4. Explanation of Zones: 0-2
๏ Zone 0: The house, driveway, and parking area went in zone 0 to
me because these are the areas that are most frequently used and
central to the people involved in the design.
๏ Zone 1: Compost, Water Storage, Herbs, Outdoor Kitchen Area,
Raised Garden Beds. These were considered zone 1 to me because
those seemed like the things that would be used almost every day
by the people. Herbs used for cooking daily, compost used for
daily organic waste, and so forth. These things are all part of
essential daily life.
๏ Zone 2: Perimeter Chicken Run, Chicken Coop, Shed. These were
considered zone 2 because they still require a lot of upkeep and
regular visiting. The YouTube lecture said it is nice to have
animals within zone 2 on the edge of zone 1. The shed would be
visited frequently because this is where a lot of essential tools and
such would be held, putting it in zone 2 in my eyes.
5. Explanation of Zones: 3-5
๏ Zone 3: Garden Area, Fence with Grapes and Berries, Pond. These are in
zone 3 to me because the Garden Area seemed to be mostly plants that
were occasionally visited, but did not need to be monitored daily. The
Fence with Grapes and Berries do not need to be checked on frequently.
The pond would also require less upkeep, but maybe more so than other
bodies of water since it provides to the large garden area in its proximity.
๏ Zone 4: Hot Tub, Bench, Fire Circle, Pond with Waterfall. This area
seemed like it required very minimal care to me and was more of a
relaxing area than a care intensive place. It reminded me of when people
clean their yards in the spring and before winter because it seemed like an
area that only needs up keeping a few times a year.
๏ Zone 5: Bench, Swing, Pools, Crops needing less maintenance. These were
considered zone 5 to me because I felt like these areas needed the absolute
minimum upkeep to thrive. I wanted to also place comfrey in this
category since it is used as a medicinal plant as well, but on the design it
says that is already included in the herb planters.
6. Sector 1: Sunlight
๏ Sunlight is a wild energy that generally would want
to be caught to be used for the designs betterment
๏ The bodies of water, especially the ponds catch and
store heat from the sunlight. That heat is then
released once it cools down at night and warms the
area around it. The designโs set up redirects that
energy to warm the plants that need it most first.
๏ Sunlight is essentially for the growth and
nourishment of the plants, so each one of them
catches and stores sunlight.
7. Sector 2: Animals and
Children
๏ Animals and Children are wild energies that you would
want to redirect throughout your system to protect
sensitive areas. There are many barriers within this
design; whether they be fences, rock walls, or natural
fences such as the trees becoming fused together that
protect certain areas.
๏ These are energies that you want to redirect because they
can be harmful to certain areas of the design. Wild
animals will eat the plants and trample sensitive areas.
Children could also ruin sensitive areas through
stepping on or handling things in them.
8. Sector 3: Noise
๏ One sector not mentioned in the YouTube lecture
that I felt interacted with this particular design was
noise pollution. In this design, Erik talked about
how they strategically used running water to drown
out the noises of cars and trucks coming from the
nearby highway and roadways. This is an example
of blocking a wild energy.
9. Zones and My Everyday
Life
๏ My room and my bathroom are broken down into
different โzonesโ. My bathroom counter top has the
products I use daily (toothbrush, toothpaste, deodorant,
hair brush) in very close proximity to each other, on the
opposite side of the other things I only use once and a
while. My room has a section with the shoes I wear the
most and a basket of frequently worn clothes. The things
I use less are located in my actual closet. Things I look at
only once in a great while are either stored under my bed
or in drawers. Things my dogs like to ruin (leather
sandals and scarves) need to be put behind a closed door
to block their โwild energyโ from ruining the things.