What is the Difference Between…
Sustaining Innovation
and
Disruptive Innovation
Sustaining Innovation
• “Doing it Better”
• Way For Products to Change
• Does Not Create New Growth
Disruptive Innovation
PS3 vs. Wii• “Playing the Game
Differently”
• Creates a New Market
• Transforms or
Destroys Current
Market
• Products Become
▫ Simpler
▫ More Affordable
▫ More Accessible
▫ Customizable
• Drives Growth
Technology is Going to Advance and
There is No Stopping it, Even if it
Ruins an Industry…
…The Good News is That it Often
Creates a New Industry
Companies Either Get on Board…
…Or Get Left Behind
The Technology Industry
VOIP
• 35% of Businesses Use VoIP
• Allows For One Phone Line
• Avoids Long Distance Charges
Communication
• Post Office to Today
• Communication Forms are
Merging
• Mobile Computing Could Replace
Desktops and Notebooks
Music Industry’s Current State
• Lower Profit Margins
• Whatever song you want, whenever you want
New Music Industry Business Models
• Subscription Services
▫ Pandora, Spotify, Grooveshark
• Digital Download Services
▫ Apple iTunes, Amazon MP3
• Partnering With Tech Companies
▫ EMI and Warner
• Online Album Promotions
▫ The Killers
Ethical Questions
• Difference Between Downloading Free Music
Versus Listening to Music for Free Over the
Radio or Internet?
• Is Downloading Free Music Unethical?
Name That
Disruptive
Technology!
Disruptive Innovation
• Helps Create New Markets
• Disrupts an Existing Market and Value Network
▫ Can Take a Few Years or Even Decades
• Displaces an Earlier Technology
• Unpredictable
• Designed for a Different Set of Consumers in a
New Market
• Lowers Prices in Existing Market
AKA Creative Destruction
• Leads to Paradigm Shifts
▫ A Change in the Basic Assumptions or System
Conditions
▫ Permanently Disrupting the Framework
• The Idea of Punctuated Equilibrium With the
Emergence of New Eras
Where There is Risk, There is Reward
The S-Curve
The Future of Hollywood
• Digital Content
• Netflix and Hulu Plus are
Looking at Original Content
• Consumers are Willing to Pay
for Access to Content
• Ticket Sales have fallen 200
million since 2002
Early Adoption Risks
• Picking the Wrong Technology
▫ HD-DVD vs. Blu-ray
• Not Following Real Consumer Trends
▫ GM’s Hummer
• Further Technological Innovation
Late Adopters
Kodak Hasbro
Major Success Stories
Google Apple
• Apps
• beta releases
• Adwords
• Reinvention
• iPod
• iPhone
• iPad
“You don’t know when the transition
period will start. The idea is to
understand that it will…
and become prepared for it.”
-Dr. Timothy Bishop
Future Studies, University of Houston
Sources
• http://clients.ibisworld.com/industryus/Majorcompanie
s.aspx?indid=894
• http://www.ksla.com/Global/story.asp?S=12533107
• http://nymag.com/nymetro/news/media/columns/med
ialife/6099/
• http://www.theregister.co.uk/2010/03/08/npd_home_
streaming/
• http://www.fool.com/investing/general/2012/06/18/str
eaming-music-will-make-your-ears-and-pockets-r.aspx
• http://www.hollywoodreporter.com/news/music-film-
industries-average-lowest-
167422?utm_source=feedburner&utm_medium=feed&u
tm_campaign=Feed%3A+thr%2Fnews+%28The+Holly
wood+Reporter+-+Top+Stories%29
• http://articles.businessinsider.com/2011-02-
18/tech/30052663_1_riaa-music-industry-cd-era
Sources cont.
• http://www.zdnet.com/blog/storage/when-will-the-ipad-
replace-desktops/1631
• http://voipstrategy.com/University/VoIP_Benefits.aspx.html
• http://voipstrategy.com/University/VoIP_Benefits.aspx.html
• http://www.lightreading.com/document.asp?doc_id=190826
• http://www.macworld.com/article/1157817/tv_movie_future
.html
• http://www.washingtonpost.com/wp-
dyn/content/article/2005/11/11/AR2005111101644_2.html
• http://myventurepad.com/jeffweinberger/91147/apple%E2%
80%99s-plight-will-disruptive-innovation-make-it-winner
• http://www.the-numbers.com/market/

Disruptive technology presentation (1)

