Presentation given at the 3rd International Conference on Ambient Systems, Networks and Technologies
August 27-29, 2012, Niagara Falls, Ontario, Canada.
The paper is available on the PORTO open access repository: http://porto.polito.it/2496719/
In these slides you can find the basic concepts of natural user interfaces. From the evolution of the classic desktop centered applications to the more intuitive and natural ones.
The Numonic Interactive Monitor is ideal for use in hospitals and medical applications.
For More inforrmation contact :
Mills Electric /AV Company Inc
508 East Calhoun Street
PO Box 1694
Sumter , SC 29151
Ken Eaddy, President
Office: 803-775-1269
FAX: 803-775-2154
Email : KenEaddy@SC.rr.com
In these slides you can find the basic concepts of natural user interfaces. From the evolution of the classic desktop centered applications to the more intuitive and natural ones.
The Numonic Interactive Monitor is ideal for use in hospitals and medical applications.
For More inforrmation contact :
Mills Electric /AV Company Inc
508 East Calhoun Street
PO Box 1694
Sumter , SC 29151
Ken Eaddy, President
Office: 803-775-1269
FAX: 803-775-2154
Email : KenEaddy@SC.rr.com
The hand gesture input systems will be adopted for use in many applications anytime and anywhere. In this research, a stating notification when and where a user can start using hand gestures for input are focused. However existing devices and systems could be used only in certain situations because of safety issues and the limitations of the devices.
In this paper, a Wireless Nail Gesture System is suggestted and we developed a proof-of-concept model of the Wireless Nail Gesture System that can be installed on artificial nails using an LED and a coil. The LED light notifies whether the finger is within a RF(Radio Frequency) gesture space that is the magnetic field generated by a transmission antenna. The RF supplies the power and the signal. The greatest benefit of this system is that users can wear the device anytime and anywhere. In addition, by measuring the impedance of the transmission antenna, the system distinguishes three states: (1) outside the gesture space, (2) ON gesturewithin the gesture space and (3) OFF gesture within the gesture space. For example, to indicate the ON gesture, the user covers the LED on the fingernail with another finger.
A usability study of thesuggested system determined how the notification system affected the users’ success rate and speed at searching for a hand gesture space. If the system does not notify the user to start, the task success rate drops to 85%. If the system notifies the user to start, the task success rate is 100% in all sessions. The experiment also revealed that the start notification reduces the task time by 0.7s from 22.1s.
This project presents one of the solutions among various others, for operating a computer using hand gestures. It is one of the easiest ways of interaction between human and computer. It is a cost effective model which is only based on Arduino UNO and ultrasonic sensor. The python IDE allows a seamless integration with Arduino UNO in order to achieve different processing and controlling method for creating new gesture control solution.
These slides were presented by David King, CTO Logica, at Digital London 2012. David talked about using technology to deliver information, growth, innovation and transformation. David also demonstrated how organisations are using cloud technology to share information and collaborate - leading to significant business growth. www.logica.com/cloud
Generally dumb people use sign language for communication but they find difficulty in communicating with others who don’t understand sign language. This project aims to lower this barrier in communication. It is based on the need of developing an electronic device that can translate sign language into speech in order to make the communication take place between the mute communities with the general public possible. A Wireless data gloves is used which is normal cloth driving gloves fitted with flex sensors along the length of each finger and the thumb. Mute people can use the gloves to perform hand gesture and it will be converted into speech so that normal people can understand their expression. Sign language is the language used by mute people and it is a communication skill that uses gestures instead of sound to convey meaning simultaneously combining hand shapes, orientations and movement of the hands, arms or body and facial expressions to express fluidly a speaker’s thoughts. Signs are used to communicate words and sentences to audience.
The designing of a
blind stick consists of stick with many advance features like automatic obstacle presence
detection with audio alarm, water body detection in front of the blind person with alarm. If
the stick is lost there is small remote through which the person can track the blind stick.
The smart blind cane is successfully designed consistent with all the objectives achieved.
This presentation provides an overview of multi-touch hardware, products, applications and market examples as well as samples of projects of TNO. More information on http://www.tno.nl/nui
The innovative new Dukane 8974 projector.
