The Creative Use of Culture in the Smart City: Use CasesEuropeana
Dirk Petrat (Director-General, Ministry of Culture/City of Hamburg), 'Europeana for Smart Cities' Luxembourg Presidency, 14-15 October 2015, Luxembourg
Digital Cultural Heritage: EU Policy and ActionsEuropeana
Javier Hernández-Ros (Head of Unit G2 – Creativity – DG Communication networks, Content and Technologies (CNECT)), 'Europeana for Smart Cities' Luxembourg Presidency, 14-15 October 2015, Luxembourg
HORIZON 2020, ICT enabling Open innovation Projects,VilniusKatalin Gallyas
This document discusses how open innovation can help revitalize local governments. It notes that local governance is often decentralized and siloed, cities face budget cuts, and citizens expect immediate feedback, creating a gap between cities and residents. Open innovation ecosystems involving cities, startups, developers, and intermediaries can help address this through projects like Code for Europe, Civic Apps, Open Cities, and City SDK that fuel development. Amsterdam is highlighted as establishing hacker networks, releasing open data, and growing its budget to support crowdsourcing and partnerships to strengthen its open innovation approach. Benefits include entrepreneurship, transparency, and new city services.
At this online web conference, the Europeana Aggregators’ Forum will open their virtual doors to cultural heritage professionals and anyone with an interest in high quality, open cultural heritage content.
Estonian Smart City Competences and Entrepreneurshipgerttusimm
This document discusses Estonia's smart city ecosystem and initiatives centered around Tehnopol, a science park and business environment in Tartu, Estonia. It provides an overview of Tehnopol, which houses over 200 tech companies, 20 startups, and supports thousands of employees, students, and researchers. It then discusses Estonia's progress in developing smart city competencies in areas like planning, mobility, energy efficiency, and public services. Key initiatives include the Tartu Smart City Lab, smart campus pilot projects at Tehnopol, and 10 upcoming EU-funded smart city projects. Events in 2015 that bring together Estonia's smart city stakeholders are also promoted.
The document discusses what makes a city "smart" and provides examples of smart city initiatives. It defines a smart city based on six components: smart economy, people, living, environment, mobility, and governance. Examples are given of smart city projects and approaches in Amsterdam, Zurich, Barcelona, and Madrid. These involve open data platforms, smart traffic lights, school routing, and open government initiatives. The document encourages building smart city ecosystems through partnerships among government, industry, and citizens, with a focus on innovation, information provision, and social inclusion to improve people's everyday lives. It questions how many smart cities Ukraine may have by 2020.
Why Europeana means opportunity for cultural entrepreneursEuropeana
Europeana provides open access to over 32 million digitized items from European cultural institutions, including books, photographs, paintings, and archival materials. It supports a community of over 2,500 members who contribute content and work together on technology and business opportunities. Europeana offers resources like its API and tools to developers, entrepreneurs, educators and others to support the creation of new applications and businesses that reuse cultural heritage content.
The Creative Use of Culture in the Smart City: Use CasesEuropeana
Dirk Petrat (Director-General, Ministry of Culture/City of Hamburg), 'Europeana for Smart Cities' Luxembourg Presidency, 14-15 October 2015, Luxembourg
Digital Cultural Heritage: EU Policy and ActionsEuropeana
Javier Hernández-Ros (Head of Unit G2 – Creativity – DG Communication networks, Content and Technologies (CNECT)), 'Europeana for Smart Cities' Luxembourg Presidency, 14-15 October 2015, Luxembourg
HORIZON 2020, ICT enabling Open innovation Projects,VilniusKatalin Gallyas
This document discusses how open innovation can help revitalize local governments. It notes that local governance is often decentralized and siloed, cities face budget cuts, and citizens expect immediate feedback, creating a gap between cities and residents. Open innovation ecosystems involving cities, startups, developers, and intermediaries can help address this through projects like Code for Europe, Civic Apps, Open Cities, and City SDK that fuel development. Amsterdam is highlighted as establishing hacker networks, releasing open data, and growing its budget to support crowdsourcing and partnerships to strengthen its open innovation approach. Benefits include entrepreneurship, transparency, and new city services.
At this online web conference, the Europeana Aggregators’ Forum will open their virtual doors to cultural heritage professionals and anyone with an interest in high quality, open cultural heritage content.
Estonian Smart City Competences and Entrepreneurshipgerttusimm
This document discusses Estonia's smart city ecosystem and initiatives centered around Tehnopol, a science park and business environment in Tartu, Estonia. It provides an overview of Tehnopol, which houses over 200 tech companies, 20 startups, and supports thousands of employees, students, and researchers. It then discusses Estonia's progress in developing smart city competencies in areas like planning, mobility, energy efficiency, and public services. Key initiatives include the Tartu Smart City Lab, smart campus pilot projects at Tehnopol, and 10 upcoming EU-funded smart city projects. Events in 2015 that bring together Estonia's smart city stakeholders are also promoted.
The document discusses what makes a city "smart" and provides examples of smart city initiatives. It defines a smart city based on six components: smart economy, people, living, environment, mobility, and governance. Examples are given of smart city projects and approaches in Amsterdam, Zurich, Barcelona, and Madrid. These involve open data platforms, smart traffic lights, school routing, and open government initiatives. The document encourages building smart city ecosystems through partnerships among government, industry, and citizens, with a focus on innovation, information provision, and social inclusion to improve people's everyday lives. It questions how many smart cities Ukraine may have by 2020.
Why Europeana means opportunity for cultural entrepreneursEuropeana
Europeana provides open access to over 32 million digitized items from European cultural institutions, including books, photographs, paintings, and archival materials. It supports a community of over 2,500 members who contribute content and work together on technology and business opportunities. Europeana offers resources like its API and tools to developers, entrepreneurs, educators and others to support the creation of new applications and businesses that reuse cultural heritage content.
The document discusses smart city initiatives in Estonia, particularly in Tartu. It outlines the goals of the Tartu Smart City Lab to develop smart mobile and web solutions for cities. The Lab aims to increase competitiveness of ICT companies and help technical infrastructure companies adopt new technologies. Tartu serves as a test site for developing and testing new e-services that can then be exported. The document lists focus areas and partners involved in smart city pilots and presents a vision for Tartu to be a leading smart city solutions developer and exporter by 2020. It proposes the creation of a Baltic Sea Region Urban Forum to foster cooperation between cities, businesses and other organizations on smart city practices and innovations.
Connecting Culture with Europeana, Museum Digit, Budapest, 26 November 2018Douglas McCarthy
Presentation at Museum Digit 2018 conference on opportunities for Hungarian cultural institutions to share and promote their digitised collections with Europeana. Focus on editorial content such as galleries, blogs and exhibitions, and active social media marketing.
