera was used for filming over a DSLR for its wide-angle and portrait lenses. Photoshop was heavily used to edit photographs for packaging and posters. Overall, the various technologies helped improve and professionalize the work at each stage of the project.
New media technologies were used throughout the research, planning, and evaluation stages of the project. During research, websites like YouTube and IMDB were used to analyze trailers and audience feedback. Microsoft PowerPoint was used to create presentations analyzing key points from research. An SLR camera was used to take photos of cast members for ancillary texts, which were then edited in Adobe Photoshop. Planning was made more efficient through use of Word, email, and social media for collaboration. Adobe After Effects and YouTube tutorials helped with creating the trailer. Final evaluation videos were filmed using an SLR and edited together in Final Cut Pro, with supporting images found through Google and YouTube.
The filmmaker used Adobe Premiere Pro 2015 to edit the film. This software includes tools like cut and dissolve that were used, as well as effects to cover any mistakes made during shooting. The film had to be re-shot entirely after losing the original data. Shooting took place both indoors and outdoors using a Canon 700D, with props such as a fake pistol and phone. Social media like Facebook was used to promote and market the film by creating a page and sending friends a link to watch it on YouTube and Vimeo.
The document describes the various media technologies used by the author during their media project, including:
- Email and Google for research, Survey Monkey for a survey, and Slideshare and Prezi for presentations
- Word, Publisher, and a scanner for planning
- A video camera, tripod, and cameras for production
- A laptop, editing software like Power Director and Photoshop for post-production
- Wix for a website, PowerPoint for a digipak, and YouTube and a blog for sharing work
- Various software like video, Prezi, Emaze and Slideshare for evaluations
The author discusses moving from AS to A2, learning more skills in filming, editing and
The student used various media technologies throughout the research, planning, construction, and evaluation stages of creating a horror/thriller film trailer and ancillary tasks. During research, the student used Wikipedia, questionnaires, YouTube, and Google to gather information. Adobe Photoshop and Premiere Pro were used to construct the magazine poster and edit the trailer footage. A camera, tripod, voice recorder, and YouTube were utilized to capture footage and audio. For evaluation, the student employed questionnaires, blogs, slideshares, Prezi, Lightworks, and YouTube to share their work and gather feedback.
How did you use media tech in construction, planning and evaluation stages?Chereece Skeete
Chereece used various media technologies throughout the research, planning, construction, and evaluation stages of her project. During research, she used YouTube, Google, and social media like Facebook to learn about her chosen genre and target audience. For planning and tracking her progress, she created a blog using Blogger where she could post updates and embed images/videos. To record and edit footage, she used a Canon camera and iMovie software on her iMac. Photoshop was used to create graphics for her digipak and advertisements. Finally, she posted products on social media to gather feedback from her target audience for evaluation.
The document summarizes the various media technologies used at different stages of a media project. In the planning stage, websites like YouTube and Google were used to research existing media products. A digital camera and Mac computer were used to take location photos and create a location recce. Applications like Word, Excel, and iPhoto were used to create documents, charts, and edit photos. A digital camera and iMovie were used to film and edit a film trailer. Throughout the project, a blogger account was updated to share products. Various technologies like PowerPoint and iMovie were used to evaluate the final products.
The document discusses the use of new media in researching, constructing, and evaluating a movie trailer project. For research, the author watched professional trailers on YouTube and used IMDB to find information. Photoshop was used to create promotional materials, and Premiere Pro to edit the trailer. The trailer and other works were shared online via a blog, Facebook, and YouTube to gather feedback from others.
The document discusses the use of various media technologies throughout the stages of constructing, researching, planning, and evaluating a music video project.
In the research stage, YouTube and Google were used to understand typical music video elements and research the artist Enrique. Planning involved creating an online storyboard. Construction used a camera, lighting, tripod, and phones for communication and photos.
Editing in post-production used Final Cut Pro and iDesign software. Photoshop was also used after watching tutorials. Evaluation presented responses using Windows Movie Maker, SlideShare, Final Cut Pro, and Live Type software. A variety of technologies were utilized at each stage of the project.
Jamie Read used various media technologies throughout the construction, research, planning, and evaluation stages of their coursework. Near all work was done using media technologies like uploading to websites and blogging. For research, Jamie used the internet, YouTube, Google Images, and Microsoft Word. Planning involved scanning images, PowerPoint presentations, and Microsoft Word documents. Construction heavily relied on Photoshop, iMovie, GarageBand, downloading fonts, and using cameras/video cameras. Evaluation used PowerPoint, blogging on Blogger and uploading videos/images, and sharing trailers on Vimeo.
