Introduction to Second Life for university-level life sciences research & teaching faculty. Images are from http://flickr.com/photos/rosefirerising/ . Podcast will soon be available at http://www.dent.umich.edu/informatics/bootcamp/ and/or http://www.lib.umich.edu/hsl/podcasts/ .
A lot of talk about the future of the internet sounds almost hippie-spiritual or faux-philosophical. The Internet is not the same as the world-wide-web. But the Internet-of-Things and the Semantic Web - all parts of Web 3.0, are beginning to be very important to our learning environments. Here is a summary of key features, ranging from access, creativity, and information architecture.
Introducing Second Life To K 12 EducatorsSabine Reljic
This ppt was put together as a request for introducing SL to student-teachers who had never been in SL nor other environments. Consequently, this ppt sticks to the generalities of SL and provides some examples of current Teens' efforts in SL.
Slides 9 and 10 came from lyrlobo (see: http://www.slideshare.net/lyrlobo/an-educational-tour-of-second-life)
Introduction to Second Life for university-level life sciences research & teaching faculty. Images are from http://flickr.com/photos/rosefirerising/ . Podcast will soon be available at http://www.dent.umich.edu/informatics/bootcamp/ and/or http://www.lib.umich.edu/hsl/podcasts/ .
A lot of talk about the future of the internet sounds almost hippie-spiritual or faux-philosophical. The Internet is not the same as the world-wide-web. But the Internet-of-Things and the Semantic Web - all parts of Web 3.0, are beginning to be very important to our learning environments. Here is a summary of key features, ranging from access, creativity, and information architecture.
Introducing Second Life To K 12 EducatorsSabine Reljic
This ppt was put together as a request for introducing SL to student-teachers who had never been in SL nor other environments. Consequently, this ppt sticks to the generalities of SL and provides some examples of current Teens' efforts in SL.
Slides 9 and 10 came from lyrlobo (see: http://www.slideshare.net/lyrlobo/an-educational-tour-of-second-life)
Resistance is Futile: The dynamics of the Science CollectiveJudy O'Connell
Educators are increasingly using new media and digital technologies to teach and engage their 21st century students. Reading, writing, gaming, trans-media, immersive worlds, augmented reality, and Web 3.0 are all part of the new digital frontiers. Whether it’s science or science fiction, Alice in Wonderland or Angry Birds, the dynamics of this new information ecology can transform science classroom experiences. Assimilate these ideas, tools and techniques into your ‘collective’ ~ Resistance is futile.
Learning in a Changing World: Racing against TimeJudy O'Connell
Are you racing against time to update your capacity to engage with established and emerging technology? This presentation is a discussion starter for the ALIA schools seminar Learning in a Changing World.
Creating Future Libraries Conference - The evolution of school libraries into flexible, dynamic, high-tech learning centres, designed to prepare students as responsible digital citizens to function effectively in a complex information landscape, is dependent on visionary leadership and strategic planning to reach this level of functionality. The new mission of teacher librarians is a return to the original purpose of libraries,
that is “to improve society through facilitating knowledge creation in their communities” R.D. Lankes.
Videos sind heute ein selbstverständlicher Bestandteil jeder Homepage. War die Einbindung früher "dank" Flash und FLV-Player unspektakulär, sind mit HTML5 und den mobilen Devices neue Möglichkeiten, aber auch neue Herausforderungen hinzugekommen. Dieser Vortrag ist ein Streifzug durch die komplette Prozesskette und beleuchtet die dabei entstehenden Fragen: Welche Formate soll ich anbieten? In welchen Auflösungen? In welchen Kodierungen? Was machen mit den mobilen Devices? HLS ja oder nein, und wenn ja, wie? Selber encoden oder besser in der Cloud machen lassen? Wie krieg' ich das in mein CMS zurück, und soll es da überhaupt hin? Und last but not least was tun, wenn man ein CDN nutzen muss/möchte? Oder spart man sich den ganzen Aufwand doch besser, stellt seine Videos einfach auf YouTube und lässt Google die Arbeit machen? Eine 360-Grad-Betrachtung der Aufgabenstellung Video im Web und auf mobilen Devices zwischen Bequemlichkeit und Perfektionismus.
This was our presentation for the Learning 2.0 Conference at Montclair State University. Teachers from across the disciplines and from K-20 attended in a Standing Room Only crowd.
Resistance is Futile: The dynamics of the Science CollectiveJudy O'Connell
Educators are increasingly using new media and digital technologies to teach and engage their 21st century students. Reading, writing, gaming, trans-media, immersive worlds, augmented reality, and Web 3.0 are all part of the new digital frontiers. Whether it’s science or science fiction, Alice in Wonderland or Angry Birds, the dynamics of this new information ecology can transform science classroom experiences. Assimilate these ideas, tools and techniques into your ‘collective’ ~ Resistance is futile.
Learning in a Changing World: Racing against TimeJudy O'Connell
Are you racing against time to update your capacity to engage with established and emerging technology? This presentation is a discussion starter for the ALIA schools seminar Learning in a Changing World.