Tallinn is among ten cities nominated for the European Capital of Innovation Award 2017. I'm proud to be one one of the Team Member and the bid presenters in Brussels.
Europeana Network Association AGM 2017 - 6 December - Highlights 2017Europeana
The document outlines the highlights and priorities of the Europeana Network Association (ENA) for 2017 and 2018. It discusses ENA's joint aspiration to transform the world with culture by making Europe's cultural heritage accessible online. It describes ENA's approach of collaborative work between cultural and technology experts. Key priorities for 2018 include supporting the European Year of Cultural Heritage, running campaigns on migration history and cultural heritage, and the EuropeanaTech conference. The document calls on members to help build communities around cultural topics.
Artur Serra, Deputy director i2CAT, presenting The city as a living lab: Barcelona's initiative during the ENoLL fringe session "Open Innovation and Living Labs shaping the cities and regions of the future" at the EC Innovation Convention 2014.
The document provides information about Europeana, a digital platform that aggregates and provides access to millions of books, paintings, films, museum objects and archival documents that have been digitized throughout Europe. It discusses Europeana's vision of making cultural heritage openly accessible online to promote cultural understanding. Key points include that Europeana receives content from over 2,200 providers, has over 26 million digitized objects, and uses an API to allow developers to build apps and websites that incorporate Europeana content.
Europeana Cloud as part of the Europeana EcosystemEuropeana
Europeana Cloud is a 3-year project that aims to create a cloud-based infrastructure for storing and sharing cultural heritage data and content from over 2,200 content providers. It seeks to offer economies of scale and access to knowledge and solutions around sustainability, licensing, and governance. The meeting aims to help participants understand the full project, form a cohesive unit with a common purpose, and start deciding how to build Europeana Cloud to fulfill its objectives of making cultural heritage openly accessible in a digital way.
This is a ppt from my recent talk to an international group of professionals Black Sea and Balkan Regions on Culture and Sustainable Development hosted by the Ministry of Culture of Bulgaria.
The presentation is interactive based on personal research multiple sources. It is meant to be moderated and leading from general to some more specific insights on sustainable networks in culture.
Core message - networks are essential for business, policy makers, creators because they maintain the innovation drive and the cross-over and spill-over effects. In particular the engagemnet of public and users in designing together policies, practices, production and distribution are the focus of regional COOPERATION.
Open Cultuur Data is a Dutch network that aims to make cultural data from institutions openly available and accessible in order to create new cultural applications. The network includes cultural professionals, developers, and open data experts. It works to collect and publish open cultural datasets from organizations like museums and archives. It also organizes events like hackathons to encourage developers to build apps using this open cultural data. The goal is to make culture more accessible to the public in new ways through open data and new applications.
This document discusses Europeana, a digital platform that provides access to millions of digitized items from European cultural heritage institutions.
It summarizes Europeana's progress from 2008-2012 in building infrastructures and interoperability to allow aggregation of content from over 2,300 providers. It outlines plans for 2013-2015 to further interoperability and infrastructures while fueling economic growth.
Europeana aims to make cultural heritage openly accessible to foster exchange and understanding while supporting Europe's knowledge economy. It has grown its collection to over 28 million objects and seen increasing usage as content grows.
Riku Oja - Crowdsourcing smart city data in Helsinki - Mindtrek 2016Mindtrek
The document discusses open source development at the City of Helsinki. It notes that Helsinki has a small team practicing agile software development using open data, open source code, and open APIs. The team assists city departments in opening data and building APIs. Helsinki is a fan of open source and open data because it allows for crowdsourcing, transparency, flexibility, and lower costs. The document presents several APIs developed by Helsinki, including ones for open decisions, city services, linked events, resource reservations, and a platform for citizens to provide feedback. It concludes by discussing potential crowdsourcing of data on amenities and bike stations.
Smart City Lab - Opportunities and Challenges in Estoniagerttusimm
This document summarizes a presentation on smart cities given in Tartu, Estonia. It discusses Tartu's smart city initiatives including the Smart City Lab cluster that brings together ICT companies, the university, and the city. The Lab focuses on developing intelligent transport, infrastructure, tourism and governance services. Tartu is seen as an ideal test site being a compact university city with supportive partners. The presentation outlines pilot projects and the need to develop a smart city methodology. It concludes by discussing the opening of Tartu's new Smart City demonstration center and the challenges of making initiatives sustainable long-term.
Culture Untapped: inspirational content & fresh ideas for your gamesMilena Popova
Games are often brain- and resource-intensive projects. Why not save precious time and exploit untapped, powerful sources of inspiration and material? Discover Europeana, a digital platform for culture giving access to over 43 million records of great thematic and media variety, coming from 3300 heritage organizations and available in 31 languages.
This presentation shows how this huge database can help game creation process with fresh ideas and “building blocks” of diverse and high-quality digital content. Game developers will look at inspiring content picks, learn more about technical tools and services to access and use the digital material and see some real-life examples of creative re-use of cultural content in educational and tourism games.
Introducing Catalunya Living Labs, part of ENoLL (the European Network of Living Labs). Short overview of its mission and activities.
“Opening the Catalan innovation system to every citizen”.
Europeana is a digital platform that provides access to over 30 million digitized items from European cultural heritage institutions. It aims to make cultural works openly accessible online. Content is aggregated from over 2,300 institutions through 150 aggregators and includes books, photographs, paintings, newspapers, and more. Europeana's metadata is available for anyone to reuse under a CC0 public domain waiver.
Europeana Creative - What is this Europeana thing?Europeana
Europeana is a website and API that provides access to over 26 million digital objects from museums, libraries, archives and collections across Europe. It is operated by the Europeana Foundation along with contributions from cultural heritage organizations. The documents discusses Europeana projects like Europeana Creative that enable reuse of content. It aims to aggregate cultural works, facilitate the cultural heritage sector, and distribute content to users. Initiatives to better engage users include virtual exhibitions, professional sites, and crowdsourcing campaigns. The presentation encourages partnerships and an open lab network to further these engagement goals.
Europeana is a digital platform that provides access to over 27 million digitized items from European cultural heritage institutions like museums, libraries, and archives. It aims to make cultural works openly accessible online. Content is aggregated from over 2,200 contributing institutions through 150 aggregators and includes books, photographs, paintings, newspapers, and more. Europeana's metadata is available under a CC0 public domain waiver, allowing open reuse.
speaker at the europeana agm 2015, 4/11 - jens bley - living labs germanyEuropeana
1) The document discusses how cultural institutions can engage with smart cities by reaching new audiences, enhancing city services, and collaborating with various stakeholders.
