The document summarizes the student's final major project (FMP) process for creating props for a stop motion video based on The Legend of Zelda: Breath of the Wild game. Some key points:
- The student chose to make props due to COVID restrictions and their interest in prop making. They struggled with motivation during lockdown which caused delays.
- Contextual research focused on inspirational prop makers but lacked audience analysis. Production research was also added later.
- Audience research for stop motion films was difficult at first but improved when focused on the Zelda audience.
- Sculpting the props went well but painting was a challenge, though issues were addressed.
-