Throughout the project, the student used various media technologies for research, planning, construction, and evaluation. For research, the student used Blogger to create a blog and YouTube to search for music video examples. Planning involved using Photoshop, Final Cut Express, and video cameras to create content, and websites like Slideshare, Scribd, and GoAnimate to share work. Evaluation saw further use of these sites plus Prezi and survey tools to gather feedback. A wide range of digital tools supported all stages of the multimedia project.
During the planning and research stages, the student used a variety of online media sources like Blogger, YouTube, Google, and Wikipedia to research similar music videos and collect inspiration. Microsoft Excel was used to create a task tracking document to organize the project schedule and receive feedback. Photos and videos were taken on phones and uploaded to computers via iCloud to easily transfer media. Final Cut Pro was the primary video editing software used to construct the music video by compiling footage shot on a camcorder and adding transitions, though software updates later caused issues recognizing footage.
The document summarizes the various media technologies used at different stages of a short film project. It discusses using the internet for initial research on short films, genres, and audiences. Hi-definition cameras and storage were used to film and edit the short film in Final Cut Pro. Garageband was utilized to create the film's soundtrack. Adobe CS4, specifically Photoshop, was employed to design promotional posters and articles. A blogger site and YouTube hosted research, work, and the finished film for feedback. Email, Prezi, and Slideshare facilitated collaboration and presentation of ideas. Web 2.0 allowed for an interactive project through linking and public engagement.
Evaluation Question 4 - How did you use media technologies in the constructio...29556
During the construction and evaluation stages of the project, the student used a variety of media technologies. These included blogs, YouTube, Word, PowerPoint, Prezi, and Emaze for research and planning. Final Cut Pro was used for editing video footage from a Sony camera. Photoshop was also used to design album artwork and packaging. Throughout the process, the student documented their work on a blog for feedback and tracking progress.
Throughout the project, the author used various media technologies including iMovie, Photoshop, Pixlr Editor, and Wevideo for editing. Hardware such as Mac computers, SD cards, cameras, tripods, and microphones were used to film and store footage. Websites like YouTube, Incompetech, Slideshare, Blogger, Soundcloud, and Prezi were used for planning, sharing work, and presenting evaluations. These technologies helped increase the quality of the final products and allowed effective presentation of the process.
The document discusses the technologies and skills the author learned through creating a film project. They gained experience using cameras, editing software like Final Cut Express, and platforms like YouTube, Facebook, and Blogger. Editing the preliminary task took 5 weeks while the final project only took 2 weeks, showing how their skills improved. Rendering was important for consistent editing. Overall, the author discusses the various software, websites, and equipment used at different stages of creating and distributing their media product.
Throughout the project, the student used various media technologies including iMovie, Photoshop, Pixlr Editor, a Mac computer, SD card, YouTube, Incompetech, Slideshare, Blogger, Soundcloud, Prezi, a Panasonic HD camera, and tripod. These technologies were effective in constructing, researching, planning, and evaluating the different stages of the project and helped produce high quality final products and presentations. The technologies worked best when used together to complement each other.
Throughout the project, the student used various media technologies including iMovie, Photoshop, Pixlr Editor, a Mac computer, SD card, YouTube, Incompetech, Slideshare, Blogger, SoundCloud, Prezi, Panasonic HD camera, tripod, mobile phone, and microphone. These technologies were effective in constructing, researching, planning, and evaluating the project, and helped produce high quality products and presentations. The technologies worked best when used together to complement each other.
The document discusses the various media technologies used at different stages of creating a horror trailer. In the research stage, the author used YouTube to research existing horror trailers and Google to find information on conventions. Word and PowerPoint were used to take notes and present work to classmates. Prezi was used for a technical analysis of 3 trailers. In planning, royalty-free music websites and test camera footage were used. Premier Pro was used to edit test footage. Pinterest was used to gather makeup ideas. The main camera and GoPro were used to film production shots. iMovie was used for titles and SurveyMonkey for audience feedback. Photoshop was used to create ancillary products. WhatsApp kept the group communicating
I used various media technologies throughout the construction, research, planning, and evaluation of my music video project. These included:
- A Samsung video camera to record all footage. An iPhone to communicate with my model. Photoshop and iMovie to edit images and video. Google to research conventions in my genre.
- Apple Macs, Dell computers, and Microsoft programs to complete written work and presentations. YouTube to publish and get feedback on my video. Facebook to gather additional feedback.
- New media like blogs allowed me to present my work online and get feedback directly from my target audience. While most technologies worked well, high demand for some like the Macs caused stress towards my deadline.