  • 1.
    What is theDifference Between… Sustaining Innovation and Disruptive Innovation
  • 2.
    Sustaining Innovation • “Doingit Better” • Way For Products to Change • Does Not Create New Growth
  • 3.
    Disruptive Innovation PS3 vs.Wii• “Playing the Game Differently” • Creates a New Market • Transforms or Destroys Current Market • Products Become ▫ Simpler ▫ More Affordable ▫ More Accessible ▫ Customizable • Drives Growth
  • 4.
    Technology is Goingto Advance and There is No Stopping it, Even if it Ruins an Industry…
  • 5.
    …The Good Newsis That it Often Creates a New Industry
  • 6.
  • 7.
  • 8.
  • 9.
    VOIP • 35% ofBusinesses Use VoIP • Allows For One Phone Line • Avoids Long Distance Charges
  • 10.
    Communication • Post Officeto Today • Communication Forms are Merging • Mobile Computing Could Replace Desktops and Notebooks
  • 11.
    Music Industry’s CurrentState • Lower Profit Margins • Whatever song you want, whenever you want
  • 12.
    New Music IndustryBusiness Models • Subscription Services ▫ Pandora, Spotify, Grooveshark • Digital Download Services ▫ Apple iTunes, Amazon MP3 • Partnering With Tech Companies ▫ EMI and Warner • Online Album Promotions ▫ The Killers
  • 13.
    Ethical Questions • DifferenceBetween Downloading Free Music Versus Listening to Music for Free Over the Radio or Internet? • Is Downloading Free Music Unethical?
  • 14.
  • 16.
    Disruptive Innovation • HelpsCreate New Markets • Disrupts an Existing Market and Value Network ▫ Can Take a Few Years or Even Decades • Displaces an Earlier Technology • Unpredictable • Designed for a Different Set of Consumers in a New Market • Lowers Prices in Existing Market
  • 17.
    AKA Creative Destruction •Leads to Paradigm Shifts ▫ A Change in the Basic Assumptions or System Conditions ▫ Permanently Disrupting the Framework • The Idea of Punctuated Equilibrium With the Emergence of New Eras
  • 18.
    Where There isRisk, There is Reward
  • 19.
  • 20.
    The Future ofHollywood • Digital Content • Netflix and Hulu Plus are Looking at Original Content • Consumers are Willing to Pay for Access to Content • Ticket Sales have fallen 200 million since 2002
  • 21.
    Early Adoption Risks •Picking the Wrong Technology ▫ HD-DVD vs. Blu-ray • Not Following Real Consumer Trends ▫ GM’s Hummer • Further Technological Innovation
  • 22.
  • 23.
    Major Success Stories GoogleApple • Apps • beta releases • Adwords • Reinvention • iPod • iPhone • iPad
  • 24.
    “You don’t knowwhen the transition period will start. The idea is to understand that it will… and become prepared for it.” -Dr. Timothy Bishop Future Studies, University of Houston
  • 25.
    Sources • http://clients.ibisworld.com/industryus/Majorcompanie s.aspx?indid=894 • http://www.ksla.com/Global/story.asp?S=12533107 •http://nymag.com/nymetro/news/media/columns/med ialife/6099/ • http://www.theregister.co.uk/2010/03/08/npd_home_ streaming/ • http://www.fool.com/investing/general/2012/06/18/str eaming-music-will-make-your-ears-and-pockets-r.aspx • http://www.hollywoodreporter.com/news/music-film- industries-average-lowest- 167422?utm_source=feedburner&utm_medium=feed&u tm_campaign=Feed%3A+thr%2Fnews+%28The+Holly wood+Reporter+-+Top+Stories%29 • http://articles.businessinsider.com/2011-02- 18/tech/30052663_1_riaa-music-industry-cd-era
  • 26.
    Sources cont. • http://www.zdnet.com/blog/storage/when-will-the-ipad- replace-desktops/1631 •http://voipstrategy.com/University/VoIP_Benefits.aspx.html • http://voipstrategy.com/University/VoIP_Benefits.aspx.html • http://www.lightreading.com/document.asp?doc_id=190826 • http://www.macworld.com/article/1157817/tv_movie_future .html • http://www.washingtonpost.com/wp- dyn/content/article/2005/11/11/AR2005111101644_2.html • http://myventurepad.com/jeffweinberger/91147/apple%E2% 80%99s-plight-will-disruptive-innovation-make-it-winner • http://www.the-numbers.com/market/

Editor's Notes

  • #3 http://www.gillette.com/content/flash/fusion/en-US/assets/img/manual_front_5blade.pnghttp://static.www.real.com/resources/wp-content/uploads/2012/02/Old_TV_Shows_Now_Online.jpghttp://www.letsgomobile.org/images/news/samsung/led-hd-tv.jpg
  • #4 http://upload.wikimedia.org/wikipedia/commons/thumb/8/83/Wii_console.png/260px-Wii_console.pnghttp://img.izismile.com//img/img2/20090302/bonus/12/old_people_01.jpghttp://www.gameguru.in/images/people-playing-wii-1.jpghttp://tech4teens.files.wordpress.com/2009/10/ps3-250-gb.jpg
  • #6 http://www.advancedtele.com/blog/wp-content/uploads/2011/12/Apple-Digital-Newsstand.jpg
  • #9 http://cws.gtc.edu/departments/Library/Library%20Technology%20Tips%20webpage/floppy.jpg
  • #12 Warner (15%), Universal (30%), Sony (25%), EMI (10%), and Independent labels (20%)Partnering with tech companies to provide free music
  • #23 Hasbro- received intense competition from video games, attempted and failed to transition- Tiger electronics, dropped electronics division in 2009 and moved into tv and movie related merchandiseGM- Hummer not fuel efficient, too big, not safe, last one produced in 2010Kodak- dominated photography industry for 30 years, slow to move to digital photography despite inventing the technology, finally transitioned but was playing wrong game and didn’t adjust to low profit margin in new industry, could not compete, declared bankruptcy earlier this year; no vision for future and wanted to delay move away from film (still making lots of money), Sony, Canon, Fujifilm