This edition of the Marketplace Innovation quarterly report presents some of the leading innovations in the marketplace. The examples reflected in this issue serve to illustrate what innovative companies can achieve to change the game.
Mobile Interactive Group is a UK market leader in mobile interactive services. They have 160 employees and offices in the UK and other countries. They provide mobile web, apps, CRM, commerce, advertising and other services. Their clients include Barclays, Marks & Spencer, O2, BBC Worldwide, Rimmel and The Sun newspaper. They have developed successful mobile apps and websites for these clients that drive engagement and sales. Retailers currently lag behind consumer demand and adoption of mobile commerce.
This document provides an overview of the out-of-home advertising industry in the UK, including key metrics, trends, and insights. It discusses revenue and spending data for various OOH formats and categories. It also profiles the major OOH companies in the UK and highlights their key areas of investment, formats, geographic coverage, and proprietary research. Throughout it emphasizes the growing importance of data-driven planning and digital OOH capabilities.
This document provides an overview of the out-of-home advertising industry in the UK, including key metrics and trends. It discusses revenue and spending data for various OOH formats and categories. It also profiles the major UK OOH companies such as JCDecaux, Clear Channel, Exterion Media, Primesight, and Ocean Outdoor, outlining their key areas of investment and proprietary research.
The document is Posterscope's 2016 Out-of-Home Marketplace, an annual media guide providing details on the Belgian and Luxembourg Out-of-Home advertising markets. It includes sections on OOH trends, audience data, investments, environments, developments, and contact information for Posterscope in Belgium.
This document promotes a mobile marketing strategy and hardware that utilizes location technologies to directly communicate with customers via their portable devices within a 1000m range. It allows businesses to create custom mobile landing pages, passes for Apple Passbook and Android Wallet, and unlock screen push notifications to engage customers. The hardware is plug-and-play and pre-configured to start broadcasting offers and advertising automatically and continuously within the extended range.
Keynote - The Digital CMO - Jim Brigden, Chief Client & Commercial Officer, i...BrightEdge Technologies
This document discusses the future of search in the UK from Jim Brigden's perspective based on his career in search marketing. It notes that the UK search market is large at $8.5 billion annually and growing, though dominated by Google. It predicts ongoing growth in search as the market becomes more sophisticated with high broadband and device penetration. Key trends include clients and agencies precisely targeting consumers across search engines and challenges in attribution and content optimization across devices as people use tablets and smartphones more.
Radu Georgescu - Vector Watch - Romania - Stanford Engineering - Jan 25 2016Burton Lee
Talk by Radu Georgescu, Board Member - Vector Technologies (RO), at Stanford on Jan 25 2016, in our session on 'Romania & Turkey :: Wearables & Food Delivery Startups'.
Website: http://www.StanfordEuropreneurs.org
YouTube Channel: https://www.youtube.com/user/StanfordEuropreneurs
Twitter: @Europreneurs
Mobile Interactive Group is a UK market leader in mobile interactive services. They have 160 employees and offices in the UK and other countries. They provide mobile web, apps, CRM, commerce, advertising and other services. Their clients include Barclays, Marks & Spencer, O2, BBC Worldwide, Rimmel and The Sun newspaper. They have developed successful mobile apps and websites for these clients that drive engagement and sales. Retailers currently lag behind consumer demand and adoption of mobile commerce.
This document provides an overview of the out-of-home advertising industry in the UK, including key metrics, trends, and insights. It discusses revenue and spending data for various OOH formats and categories. It also profiles the major OOH companies in the UK and highlights their key areas of investment, formats, geographic coverage, and proprietary research. Throughout it emphasizes the growing importance of data-driven planning and digital OOH capabilities.
This document provides an overview of the out-of-home advertising industry in the UK, including key metrics and trends. It discusses revenue and spending data for various OOH formats and categories. It also profiles the major UK OOH companies such as JCDecaux, Clear Channel, Exterion Media, Primesight, and Ocean Outdoor, outlining their key areas of investment and proprietary research.
The document is Posterscope's 2016 Out-of-Home Marketplace, an annual media guide providing details on the Belgian and Luxembourg Out-of-Home advertising markets. It includes sections on OOH trends, audience data, investments, environments, developments, and contact information for Posterscope in Belgium.
This document promotes a mobile marketing strategy and hardware that utilizes location technologies to directly communicate with customers via their portable devices within a 1000m range. It allows businesses to create custom mobile landing pages, passes for Apple Passbook and Android Wallet, and unlock screen push notifications to engage customers. The hardware is plug-and-play and pre-configured to start broadcasting offers and advertising automatically and continuously within the extended range.
Keynote - The Digital CMO - Jim Brigden, Chief Client & Commercial Officer, i...BrightEdge Technologies
This document discusses the future of search in the UK from Jim Brigden's perspective based on his career in search marketing. It notes that the UK search market is large at $8.5 billion annually and growing, though dominated by Google. It predicts ongoing growth in search as the market becomes more sophisticated with high broadband and device penetration. Key trends include clients and agencies precisely targeting consumers across search engines and challenges in attribution and content optimization across devices as people use tablets and smartphones more.
Radu Georgescu - Vector Watch - Romania - Stanford Engineering - Jan 25 2016Burton Lee
Talk by Radu Georgescu, Board Member - Vector Technologies (RO), at Stanford on Jan 25 2016, in our session on 'Romania & Turkey :: Wearables & Food Delivery Startups'.