How did you use media technologies in theErnzzzeLimbo
The document discusses the various media technologies and programs the author used for planning, research, and construction of their short film project. They used their computer and phone for initial research, YouTube to view other short films for inspiration, Blogger to document their research findings, iTunes to store and research music, their Nikon camera for filming, a tripod, iMovie for editing, and Photoshop for ancillary tasks like a magazine article and poster. The main problem encountered was setting the camera ISO too high, resulting in grainy footage. Blogger was also limited as it couldn't upload videos or slideshows without an external program. Additionally, permissions issues prevented uploading the finished film to YouTube publicly.
Amy March used several media technologies in creating and evaluating her horror film project. She used iMovie to edit film clips and add effects and sound to create a trailer. Photoshop and Windows Live Photo Gallery allowed her to professionally edit images for her magazine and poster. Blogger was useful for saving her work in progress. YouTube provided a platform to upload her trailer and find music. The font website dafont.com allowed her to choose fonts for her magazine and poster. Overall, Amy found these new technologies enabled her to create professional-looking media products.
The document summarizes the use of various media technologies across the different stages of an A2 media course project. In the research stage, online resources like Google, YouTube, and Wikipedia were used to research short film theory and conventions. Microsoft PowerPoint and a projector were used in the planning stage to pitch ideas to the class. Adobe Premiere, Canon cameras, microphones, and USB sticks supported the construction of the short film. Adobe InDesign, Photoshop, and guidelines features were utilized to create an accompanying film magazine article and poster. Microsoft Word and PowerPoint were employed for evaluations, while a camera and YouTube provided alternative evaluation formats.
The document discusses the use of various media technologies throughout the research, planning, construction, and evaluation stages of a project.
In research and planning, the author used StoryboardThat, YouTube, Web 2.0 technologies like Google and Blogger, Facebook, PowerPoint, Photoshop, a Nikon camera, iMovie, Word, and Google. Construction involved using YouTube, a tripod, Premiere Pro, a Blond light, Photoshop, the Nikon camera, Blogger, and Google. For evaluation, the author used Word, Blogger, YouTube, Google, and PowerPoint. The author developed skills with these technologies and incorporated lessons learned throughout the process.
Jordan Reid evaluated how they used media technologies in creating and researching projects. They found tutorials on YouTube very helpful for learning how to use editing tools in Adobe Premiere Pro. However, they struggled with some tools and switched to Movie Maker, which was easier to use. For their poster, Jordan used Photoshop and a graphics tablet. Their review was created using InDesign, which they found challenging but a good way to learn new skills like making a double page spread. Jordan utilized various tools within the different software and feels it helped them improve and create effective media products.
The document discusses the various technologies and software the author learned to use while creating a magazine for a course. This includes digital cameras, lighting equipment, Apple Mac computers, design software like InDesign, photo editing software like Photoshop, media organization software like iPhoto, presentation software like PowerPoint and Prezi, animation software like GoAnimate and Voki, and video editing software like Final Cut Express. The author found many of the technologies difficult to learn at first but was able to quickly adapt and learn their functions and capabilities. Overall, the process taught the author a great deal about using different technologies and software for magazine production and presentation.
The document discusses how the internet was useful for gaining feedback on a film project from the target audience through social media sites like Facebook. This helped improve the film. YouTube provided examples of similar films for inspiration. Photoshop and iMovie were used to create promotional materials and edit the film. Practice filming preliminaries helped learn camera skills before shooting the final film. The camcorder captured footage and made it easy to transfer to the computer for editing.
The document discusses the various media technologies used by Ryan Soanes at different stages of his project. He used a MacBook for editing film and creating images, as well as an iPhone to take pictures and update his blog on the go. A DSLR camera was used to record high quality video and images. iMovie was the main software for editing film, while Photoshop was used to create ancillary materials. Blogger was the primary website for uploading and sharing work, and DaFont was used to download custom fonts. Social media helped gain audience feedback. Prezi was employed to create more visual presentations. The document also notes some negatives of technology such as accessibility, cost, and difficulty standing out due to increased competition online
How did you use media technologies in the construction & research, planning a...Chenderit School
The document discusses how the author used various media technologies at different stages of their project. They used sites like Google, YouTube, Wikipedia and IMDB for research planning and understanding existing works and audiences. Blogger was used to host and document work. Social media like Facebook was used to gather feedback. Video and photos were captured using a handheld camera and edited on a Mac computer using programs like Final Cut Express, Logic, Live Type and Photoshop.
I learned several things from using various technologies in constructing my music and college magazine:
1) Photoshop CS2 was effective for basic editing but CS4 was needed to learn more advanced tools, and both were used extensively to design the magazines.
2) InDesign CS2 was used for tutorials but CS4 was crucial for learning layout functions like layers and inserting images, and was key to producing the magazine.