2) It provides examples of how museums can broadcast content to new audiences and partner with city organizations to showcase cultural content on digital signs and apps.
3) A case study explores how the Archaeological Museum in Hamburg could simulate visitor flows in the city and enhance the smart city experience through storytelling with digital technologies.
From Digitisation to Preservation, Creative Re-Use of Cultural Content, and C...Lizzy Komen
Workshop at DISH 2015 conference, Rotterdam, 7 December 2015. http://www.dish2015.nl/programme/workshops/lose-your-modesty/
Including presentation of 4 EU projects: RICHES, EUROPEANA SPACE, CIVIC EPISTEMOLOGIES, PHOTOCONSORTIUM
The document discusses smart city initiatives in Estonia, particularly in Tartu. It outlines the goals of the Tartu Smart City Lab to develop smart mobile and web solutions for cities. The Lab aims to increase competitiveness of ICT companies and help technical infrastructure companies adopt new technologies. Tartu serves as a test site for developing and testing new e-services that can then be exported. The document lists focus areas and partners involved in smart city pilots and presents a vision for Tartu to be a leading smart city solutions developer and exporter by 2020. It proposes the creation of a Baltic Sea Region Urban Forum to foster cooperation between cities, businesses and other organizations on smart city practices and innovations.
Connecting Culture with Europeana, Museum Digit, Budapest, 26 November 2018Douglas McCarthy
Presentation at Museum Digit 2018 conference on opportunities for Hungarian cultural institutions to share and promote their digitised collections with Europeana. Focus on editorial content such as galleries, blogs and exhibitions, and active social media marketing.
Tallinn is among ten cities nominated for the European Capital of Innovation Award 2017. I'm proud to be one one of the Team Member and the bid presenters in Brussels.
Europeana Network Association AGM 2017 - 6 December - Highlights 2017Europeana
The document outlines the highlights and priorities of the Europeana Network Association (ENA) for 2017 and 2018. It discusses ENA's joint aspiration to transform the world with culture by making Europe's cultural heritage accessible online. It describes ENA's approach of collaborative work between cultural and technology experts. Key priorities for 2018 include supporting the European Year of Cultural Heritage, running campaigns on migration history and cultural heritage, and the EuropeanaTech conference. The document calls on members to help build communities around cultural topics.
Artur Serra, Deputy director i2CAT, presenting The city as a living lab: Barcelona's initiative during the ENoLL fringe session "Open Innovation and Living Labs shaping the cities and regions of the future" at the EC Innovation Convention 2014.
The document provides information about Europeana, a digital platform that aggregates and provides access to millions of books, paintings, films, museum objects and archival documents that have been digitized throughout Europe. It discusses Europeana's vision of making cultural heritage openly accessible online to promote cultural understanding. Key points include that Europeana receives content from over 2,200 providers, has over 26 million digitized objects, and uses an API to allow developers to build apps and websites that incorporate Europeana content.
Europeana Cloud as part of the Europeana EcosystemEuropeana
Europeana Cloud is a 3-year project that aims to create a cloud-based infrastructure for storing and sharing cultural heritage data and content from over 2,200 content providers. It seeks to offer economies of scale and access to knowledge and solutions around sustainability, licensing, and governance. The meeting aims to help participants understand the full project, form a cohesive unit with a common purpose, and start deciding how to build Europeana Cloud to fulfill its objectives of making cultural heritage openly accessible in a digital way.
This is a ppt from my recent talk to an international group of professionals Black Sea and Balkan Regions on Culture and Sustainable Development hosted by the Ministry of Culture of Bulgaria.
The presentation is interactive based on personal research multiple sources. It is meant to be moderated and leading from general to some more specific insights on sustainable networks in culture.
Core message - networks are essential for business, policy makers, creators because they maintain the innovation drive and the cross-over and spill-over effects. In particular the engagemnet of public and users in designing together policies, practices, production and distribution are the focus of regional COOPERATION.
Open Cultuur Data is a Dutch network that aims to make cultural data from institutions openly available and accessible in order to create new cultural applications. The network includes cultural professionals, developers, and open data experts. It works to collect and publish open cultural datasets from organizations like museums and archives. It also organizes events like hackathons to encourage developers to build apps using this open cultural data. The goal is to make culture more accessible to the public in new ways through open data and new applications.
This document discusses Europeana, a digital platform that provides access to millions of digitized items from European cultural heritage institutions.
It summarizes Europeana's progress from 2008-2012 in building infrastructures and interoperability to allow aggregation of content from over 2,300 providers. It outlines plans for 2013-2015 to further interoperability and infrastructures while fueling economic growth.
Europeana aims to make cultural heritage openly accessible to foster exchange and understanding while supporting Europe's knowledge economy. It has grown its collection to over 28 million objects and seen increasing usage as content grows.
Riku Oja - Crowdsourcing smart city data in Helsinki - Mindtrek 2016Mindtrek
The document discusses open source development at the City of Helsinki. It notes that Helsinki has a small team practicing agile software development using open data, open source code, and open APIs. The team assists city departments in opening data and building APIs. Helsinki is a fan of open source and open data because it allows for crowdsourcing, transparency, flexibility, and lower costs. The document presents several APIs developed by Helsinki, including ones for open decisions, city services, linked events, resource reservations, and a platform for citizens to provide feedback. It concludes by discussing potential crowdsourcing of data on amenities and bike stations.
Smart City Lab - Opportunities and Challenges in Estoniagerttusimm
This document summarizes a presentation on smart cities given in Tartu, Estonia. It discusses Tartu's smart city initiatives including the Smart City Lab cluster that brings together ICT companies, the university, and the city. The Lab focuses on developing intelligent transport, infrastructure, tourism and governance services. Tartu is seen as an ideal test site being a compact university city with supportive partners. The presentation outlines pilot projects and the need to develop a smart city methodology. It concludes by discussing the opening of Tartu's new Smart City demonstration center and the challenges of making initiatives sustainable long-term.
Culture Untapped: inspirational content & fresh ideas for your gamesMilena Popova
Games are often brain- and resource-intensive projects. Why not save precious time and exploit untapped, powerful sources of inspiration and material? Discover Europeana, a digital platform for culture giving access to over 43 million records of great thematic and media variety, coming from 3300 heritage organizations and available in 31 languages.
This presentation shows how this huge database can help game creation process with fresh ideas and “building blocks” of diverse and high-quality digital content. Game developers will look at inspiring content picks, learn more about technical tools and services to access and use the digital material and see some real-life examples of creative re-use of cultural content in educational and tourism games.