Website: http://www.StanfordEuropreneurs.org
YouTube Channel: https://www.youtube.com/user/StanfordEuropreneurs
Twitter: @Europreneurs
Mark Friend is the Controller at BBC/UK and oversees their digital radio, music, and mobile app offerings. He discusses BBC's focus on outstanding TV, radio, and journalism content both within the UK and to over 250 million regular international users. Their most significant automotive app project currently is developing an iPlayer Radio app for in-car use. Key trends he sees are the need for standardization of automotive technologies and developing better driver distraction guidelines. His presentation at the Auto Apps Evolution 2014 conference will focus on delivering the best media experience in cars through improved broadcast and IP services that incorporate news, traffic, weather and allow for personalized content while avoiding driver distraction.
Giles Palmer - Social Media '09 (a mashup* event)mashup* Event
This document discusses sentiment analysis and different approaches for measuring sentiment at scale. It explains that while crowdsourcing is slow and expensive, machines can be taught to analyze sentiment through machine learning by training them on large amounts of human-tagged text. However, accuracy depends on the type of language and domain. The best approach is typically a combination of machine analysis for large volumes supplemented by manual review of important texts.
The document discusses upcoming design trends for 2017 and beyond according to Design Labs. Key trends include a demand for genuine experiences that connect with consumer needs across industries. In interior design, primal geometric shapes will be used creatively. Profession tools and technology will be very well-designed for functionality and durability. Sports and urban life products will enhance performance or fulfill needs for healthy lifestyles and adventures while embracing technology. The report is intended to inspire creative teams and engage clients in opportunities.
This document advertises an outdoor digital advertising company and the benefits of digital billboards. It summarizes that digital billboards can quickly change advertisements, target different audiences throughout the day, integrate with social media, and are more eye-catching than static billboards. Statistics show that digital billboards motivate many viewers to visit advertised stores or consume advertised media. The company offers digital billboard locations in Kolkata and a web-based system to easily upload and manage advertisements.
- Mobile device ownership in the UK has grown significantly, with smartphone ownership reaching 67% in 2013. Tablet ownership has also doubled in the last year.
- Mobile advertising spend in the UK has grown strongly, with over £1 in every £10 of digital advertising now being spent on mobile. Mobile display advertising saw particularly strong growth between 2011-2012.
- Major publishers are seeing nearly half of their online content being consumed via mobile devices. Many companies also report a significant portion of online sales coming through mobile.
- Successful mobile marketing examples demonstrate using mobile to enhance other media like print, outdoor, and driving in-store purchases. The future will require completely adjusting strategies to focus on mobile.
Mobile World Congress 2014 - Creafutur ReportEsade Creapolis
The Mobile World Congress annual conference was held in Barcelona from February 24-27, 2014. Major mobile companies unveiled new technologies, including the Sony Xperia Z2 smartphone with improved specs, the Samsung Galaxy S5 smartphone, and the Huawei Media Pad X1 tablet. Other trends on display included new wearable devices from Samsung and Google Glass, the adoption of new Firefox and Tizen operating systems, and developments in 5G connectivity. The conference also highlighted mobile apps, payment technologies, initiatives for connected cities and cars, and how Barcelona is transforming through mobile innovation.
Rubén García Calvo - eCommerce Day Ecuador Online [Live] ExperienceeCommerce Institute
This document discusses digital transformation in e-commerce. It summarizes an e-commerce technology company called ATM Services Corporation that has offices in 3 countries and over 90 professionals serving over 15 industries. It highlights Magento as a leading e-commerce platform, noting it facilitated over $500 billion in transactions in 2019. The document also discusses various technologies driving e-commerce like artificial intelligence, the internet of things, and augmented/virtual reality. It emphasizes the need for companies to focus on customer experiences, mobile-first design, and technologies like progressive web apps.
- Mobile device ownership in the UK has grown significantly, with smartphone ownership reaching 67% in 2013. Tablet ownership has also doubled in the last year.
- Mobile advertising spend in the UK has grown strongly, with £1 in every £10 of digital ad spend now on mobile. Mobile display advertising, in particular, saw large growth between 2011-2012.
- Major publishers are seeing nearly half of their online content consumption on mobile and tablet devices. Many brands are seeing a significant portion of online sales and traffic coming from mobile.
- Examples are shown of mobile campaigns that integrated with other channels like outdoor, print, and in-store to drive awareness and purchases.
- By 2013, the majority of search
[Vietnam Mobile Day 2013] - Mobile marketing và mobile ad networks.AiTi Education
The document summarizes the growth of mobile advertising. It states that mobile advertising spending is projected to reach $11.4 billion in 2013, a 400% growth from 2011 to 2016. It also notes that mobile display advertising will dominate mobile search and that emerging markets will be key drivers of growth. Finally, it discusses Opera Mediaworks' role in mobile advertising and their offerings to publishers and advertisers.
Nokia was once a leader in the mobile phone market but lost its dominant position due to several strategic mistakes. It failed to keep up with innovation from competitors like Apple and Samsung. Nokia's phones were not seen as special or prestigious compared to iPhone or versatile Android phones. Additionally, Nokia's use of the Windows operating system rather than Android hurt its popularity as Android grew to dominate the market. By 2016, Nokia had very small market share while Samsung, Apple, Huawei, Oppo and Vivo led the industry. Nokia's complacency, inadequate assessment of shifting consumer preferences, and slow transition from Symbian to Android ultimately contributed to its decline.
