The document discusses preparing an environment presentation in Unity by building the Unity project into an executable file. It explains that building exports the game assets and code into a folder that can be run without Unity. It describes verifying the build settings for the target operating system as Windows PC standalone. Finally, it mentions recording a gameplay video using a third party tool to demonstrate the built environment in the presentation.
A quick and straight forwarded presentation on how to create a virtual machine using VMWare Workstation 12. (This presentation can be used with other versions of VMWare). The creation of a Windows Server 2016 is shown and the steps are the same of other versions of Windows and OSs i.e. Linux.
Cocos2d-x C++ Windows 8 &Windows Phone 8Troy Miles
In the first of two sessions, we will explore using Cocos2d-x, a free and open source game engine. It runs on Windows, Mac OS X, and Linux and builds games for every popular phone, tablet, and desktop platform. It uses C++ to get close to metal performance and a smart and logical set of classes to make it easy.
Don't let the C++ scare you off. We are using Cocos2d-x to create fun platform games, not building complicated financial software. So long as you know at least one curly brace language you will be able to write Cocos2d-x style C++.
We will explore how to install Cocos2d-x. How to build the test apps and finally how to build your own apps specifically for Windows 8 and Windows Phone 8, but the code will run on iOS, Mac, and Android too.
A quick and straight forwarded presentation on how to create a virtual machine using VMWare Workstation 12. (This presentation can be used with other versions of VMWare). The creation of a Windows Server 2016 is shown and the steps are the same of other versions of Windows and OSs i.e. Linux.
Cocos2d-x C++ Windows 8 &Windows Phone 8Troy Miles
In the first of two sessions, we will explore using Cocos2d-x, a free and open source game engine. It runs on Windows, Mac OS X, and Linux and builds games for every popular phone, tablet, and desktop platform. It uses C++ to get close to metal performance and a smart and logical set of classes to make it easy.
Don't let the C++ scare you off. We are using Cocos2d-x to create fun platform games, not building complicated financial software. So long as you know at least one curly brace language you will be able to write Cocos2d-x style C++.
We will explore how to install Cocos2d-x. How to build the test apps and finally how to build your own apps specifically for Windows 8 and Windows Phone 8, but the code will run on iOS, Mac, and Android too.
This PPT will show complete steps on how to install Windows 10 into a virtual machine such as VirtualBox. It covers everything from the initial creation of the VM to the final Windows setup screens after installation.
How to Install Windows 10, 8 and 7 Without USB Drive or DVDViney Dhiman
In this slideshow you will see step by step guide on how to install Windows 7, Windows 8 and Windows 10 without any USB Drive or DVD. So, if you’re the one who want to try something different, then keep checking
Credits to this Slide:
http://whatswithtech.com/how-to-install-windows-10-without-usb-drive-or-dvd/
Files you require:
Daemon Tool:
http://www.daemon-tools.cc/downloads
Windows 10 Iso Image:
http://windows.microsoft.com/en-ca/windows/preview-iso
This PPT will show complete steps on how to install Windows 10 into a virtual machine such as VirtualBox. It covers everything from the initial creation of the VM to the final Windows setup screens after installation.
How to Install Windows 10, 8 and 7 Without USB Drive or DVDViney Dhiman
In this slideshow you will see step by step guide on how to install Windows 7, Windows 8 and Windows 10 without any USB Drive or DVD. So, if you’re the one who want to try something different, then keep checking
Credits to this Slide:
http://whatswithtech.com/how-to-install-windows-10-without-usb-drive-or-dvd/
Files you require:
Daemon Tool:
http://www.daemon-tools.cc/downloads
Windows 10 Iso Image:
http://windows.microsoft.com/en-ca/windows/preview-iso
Looking to develop a VR game by using Unity 3D, BR Softech is the Leading game development company that provides Mobile game apps and game software. In this presentation, you will know about how to develop a VR game by using the Unity 3D Platform.
Visit Here: https://www.brsoftech.com/unity-game-development.html
Building an standard image for windows7AMMAR MANZAR
Windows7 imaging and cloning is a vastly used these days to avoid time consumption while doing numerous systems OS installation. It makes you feel more comfortable and relaxed with a handful or say buckets of save of time.
Hope this will help you.
Thanks.
UiPath Test Automation using UiPath Test Suite series, part 3DianaGray10
Welcome to UiPath Test Automation using UiPath Test Suite series part 3. In this session, we will cover desktop automation along with UI automation.