Dukane's projectors are unique, both in quality and in the fac they carry a FIVE year warranty.
Mills Electrice/AV is an authorized Dukane Dealer.
Mills Electric Company Inc
508 East Calhoun Street
PO Box 1694
Sumter , SC 29151
Ken Eaddy, President
Office: 803-775-1269
FAX: 803-775-2154
Email : KenEaddy@SC.rr.com
Marken erfolgreich inszenieren auf Stylebook, z. B. mit einem aufmerksamkeitsstarken Fireplace Ad oder Halfpage Ad! Wie das funktioniert und wie stark die Werbung davon profitiert zeigt eine Marktforschungsstudie mit kombiniertem Eye Tracking anhand von zwei Cases. Beide Kampagnen punkten durch hohe Awareness, Aktivierung und Branding-Leistung. Die ausführlichen Ergebnisse können hier heruntergeladen werden.
The hand gesture input systems will be adopted for use in many applications anytime and anywhere. In this research, a stating notification when and where a user can start using hand gestures for input are focused. However existing devices and systems could be used only in certain situations because of safety issues and the limitations of the devices.
In this paper, a Wireless Nail Gesture System is suggestted and we developed a proof-of-concept model of the Wireless Nail Gesture System that can be installed on artificial nails using an LED and a coil. The LED light notifies whether the finger is within a RF(Radio Frequency) gesture space that is the magnetic field generated by a transmission antenna. The RF supplies the power and the signal. The greatest benefit of this system is that users can wear the device anytime and anywhere. In addition, by measuring the impedance of the transmission antenna, the system distinguishes three states: (1) outside the gesture space, (2) ON gesturewithin the gesture space and (3) OFF gesture within the gesture space. For example, to indicate the ON gesture, the user covers the LED on the fingernail with another finger.
A usability study of thesuggested system determined how the notification system affected the users’ success rate and speed at searching for a hand gesture space. If the system does not notify the user to start, the task success rate drops to 85%. If the system notifies the user to start, the task success rate is 100% in all sessions. The experiment also revealed that the start notification reduces the task time by 0.7s from 22.1s.
This project presents one of the solutions among various others, for operating a computer using hand gestures. It is one of the easiest ways of interaction between human and computer. It is a cost effective model which is only based on Arduino UNO and ultrasonic sensor. The python IDE allows a seamless integration with Arduino UNO in order to achieve different processing and controlling method for creating new gesture control solution.
These slides were presented by David King, CTO Logica, at Digital London 2012. David talked about using technology to deliver information, growth, innovation and transformation. David also demonstrated how organisations are using cloud technology to share information and collaborate - leading to significant business growth. www.logica.com/cloud
Generally dumb people use sign language for communication but they find difficulty in communicating with others who don’t understand sign language. This project aims to lower this barrier in communication. It is based on the need of developing an electronic device that can translate sign language into speech in order to make the communication take place between the mute communities with the general public possible. A Wireless data gloves is used which is normal cloth driving gloves fitted with flex sensors along the length of each finger and the thumb. Mute people can use the gloves to perform hand gesture and it will be converted into speech so that normal people can understand their expression. Sign language is the language used by mute people and it is a communication skill that uses gestures instead of sound to convey meaning simultaneously combining hand shapes, orientations and movement of the hands, arms or body and facial expressions to express fluidly a speaker’s thoughts. Signs are used to communicate words and sentences to audience.
The designing of a
blind stick consists of stick with many advance features like automatic obstacle presence
detection with audio alarm, water body detection in front of the blind person with alarm. If
the stick is lost there is small remote through which the person can track the blind stick.
The smart blind cane is successfully designed consistent with all the objectives achieved.
This presentation provides an overview of multi-touch hardware, products, applications and market examples as well as samples of projects of TNO. More information on http://www.tno.nl/nui
The innovative new Dukane 8974 projector.
Dukane's projectors are unique, both in quality and in the fac they carry a FIVE year warranty.
Mills Electrice/AV is an authorized Dukane Dealer.
