This document discusses distributed multimedia systems (DMMS). It defines DMMS as consisting of multimedia databases, proxy servers, and clients intended to distribute multimedia content over networks. Key requirements of DMMS include supporting continuous media like audio and video, quality of service management to ensure requests are met, and multiparty communications. The document outlines the basic DMMS architecture and discusses factors like server bandwidth that affect the system. It also covers approaches like proxy-based and clustered servers, as well as quality of service management through techniques such as buffering, bandwidth reservation and traffic shaping. Examples of DMMS applications include digital libraries, distance learning, and audio/video streaming.