Introducing Catalunya Living Labs, part of ENoLL (the European Network of Living Labs). Short overview of its mission and activities.
“Opening the Catalan innovation system to every citizen”.
Europeana is a digital platform that provides access to over 30 million digitized items from European cultural heritage institutions. It aims to make cultural works openly accessible online. Content is aggregated from over 2,300 institutions through 150 aggregators and includes books, photographs, paintings, newspapers, and more. Europeana's metadata is available for anyone to reuse under a CC0 public domain waiver.
Europeana Creative - What is this Europeana thing?Europeana
Europeana is a website and API that provides access to over 26 million digital objects from museums, libraries, archives and collections across Europe. It is operated by the Europeana Foundation along with contributions from cultural heritage organizations. The documents discusses Europeana projects like Europeana Creative that enable reuse of content. It aims to aggregate cultural works, facilitate the cultural heritage sector, and distribute content to users. Initiatives to better engage users include virtual exhibitions, professional sites, and crowdsourcing campaigns. The presentation encourages partnerships and an open lab network to further these engagement goals.
Europeana is a digital platform that provides access to over 27 million digitized items from European cultural heritage institutions like museums, libraries, and archives. It aims to make cultural works openly accessible online. Content is aggregated from over 2,200 contributing institutions through 150 aggregators and includes books, photographs, paintings, newspapers, and more. Europeana's metadata is available under a CC0 public domain waiver, allowing open reuse.
speaker at the europeana agm 2015, 4/11 - jens bley - living labs germanyEuropeana
1) The document discusses how cultural institutions can engage with smart cities by reaching new audiences, enhancing city services, and collaborating with various stakeholders.
2) It provides examples of how museums can broadcast content to new audiences and partner with city organizations to showcase cultural content on digital signs and apps.
3) A case study explores how the Archaeological Museum in Hamburg could simulate visitor flows in the city and enhance the smart city experience through storytelling with digital technologies.
From Digitisation to Preservation, Creative Re-Use of Cultural Content, and C...Lizzy Komen
Workshop at DISH 2015 conference, Rotterdam, 7 December 2015. http://www.dish2015.nl/programme/workshops/lose-your-modesty/
Including presentation of 4 EU projects: RICHES, EUROPEANA SPACE, CIVIC EPISTEMOLOGIES, PHOTOCONSORTIUM
The document is an application by Martin Allende to IE University describing his vision for the city of the future. He envisions a city that is sustainable, puts citizens' needs first through engagement and integration, has excellent public transportation that is free and connects all areas, uses alternative transportation and electric vehicles to reduce emissions, incorporates smart technology and buildings to efficiently manage resources, and is developed through public-private partnerships.
Christian Pagh Byutviklingskonferansen 2015dogaoslo
The document summarizes a presentation by Urgent.Agency on using culture design tools to create urban value. It advocates for user-oriented placemaking that allows creativity and remembers the human body. Urgent.Agency believes urban value is created where different fields collide and practices "extreme holism" by linking space, culture, and image. The presentation provides examples of its work and emphasizes that placemaking must be empathetic, brave, and curate qualities over time.
This document discusses strategies for developing creative zones and industries in times of economic crisis. It argues that cultural and creative industries are key drivers of economic growth and innovation. It presents different models of entrepreneurship in the creative industries. The document also examines the urban dimension, noting how creative zones can integrate physical, social, infrastructure and conceptual development. Case studies are provided of creative zone projects in cities like Brugge, Colchester, Kettwig, and Lille that aim to spur economic and cultural value through networking alliances within a learning environment. The conclusion emphasizes the need to build trust through communication, support networks, and focusing on small initiatives over quick cash solutions to support sustainable urban renewal.
This document discusses strategies for urban renewal and area development using creative industries in times of economic crisis. It outlines how creative and cultural industries can drive economic growth and innovation. Small creative businesses and entrepreneurs are important for cultural networks and branding. Case studies show how cities are establishing creative zones to catalyze urban renewal by integrating cultural, social, economic and entrepreneurial development. These zones provide learning environments and cultural business models to stimulate continuous new ideas and alliances through convergence of art, technology and science.
The document discusses smart mobility solutions for cities. It describes how city mobility is a major issue as people have multiple transportation options but few ways to choose affordable and environmentally-friendly options with real-time information. It then outlines problems like traffic congestion and lack of integrated information systems. The proposed strategy is to integrate and aggregate and then disaggregate multi-channel transportation data from various sensors and sources in an open-source system. This would provide real-time information on traffic, parking, events and more to citizens. The solution aims to address specific groups' needs through crowd-sourcing and co-design.
Best Practice Guide to Accessible Routes in Historic Cities - 2013 by LHAC Scott Rains
Launched in 2010, the League of Historical and Accessible Cities (LHAC) is a pilot project focusing on improving the accessibility of historical towns while at the same time promoting the development of sustainable tourism and the protection of cultural heritage.
The main goal of the project is not only to allow people with disabilities and their families to take full enjoyment from leisure and cultural activities, but also to stimulate tourism among the 80 million people with disabilities living in Europe.
Presentazione del Comune di Milano sulle iniziative dedicate alla Sharing Economy e Smart City della Città (Grazie a Renato Galliano per la condivisione).
City of Helsinki Urban Facts and Helsinki Region Infoshare - prezentacja Asty Manninena podczas konferencji „SMART_KOM. Kraków w sieci inteligentnych miast” 7.11.2014 w Krakowie
ChIMERA International Conference and Investment Forum of Creative and Cultura...Informest
The Museum of Architecture and Design, established in 1972 and located at Fužine Castle in Ljubljana, is the national Slovene museum for architecture, town planning, industrial and graphic design, and photography.
Smart Cities and Open Governments (IT In Transit #33)Miqui Mel
The document discusses how Barcelona is considered a smart city based on factors like its transportation systems, use of renewable energy, open data initiatives, and citizen participation programs. Specifically, it highlights Barcelona's efficient bus and bike-sharing systems, smart parking sensors, pneumatic waste removal, LED street lights, solar power installations, mobile apps for transportation/navigation, and 22@ innovation district as examples of projects and technologies making the city smart. It also outlines plans for Cisco and Schneider Electric to invest in new smart city innovation centers located in a renovated factory in Barcelona.
