Evaluation Part: 1
By Tyrell Bibbiani
In what ways does your media
product use, develop or
challenge forms and
conventions of real media
In what ways does your media product use, develop
or challenge forms and conventions of real media
products?
The dystopian themed sub-genre is essentially a film
genre that revolves around a distant,
apocalyptic./disaster based future. Typically, within
this genre, the typical conventions conveyed is usually
an essence of action, thriller, drama and, a small
sense of horror.
In what ways does your media product use, develop
or challenge forms and conventions of real media
products?.
The action themes that we convey within our title
sequence was mainly conveyed through the scene of
our ‘Rebels’ group. We used key iconography in order
to portray this group as we used a series of weapons,
varying from guns to knives and baseball bats
Furthermore, in order for the Rebels group to come
across as menacing, we decided to use props and
costumes including face masks and temporary tattoos
in order to appear menacing, mysterious and
ambiguous.
In what ways does your media product use, develop
or challenge forms and conventions of real media
products?
The horror themes that we convey throughout our title
sequence was essentially conveyed through both the
‘Illuminati’ and through the ‘Evangelists’ scene. Purposely,
we used dim and low-key lighting within both of these
scenes as it is a typical convention used within the genre of
horror. We also used focus pulls in order to make the
imagery appear ambiguous and unclear to see. For the
Evangelist scene, we used key religious imagery and also low
key lighting, which is also often a typical convention
followed by the horror genres.
In what ways does your media product use, develop
or challenge forms and conventions of real media
products?
Whilst creating and contemplating upon the narrative for our movie and how we were going to convey the
codes and conventions of a dystopian themed movie, I thought it was essential to think about this through
N.I.C.S:
• Narrative = (Plot) In a Dystopian future, the world is run down and, everybody lives in a competitive
society in order to survive. As a result, dangerous groups have began to form, such as: The Illuminati,
The Scavengers, The Rebels and The Evangelists. However, The Government has decided to take out
these groups altogether and have set up CCTV around their surroundings in order to keep a close eye
upon them. The government have a meeting, in order to make a plan to take out each group
individually.
• Iconography = (Visual props conveyed in the film) Guns, weapons, knives, baseball bats, cloaks and
religious imagery using Jesus’ cross.
• Characters = (Character portrayed within the film) The Government leader, young teenagers to represent
the Scavengers, sophisticated businessmen and women for the government, and a group of rough and
older adults for the Rebels.
• Settings = (The setting of our movie) We used a variety of locations, ranging from London, The Shard, a
Church, a run-down alleyway and the forests.
In what ways does your media product use, develop
or challenge forms and conventions of real media
products?
In comparison to the cinematography used within a typical and conventional
Dystopian themed movie, our title sequence is very steady, sharp, focused and
very stylised. Our title sequence includes a variety of high key colours and low
key colours in order to convey certain themes and messages to the audience.
For every government scenes, it was our primary objective to have a blue
tint/filter in order for the audience to know it was the government as we felt as
though the blue filter represented higher/upper class and formal. Whereas for
the Illuminati scenes and Evangelist scenes, we ensured that we used low key
lighting in order for the audience to distinguish the difference between the
higher, upper class and the lower class. Through the majority of our title
sequence, the camera is very still, focused (and focus pulls used at some points)
but, when it comes to the Scavengers and the Rebels scene, the camera is very
shaky, disorientating and jumpy in order to portray excitement and
unsteadiness, again contrasting from the higher upper class government scenes.

Evaluation part 1

  • 1.
    Evaluation Part: 1 ByTyrell Bibbiani
  • 2.
    In what waysdoes your media product use, develop or challenge forms and conventions of real media
  • 3.
    In what waysdoes your media product use, develop or challenge forms and conventions of real media products? The dystopian themed sub-genre is essentially a film genre that revolves around a distant, apocalyptic./disaster based future. Typically, within this genre, the typical conventions conveyed is usually an essence of action, thriller, drama and, a small sense of horror.
  • 4.
    In what waysdoes your media product use, develop or challenge forms and conventions of real media products?. The action themes that we convey within our title sequence was mainly conveyed through the scene of our ‘Rebels’ group. We used key iconography in order to portray this group as we used a series of weapons, varying from guns to knives and baseball bats Furthermore, in order for the Rebels group to come across as menacing, we decided to use props and costumes including face masks and temporary tattoos in order to appear menacing, mysterious and ambiguous.
  • 5.
    In what waysdoes your media product use, develop or challenge forms and conventions of real media products? The horror themes that we convey throughout our title sequence was essentially conveyed through both the ‘Illuminati’ and through the ‘Evangelists’ scene. Purposely, we used dim and low-key lighting within both of these scenes as it is a typical convention used within the genre of horror. We also used focus pulls in order to make the imagery appear ambiguous and unclear to see. For the Evangelist scene, we used key religious imagery and also low key lighting, which is also often a typical convention followed by the horror genres.
  • 6.
    In what waysdoes your media product use, develop or challenge forms and conventions of real media products? Whilst creating and contemplating upon the narrative for our movie and how we were going to convey the codes and conventions of a dystopian themed movie, I thought it was essential to think about this through N.I.C.S: • Narrative = (Plot) In a Dystopian future, the world is run down and, everybody lives in a competitive society in order to survive. As a result, dangerous groups have began to form, such as: The Illuminati, The Scavengers, The Rebels and The Evangelists. However, The Government has decided to take out these groups altogether and have set up CCTV around their surroundings in order to keep a close eye upon them. The government have a meeting, in order to make a plan to take out each group individually. • Iconography = (Visual props conveyed in the film) Guns, weapons, knives, baseball bats, cloaks and religious imagery using Jesus’ cross. • Characters = (Character portrayed within the film) The Government leader, young teenagers to represent the Scavengers, sophisticated businessmen and women for the government, and a group of rough and older adults for the Rebels. • Settings = (The setting of our movie) We used a variety of locations, ranging from London, The Shard, a Church, a run-down alleyway and the forests.
  • 7.
    In what waysdoes your media product use, develop or challenge forms and conventions of real media products? In comparison to the cinematography used within a typical and conventional Dystopian themed movie, our title sequence is very steady, sharp, focused and very stylised. Our title sequence includes a variety of high key colours and low key colours in order to convey certain themes and messages to the audience. For every government scenes, it was our primary objective to have a blue tint/filter in order for the audience to know it was the government as we felt as though the blue filter represented higher/upper class and formal. Whereas for the Illuminati scenes and Evangelist scenes, we ensured that we used low key lighting in order for the audience to distinguish the difference between the higher, upper class and the lower class. Through the majority of our title sequence, the camera is very still, focused (and focus pulls used at some points) but, when it comes to the Scavengers and the Rebels scene, the camera is very shaky, disorientating and jumpy in order to portray excitement and unsteadiness, again contrasting from the higher upper class government scenes.