Mills Electric Company Inc
508 East Calhoun Street
PO Box 1694
Sumter , SC 29151
Ken Eaddy, President
Office: 803-775-1269
FAX: 803-775-2154
Email : KenEaddy@SC.rr.com
Marken erfolgreich inszenieren auf Stylebook, z. B. mit einem aufmerksamkeitsstarken Fireplace Ad oder Halfpage Ad! Wie das funktioniert und wie stark die Werbung davon profitiert zeigt eine Marktforschungsstudie mit kombiniertem Eye Tracking anhand von zwei Cases. Beide Kampagnen punkten durch hohe Awareness, Aktivierung und Branding-Leistung. Die ausführlichen Ergebnisse können hier heruntergeladen werden.
Wat zijn de ontwikkelingen en trends op het gebied van social media en email marketing en hoe haalt u optimaal resultaat met deze marketing instrumenten.
Under the trademark HALOTEC we sell a wide range of products for the small electrical equipment and incandescent & compact fluorescent low power bulbs focused on the hardware sector.
Material construido con aportes de Romina Bianchini en el marco del curso "Herramientas para la gestión cultural derivadas del desarollo de las NTICs" organizado por la OFICINA DE SUEÑOS en colaboración con PROYECTA CULTURA y de Johanna Mahuth en el marco de la conferencia sobre gestión cultural colaborativa y herramientas de la web
http://gerenciaygestioncultural.blogspot.com/
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Linked Open (Dynamic) Data for Smart sensing and Measuring environments. The paper was presented at The 3rd International Conference on Ambient Systems, Networks and Technologies August 27-29, 2012, Niagara Falls, Ontario, Canada
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Presentation given at the 3rd International Conference on Ambient Systems, Networks and Technologies
August 27-29, 2012, Niagara Falls, Ontario, Canada.
The paper is available on the PORTO open access repository: http://porto.polito.it/2496718/
I was invited by Indosat Ooredoo, one of 3 biggest telco operator in Indonesia, to share about IoT Development for its Ask The Expert program. This is the deck I use to discuss about tips and tricks, thoughts, and some real-world use cases for IoT development and implementation.
The realm of mobile computing is composed of various types of mobile devices and their underlying software. Enabling or writing new software for mobile phones, or portable devices has become a new vertical in software development and testing. Smart phones are getting user-friendlier and day-to-day, new apps are being released to satisfy daily user needs. More and more user-friendly apps enable greater user interactions using stylus, touch-based gestures, multi-touch gestures, motion gestures etc. These introduce lot of challenges in development and testing. This document details the approach for mobile testing and the key focus areas for testing.
VENTURI is a collaborative European project targeting the shortcomings of current Augmented Reality design; bringing together the forces of mobile platform manufacturers, technology providers, content creators, and researchers in the field.
VENTURI aims to place engaging, innovative and useful mixed reality experiences into the hands of ordinary people, by co-evolving next generation AR platforms and algorithms.
VENTURI plans to create a seamless and optimal user experience through a thorough analysis and evolution of the AR technology chain, spanning device hardware capabilities to user satisfaction.
Leap Motion is an American company that manufactures and markets a computer hardware sensor device that supports hand and finger motions as input, analogous to a mouse, but requires no hand contact or touching.
Build an application upon Semantic Web models. Brief overview of Apache Jena and OWL-API.
Semantic Web course
e-Lite group (https://elite.polito.it)
Politecnico di Torino, 2017
Introduction to the Python programming language (version 2.x)
Ambient intelligence: technology and design
http://bit.ly/polito-ami
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Presentation given at the 1st Cognitive Internet of Things Technologies (COIOTE 2014)
October 27, 2014, Rome, Italy
The paper is available on the PORTO open access repositor of Politecnico di Torino: http://porto.polito.it/2570936/
Short seminar about the Semantic Web for the "Artificial Intelligence" course at Politecnico di Torino (academic year 2012/2013)
An updated version is available at http://www.slideshare.net/luigidr/semantic-web-an-introduction
An overview on social network technologies: are they "typical" website? Or do they work in a different way? How many and what technologies do Facebook and Instagram use?
Presentation made for the Multimedia Languages and Environments course at Politecnico di Torino (academic year 2013/2014).