Presentation by Külliki Tafel-Viia from Tallinn University Estonian Institute for Futures Studies on the Interim results of the situation analysis in 11 cities participating in the Creative Metropoles project. Presentation given at the Experience exchange event in Warsaw, October 2009
Barcelona was awarded the title of European Capital of Innovation for 2014-2016. As the European Capital of Innovation, also called iCapital, Barcelona aims to focus on innovation to drive economic recovery and social cohesion. The city's strategic framework aligns its innovation goals with the European Union's Europe 2020 strategy. These goals include developing a smart city through mobility initiatives, open government, information systems, and engaging citizens, industries and public/private partnerships. Barcelona sees innovation as key to its vision of becoming a self-sufficient city of productive neighborhoods with hyperconnected and zero-emissions infrastructure.
Conference contenus mobiles pour ECM à Belfast en mars 2014François Perroy
Présentation de ma conférence pour les contenus mobiles pour les villes touristiques d'Europe présentée à Belfast en 2014 pour le compte du blog www.etourisme.info et ECM.
Doughnut economics 18 juni Lezing Kate Raworth VNG Realisatie
The document summarizes Kate Raworth's presentation on the Doughnut Economy model at an event hosted by VNG Trendlezing. The presentation included an introduction to the Doughnut Economy framework and how it can be applied at the city level. It was followed by question and answer session with Raworth and breakout workshop sessions on topics like the circular economy and developing circular business cases.
This document summarizes funding opportunities and initiatives from the European Commission related to cultural heritage and the digital economy. It outlines recommendations and directives on digitizing cultural works. Major funding programs mentioned include Horizon 2020, which allocates €12.5 billion to ICT research, and the Connecting Europe Facility, which provides €1 billion for digital infrastructure projects like Europeana. Specific calls are noted that provide funding for areas like virtual museums, increasing access to cultural works, and boosting collaboration between artists and technologists.
Improving city centre experience. Kortrijk, Belgium.Wonderfull
Design Thinking training was organized by “Flanders Inshape” and “Wonderfull” design thinking and creative intelligence lab as an open event for creative practitioners and experts. 30 participants - 1 day challenge for improving city centre planning - 8 hours of intense research and idea generation.
This document provides an agenda and summaries for Day 2 of the AggregatorsFair2021 event. It outlines the day's schedule including sessions on capacity building, panels on aggregation topics, and parallel sessions. The parallel sessions will cover structures of national aggregators, a self-assessment tool for digital transformation, discussions on diversity and inclusivity in collections, and MINT for aggregators. It also provides summaries and speaker details for some of the parallel sessions including the latest insights from the German Digital Library, the inDICEs self-assessment tool, and starting discussions on diversity in collections.
Europeana web conference portuguese presidency of the council of the eu - jun...Europeana
The document provides information about a two-day digital conference on capacity building in the cultural heritage sector. Day 1 includes opening remarks, a debate on defining capacity building, and a workshop. Day 2 includes case studies on various capacity building programs and a second workshop. The document outlines the schedule, participation guidelines, and programming for both days of the conference.
Slides 2 - 39:Europeana Network Association General Assembly by Marco de Niet, Georgia Angelaki, Erwin Verbruggen, Fred Truyen and Sara Di Giorgio
Slide 40: Keynote Frédéric Kaplan
Slide 41: State Secretary Angela Ferreira
Slide 42: Wrap up day one by Marco de Niet
Slide 45: Welcome by Marco de Niet
Slide 46: Welcome by Maria Ines Cordeiro
Slide 47: Europeana Strategy 2020+ by Rehana Schwinninger-Ladak
Slides 48 - 142: Developments at Europeana by Harry Verwayen
Slides 143 - 147: Welcome & Introduction to the conference programme by Marco de Niet
Slides 149 - 191: The Europeana Innovation Agenda highlights by Ina Blümel, Johan Oomen, Sara Di Giorgio, Lorna Hughes, Pedro Santos and Andy Neale
Slides 193 - 194: Introduction of the afternoon programme by Fred Truyen
Slides 195 - 231: We transform the world with culture by Harry Verwayen, Elisabeth Niggemann, Rehana Schwinninger-Ladak, Katherine Heid and Merete Sanderhoff
Slides 232 - : The Europeana Innovation Agenda highlights by Gregory Markus, Chris Dijkshoorn, Maarten Dammers and Harald Sack
Slide 285: Pitch your project (See pitch your project presentation slides)
Slides 286 - 290: Unsung Heroes by Marco de Niet
Slides 291 - 292: Wrap up and closure of day two by Sara Di Giorgio
Slides 2 - 6: Introduction to the programme by Georgia Angelaki
Slides 7 - 9: Keynote Michael Edson
Slides 10 - 40: Europeana Aggregators Forum by Marco Rendina
Slides 42 - 75: Promoting Cultural Heritage with digital invasion by Altheo Valentini-Egina and Marianna Marcucci
Slides 77 - 97: Opportunities for digital cultural heritage and the public domain, under the EU Copyright Rules by Paul Keller, Steven Stegers, Jurga Gradauskaite, Antje Schmidt, Sebastiaan ter Burg and Harry Verwayen
Slides 98 - 101: Climate Call for Action: Outcomes by Barbara Fischer
Slides 102 - 114: Wrap up and closure by Marco de Niet
Europeana 2019 - Connect Communities - Pitch your projectEuropeana
Slides 3 - 10: The GIFT Box: Helping museums make richer digital experiences for their visitors by Anders Sundnes Lovlie
Slides 11 - 18: Between people and things - Transfer of knowledge at SHMH by Elisabeth Böhm
Slides 19 - 30: Automated recognition of historical image content by Tino Mager
Slides 31 - 51: 50s in Europe: Kaleidoscope by Sofie Taes
Slides 52 - 63: CrowdHeritage: Crowdsourcing Platform for Enriching Europeana Metadata by Vassilis Tzouvaras
Slides 64 - 73: One by One: developing digital literacy in museums by Anra Kennedy
Slides 74 - 85: HeritageMaps.ie - Ireland's One-Stop Heritage Portal by Patrick Reid
Slides 86 - 90: Open GLAM now! - Sharing knowledge openly online by Larissa Borck
Slides 91 - 103: Endangered Archives Programme the world's most diverse online archive by Tristan Roddis
Slides 104 - 109: We transform the world with culture - Our impact on climate change by Barbara Fischer, Killian Downing and Peter Soemers
Slide 2 - 66: Shaping innovatin in education with cultural heritage by Fred Truyen, Steven Stegers, Evita Tasiopoulou and Marco Neves
Slides 67 - 152: Multilingual access and machine translation by Andy Neale, Antoine Isaac, Pavel Kats, Alex Raginsky and Sergiu Gordea
Slides 155 - 164: How to implement the FAIR principles in digital culture by Sara Di Giorgio, Saskia Scheltjens and Makx Dekkers, Seamus Ross, Franco Niccolucci and Erzsébet Tóth-Czifra
Slide 166: EuropeanaTech Unconference by Clemens Neudecker
Slides 2 - 35: Introduction to Impact Workshop by Dafydd Tudur, Maja Drabczyk, Julia Fallon and Simon Tanner
Slides 36 - 68: Music to my ears: Making rights understandable by Juozas Markauskas and Jurga Gradauskaite
Slides 70 - 92: Achieving inclusivity & diversity in the Europeana Network by Killian Downing, Larissa Borck and Tola Dabiri
Slides 94 - 123: Communicating the value of digital culture to stakeholders by Susan Hazan, Eleanor Kenny and Katherine Heid
Europeana meeting under Finland’s Presidency of the Council of the EU - Day 2...Europeana
Here are a few approaches to address the context demand challenge for machine translation of cultural heritage content:
- Leverage knowledge graphs and ontologies to disambiguate terms based on conceptual relationships
- Train domain-specific models on large cultural heritage corpora to capture nuances of language use in different contexts
- Perform multi-task learning to optimize models for both translation accuracy and conceptual mapping between languages
- Allow users to provide feedback to iteratively improve disambiguation of ambiguous terms over time
- Develop specialized interfaces that surface contextual clues from objects to help machine translation
The goal is to mimic how humans understand intended meaning based on surrounding context clues. Combining linguistic and conceptual techniques can help machines do the same.
