The MIT Open Documentary Lab brings technologists, storytellers, and scholars together to advance the new arts of documentary . In November 23, 2013 the MIT Lab has launched_docubase at IDFA festival.
Few things can compete with the emergence of a new media practice for sheer innovation and unpredictability. Conventions, orthodoxies and routine have not yet set in. Virtually anything is possible. Consider the earliest years of film, radio and television, when media makers engaged in unparalleled levels of experimentation thanks to the absence of rules. Today, this untamed creative fervor can be found in the new documentary: a fast-emerging form that includes interactive, participatory and community-created fact-based storytelling.
'Unruly' better describes the types of documentaries that are gathered in _docubase.
Interactive, collaborative, location-based, community-created, parts of larger trans-media experiences… the projects gathered in _docubase defy easy categorization. They are made by and with communities, journalists, citizen-activists, film and video makers, game-designers, community organizers, data-visualizers and ordinary people. Some production teams model their credits on the conventions of film, others on games, and still others invent new ways of describing their work.
Why so complicated? Because we are witnessing a rare moment that is in equal parts creative and inchoate.
We will explore together how _docubase offers multiple ways of bringing order to this complexity.
Media Exhibits in Transition: The Advent of Multitouch and Multiuser ExhibitsJim Spadaccini
This presentation was delivered as part of a session entitled, “Innovative Media in Exhibits” at the Jackson Hold Wildlife Film Festival at the Denver Museum of Nature & Science. The presentation focuses on the advent of multitouch and multiuser exhibits and the transition from presentation and single-user exhibits to more dynamic, social and participatory ones.
DecarboN8 Carbon Pathways Workshop: Greg Marsden - Introduction to DecarboN8DecarboN8
An introductory presentation from Professor Greg Marsden to open the DecarboN8 Workshop, 'Decarbonising Transport: Connecting Carbon Targets to Action' held at the Institute for Transport Studies on 07/01/20
Media Exhibits in Transition: The Advent of Multitouch and Multiuser ExhibitsJim Spadaccini
This presentation was delivered as part of a session entitled, “Innovative Media in Exhibits” at the Jackson Hold Wildlife Film Festival at the Denver Museum of Nature & Science. The presentation focuses on the advent of multitouch and multiuser exhibits and the transition from presentation and single-user exhibits to more dynamic, social and participatory ones.
DecarboN8 Carbon Pathways Workshop: Greg Marsden - Introduction to DecarboN8DecarboN8
An introductory presentation from Professor Greg Marsden to open the DecarboN8 Workshop, 'Decarbonising Transport: Connecting Carbon Targets to Action' held at the Institute for Transport Studies on 07/01/20
Media X at Stanford University - DescriptionMartha Russell
Media X at Stanford University is an industry partner program of the HSTAR Institute (Human Sciences Advanced Technology Research.) Contact: Dr. Martha Russell, Associate Director, martha.russell@stanford.edu; Chuck House, Executive Director, chouse@stanford.edu; Professor Byron Reeves, Faculty Co-Director and Co-Founder; Professor Roy Pea, Faculty Co-Director and Co-Founder; Dr. Keith Devlin, Co-Founder and Executive Director HSTAR, devlin@stanford.edu.
Spatial Data Infrastructure (SDI), communities and social media are three different terms. What do they have in common? At first all these terms are very modern and trendy
now. They are very often used not only in technical publications but these words and collocations are also used by the public. It is possible to say that primarily social media could
be described as buzzword (fashion word and vogue word).
Data Science: History repeated? – The heritage of the Free and Open Source GI...Peter Löwe
Data Science is described as the process of knowledge extraction from large data sets by means of scientific
methods. The discipline draws heavily from techniques and theories from many fields, which are jointly used to
furthermore develop information retrieval on structured or unstructured very large datasets. While the term Data
Science was already coined in 1960, the current perception of this field places is still in the first section of the hype cycle according to Gartner, being well en route from the technology trigger stage to the peak of inflated
expectations.