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Generating a custom Ruby SDK for your web service or Rails API using Smithyg2nightmarescribd
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Builder.ai Founder Sachin Dev Duggal's Strategic Approach to Create an Innova...Ramesh Iyer
In today's fast-changing business world, Companies that adapt and embrace new ideas often need help to keep up with the competition. However, fostering a culture of innovation takes much work. It takes vision, leadership and willingness to take risks in the right proportion. Sachin Dev Duggal, co-founder of Builder.ai, has perfected the art of this balance, creating a company culture where creativity and growth are nurtured at each stage.
LF Energy Webinar: Electrical Grid Modelling and Simulation Through PowSyBl -...DanBrown980551
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Then welcome to this PowSyBl workshop, hosted by Rte, the French Transmission System Operator (TSO)!
During the webinar, you will discover the PowSyBl ecosystem as well as handle and study an electrical network through an interactive Python notebook.
PowSyBl is an open source project hosted by LF Energy, which offers a comprehensive set of features for electrical grid modelling and simulation. Among other advanced features, PowSyBl provides:
- A fully editable and extendable library for grid component modelling;
- Visualization tools to display your network;
- Grid simulation tools, such as power flows, security analyses (with or without remedial actions) and sensitivity analyses;
The framework is mostly written in Java, with a Python binding so that Python developers can access PowSyBl functionalities as well.
What you will learn during the webinar:
- For beginners: discover PowSyBl's functionalities through a quick general presentation and the notebook, without needing any expert coding skills;
- For advanced developers: master the skills to efficiently apply PowSyBl functionalities to your real-world scenarios.
State of ICS and IoT Cyber Threat Landscape Report 2024 previewPrayukth K V
The IoT and OT threat landscape report has been prepared by the Threat Research Team at Sectrio using data from Sectrio, cyber threat intelligence farming facilities spread across over 85 cities around the world. In addition, Sectrio also runs AI-based advanced threat and payload engagement facilities that serve as sinks to attract and engage sophisticated threat actors, and newer malware including new variants and latent threats that are at an earlier stage of development.
The latest edition of the OT/ICS and IoT security Threat Landscape Report 2024 also covers:
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Sectoral targets and attacks as well as the cost of ransom
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Major cyber events in 2024
Malware and malicious payload trends
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Attacks on counties – USA
Expansion of bot farms – how, where, and why
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Why are attacks on smart factories rising?
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Download the full report from here:
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dWatch: a Personal Wrist Watch for Smart Environments
1. The 3rd International Conference on
Ambient Systems, Networks and Technologies
August 27-29, 2012, Niagara Falls, Ontario, Canada
dWatch:
a Personal Wrist Watch for
Smart Environments
Dario Bonino, Fulvio Corno, Luigi De Russis
Politecnico di Torino, e-Lite Research Group
http://elite.polito.it
3. Motivations
Human-Home Interaction
◦ traditional (buttons, switches, etc.)
◦ computer-based (apps, UIs, etc.)
Needs to find a suitable trade-off
◦ unobstrusive
◦ instantly viewed or operated
◦ feature-rich and personalizable
◦ portable
Wearable computing could be a solution
ANT’2012, Niagara Falls, Canada 3
4. Our goals
Present a reference architecture
◦ based on features and constraints sparsely
defined in the literature
Provide an implemented system
◦ based on open-source and off-the-shelf
solutions
◦ cost-effective
Use a wirst-watch as interaction means
ANT’2012, Niagara Falls, Canada 4
5. Why a wrist-watch?
a large fraction of population is already
accustomed to wearing watches
watches are less likely to be misplaced
with respect to phones, tablets or other
mobile platforms
watches are more accessible than other
devices one may carry
the wrist is ideally located for body
sensors and wearable displays
ANT’2012, Niagara Falls, Canada 5
6. Requirements
Context sensors on board Required
Body sensors on board Optional
Sound emitter and haptics Optional
Localization Optional
Wireless communication Required
Long-lasting battery life Required
Display Required
Touch-access (button) Required
Touch-access (touch screen) Optional
Aspect customization Optional, but typically wanted
Function customization Optional
ANT’2012, Niagara Falls, Canada 6
7. Reference (logical) architecture
Wrist watch
Environment
Visual Display
(alert / messages
Sound emitter Haptics Natural +
(alert / messages) (alert / feedback)
/ feedback) Interaction Users
(ubiquitous)
Body Sensors Context sensors
Communication Power
(health (gesture recognition, system system
monitoring) external conditions, ….)