Europeana meeting under Finland’s Presidency of the Council of the EU - Day 1...Europeana
This document discusses multilingualism in digital cultural heritage. It begins by outlining some of the challenges of multilingual access, including mismatches between user queries and content languages, heterogeneity in queries, and issues with translating metadata. It then discusses some options for bridging the language gap, such as translating queries, content, and metadata; enriching metadata; and adapting systems to better support multilingual exploration. While progress has been made, areas that still need work include improving machine translation for small languages and specialized domains, evaluating solutions, and developing multilingual entity graphs to aid exploration.
The Europeana meeting under the Romanian Presidency, “Exposing Online the Eur...Europeana
The document discusses the Culturalia.ro platform, a digital library and national shared catalog in Romania that functions similarly to Europeana. It notes that the platform allows both institutions and the general public to contribute content, but that some data requires access controls due to varying levels of competence and permissions. The access controls establish a hierarchy of authorities and reading/writing permission levels from 0-9 to manage who can view or edit which resources. Intellectual responsibility is also important, as the platform allows public comments on statements while maintaining provenance of ingested legacy and imported metadata.
The Europeana meeting under the Romanian Presidency, Exposing Online the Euro...Europeana
This document discusses several topics related to AI and digital culture including metadata enrichment, machine learning, deep neural networks, supervised learning, datasets, crowd and machine intelligence, and semantic enrichment. Metadata can be enriched through manual and automatic processes including machine learning. Machine learning algorithms use sample training data to make predictions while deep neural networks and supervised learning use labeled input-output datasets. Large annotated datasets are needed to train machine learning models and crowdsourcing can be used to obtain this data. Crowd and machine intelligence can cooperate by using crowdsourced labels to train models and models to validate labels. Semantic enrichment involves mapping metadata to controlled vocabularies using tools like those developed by EKT to normalize values.
The Europeana meeting under the Romanian Presidency, Exposing Online the Euro...Europeana
1. The document discusses common practices among national aggregators that provide access to cultural heritage objects. It covers areas like mission, domains, communication services, staffing, data, and technical infrastructure.
2. Key activities of national aggregators include giving free and high quality access to cultural heritage objects through a single point of access, as well as promoting their country's cultural resources and setting quality standards.
3. The document provides details on common approaches to areas like modules development, hardware infrastructure, metadata mapping and processing, and cooperation with Europeana. It also discusses future trends and makes recommendations around developing a national strategy and framework.
The Europeana meeting under the Romanian Presidency, Exposing Online the Euro...Europeana
The Finnish National Gallery has adopted an open access policy to share digital images of its collections online through its own website and Europeana. It began by sharing archival materials in 2012 under Creative Commons licenses. In 2018, it launched sharing over 12,000 high-resolution images from its art collections with a CC0 license on both its website and Europeana. This was the result of collaboration between the Gallery and Europeana to improve access to the collections online. The open access policy aims to make the collections, which belong to the Finnish people, more accessible to wider audiences and to support education, research, and creative reuse. It has been positively received as responding to audience needs and expectations.
The Europeana meeting under the Romanian Presidency, Exposing Online the Euro...Europeana
This document discusses the importance of strong national infrastructures to support the digital transformation of cultural heritage and achieve impact. It highlights how Europeana operates based on decentralized cooperation and interoperability. The document also notes that digitization efforts have only just begun and more progress is still needed.
Europeana Network Association Members Council Meeting 2019, The Hague by Marc...Europeana
The document summarizes discussions from a Members Council meeting that took place in The Hague from March 5-6, 2019. Key topics discussed included:
1. Updates on Europeana Foundation activities and the vision/strategy for the Europeana Network Association for the next 2 years.
2. Feedback from the previous Members Council on their experiences and advice for the new council.
3. An evaluation of the Europeana Network Association, including strengths, weaknesses, opportunities, and threats.
4. Plans for the Europeana Network Association to contribute to the development of Europeana's 2021-2025 strategy.
This report explores the significance of border towns and spaces for strengthening responses to young people on the move. In particular it explores the linkages of young people to local service centres with the aim of further developing service, protection, and support strategies for migrant children in border areas across the region. The report is based on a small-scale fieldwork study in the border towns of Chipata and Katete in Zambia conducted in July 2023. Border towns and spaces provide a rich source of information about issues related to the informal or irregular movement of young people across borders, including smuggling and trafficking. They can help build a picture of the nature and scope of the type of movement young migrants undertake and also the forms of protection available to them. Border towns and spaces also provide a lens through which we can better understand the vulnerabilities of young people on the move and, critically, the strategies they use to navigate challenges and access support.
The findings in this report highlight some of the key factors shaping the experiences and vulnerabilities of young people on the move – particularly their proximity to border spaces and how this affects the risks that they face. The report describes strategies that young people on the move employ to remain below the radar of visibility to state and non-state actors due to fear of arrest, detention, and deportation while also trying to keep themselves safe and access support in border towns. These strategies of (in)visibility provide a way to protect themselves yet at the same time also heighten some of the risks young people face as their vulnerabilities are not always recognised by those who could offer support.