3) Google Chrome browser and Google Image search helped with research, while Dafont.com provided fonts used in titles and subtitles.
4) Different versions of Mac and Windows OSes were used on various computers but sometimes slowed down the creation process.
The student used various new media technologies in their construction and research, planning, and evaluation stages. They used a more advanced camera than the previous year which provided better quality footage but was more difficult to use. They also used a reflector to help light scenes, their phone to send photos and record audio, and Final Cut Pro software to edit their trailer, adding effects and sound. Photoshop and Prezi were new software that they learned, and they created presentations using Popplet, Slideshare, and Emaze to share on their Mahara blog. They also used SurveyMonkey to create a questionnaire and YouTube to upload and share videos. Most work was done on an Apple Mac computer provided by the college.
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Within the research and planning stage, the student used various online tools like StoryboardThat, YouTube, Facebook, Google, Word, Photoshop, Blogger, and iMovie to research existing fashion ads, plan their storyboard and layout, design logos, and practice filming techniques. During construction, they used YouTube to distribute their ads and learn editing skills, a tripod for smooth filming, Premiere Pro for advanced editing, their D3200 camera, Photoshop for their pop-up, and Blogger to gather their work. For evaluation, they used Premiere Pro, Word, PowerPoint, YouTube, Blogger, and an online text-to-speech tool to present their reflections and incorporate
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https://www.oeconsulting.com.sg/training-presentations]
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6. Doblin’s Ten Types of Innovation
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8. Customer Journey Map
9. Christensen’s Disruptive Innovation Theory
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13. The Double Diamond
14. Lean Six Sigma DMAIC
15. TRIZ Problem-Solving Framework
16. Edward de Bono’s Six Thinking Hats
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Evaluation Q4
1. How did you use media technologies in the
construction and research, planning and evaluation
stages?
2. Equipment used 1
The main piece of equipment I used
in creating the film was my own
camera. It is a Nikon D7200, and is
so easy to use. It is always in focus,
and shoots amazingly clean shots.
3. Equipment used 2
The second most important piece of
equipment was the microphone. I
used a Rode one. The sound that
came out of it, was unfortunately not
amazing but I believe it was also not
dreadful.
4. Equipment used 3
Another piece of equipment used
was the tripod. I borrowed a tripod
from college, and unfortunately it
also was not that amazing as I could
not let the camera stay on top of it,
as it would have fallen off.
5. Equipment used 4
The final piece of equipment I used
was two different types of computers
which were: a Mac desktop and Mac
Laptop. Whilst I was editing it was
extremely hard to bring the file over
from my laptop to the desktop.
6. All these media products were used to
come together to help me record, edit and
create my poster and magazine.
7. Websites used 1
One of the websites that I was
continuously using throughout the
year was Blogger. I used this website
to create blogs about my ongoing
creation of all my media products
over the year.
8. Websites used 2
Facebook was also a large factor in
two of my media products. I put up
my poster and magazine review onto
Facebook, and received reviews
which helped me see what people
liked and disliked about it.
9. Websites used 3
Another key website used was Celtx.
This website was used to help me
create my script. I could not
download the application as they
charged for it, so I used the website
to construct it.
10. Websites used 4
I used Youtube on two different
occasions. To place my film upon it
so that I could download it to my blog
and also at the beginning of the year
I researched different Drama short
films.
11. Websites used 5
I used Prezi to create an
Evaluation Question. It is so difficult
to use to it took me quite a long time
to create it.
12. Websites used 6
I also used Emaze to create an
Evaluation Question. But this website
was not that hard to use, so I got into
it quite easily.
13. Websites used 7
The final website I used was
DaFont.com. This is a website used
to find different types of fonts. I used
it in both my poster and magazine
review.
14. These media products came together to
help me create my script and got me
reviews for my poster and magazine.
15. Whilst creating my media products, I
encountered myself using many different
applications to help edit the photographs
and create my movie.
16. Applications for Editing 1
The main application on my laptop I
used was iMovie. It is extremely easy
to use, so therefore I used it to
create both my main media product
(my movie) and one of my evaluation
questions
17. Applications for Editing 2
I used Photoshop to create my
poster and it was very hard to use. I
had to keep on editing it, as it never
seemed to look right. To help me
understand how to use it I looked up
a tutorial on youtube.
18. Applications for Editing 3
Another application I used was
Indesign to create my magazine, and
it was not as hard as I was expecting
it to be. This meant that I created the
poster within 2 hours, which help me
allocate more time, on editing my
movie.
19. Applications for Editing 4
The final application I used was
Lightroom. This application helped
me brighten up the over all
photograph so you can now see the
main character better.