In our view the future development of Data Science could benefit from the analysis of experiences from
related evolutionary processes. One predecessor is the area of Geographic Information Systems (GIS). The
intrinsic scope of GIS is the integration and storage of spatial information from often heterogeneous sources, data
analysis, sharing of reconstructed or aggregated results in visual form or via data transfer. GIS is successfully
applied to process and analyse spatially referenced content in a wide and still expanding range of science
areas, spanning from human and social sciences like archeology, politics and architecture to environmental and
geoscientific applications, even including planetology.
This paper presents proven patterns for innovation and organisation derived from the evolution of GIS,
which can be ported to Data Science. Within the GIS landscape, three strategic interacting tiers can be denoted: i) Standardisation, ii) applications based on closed-source software, without the option of access to and analysis of the implemented algorithms, and iii) Free and Open Source Software (FOSS) based on freely accessible program code enabling analysis, education and ,improvement by everyone. This paper focuses on patterns gained from the synthesis of three decades of FOSS development. We identified best-practices which evolved from long term FOSS projects, describe the role of community-driven global umbrella organisations such as OSGeo, as well as the standardization of innovative services. The main driver is the acknowledgement of a meritocratic attitude.
These patterns follow evolutionary processes of establishing and maintaining a web-based democratic culture
spawning new kinds of communication and projects. This culture transcends the established compartmentation and
stratification of science by creating mutual benefits for the participants, irrespective of their respective research
interest and standing. Adopting these best practices will enable
What will the next 10 years look like for the AV Archiving and Cultural Heritage sector? (and what to do about it?). By Johan Oomen and Peter Kaufman, as presented at the FIAT/IFTA World Conference in Mexico City, 2017.
A presentation by Dr. Sanjaya Mishra ,Education Specialist, eLearning, COL,Canada and Principal Investigator, ROER4D Project at the Workshop on OER for Development supported by IDRC, Canada
Marco mason @ smithsonian welcome wednesdays march 26th, 2014Marco Mason
In this presentation I give an overview of Dime4heritage research project and present early findings. Fo rumor info about the research: http://marcomason.mit.edu/pagina-portfolio
This slides were presented at Smithsonian Welcome Wednesdays http://www.youtube.com/watch?v=c4yIYOJSkWs
Designing access to audiovisual cultural heritage. The case of the CarrotMariana Salgado
This paper presents the design of an application
for engagement with audiovisual digital cultural heritage in
the classroom, called the Carrot. The aim of this interactive
tool is to make online cultural heritage accessible and
understandable for students in different levels of education.
In relation to this work we pose two research questions: Why
do we need to develop tools for contextualization of
audiovisual cultural heritage? And: How do we design and
develop such tools? The preliminary answers to these
questions come from our experiences in the design process,
which deepened our understanding of a tool in the context of
the classroom. We then relate this to the digital humanities
project, EUscreenXL. Initial conclusions suggest that tools
for contextualization of audiovisual cultural heritage can
engage students with cultural heritage, develop digital media
literacy, and support contemporary didactics. These tools
need to be developed across platforms, using nonproprietary
software and involving a multidisciplinary
group of experts.
Designing for people, effective innovation and sustainabilityMusstanser Tinauli
Designing for people, effective innovation and sustainability: Introducing experiential factors in an observational framework to evaluate technology assisted systems.
Shaping our Future: Digitization Partnerships Across Libraries, Archives and ...UBC Library
Presentation by Ingrid Parent at the National Diet Library in Tokyo, Japan, Dec. 2, 2010.
Shaping our Future: Digitization Partnerships Across Libraries, Archives and Museums
Presentation given for University of British Columbia Oct. 23, 2013 as part of Open Access Week.
Presentation explores open practices throughout society including education with a special focus on what freedoms openness brings and who is using those freedoms.
The Art Pastor's Guide to Sabbath | Steve ThomasonSteve Thomason
What is the purpose of the Sabbath Law in the Torah. It is interesting to compare how the context of the law shifts from Exodus to Deuteronomy. Who gets to rest, and why?
Media X at Stanford University - DescriptionMartha Russell
Media X at Stanford University is an industry partner program of the HSTAR Institute (Human Sciences Advanced Technology Research.) Contact: Dr. Martha Russell, Associate Director, martha.russell@stanford.edu; Chuck House, Executive Director, chouse@stanford.edu; Professor Byron Reeves, Faculty Co-Director and Co-Founder; Professor Roy Pea, Faculty Co-Director and Co-Founder; Dr. Keith Devlin, Co-Founder and Executive Director HSTAR, devlin@stanford.edu.