The Value of Advertising is the first-ever EU-wide report to isolate the economic and social contribution of advertising highlights its ability to drive economic growth across the EU.
It was carried out independent by Deloitte and commissioned by a broad EU advertising industry coalition led by the World Federation of Advertisers and with the participation of IAB Europe.
Visible is a wireless carrier that operates entirely online without physical stores. It offers unlimited data, messages, minutes and hotspot access on Verizon's 4G LTE network for $40 per month. Streaming music and podcasts have grown significantly in popularity as digital audio adoption rises. Podcasting listenership has doubled in recent years and the format is gaining popularity for advertising, though measurement has historically been limited without third party verification of ad delivery and impressions. New technologies now allow for dynamically inserted, host-read ads in podcasts and improved tracking of ad downloads and potential conversions.
The technical challenge and the death of music radio?
Is there a specific and intrinsic value to radio content? Or is it all a question of distribution, access points and technology?
There are trends that suggest we could be moving towards the death of music radio, but is the alternative technically feasible yet? Let's not forget that TV was going see off radio back in the fifties and it is still here.
Mobile Marketing UK & Africa 2010 snapsotMo Lishomwa
This document discusses mobile marketing trends in the UK and Africa from 2009 to 2014. In the UK, mobile use increased substantially, with 120 million subscribers in 2010 and over half of Facebook updates and 62% of Twitter use coming from mobile. SMS and MMS remained important for marketing. In Africa, the number of mobile subscribers grew rapidly from 280 million in 2007 to over 500 million in 2010, and smart phone ownership increased from zero to over 40 million in that period. Mobile data markets were forecast to grow substantially in countries like South Africa, Nigeria, and Uganda in coming years, driven by economic and technological changes.
Wael El Kady discusses BDL Egypt's focus in 2014 on growth through promotions, warranty programs, and after-sales service. He notes they are paying attention to offering latest products and technologies at reasonable price points. Going forward, they plan to increase consumer market volume. The tablet market in Egypt is trending towards tablets over laptops and portable devices over traditional smartphones. A recent study predicts tablet sales will surpass computer sales in 2015. BDL Egypt's major milestone over the past 3 difficult years was surviving political instability and restoring key relationships. Their focus for 2015 will be spreading presence across Egypt and delivering on promises to partners and customers.
Mobile Interactive Group (MIG) is a market leading provider of mobile technology and marketing platforms and solutions. It has offices in the UK, US, Canada, Australia and South Africa with 160 employees and £100 million in revenue in 2011. MIG provides proprietary mobile technology covering the entire mobile services value chain including mobile publishing, enterprise communications, loyalty solutions, messaging, payments and applications. It works with clients across various industries to deliver mobile marketing, payments, CRM, and content publishing services using its technology platforms. Case studies highlight projects with mobile operators, marketers, and media companies.
This document discusses Mobile Embrace's mobile publishing platform called Kilrush. Kilrush allows businesses to easily create mobile websites and apps targeting over 8,000 devices with drag and drop interfaces. It also features mobile commerce, advertising, and content management integration. Several major companies such as Bauer Media, ITV, and Vodafone are using Kilrush for its cost and time savings over separate mobile strategies. The roadmap discusses expanding Kilrush's capabilities in social, location, Android, Blackberry, and HTML5.
The future is here - no matter if you want or not. See the exciting world of wearables and new technology that bring our lives to the next level. Sometimes it can be disturbing, but in most cases it's very exciting!
Mobile Solutions: Challenging opportunitiesSimon Kibsgård
Presentation on how we work with mobile solutions in Creuna. Originally held for the Google Technology User Group in Denmark.
Covering both the business and the technology angle on mobile solutions.
This is the second marketplace innovation update for 2014, which features 10 entries in three main innovation categories: marketing campaign & initiatives, technology and digital in non-technical sectors.
In this report are encapsulated the latest stories that were found interesting over the last quarter and best practices of innovation.
Some of the main stories from this report:
# The future of documentaries
# Real-time language translation
# Bitcoin becoming (almost) mainstream
# Long live streaming
# Self driving cars with X-ray vision
In this presentation reflects on the entire journey of refactoring a legacy code base.
Some of the main discussion points:
- Why refactoring is necessary
- How, give step-by-step examples
- How to manage the lack of automated functional tests effectively.
Through this presentation you can gain more insights and tips on how to handle their own pile of code and refactor happily.
Mark Friend is the Controller at BBC/UK and oversees their digital radio, music, and mobile app offerings. He discusses BBC's focus on outstanding TV, radio, and journalism content both within the UK and to over 250 million regular international users. Their most significant automotive app project currently is developing an iPlayer Radio app for in-car use. Key trends he sees are the need for standardization of automotive technologies and developing better driver distraction guidelines. His presentation at the Auto Apps Evolution 2014 conference will focus on delivering the best media experience in cars through improved broadcast and IP services that incorporate news, traffic, weather and allow for personalized content while avoiding driver distraction.
Giles Palmer - Social Media '09 (a mashup* event)mashup* Event
This document discusses sentiment analysis and different approaches for measuring sentiment at scale. It explains that while crowdsourcing is slow and expensive, machines can be taught to analyze sentiment through machine learning by training them on large amounts of human-tagged text. However, accuracy depends on the type of language and domain. The best approach is typically a combination of machine analysis for large volumes supplemented by manual review of important texts.