Creating Future Libraries Conference - The evolution of school libraries into flexible, dynamic, high-tech learning centres, designed to prepare students as responsible digital citizens to function effectively in a complex information landscape, is dependent on visionary leadership and strategic planning to reach this level of functionality. The new mission of teacher librarians is a return to the original purpose of libraries,
that is “to improve society through facilitating knowledge creation in their communities” R.D. Lankes.
Videos sind heute ein selbstverständlicher Bestandteil jeder Homepage. War die Einbindung früher "dank" Flash und FLV-Player unspektakulär, sind mit HTML5 und den mobilen Devices neue Möglichkeiten, aber auch neue Herausforderungen hinzugekommen. Dieser Vortrag ist ein Streifzug durch die komplette Prozesskette und beleuchtet die dabei entstehenden Fragen: Welche Formate soll ich anbieten? In welchen Auflösungen? In welchen Kodierungen? Was machen mit den mobilen Devices? HLS ja oder nein, und wenn ja, wie? Selber encoden oder besser in der Cloud machen lassen? Wie krieg' ich das in mein CMS zurück, und soll es da überhaupt hin? Und last but not least was tun, wenn man ein CDN nutzen muss/möchte? Oder spart man sich den ganzen Aufwand doch besser, stellt seine Videos einfach auf YouTube und lässt Google die Arbeit machen? Eine 360-Grad-Betrachtung der Aufgabenstellung Video im Web und auf mobilen Devices zwischen Bequemlichkeit und Perfektionismus.
This was our presentation for the Learning 2.0 Conference at Montclair State University. Teachers from across the disciplines and from K-20 attended in a Standing Room Only crowd.
Bernadette Daly Swanson - HVX Silverstar in Second Life
Reference/ Librarian - Carlson Health Sciences Library - University of California Davis, ELAG 2008 Conference - Rethinking the Library - 14-16 April 2008
European Libraries Automation Group | ELAG2008
Wageningen University & Research Center - The Netherlands.
View the Alliance Virtual Library Directory of Libraries at:
http://infoisland.org/directory/
I am Library: an ode to self-discovery and collective creativity in Second Li...Bernadette Daly Swanson
http://www.bridgingworlds.sg/index.html
Accompanying video on YouTube:
I am Library: an ode to self-discovery and collective creativity in Second Life®
Video (machinima):
Watch the video on YouTube at: http://www.youtube.com/watch?v=cM5ze9M3AJ4
(be sure to watch the High Quality version – see the link at the bottom of the YouTube video window on the lower right side)
Abstract:
This paper and its accompanying presentation and video explore the library experience in Second Life and takes us on a visual journey through the virtual environment; meeting some of the librarians and educators, collaborators and partners. It introduces virtual worlds and their increasing significance to the library and educational communities, show-casing the work of the Alliance Virtual Library (AVL) founded and coordinated by the Alliance Library System of Peoria, Illinois, USA. Over the last 2.5 years, AVL has explored what it would be like to provide library services in virtual worlds, beginning with one librarian on a parcel of virtual land to a footprint that now comprises 50 islands, the virtual equivalent of 1.26 square miles, the size of Angel Island, standing proud and strong in the San Francisco Bay.
What are some of the issues and ongoing challenges facing libraries as they consider the creation of a virtual presence? What does a library “feel like” in a virtual world? (see accompanying video) How are libraries integrating Second Life with social networking sites such as FaceBook, Twitter, Delicious, YouTube, blogs and their existing web sites? Join us for this virtual world exploration and new media demonstration, I am Library.
A presentation for Enriching Scholarship 2008 about trends in virtual worlds and applications of Second Life to academic and professional productivity.
This presentation by Susan Acampora of The College of New Rochelle was presented at the Westchester Library Association annual conference in Tarrytown, NY on May 8,2009.
The presentation is about Second Life and Libraianship. It covers key SL library initiatives, resources for getting started, research resources, and profressional development opportunities.
Augmenting The Merlot Tradition With Multi User Virtual EnvironmentsSabine Reljic
MIC07 Oct9th. Presentation is composed of PPT slides and in-world meetings with a learning environment expert and a virtual environment instructor (meetings not recorded here). The goal of this presentation is to increase awareness in higher education of affordances present in current evolutions of web 2.0 tools such as participatory and connective technology in community experimentation in synthetic worlds like SL. Author was not yet knowledgeable of the SaLamander project then.
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Education and Collaboration Takes on a Second Life
1. Education and Collaboration Takes on a Second Life Brian Gray (Brian Garfield in Second Life) Case Western Reserve University [email_address] ALAO Distance Learning Interest Group June 15, 2007
62. Education and Collaboration Takes on a Second Life Brian Gray (Brian Garfield in Second Life) Case Western Reserve University [email_address] http://www.squidoo.com/library2point0/ http://www.slideshare.net/bcg8 ALAO Distance Learning Interest Group June 15, 2007