Spatial Data Infrastructure (SDI), communities and social media are three different terms. What do they have in common? At first all these terms are very modern and trendy
now. They are very often used not only in technical publications but these words and collocations are also used by the public. It is possible to say that primarily social media could
be described as buzzword (fashion word and vogue word).
Data Science: History repeated? – The heritage of the Free and Open Source GI...Peter Löwe
Data Science is described as the process of knowledge extraction from large data sets by means of scientific
methods. The discipline draws heavily from techniques and theories from many fields, which are jointly used to
furthermore develop information retrieval on structured or unstructured very large datasets. While the term Data
Science was already coined in 1960, the current perception of this field places is still in the first section of the hype cycle according to Gartner, being well en route from the technology trigger stage to the peak of inflated
expectations.
In our view the future development of Data Science could benefit from the analysis of experiences from
related evolutionary processes. One predecessor is the area of Geographic Information Systems (GIS). The
intrinsic scope of GIS is the integration and storage of spatial information from often heterogeneous sources, data
analysis, sharing of reconstructed or aggregated results in visual form or via data transfer. GIS is successfully
applied to process and analyse spatially referenced content in a wide and still expanding range of science
areas, spanning from human and social sciences like archeology, politics and architecture to environmental and
geoscientific applications, even including planetology.
This paper presents proven patterns for innovation and organisation derived from the evolution of GIS,
which can be ported to Data Science. Within the GIS landscape, three strategic interacting tiers can be denoted: i) Standardisation, ii) applications based on closed-source software, without the option of access to and analysis of the implemented algorithms, and iii) Free and Open Source Software (FOSS) based on freely accessible program code enabling analysis, education and ,improvement by everyone. This paper focuses on patterns gained from the synthesis of three decades of FOSS development. We identified best-practices which evolved from long term FOSS projects, describe the role of community-driven global umbrella organisations such as OSGeo, as well as the standardization of innovative services. The main driver is the acknowledgement of a meritocratic attitude.
These patterns follow evolutionary processes of establishing and maintaining a web-based democratic culture
spawning new kinds of communication and projects. This culture transcends the established compartmentation and
stratification of science by creating mutual benefits for the participants, irrespective of their respective research
interest and standing. Adopting these best practices will enable
What will the next 10 years look like for the AV Archiving and Cultural Heritage sector? (and what to do about it?). By Johan Oomen and Peter Kaufman, as presented at the FIAT/IFTA World Conference in Mexico City, 2017.
A presentation by Dr. Sanjaya Mishra ,Education Specialist, eLearning, COL,Canada and Principal Investigator, ROER4D Project at the Workshop on OER for Development supported by IDRC, Canada
Marco mason @ smithsonian welcome wednesdays march 26th, 2014Marco Mason
In this presentation I give an overview of Dime4heritage research project and present early findings. Fo rumor info about the research: http://marcomason.mit.edu/pagina-portfolio
This slides were presented at Smithsonian Welcome Wednesdays http://www.youtube.com/watch?v=c4yIYOJSkWs
Designing access to audiovisual cultural heritage. The case of the CarrotMariana Salgado
This paper presents the design of an application
for engagement with audiovisual digital cultural heritage in
the classroom, called the Carrot. The aim of this interactive
tool is to make online cultural heritage accessible and
understandable for students in different levels of education.
In relation to this work we pose two research questions: Why
do we need to develop tools for contextualization of
audiovisual cultural heritage? And: How do we design and
develop such tools? The preliminary answers to these
questions come from our experiences in the design process,
which deepened our understanding of a tool in the context of
the classroom. We then relate this to the digital humanities
project, EUscreenXL. Initial conclusions suggest that tools
for contextualization of audiovisual cultural heritage can
engage students with cultural heritage, develop digital media
literacy, and support contemporary didactics. These tools
need to be developed across platforms, using nonproprietary
software and involving a multidisciplinary
group of experts.