The document discusses upcoming design trends for 2017 and beyond according to Design Labs. Key trends include a demand for genuine experiences that connect with consumer needs across industries. In interior design, primal geometric shapes will be used creatively. Profession tools and technology will be very well-designed for functionality and durability. Sports and urban life products will enhance performance or fulfill needs for healthy lifestyles and adventures while embracing technology. The report is intended to inspire creative teams and engage clients in opportunities.
This document advertises an outdoor digital advertising company and the benefits of digital billboards. It summarizes that digital billboards can quickly change advertisements, target different audiences throughout the day, integrate with social media, and are more eye-catching than static billboards. Statistics show that digital billboards motivate many viewers to visit advertised stores or consume advertised media. The company offers digital billboard locations in Kolkata and a web-based system to easily upload and manage advertisements.
- Mobile device ownership in the UK has grown significantly, with smartphone ownership reaching 67% in 2013. Tablet ownership has also doubled in the last year.
- Mobile advertising spend in the UK has grown strongly, with over £1 in every £10 of digital advertising now being spent on mobile. Mobile display advertising saw particularly strong growth between 2011-2012.
- Major publishers are seeing nearly half of their online content being consumed via mobile devices. Many companies also report a significant portion of online sales coming through mobile.
- Successful mobile marketing examples demonstrate using mobile to enhance other media like print, outdoor, and driving in-store purchases. The future will require completely adjusting strategies to focus on mobile.
Mobile World Congress 2014 - Creafutur ReportEsade Creapolis
The Mobile World Congress annual conference was held in Barcelona from February 24-27, 2014. Major mobile companies unveiled new technologies, including the Sony Xperia Z2 smartphone with improved specs, the Samsung Galaxy S5 smartphone, and the Huawei Media Pad X1 tablet. Other trends on display included new wearable devices from Samsung and Google Glass, the adoption of new Firefox and Tizen operating systems, and developments in 5G connectivity. The conference also highlighted mobile apps, payment technologies, initiatives for connected cities and cars, and how Barcelona is transforming through mobile innovation.
Rubén García Calvo - eCommerce Day Ecuador Online [Live] ExperienceeCommerce Institute
This document discusses digital transformation in e-commerce. It summarizes an e-commerce technology company called ATM Services Corporation that has offices in 3 countries and over 90 professionals serving over 15 industries. It highlights Magento as a leading e-commerce platform, noting it facilitated over $500 billion in transactions in 2019. The document also discusses various technologies driving e-commerce like artificial intelligence, the internet of things, and augmented/virtual reality. It emphasizes the need for companies to focus on customer experiences, mobile-first design, and technologies like progressive web apps.
- Mobile device ownership in the UK has grown significantly, with smartphone ownership reaching 67% in 2013. Tablet ownership has also doubled in the last year.
- Mobile advertising spend in the UK has grown strongly, with £1 in every £10 of digital ad spend now on mobile. Mobile display advertising, in particular, saw large growth between 2011-2012.
- Major publishers are seeing nearly half of their online content consumption on mobile and tablet devices. Many brands are seeing a significant portion of online sales and traffic coming from mobile.
- Examples are shown of mobile campaigns that integrated with other channels like outdoor, print, and in-store to drive awareness and purchases.
- By 2013, the majority of search
[Vietnam Mobile Day 2013] - Mobile marketing và mobile ad networks.AiTi Education
The document summarizes the growth of mobile advertising. It states that mobile advertising spending is projected to reach $11.4 billion in 2013, a 400% growth from 2011 to 2016. It also notes that mobile display advertising will dominate mobile search and that emerging markets will be key drivers of growth. Finally, it discusses Opera Mediaworks' role in mobile advertising and their offerings to publishers and advertisers.
Nokia was once a leader in the mobile phone market but lost its dominant position due to several strategic mistakes. It failed to keep up with innovation from competitors like Apple and Samsung. Nokia's phones were not seen as special or prestigious compared to iPhone or versatile Android phones. Additionally, Nokia's use of the Windows operating system rather than Android hurt its popularity as Android grew to dominate the market. By 2016, Nokia had very small market share while Samsung, Apple, Huawei, Oppo and Vivo led the industry. Nokia's complacency, inadequate assessment of shifting consumer preferences, and slow transition from Symbian to Android ultimately contributed to its decline.
The Value of Advertising is the first-ever EU-wide report to isolate the economic and social contribution of advertising highlights its ability to drive economic growth across the EU.
It was carried out independent by Deloitte and commissioned by a broad EU advertising industry coalition led by the World Federation of Advertisers and with the participation of IAB Europe.
Visible is a wireless carrier that operates entirely online without physical stores. It offers unlimited data, messages, minutes and hotspot access on Verizon's 4G LTE network for $40 per month. Streaming music and podcasts have grown significantly in popularity as digital audio adoption rises. Podcasting listenership has doubled in recent years and the format is gaining popularity for advertising, though measurement has historically been limited without third party verification of ad delivery and impressions. New technologies now allow for dynamically inserted, host-read ads in podcasts and improved tracking of ad downloads and potential conversions.
The technical challenge and the death of music radio?
Is there a specific and intrinsic value to radio content? Or is it all a question of distribution, access points and technology?
There are trends that suggest we could be moving towards the death of music radio, but is the alternative technically feasible yet? Let's not forget that TV was going see off radio back in the fifties and it is still here.