Topics covered:
UI automation Introduction,
UI automation Sample
Desktop automation flow
Pradeep Chinnala, Senior Consultant Automation Developer @WonderBotz and UiPath MVP
Deepak Rai, Automation Practice Lead, Boundaryless Group and UiPath MVP
DevOps and Testing slides at DASA ConnectKari Kakkonen
My and Rik Marselis slides at 30.5.2024 DASA Connect conference. We discuss about what is testing, then what is agile testing and finally what is Testing in DevOps. Finally we had lovely workshop with the participants trying to find out different ways to think about quality and testing in different parts of the DevOps infinity loop.
Essentials of Automations: Optimizing FME Workflows with ParametersSafe Software
Are you looking to streamline your workflows and boost your projects’ efficiency? Do you find yourself searching for ways to add flexibility and control over your FME workflows? If so, you’re in the right place.
Join us for an insightful dive into the world of FME parameters, a critical element in optimizing workflow efficiency. This webinar marks the beginning of our three-part “Essentials of Automation” series. This first webinar is designed to equip you with the knowledge and skills to utilize parameters effectively: enhancing the flexibility, maintainability, and user control of your FME projects.
Here’s what you’ll gain:
- Essentials of FME Parameters: Understand the pivotal role of parameters, including Reader/Writer, Transformer, User, and FME Flow categories. Discover how they are the key to unlocking automation and optimization within your workflows.
- Practical Applications in FME Form: Delve into key user parameter types including choice, connections, and file URLs. Allow users to control how a workflow runs, making your workflows more reusable. Learn to import values and deliver the best user experience for your workflows while enhancing accuracy.
- Optimization Strategies in FME Flow: Explore the creation and strategic deployment of parameters in FME Flow, including the use of deployment and geometry parameters, to maximize workflow efficiency.
- Pro Tips for Success: Gain insights on parameterizing connections and leveraging new features like Conditional Visibility for clarity and simplicity.
We’ll wrap up with a glimpse into future webinars, followed by a Q&A session to address your specific questions surrounding this topic.
Don’t miss this opportunity to elevate your FME expertise and drive your projects to new heights of efficiency.
Smart TV Buyer Insights Survey 2024 by 91mobiles.pdf91mobiles
91mobiles recently conducted a Smart TV Buyer Insights Survey in which we asked over 3,000 respondents about the TV they own, aspects they look at on a new TV, and their TV buying preferences.
Generating a custom Ruby SDK for your web service or Rails API using Smithyg2nightmarescribd
Have you ever wanted a Ruby client API to communicate with your web service? Smithy is a protocol-agnostic language for defining services and SDKs. Smithy Ruby is an implementation of Smithy that generates a Ruby SDK using a Smithy model. In this talk, we will explore Smithy and Smithy Ruby to learn how to generate custom feature-rich SDKs that can communicate with any web service, such as a Rails JSON API.
Elevating Tactical DDD Patterns Through Object CalisthenicsDorra BARTAGUIZ
After immersing yourself in the blue book and its red counterpart, attending DDD-focused conferences, and applying tactical patterns, you're left with a crucial question: How do I ensure my design is effective? Tactical patterns within Domain-Driven Design (DDD) serve as guiding principles for creating clear and manageable domain models. However, achieving success with these patterns requires additional guidance. Interestingly, we've observed that a set of constraints initially designed for training purposes remarkably aligns with effective pattern implementation, offering a more ‘mechanical’ approach. Let's explore together how Object Calisthenics can elevate the design of your tactical DDD patterns, offering concrete help for those venturing into DDD for the first time!
Accelerate your Kubernetes clusters with Varnish CachingThijs Feryn
A presentation about the usage and availability of Varnish on Kubernetes. This talk explores the capabilities of Varnish caching and shows how to use the Varnish Helm chart to deploy it to Kubernetes.
This presentation was delivered at K8SUG Singapore. See https://feryn.eu/presentations/accelerate-your-kubernetes-clusters-with-varnish-caching-k8sug-singapore-28-2024 for more details.
LF Energy Webinar: Electrical Grid Modelling and Simulation Through PowSyBl -...DanBrown980551
Do you want to learn how to model and simulate an electrical network from scratch in under an hour?
Then welcome to this PowSyBl workshop, hosted by Rte, the French Transmission System Operator (TSO)!
During the webinar, you will discover the PowSyBl ecosystem as well as handle and study an electrical network through an interactive Python notebook.