In this report we show that the realities and challenges of life and migration in this region and in Zambia need to be better understood for support to be strengthened and tuned to meet the specific needs of young people on the move. This includes understanding the role of state and non-state stakeholders, the impact of laws and policies and, critically, the experiences of the young people themselves. We provide recommendations for immediate action, recommendations for programming to support young people on the move in the two towns that would reduce risk for young people in this area, and recommendations for longer term policy advocacy.
Jennifer Schaus and Associates hosts a complimentary webinar series on The FAR in 2024. Join the webinars on Wednesdays and Fridays at noon, eastern.
Recordings are on YouTube and the company website.
https://www.youtube.com/@jenniferschaus/videos
United Nations World Oceans Day 2024; June 8th " Awaken new dephts".Christina Parmionova
The program will expand our perspectives and appreciation for our blue planet, build new foundations for our relationship to the ocean, and ignite a wave of action toward necessary change.
Contributi dei parlamentari del PD - Contributi L. 3/2019Partito democratico
DI SEGUITO SONO PUBBLICATI, AI SENSI DELL'ART. 11 DELLA LEGGE N. 3/2019, GLI IMPORTI RICEVUTI DALL'ENTRATA IN VIGORE DELLA SUDDETTA NORMA (31/01/2019) E FINO AL MESE SOLARE ANTECEDENTE QUELLO DELLA PUBBLICAZIONE SUL PRESENTE SITO
A Guide to AI for Smarter Nonprofits - Dr. Cori Faklaris, UNC CharlotteCori Faklaris
Working with data is a challenge for many organizations. Nonprofits in particular may need to collect and analyze sensitive, incomplete, and/or biased historical data about people. In this talk, Dr. Cori Faklaris of UNC Charlotte provides an overview of current AI capabilities and weaknesses to consider when integrating current AI technologies into the data workflow. The talk is organized around three takeaways: (1) For better or sometimes worse, AI provides you with “infinite interns.” (2) Give people permission & guardrails to learn what works with these “interns” and what doesn’t. (3) Create a roadmap for adding in more AI to assist nonprofit work, along with strategies for bias mitigation.
RFP for Reno's Community Assistance CenterThis Is Reno
Property appraisals completed in May for downtown Reno’s Community Assistance and Triage Centers (CAC) reveal that repairing the buildings to bring them back into service would cost an estimated $10.1 million—nearly four times the amount previously reported by city staff.
Jennifer Schaus and Associates hosts a complimentary webinar series on The FAR in 2024. Join the webinars on Wednesdays and Fridays at noon, eastern.
Recordings are on YouTube and the company website.
https://www.youtube.com/@jenniferschaus/videos
Bharat Mata - History of Indian culture.pdfBharat Mata
Bharat Mata Channel is an initiative towards keeping the culture of this country alive. Our effort is to spread the knowledge of Indian history, culture, religion and Vedas to the masses.
Combined Illegal, Unregulated and Unreported (IUU) Vessel List.Christina Parmionova
The best available, up-to-date information on all fishing and related vessels that appear on the illegal, unregulated, and unreported (IUU) fishing vessel lists published by Regional Fisheries Management Organisations (RFMOs) and related organisations. The aim of the site is to improve the effectiveness of the original IUU lists as a tool for a wide variety of stakeholders to better understand and combat illegal fishing and broader fisheries crime.
To date, the following regional organisations maintain or share lists of vessels that have been found to carry out or support IUU fishing within their own or adjacent convention areas and/or species of competence:
Commission for the Conservation of Antarctic Marine Living Resources (CCAMLR)
Commission for the Conservation of Southern Bluefin Tuna (CCSBT)
General Fisheries Commission for the Mediterranean (GFCM)
Inter-American Tropical Tuna Commission (IATTC)
International Commission for the Conservation of Atlantic Tunas (ICCAT)
Indian Ocean Tuna Commission (IOTC)
Northwest Atlantic Fisheries Organisation (NAFO)
North East Atlantic Fisheries Commission (NEAFC)
North Pacific Fisheries Commission (NPFC)
South East Atlantic Fisheries Organisation (SEAFO)
South Pacific Regional Fisheries Management Organisation (SPRFMO)
Southern Indian Ocean Fisheries Agreement (SIOFA)
Western and Central Pacific Fisheries Commission (WCPFC)
The Combined IUU Fishing Vessel List merges all these sources into one list that provides a single reference point to identify whether a vessel is currently IUU listed. Vessels that have been IUU listed in the past and subsequently delisted (for example because of a change in ownership, or because the vessel is no longer in service) are also retained on the site, so that the site contains a full historic record of IUU listed fishing vessels.
Unlike the IUU lists published on individual RFMO websites, which may update vessel details infrequently or not at all, the Combined IUU Fishing Vessel List is kept up to date with the best available information regarding changes to vessel identity, flag state, ownership, location, and operations.
Combined Illegal, Unregulated and Unreported (IUU) Vessel List.
eCulture in Smart Cities
1. eCulture in Smart Cities
Luxembourg October 2015 - eCulture in Smart Cities - Jens Bley
2. eCulture in Smart Cities is missing
Luxembourg October 2015 - eCulture in Smart Cities - Jens Bley
Models Concepts Benchmarks
3. Key aspects that define a Smart City:
smart governance, smart energy, smart building, smart mobility,
smart infrastructure, smart technology, smart healthcare and smart citizen
(Forbes, Smart Cities -- A $1.5 Trillion Market Opportunity, 6/19/2014)
and for us: Smart Museums, Smart Culture, Smart Living
Luxembourg October 2015 - eCulture in Smart Cities - Jens Bley
4. eCulture in Smart Cities
means
Reaching out to new audiences
Enhancing smart city services
Collaboration between various stakeholders
Engaging in new business models
Luxembourg October 2015 - eCulture in Smart Cities - Jens Bley
5. The British Museum broadcasting „Pompeii Live“ and „Vikings Live“ to cinemas
Reaching out to new audiences
by acting as broadcaster
Luxembourg October 2015 - eCulture in Smart Cities - Jens Bley
6. Reaching out to new audiences
Cruise ship passengers
Business travellers with spare time
Citizens in a leisure mode
Luxembourg October 2015 - eCulture in Smart Cities - Jens Bley
7. Points of contact with new audiences
Urban Furniture Digital Signage Shop Windows Apps
Courtesy Connecthings
Luxembourg October 2015 - eCulture in Smart Cities - Jens Bley
8. Enhancing Smart City Services Nice/France
Courtesy Connecthings
Luxembourg October 2015 - eCulture in Smart Cities - Jens Bley
10. Cases Marseille Hamburg Milan
Sources: Hamburg.de, Connecthings, ETT
Luxembourg October 2015 - eCulture in Smart Cities - Jens Bley
11. Case Urban Art Cloud
Luxembourg October 2015 - eCulture in Smart Cities - Jens Bley
12. Case to come
eCulture Path Trondheim/Norway
CC BY-SA 2.0 - Åge Hojem/Trondheim Havn from Trondheim, Norway
Luxembourg October 2015 - eCulture in Smart Cities - Jens Bley
National Pilgrim Center
13. Collaboration with various stakeholders
Municipal administration
City tourism organization
City portal
Public transport corporation
Urban furniture company
Cultural content owners
Service providers
Luxembourg October 2015 - eCulture in Smart Cities - Jens Bley
14. Engaging in new business models
Reach (Media), Click-Through, Licensing,
Revenue Sharing, Subscription, Bartering,
Commission, Brand Awareness, Contacts …
Key Performance Indicators
Retail: Frequency
Luxembourg October 2015 - eCulture in Smart Cities - Jens Bley
15. Know your own and the partner currencies
... conversion of contacts into visitors, users,
members, friends, contributors, ...