Mobile Marketing UK & Africa 2010 snapsotMo Lishomwa
This document discusses mobile marketing trends in the UK and Africa from 2009 to 2014. In the UK, mobile use increased substantially, with 120 million subscribers in 2010 and over half of Facebook updates and 62% of Twitter use coming from mobile. SMS and MMS remained important for marketing. In Africa, the number of mobile subscribers grew rapidly from 280 million in 2007 to over 500 million in 2010, and smart phone ownership increased from zero to over 40 million in that period. Mobile data markets were forecast to grow substantially in countries like South Africa, Nigeria, and Uganda in coming years, driven by economic and technological changes.
Wael El Kady discusses BDL Egypt's focus in 2014 on growth through promotions, warranty programs, and after-sales service. He notes they are paying attention to offering latest products and technologies at reasonable price points. Going forward, they plan to increase consumer market volume. The tablet market in Egypt is trending towards tablets over laptops and portable devices over traditional smartphones. A recent study predicts tablet sales will surpass computer sales in 2015. BDL Egypt's major milestone over the past 3 difficult years was surviving political instability and restoring key relationships. Their focus for 2015 will be spreading presence across Egypt and delivering on promises to partners and customers.
Mobile Interactive Group (MIG) is a market leading provider of mobile technology and marketing platforms and solutions. It has offices in the UK, US, Canada, Australia and South Africa with 160 employees and £100 million in revenue in 2011. MIG provides proprietary mobile technology covering the entire mobile services value chain including mobile publishing, enterprise communications, loyalty solutions, messaging, payments and applications. It works with clients across various industries to deliver mobile marketing, payments, CRM, and content publishing services using its technology platforms. Case studies highlight projects with mobile operators, marketers, and media companies.
This document discusses Mobile Embrace's mobile publishing platform called Kilrush. Kilrush allows businesses to easily create mobile websites and apps targeting over 8,000 devices with drag and drop interfaces. It also features mobile commerce, advertising, and content management integration. Several major companies such as Bauer Media, ITV, and Vodafone are using Kilrush for its cost and time savings over separate mobile strategies. The roadmap discusses expanding Kilrush's capabilities in social, location, Android, Blackberry, and HTML5.
The future is here - no matter if you want or not. See the exciting world of wearables and new technology that bring our lives to the next level. Sometimes it can be disturbing, but in most cases it's very exciting!
Mobile Solutions: Challenging opportunitiesSimon Kibsgård
Presentation on how we work with mobile solutions in Creuna. Originally held for the Google Technology User Group in Denmark.
Covering both the business and the technology angle on mobile solutions.
This is the second marketplace innovation update for 2014, which features 10 entries in three main innovation categories: marketing campaign & initiatives, technology and digital in non-technical sectors.
In this report are encapsulated the latest stories that were found interesting over the last quarter and best practices of innovation.
Some of the main stories from this report:
# The future of documentaries
# Real-time language translation
# Bitcoin becoming (almost) mainstream
# Long live streaming
# Self driving cars with X-ray vision
In this presentation reflects on the entire journey of refactoring a legacy code base.
Some of the main discussion points:
- Why refactoring is necessary
- How, give step-by-step examples
- How to manage the lack of automated functional tests effectively.
Through this presentation you can gain more insights and tips on how to handle their own pile of code and refactor happily.
Eoin Woods, CTO at Endava, provides insights into what we mean by agility and explores why successful Agile Transformation initiatives go beyond the development teams, in a whitepaper that discusses the six aspects of an organisation that need to evolve to achieve true agility.
This edition is packed with contributions from people across Endava and covers many industries. It contains really cool, innovative projects that span robotics, business intelligence, security and payments.
These projects are the cutting edge of the industry and we often use these as inspiration for clients who are embarking on a Digital Transformation programme.
Key Highlights:
#1 Tracing the history of wearables
#2 Better inflight Internet services through contractual innovation
#3 How different organisations harness the power of AI
#4 Friction-free payments solutions with Google Pay Hands Free
#5 Back to Future with Nike's HyperAdapt 1.0 trainers
This edition includes contribution from a wider group of Endava experts who bring under the spotlight leading innovations in the marketplace.
Here are some highlights from the report:
#Using Big Data to find tax
# Privacy and Cloud Services
#The Internet of Things Infrastructure
#Display don't need to be rectangular
#Twitter live streaming
#This quarter major security breach
#Social Media monitoring - Big Data style
Endava Career Days Jan 2012 - The new invisible hand – agile developmentEndava
The document discusses traditional software development methodologies versus agile methodologies. It argues that agile methodologies are better suited for software projects since they emphasize frequent inspection and adaptation over thorough upfront planning. A core concept of agile development is feedback loops that allow for inspection and adaptation. The document then covers various agile practices like planning, design, code reviewing, integration, testing, status reporting, and releasing. It stresses the importance of the team and communication in agile development.
This edition is packed with contributions from people across Endava and covers many industries. It contains really cool, innovative projects that span robotics, business intelligence,
security and payments. These projects are the cutting edge of the industry and we often use these as inspiration for clients who are embarking on a Digital Transformation programme.
Key Highlights:
#1 Google's new home personal assistant
#2 Fully interactive advertising
#3 Turn your hand into a touchscreen with this smartwatch
#4 A bank staffed by chat bots
#5 New business models through smart clothing
The document discusses the benefits of meditation for reducing stress and anxiety. Regular meditation practice can help calm the mind and body by lowering heart rate and blood pressure. Making meditation a part of a daily routine, even if just 10-15 minutes per day, can offer improvements to mood, focus, and overall well-being over time.