Designing for people, effective innovation and sustainabilityMusstanser Tinauli
Designing for people, effective innovation and sustainability: Introducing experiential factors in an observational framework to evaluate technology assisted systems.
Shaping our Future: Digitization Partnerships Across Libraries, Archives and ...UBC Library
Presentation by Ingrid Parent at the National Diet Library in Tokyo, Japan, Dec. 2, 2010.
Shaping our Future: Digitization Partnerships Across Libraries, Archives and Museums
Presentation given for University of British Columbia Oct. 23, 2013 as part of Open Access Week.
Presentation explores open practices throughout society including education with a special focus on what freedoms openness brings and who is using those freedoms.
Similar to _Docubase by MIT Open Documentary Lab for Research (20)
The Art Pastor's Guide to Sabbath | Steve ThomasonSteve Thomason
What is the purpose of the Sabbath Law in the Torah. It is interesting to compare how the context of the law shifts from Exodus to Deuteronomy. Who gets to rest, and why?
Model Attribute Check Company Auto PropertyCeline George
In Odoo, the multi-company feature allows you to manage multiple companies within a single Odoo database instance. Each company can have its own configurations while still sharing common resources such as products, customers, and suppliers.
2024.06.01 Introducing a competency framework for languag learning materials ...Sandy Millin
http://sandymillin.wordpress.com/iateflwebinar2024
Published classroom materials form the basis of syllabuses, drive teacher professional development, and have a potentially huge influence on learners, teachers and education systems. All teachers also create their own materials, whether a few sentences on a blackboard, a highly-structured fully-realised online course, or anything in between. Despite this, the knowledge and skills needed to create effective language learning materials are rarely part of teacher training, and are mostly learnt by trial and error.
Knowledge and skills frameworks, generally called competency frameworks, for ELT teachers, trainers and managers have existed for a few years now. However, until I created one for my MA dissertation, there wasn’t one drawing together what we need to know and do to be able to effectively produce language learning materials.
This webinar will introduce you to my framework, highlighting the key competencies I identified from my research. It will also show how anybody involved in language teaching (any language, not just English!), teacher training, managing schools or developing language learning materials can benefit from using the framework.
The French Revolution, which began in 1789, was a period of radical social and political upheaval in France. It marked the decline of absolute monarchies, the rise of secular and democratic republics, and the eventual rise of Napoleon Bonaparte. This revolutionary period is crucial in understanding the transition from feudalism to modernity in Europe.
For more information, visit-www.vavaclasses.com
The Roman Empire A Historical Colossus.pdfkaushalkr1407
The Roman Empire, a vast and enduring power, stands as one of history's most remarkable civilizations, leaving an indelible imprint on the world. It emerged from the Roman Republic, transitioning into an imperial powerhouse under the leadership of Augustus Caesar in 27 BCE. This transformation marked the beginning of an era defined by unprecedented territorial expansion, architectural marvels, and profound cultural influence.
The empire's roots lie in the city of Rome, founded, according to legend, by Romulus in 753 BCE. Over centuries, Rome evolved from a small settlement to a formidable republic, characterized by a complex political system with elected officials and checks on power. However, internal strife, class conflicts, and military ambitions paved the way for the end of the Republic. Julius Caesar’s dictatorship and subsequent assassination in 44 BCE created a power vacuum, leading to a civil war. Octavian, later Augustus, emerged victorious, heralding the Roman Empire’s birth.
Under Augustus, the empire experienced the Pax Romana, a 200-year period of relative peace and stability. Augustus reformed the military, established efficient administrative systems, and initiated grand construction projects. The empire's borders expanded, encompassing territories from Britain to Egypt and from Spain to the Euphrates. Roman legions, renowned for their discipline and engineering prowess, secured and maintained these vast territories, building roads, fortifications, and cities that facilitated control and integration.
The Roman Empire’s society was hierarchical, with a rigid class system. At the top were the patricians, wealthy elites who held significant political power. Below them were the plebeians, free citizens with limited political influence, and the vast numbers of slaves who formed the backbone of the economy. The family unit was central, governed by the paterfamilias, the male head who held absolute authority.