Bi-directional Wireless
communication
AmI system
Communication
system
AmI
interfaces
(IHDs, etc.)
Sensors
(temperature, light,
presence, water, etc.) Home Intelligence
(learning, user profiling, reasoning, prediction,
Actuators etc.) Natural
(temperature, light, Interaction
presence, water, etc.)
(in-place)
ANT’2012, Niagara Falls, Canada 7
8. Implemented architecture
Wrist-worn device
◦ programmable and cost-effective wrist-watch
by Texas Instruments (eZ430-Chronos)
AmI system
◦ Domotic OSGi Gateway (Dog 2.3)
ANT’2012, Niagara Falls, Canada 8
9. eZ430-Chronos capabilities
Context sensors on board Required 3-axis accelerometer,
pressure and temperature
Body sensors on board Optional It supports external heart
rate monitors
Sound emitter and haptics Optional Buzzer
Localization Optional No
Wireless communication Required It supports the SimpliciTI
and the BlueRobin protocols
Long-lasting battery life Required Multiple days, depending on
the usage
Display Required 96-Segment LCD display
Touch-access (button) Required 4 buttons
Touch-access (touch screen) Optional No
Aspect customization Optional, but typically No
wanted
Function customization Optional Yes
ANT’2012, Niagara Falls, Canada 9
10. Wrist-watch implementation (I)
A new firmware, in the C language, has
been developed
◦ http://elite.polito.it/files/releases/dWatch_RFB
SL.txt
Client-server paradigm
◦ due to battery saving concerns, interactions
take place either on a sporadic basis (every
30, 60 or 180 seconds) or manually
ANT’2012, Niagara Falls, Canada 10
11. Wrist-watch implementation (II)
New functionalities added
◦ message handling
◦ quick access command
◦ gestures (still under development!)
Two main menus available to users
Qac
ANT’2012, Niagara Falls, Canada 11
12. Dog 2.3
A software-based home gateway with
◦ high-level semantic device modeling
◦ driver architecture that allows to support
different technologies
Open-source
OSGi-compliant
Website:
◦ http://domoticdog.sourceforge.net/
ANT’2012, Niagara Falls, Canada 12
13. TI Driver for Dog 2.3
Added a driver for the eZ430-Chronos
watch
◦ to support the watch features (original and
implemented)
◦ to implement the server-side of the wireless
communication
◦ included in the online version of Dog
ANT’2012, Niagara Falls, Canada 13
14. Experimental results (I)
Goal: evaluate the watch functions and
the possible adoption scenarios
4 participants
◦ 2 females and 2 males (aged between 35-46)
◦ only one works in the computer science field
◦ all of them habitually wear a wrist watch
During the evaluation, Dog sent to the
watch two different messages:
◦ a request to turn off a lamp
◦ a warning message
ANT’2012, Niagara Falls, Canada 14
15. Experimental results (II)
Grade given to the watch: 3.5 (out of 5)
Participants
◦ would use such a system both in their homes
and workplaces
◦ found the watch menus easy to navigate and
to use, but only after an initial explanation
◦ were interested in controlling their home
appliances with the watch
◦ would spend 20-40 euros to buy a watch with
such features
ANT’2012, Niagara Falls, Canada 15
16. Conclusions
Presented requirements for a wrist-worn human-
home interface
Proposed an initial, low-cost implementation based
on an off-the-shelf watch, and on open source
components
Preliminary user test confirms the functionality of the
system and the viability of the approach
Interesting aspects emerging from user testing involve
both the device price, and the wish to adopt the
watch both in the home and in the work environment
This last observation confirms the unobtrusiveness of
the approach and fosters future investigation about
the possible uses of such a device
ANT’2012, Niagara Falls, Canada 16
17. Thank you for your attention!
Luigi De Russis
luigi.derussis@polito.it
ANT’2012, Niagara Falls, Canada 17