Endava @ CodeCamp Cluj - SharePoint 2010 for business needs by Levente VeresEndava
The document discusses using SharePoint 2010 to create workflows and present information using Visio. It highlights how SharePoint 2010 allows for easily creating sequential and state machine workflows using SharePoint Designer 2010. Alternatives for workflow creation include using custom non-declarative workflows or custom activities in Visual Studio for more advanced functionality.
This is the third marketplace innovation update for 2014 with focus on the leading innovations in the marketplace.
The report has a new format featuring 10 new entries in one main category ‘All Innovations’ and a special category just for Google’s products. We’ve found three particular gems from the giant search, as Google continues to rapidly release and invest in new products across a myriad of sectors.
Here are some of the main stories from this report:
# Expedia accepting Bitcoins
# GPS successor
# FIA Formula E Fanboost
# Apple Watch payments
# Google Airplane ticket prices
# Google is building 180 satellites to spread internet access worldwide
This edition is packed with contributions from people across Endava, and covers many industries. It contains really cool, innovative projects that span robotics, business intelligence, security and payments. These projects are the cutting edge of the industry, and we often use these as inspiration for clients who are embarking on a Digital Transformation programme.
Here are some highlights from the report:
# Robotics
# City-based Wifi
# PC on a stick
# The IoT infrastructure: Brillo, Thread and Weave
# Video walls in retail
Endava Career Days Jan 2012 - Endava projectsEndava
The document discusses current and potential future projects at Endava across different domains. It provides details on several existing projects involving insurance, banking, payments, digital media, and trading applications. These projects utilize technologies like Java, .NET, and involve teams of 9-40 people working on 6 month to multi-year timelines. The document also outlines opportunities for new insurance and financial projects involving companies in the UK, France and other regions.
The document discusses the role of a business analyst and their importance on project teams. It describes how business analysts act as communicators who break down barriers between stakeholders. Their multifunctional role involves gathering requirements and keeping project teams informed and working together effectively. The document recommends searching for "The BA Lounge" on LinkedIn to learn more about the work of business analysts.
Endava Career Days Iasi Jan 2012 - Looking Inside the ScrumEndava
The document discusses what makes a great team member for software development projects. It describes that technical skills are important, but teamwork is equally or more important. It discusses that teamwork involves empathy, working for more than yourself, commitment, transparency, and allowing others to contribute. The document also emphasizes that continuous learning, flexibility, and knowing your own strengths and motivations are key qualities of a strong team member.
Endava Career Days Iasi Jan 2012 - Talent ManagementEndava
Helene Speight discusses talent management at Endava. She outlines Endava's internal career path which includes three development levels: CARE, GROW, and SHARE. Each level focuses on different skills and objectives to help employees grow. Endava also offers various technical and soft skills training programs. The presentation discusses other talent management initiatives like global mobility, Endava University, high performance culture through performance reviews, and maintaining employee engagement.
Endava Career Days Jan 2012 - Analysis And Architecture in Endava - How do w...Endava
This document discusses software quality and architecture practices at Endava. It introduces the Analysis & Architecture discipline, which focuses on business analysis, system analysis, and architecture. Business analysts elicit and document requirements, while system analysts focus on design and specifications. Architects own the architecture including tools, technologies, and strategic decisions. The document discusses how Sonar is used to measure code quality across various axes like coding standards, comments, duplication, complexity, and unit testing. Architecture diagrams and matrices are presented as tools to enforce rules and visualize dependencies. Finally, a toxicity chart is introduced to classify software quality issues.
Endava Career Days Jan 2012 - Customer profile - large investment bankEndava
This document provides an overview of a large global bank and the work Endava is doing to improve their Global Concentration Engine (GCE) platform. The bank has over 200 million customer accounts across 160 countries. Endava is working to modernize the GCE to be a full-featured platform using best practices. Their roadmap includes combining external services, moving to agile development, and having the bank own the strategy going forward while Endava provides technical support.
Endava Career Days Jan 2012 Five Dysfunctions of a TeamEndava
The document summarizes the five dysfunctions of a team according to Patrick Lencioni's model: (1) absence of trust, where team members are unwilling to be vulnerable within the group; (2) fear of conflict, where constructive ideological conflict is avoided; (3) lack of commitment, where team members do not buy into decisions and lack clarity around direction; (4) avoidance of accountability, where team members avoid calling out poor performance; and (5) inattention to results, where team members focus on personal goals over collective success. It provides explanations of each dysfunction and the role of the team leader in addressing them, as well as suggestions for overcoming the dysfunctions, such as using feedback surveys, setting clear
What Is The Right Digital Transformation Formula? | Endava Executive Network,...Endava
Digital Transformation. Not Buzzwords. | Read the highlights of our Endava Executive Network (EEN) series of events on Digital Transformation and find out how we can help you start the journey towards becoming a truly digital business.
DIGITAL EVOLUTION: A SUSTAINABLE APPROACH TO DIGITAL BUSINESS GROWTHEndava
From Digital Transformation to sustainable digital business growth through Digital Evolution, in a whitepaper by Endava’s Chief Digital Officer, Justin Marcucci.
"From eCommerce to Multi-Channel to Omni-channel: the retail journey in the H...NeilMunzJones
This document discusses the transformation of the home improvement retail sector driven by the rise of ecommerce/multichannel/omnichannel retail. It notes that established retailers like B&Q and Home Depot have significantly increased their online sales in recent years and are dedicating large portions of their budgets to improving their omnichannel capabilities. New online category specialists are also emerging, while Amazon is expanding its home improvement product offerings globally. The document argues retailers must develop strategies to provide seamless shopping experiences across channels and lists questions for retailers to consider regarding their multichannel approach.