... exclusive content, co-branding ...
Luxembourg October 2015 - eCulture in Smart Cities - Jens Bley
17. Hammaburg 2.0 – The Origins of Hamburg
Inner City and the Archaeological Museum Hamburg
Luxembourg October 2015 - eCulture in Smart Cities - Jens Bley
18. City Center Various Streams of Potential Visitors / Users
Luxembourg October 2015 - eCulture in Smart Cities - Jens Bley
Simulation: Archaeological Museum Hamburg
22. Creating Relevance for Audiences
by means of
Cognitive Computing
linking
Hamburg Vikings Trade Routes
Customs Food Fashion Games Art
Tools Weapons Transportation Climate
with audiences interests, tastes, knowledge
in an edutaining and meaningful way
Luxembourg October 2015 - eCulture in Smart Cities - Jens Bley
23. Measuring
audience movements, interests, modes,
content engagement and crossover between
cultural and non-cultural activities
in a
Smart Square, Smart Quarter, Smart City
context
Luxembourg October 2015 - eCulture in Smart Cities - Jens Bley
28. Creating Relevance for
Audiences, Cultural Institutions, Cities, Regions
and Storytellers across Europe
500 Years - Reformation 2017
Art Believes Climate Media(Print) Trade Food ...
Luxembourg October 2015 - eCulture in Smart Cities - Jens Bley
29. Let us help shape
really smart cities
Smart citizens
Smart museums
Smart cultural services
30. eCulture in Smart Cities
Luxembourg October 2015 - eCulture in Smart Cities - Jens Bley
Editor's Notes
Culture or eCulture is not part of any models (here: the one from IBM from Annika Grosse) or in the concepts (here: Wordle from the English Wikipedia entry for Smart Citiy or in benchmarking studies (we looked at many of those with the Chamber of Commerce in Hamburg
No smart city without smart living = inclusion of the cultural domain
Some institutions reach out to new (and old) audiences by acting as broadcaster like the British Museum – Live Broadcast into cinemas across the UK
One has to reach out to audiences where they are and the mode they are in
New points of contact with audiences in a smart city ecosystem create new chances – but: there are already players „owning“ these audiences
In Nice, France, one can follow the trails of Matisse through digital entry points at urban funiture (bus stops etc.)
Barcelona created an wireless contact point infrastructure (8000 points) for smart city services. Cultural offerings can build on this.
There are plenty of outdoor digital trails – but truly smart means not being in your own ecosystem but connecting with other services
A creative way of engaging the public was the Urbam Art Cloud with projecting crowd sourced art injections onto fassades in Munich
Trondheim was one of the first – if not the first – wireless city. They are also a significant „end destination“ for pilgrims AND hundreds of thousands of postal and cruise ship passengers. An eCulture path is under development throughout the city and later the region with stakeholder from the National Pilgrim Center, the municipality, Wireless Trondheim and Innovation Norway involved. Living Labs has been part of this discussion.
Very important: in a smart city context, cultural institutions have to engage in the business models of other players. First of all, one has to understand each others priorities and key performance indicators
No reason for cultural institutions to beg to part of the greater ecosystem. They have something unique to offer.
A deep dive into a Living Labs Germany project in ooperation with the Archaeological Museum Hamburg and an increasing partner ecosystem, including universities, foundations and local organizations. It is a best practice project involving highly reputed international and local smart city and museum innovation production partners.
Hamburgs funding place is a square in the center of Hamburg that needs to be re-vitalized. We will do so by injecting a major eCulture project with digital storytelling in a real and complex environment. The Archaeological Museum is located about 20-30 minutes away from that location and therefore needs to leave the comfort zone of ist own four walls.
We will tap into various visitor, shopper, business people streams including using shop window digital storytelling guiding pathes. Shop windows have already been offered to us.
Various forms of digital storytelling in a real and virtual environment will be applied. We have gathered world class providers of these innovative services. Local and international partners.
Existing businesses, foundations, restaurants, shops and even the church will play an important role and have partially already been informed and included. They all have their own motivation, but like the bigger picture.
Many „smart city“ digital services are already delivered with location relevance. These include beacons in shops as well as mobility offerings. Negotiations have started to interface our storytelling with their services and vice versa.
Cognitive Computing, as mentioned by Annika Grosse, will help create relevance for audience in a self-learning mode.
We have teamed up with an institution to measure effectiveness and changes when injecting the eCulture component into this smart square / quarter in the making.
Contexts are always helpful. One of the is the eCulture Agenda 2020 presented by Dr. Petrat tomorrow. We expect some cross fertilization for example in terms of communication.
Luckily, the square is in immediate vicinity of two areas of Hamburg that have just been listed as a UNESCO World Heritage
And last but least: Hamburg‘s emerging bid for the Olympic Games opens new avenues for such a project that is at the heart of Hamburg*s history
In a greater context – Living Labs is engaged in co-developing a pan-European digital storytelling project leading to the 500 years festivities of the Reformation. Various players – cultural institutions city organizations, tourism offices will be able to contribute and benefit. One of teh drivers will be utilizing cognitive computing approaches to deconstruct and re-assemble sone of these complex themes and data worlds for the beneft of reaching new audiences and displaying unusual connections.
To go full circle: only if the cultural domain creates offerings and visibiliy in the smart city ecosystem – sometimes as a leading and sometimes as a contributing partner – will we finally see eCulture as part of the models, concepts and benchmarks for smart cities. It does require a lot of stakeholder mediation but also drive from the cultural domain and entrepreneurship.