Culturally, the Romans were eclectic, absorbing and adapting elements from the civilizations they encountered, particularly the Greeks. Roman art, literature, and philosophy reflected this synthesis, creating a rich cultural tapestry. Latin, the Roman language, became the lingua franca of the Western world, influencing numerous modern languages.
Roman architecture and engineering achievements were monumental. They perfected the arch, vault, and dome, constructing enduring structures like the Colosseum, Pantheon, and aqueducts. These engineering marvels not only showcased Roman ingenuity but also served practical purposes, from public entertainment to water supply.
Welcome to TechSoup New Member Orientation and Q&A (May 2024).pdfTechSoup
In this webinar you will learn how your organization can access TechSoup's wide variety of product discount and donation programs. From hardware to software, we'll give you a tour of the tools available to help your nonprofit with productivity, collaboration, financial management, donor tracking, security, and more.
Palestine last event orientationfvgnh .pptxRaedMohamed3
An EFL lesson about the current events in Palestine. It is intended to be for intermediate students who wish to increase their listening skills through a short lesson in power point.
We all have good and bad thoughts from time to time and situation to situation. We are bombarded daily with spiraling thoughts(both negative and positive) creating all-consuming feel , making us difficult to manage with associated suffering. Good thoughts are like our Mob Signal (Positive thought) amidst noise(negative thought) in the atmosphere. Negative thoughts like noise outweigh positive thoughts. These thoughts often create unwanted confusion, trouble, stress and frustration in our mind as well as chaos in our physical world. Negative thoughts are also known as “distorted thinking”.
How to Split Bills in the Odoo 17 POS ModuleCeline George
Bills have a main role in point of sale procedure. It will help to track sales, handling payments and giving receipts to customers. Bill splitting also has an important role in POS. For example, If some friends come together for dinner and if they want to divide the bill then it is possible by POS bill splitting. This slide will show how to split bills in odoo 17 POS.
2. MIT Open Documentary Lab
The MIT Open Documentary Lab brings technologists, storytellers, and scholars together
to advance the new arts of documentary.
In November 23, 2013 the MIT Lab has launched_docubase (beta) at IDFA festival.
William Uricchio
Professor of Comparative Media Studies
Principal Investigator (Utrecht University - Netherlands)
Sarah Wolozin
Director
3. MIT and Partners
In affiliation with IDFA and National Film Board of CanadaA project of MIT and CMSW
Supported by National Endowment for the ARTS
Powered by
4. Moments of innovation
MIT’s Open Documentary Lab
and IDFA’s DocLab have joined
together to put the long story of
documentary innovation into
perspective, and to speculate
about its future.
We take an expansive view of
documentary, and are above all
interested in the pas de deux
between representation and
technology, and the resulting
capacity to see the world with
new eyes.
6. Documentaries today
Few things can compete with the emergence of a new media practice for sheer innovation
and unpredictability. Conventions, orthodoxies and routine have not yet set in. Virtually
anything is possible.
Consider the earliest years of film, radio and television, when media makers engaged in
unparalleled levels of experimentation thanks to the absence of rules.
Today,
this untamed creative fervor can be found in the new documentary:
a fast-emerging form that includes interactive, participatory and community-created
fact-based storytelling.
7. “UNRULY” Documentaries
Interactive, collaborative, location-based, community-created, parts of larger trans-
media experiences.
They are made by and with communities, journalists, citizen-activists, film and video
makers, game-designers, community organizers, data-visualizers and ordinary people.
Some production teams model their credits on the conventions of film, others on
games, and still others invent new ways of describing their work.
Why so complicated?
“Because we are witnessing a rare moment that is in equal parts creative and inchoate.”
9. _docubase
A large number of projects cataloged in a database updated and evolving (148)
No video, app or software is actually on the platform
Detailed information sheet for each project
An expansive set of tags (metadata) to access each project.
These tags permit users to organize the database their way, creating from it new collections, pathways and
patterns of coherence.
Suggestions from _docubase’s users for alternate and perhaps better tags.
Language matters
“we will study how the _docubase community deploys language, including user-generated terms, seeking
ways to enhance communication across the field’s many disciplinary divides.”
Playlist
Curation also plays an important role in opening up and bringing order to the
database.
Different views and lists of projects