At London Media we have a deep understanding of all things tech and have overseen some highly successful campaigns for leading brands, SMEs and smaller businesses.
If you're a tech business - big or small - we'd love to talk to you about your comms needs and how we can help.
We work on a retained basis for Virgin Media Business producing engaging content around tech trends for their website.
We have also been hired two years running to promote VMB’s #VOOM - the UK’s biggest business competition.
Our other work ranges from raising the profile of leading British consumer tech business, Bullitt Group, securing coverage in the likes of the Economist, FT and Telegraph, to launching peer-to-peer parking service spacehopper and ground-breaking food freshness technology It's Fresh.
Read on to learn about what we’ve achieved for various clients…
The document provides information about Catalan exhibitors at Mobile World Congress 2018, including descriptions of various companies and their technologies. Some key points:
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- Barcelona will host Mobile World Congress annually through 2023 and aims to be the global center for mobile transformation.
- The event draws many Catalan technology companies in sectors like IoT, digital advertising, drone technology, mobile apps, and more.
Presentación_Grup El Toc_January2013_EnglishLuis Ramiro
Grup El Toc is a company founded by three partners to occupy lucrative niches in the tech and communications industries. They plan to launch Delibericvs, an online marketplace for exclusive national products aiming for export. The document outlines the growing e-commerce market globally and in Spain, the evolution of consumer online behavior, and their proposal to help small brands and retailers grow online through Delibericvs' marketplace model, strategic marketing, and various service levels providing logistics, customer service, and more.
The document discusses digital media funding in the West Midlands region of the UK. It outlines the region's strengths in digital media industries like gaming and film production. It then details the region's approach to funding digital media startups and innovations, which includes multi-million euro funds to support projects from concept to market launch, and initiatives to mentor small businesses. The key to success is identified as creating sustainable funding that provides resources for projects to succeed long-term.
The document discusses the rise of social media and how it has transformed consumer behavior and business. It notes that consumers now research products online and share opinions, with over half of UK consumers researching purchases online. Brands that understand social media and engage consumers online are seeing increased sales and loyalty. It encourages businesses to monitor social media for conversations about their brand and to participate in social networks to better understand and influence customers.
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This document provides information about Conor Lynch and his company Connector. It summarizes Conor's 20 years of marketing experience working for various global brands. It then outlines the services Connector provides, which include consultancy, studio and product development, experience design and activation. Examples are given of innovation projects Connector has worked on for different clients across various sectors. The document promotes Connector's approach to open innovation and futurism. It invites the reader to join Connector's club for benefits and rewards.
Media-Morphosis Transforming Media and Entertainmentaccenture
This document discusses how digital technologies are transforming the media and entertainment industry. It outlines three phases for companies to undergo a digital transformation: 1) Tune Up - transform supply chains and collect richer data, 2) Tune In - put consumers at the heart of growth strategies and invest in technologies, 3) Take Off - design and scale new content, services, and partnerships to engage future consumers. The roles of media companies are evolving from content creators and distributors to intelligent enterprises that reinvent production and monetization using data and platforms.
Media-Morphosis Transforming Media and Entertainmentaccenture
This document discusses how digital technologies are transforming the media and entertainment industry. It outlines three phases for companies to undergo a digital transformation: 1) Tune Up - transform supply chains and collect richer data, 2) Tune In - put consumers at the heart of growth strategies and invest in technologies, 3) Take Off - design and scale new content, services, and partnerships to drive value. The document advocates that media companies become "intelligent enterprises" that reinvent capabilities to compete at speed in the new landscape.
Media-Morphosis Transforming Media and Entertainmentaccenture
This document discusses how digital technologies are transforming the media and entertainment industry. It outlines three phases for companies to undergo a digital transformation: 1) Tune Up - transform supply chains and collect richer data, 2) Tune In - put consumers at the heart of growth strategies and invest in technologies, 3) Take Off - design and scale new content, services, and partnerships to drive value. The document advocates that media companies become "intelligent enterprises" that reinvent capabilities to engage audiences across platforms at speed.
Convergence leads to increased competiton for traditional broadcast TV as all content now migrated to connected TV-sets. Broadcasters need strong umbrella brands and monetize more self-produced content in a 3screen environment.
The document discusses how advances in technology have changed content consumption and led to convergence, with audiovisual content now distributed across multiple devices. This has disrupted the broadcast TV model and benefits other content producers. To succeed in this new environment, broadcast TV must develop strong brands to accompany consumers across digital platforms and produce proprietary content that can be monetized everywhere. Umbrella brands are important to provide context and orientation for consumers as space on devices is limited and attention is difficult to capture. Own content production is also paramount for monetization across platforms.
Carat Australia: 10 Media Trends for 2016 CaratAUNZ
The document discusses 10 media trends for 2016 according to Carat Australia. It covers trends like the rise of closed competing ecosystems like walled gardens (Snapchat Discover, Facebook Instant Articles), the development of artificial intelligence and actionable measurement, the rise of ad avoidance as consumers prefer ad-free subscription services, and the future of technologies like dynamic pricing, sentiment analysis and telepathy. The document provides analysis and implications of each trend for Australian brands.
The document summarizes digital media activities and opportunities in the West Midlands region of the UK. It outlines the region's strengths in games production, film, music, and interactive media. It also discusses sector activities like funding for screen agencies. New opportunities mentioned include £5 million from Advantage West Midlands for digital media projects and Channel 4's commissioning hub in Birmingham. The document advocates engaging industry in transformation and pursuing innovation and European partnerships to further develop the region as a digital media leader.