PowSyBl is an open source project hosted by LF Energy, which offers a comprehensive set of features for electrical grid modelling and simulation. Among other advanced features, PowSyBl provides:
- A fully editable and extendable library for grid component modelling;
- Visualization tools to display your network;
- Grid simulation tools, such as power flows, security analyses (with or without remedial actions) and sensitivity analyses;
The framework is mostly written in Java, with a Python binding so that Python developers can access PowSyBl functionalities as well.
What you will learn during the webinar:
- For beginners: discover PowSyBl's functionalities through a quick general presentation and the notebook, without needing any expert coding skills;
- For advanced developers: master the skills to efficiently apply PowSyBl functionalities to your real-world scenarios.
UiPath Test Automation using UiPath Test Suite series, part 4DianaGray10
Welcome to UiPath Test Automation using UiPath Test Suite series part 4. In this session, we will cover Test Manager overview along with SAP heatmap.
The UiPath Test Manager overview with SAP heatmap webinar offers a concise yet comprehensive exploration of the role of a Test Manager within SAP environments, coupled with the utilization of heatmaps for effective testing strategies.
Participants will gain insights into the responsibilities, challenges, and best practices associated with test management in SAP projects. Additionally, the webinar delves into the significance of heatmaps as a visual aid for identifying testing priorities, areas of risk, and resource allocation within SAP landscapes. Through this session, attendees can expect to enhance their understanding of test management principles while learning practical approaches to optimize testing processes in SAP environments using heatmap visualization techniques
What will you get from this session?
1. Insights into SAP testing best practices
2. Heatmap utilization for testing
3. Optimization of testing processes
4. Demo
Topics covered:
Execution from the test manager
Orchestrator execution result
Defect reporting
SAP heatmap example with demo
Speaker:
Deepak Rai, Automation Practice Lead, Boundaryless Group and UiPath MVP
Dev Dives: Train smarter, not harder – active learning and UiPath LLMs for do...UiPathCommunity
💥 Speed, accuracy, and scaling – discover the superpowers of GenAI in action with UiPath Document Understanding and Communications Mining™:
See how to accelerate model training and optimize model performance with active learning
Learn about the latest enhancements to out-of-the-box document processing – with little to no training required
Get an exclusive demo of the new family of UiPath LLMs – GenAI models specialized for processing different types of documents and messages
This is a hands-on session specifically designed for automation developers and AI enthusiasts seeking to enhance their knowledge in leveraging the latest intelligent document processing capabilities offered by UiPath.
Speakers:
👨🏫 Andras Palfi, Senior Product Manager, UiPath
👩🏫 Lenka Dulovicova, Product Program Manager, UiPath
Transcript: Selling digital books in 2024: Insights from industry leaders - T...BookNet Canada
The publishing industry has been selling digital audiobooks and ebooks for over a decade and has found its groove. What’s changed? What has stayed the same? Where do we go from here? Join a group of leading sales peers from across the industry for a conversation about the lessons learned since the popularization of digital books, best practices, digital book supply chain management, and more.
Link to video recording: https://bnctechforum.ca/sessions/selling-digital-books-in-2024-insights-from-industry-leaders/
Presented by BookNet Canada on May 28, 2024, with support from the Department of Canadian Heritage.
How world-class product teams are winning in the AI era by CEO and Founder, P...
Environment presentation
1. Environment Presentation
My entire environmenthasbeenprepared,withall the model’slaidoutcorrectly,andnow Ineedto
presentthe environmentusinga‘built’version.
Whena Unity projectisbuilt,thatmeansthat itis exportedasan.exe file withall necessarydata
copiedintoa folder.Inthisform,the game can be playedwithoutneedingacopyof the game
engine,anditispresentedasa game inan uneditable state.
In orderto buildthe game,Ifirstopenedupthe Unityprojectthat I was building,the environmentI
had made.Once inthe project,I selectedfile >buildsettings.Whilethere isthe optionfor‘build&
run’,I wantedto make sure that the settings were correct.
2. The buildsettingshave optionsforanumberof differentOperatingSystems.The reasonforthisis
that differentOSeshave differentfile requirements.Inmycase,I needtoexportthe game as a
WindowsPCstandalone.
Once the settingshave beenverified,pressingbuildwill make the game andexportthe executable
and data foldertoa locationof your choosing.
3. NowI have the game as an independentsetof files.Inmypresentationabove,Iusedathird-party
videorecorder(Camstudio) torecorda windowedversionof the game.
By default,whenthe game isstartedupitcomesup witha window thatallowsyoutomodifythe
pixel resolutionof the game,aswell asmodifygraphical fidelitywithsomewhatgenericquality
options. Pressingplay startsthe game.