The Real World is Posterscope's monthly market update, containing latest industry news, key facts and figures and some really cool out-of-home campaigns.
The document discusses the development of the digital media sector in the West Midlands region of the UK. It outlines recent achievements like funding programs for film, games, and digital media. It proposes launching a £5 million Digital Media Fund to back commercial growth in the region. The presentation seeks feedback on priorities for resources and on simplifying business support and targeting high-growth digital markets.
The document discusses the development of the digital media sector in the West Midlands region of the UK. It outlines recent achievements like funding programs for film, games, and digital media. It proposes launching a £5 million Digital Media Fund to back commercial growth in the region. The presentation seeks feedback on priorities for resources and identifies strategic priorities like encouraging innovation and developing new markets.
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2. About this report
Welcome
Hello and welcome to the first of a new quarterly report on
Marketplace Innovation from Endava.
In this report we will showcase some of the leading
innovations in the marketplace. These examples serve to
illustrate what innovative companies can achieve to change
the game.
We hope you enjoy this report. If you have any feedback,
please contact us @Endava on Twitter or our email addresses
at the end of the report.
About Endava
Endava is a well-established IT Services company, with over
1,250 full time employees working across our European
development centres, London headquarters and further
offices in the US.
Endava focuses on the Banking & Payments, Insurance,
Retail, Consumer Goods, Telecommunications & Travel and
Media, Tech & Publishing sectors where we design,
implement and manage secure, high-volume, businesscritical systems and digital services for clients.
endava.com
2
QUALITY. PRODUCTIVITY. INNOVATION.
3. Innovation categories
We have categorised all the marketplace innovation into
three categories:
•
Content
This consists of innovative methods of curating or
creating quality content.
•
Commercialisation
Technology
Content
This includes innovative examples of monetising content
and technologies.
•
Technology
While new technologies are released daily, we have
highlighted game changing digital examples which seek
to solve real world problems.
3
Commercialisation
QUALITY. PRODUCTIVITY. INNOVATION.
5. @Sweden and @Ireland
Official User Generated Content
Every week, for one week, someone in Sweden and Ireland is
given access to their country’s official twitter account
@Sweden and @Ireland.
These individuals provide a different point of view for the
country, engaging with all of their followers.
The tweeter recommends things to do and places to see, and
is encouraged to share their opinion.
A brilliant, fully democratic, approach to user generated
content.
twitter.com/Sweden
twitter.com/Ireland
5
6. McDonald’s
The most direct way of dealing with rumours
McDonald’s Canada has confronted rumour makers and
critics head on with Your Questions.
The site contains thousands of questions from users, along
with high quality answers, demonstrating openness to
answer some difficult questions.
Answers range from simple yes/ no, to explanation videos.
Our favourite? It’s “Why does your food look different in the
advertising than what is in the store?”
yourquestions.mcdonalds.ca
6
7. Vice Media
Vice.com started life 18 years ago as a printed magazine.
It is now a truly multi-platform media company in 31 cities,
having embraced high quality professional content and User
Generated Content.
It has direct reach of over 50 million global readers (15 million
uniques visit the Vice.com ‘mothership’), 700 journalists and
3,500 contributors.
Rupert Murdoch bought 5% of Vice media for $70 million,
valuing the company at $1.4 billion.
7
9. Android KitKat
Innovative sponsorship
With previous version names including “Ice cream sandwich”
and “Jelly Bean”, calling their new Operating System “KitKat”
fits with the naming convention.
Sponsoring an Operating System (despite both Nestle and
Google claiming no money changed hands for the
sponsorship) demonstrates how mobile technology has
become ubiquitous to the mainstream user.
9
10. Branded Tablets
Having a Hudl
For £119, the Tesco Hudl provides great value.
However regular Tesco shoppers can buy the Android device
for £60 of Tesco Clubcard vouchers.
Branded devices work well for companies who have strong
media sales history such as UK supermarkets and want to
regain market share having lost revenue in recent years to
online music services.
Even Apple have discovered that sometimes there is no
substitute for a customer friendly retail shop.
tesco.com/direct/hudl
10
12. Brighton & Hove Albion Mobile App
Solving the Stadium bandwidth issue
Providing enough bandwidth for a whole stadium full of
football supporters is an issue for all football clubs.
Brighton & Hove Albion Football Club partnered with the
University of Sussex to solve the bandwidth issue for 26,000
fans all using their mobile at half time.
The solution they produced uses the Game API, to create a
network for all the smartphones in the stadium.
And the best bit? The more users who create the network
means the better quality for everyone else.
Stuff.tv article
12
13. Google Chromecast
Blurring the platform even further
Google recognise that sometimes users want to watch
content on their TV once they’ve found it on their PC,
laptop, smartphone or tablet.
So they created Chromecast which plugs into your TV set
and can then ‘beam’ content from your device to the
television.
No technical setup, and no remote control required.
For media rights holders, this technology is a game changer.
And the best bit? It costs $35, and is a one off charge.
Google Chromecast
13
QUALITY. PRODUCTIVITY. INNOVATION.
14. Martin Smith
Bradley Howard
Head of Delivery, Digital Media
Head of Digital Media
martin.smith@endava.com
14
bradley.howard@endava.com
QUALITY. PRODUCTIVITY. INNOVATION.