I don't usually do powerpoints for teaching, but somehow I started doing one for the first lecture in DIKULT103, and so I ended up piling it down with examples to talk about. This may not be very useful without reading the first 60 or so pages of Manovich's Language of New Media.
Technological Imperialism and Digital WritingLeonardo Flores
Slideshow for my Spectrums of DH Talk for McGill University. Presented on January 15, 2021.
Abstract:
In my talk I will offer an exploration of how the development, distribution, and access to digital technologies have replicated imperialist and colonialist practices of the past and have led to an unequal development of digital writing across the world. I will discuss how the development of electronic literature as a field has happened in privileged academic spaces with institutional resources, research investment, and prestige economies that favor wealthy countries and replicate imperialistic relationships with elit created and researched in the rest of the world. I will conclude by offering some ideas on how we can help decolonize and seek more equitable development of the field.
For a video recording of the talk, visit: https://leonardoflores.net/blog/presentations-2/recent-lecture-technological-imperialism-and-digital-writing/
Technological Imperialism and Digital WritingLeonardo Flores
Slideshow for my Spectrums of DH Talk for McGill University. Presented on January 15, 2021.
Abstract:
In my talk I will offer an exploration of how the development, distribution, and access to digital technologies have replicated imperialist and colonialist practices of the past and have led to an unequal development of digital writing across the world. I will discuss how the development of electronic literature as a field has happened in privileged academic spaces with institutional resources, research investment, and prestige economies that favor wealthy countries and replicate imperialistic relationships with elit created and researched in the rest of the world. I will conclude by offering some ideas on how we can help decolonize and seek more equitable development of the field.
For a video recording of the talk, visit: https://leonardoflores.net/blog/presentations-2/recent-lecture-technological-imperialism-and-digital-writing/
Personal computers (still) use the desktop metaphor to provide a familiar working environment. In addition, the browser grants access to the world wide web of information and communication. But the lack of focus on creative thought processes in almost any tool prevents the computer from being a flexible medium for personal learning experiences.
http://www.mprove.de/script/09/cognitivedesign/index.html
This is the notes for the Module CT1101 - Computer Technology, a first year module taught in Bachelors of Media Technology (Shepherd College, Purbanchal University)
History of Internet
History Of Internet On The World
The Internet : The History Of The Internet
Internet Report
The History Of The Internet
History Of The Internet Essay example
The Discovery Of The Internet
History of Internet Essay examples
History of the Internet Essay examples
The History Of The Internet Essay
The Internet and Technology Essay
The History and Development of the Internet
The Birth Of The Internet
The History Of Social Media
The Birth Of The Internet
History Of The Internet Essay
The Internet : The Origin Of The Internet
THE EVOLUTION OF HUMANITY'S GREATEST INVENTION, THE COMPUTER, AND ITS FUTURE.pdfFaga1939
This article aims to present how the computer, humanity's greatest invention, evolved and how its most likely future will be. The computer is humanity's greatest invention because the worldwide computer network made possible the use of the Internet as the technology that most changed the world with the advent of the information society. IBM developed the mainframe computer starting in 1952. In the 1970s, the dominance of mainframes began to be challenged by the emergence of microprocessors. The innovations greatly facilitated the task of developing and manufacturing smaller computers - then called minicomputers. In 1976, the first microcomputers appeared whose costs represented only a fraction of those practiced by manufacturers of mainframes and minicomputers. The existence of the computer provided the conditions for the advent of the Internet which is undoubtedly one of the greatest inventions of the 20th century, whose development took place in 1965. At the beginning of the 21st century, cloud computing emerged, which symbolizes the tendency to place all the infrastructure and information available digitally on the Internet. Current computers are electronic because they are made up of transistors used in electronic chips that have limitations given that there will be a time when it will no longer be possible to reduce the size of one of the components of the processors, the transistor. Quantum computers have been shown to be the newest answer in Physics and Computing to problems related to the limited capacity of electronic computers. Canadian company D-Wave claims to have produced the first commercial quantum computer. In addition to the quantum computer, Artificial Intelligence (AI) can reinvent computers.
Et foredrag holdt på Teknas forskerkonferanse i Trondheim 10. januar 2017, hvor jeg forteller om mine erfaringer med å bruke sosiale medier som forsker.
More Related Content
Similar to DIKULT103 Digital Genres: Intro lecture
Personal computers (still) use the desktop metaphor to provide a familiar working environment. In addition, the browser grants access to the world wide web of information and communication. But the lack of focus on creative thought processes in almost any tool prevents the computer from being a flexible medium for personal learning experiences.
http://www.mprove.de/script/09/cognitivedesign/index.html
This is the notes for the Module CT1101 - Computer Technology, a first year module taught in Bachelors of Media Technology (Shepherd College, Purbanchal University)
History of Internet
History Of Internet On The World
The Internet : The History Of The Internet
Internet Report
The History Of The Internet
History Of The Internet Essay example
The Discovery Of The Internet
History of Internet Essay examples
History of the Internet Essay examples
The History Of The Internet Essay
The Internet and Technology Essay
The History and Development of the Internet
The Birth Of The Internet
The History Of Social Media
The Birth Of The Internet
History Of The Internet Essay
The Internet : The Origin Of The Internet
THE EVOLUTION OF HUMANITY'S GREATEST INVENTION, THE COMPUTER, AND ITS FUTURE.pdfFaga1939
This article aims to present how the computer, humanity's greatest invention, evolved and how its most likely future will be. The computer is humanity's greatest invention because the worldwide computer network made possible the use of the Internet as the technology that most changed the world with the advent of the information society. IBM developed the mainframe computer starting in 1952. In the 1970s, the dominance of mainframes began to be challenged by the emergence of microprocessors. The innovations greatly facilitated the task of developing and manufacturing smaller computers - then called minicomputers. In 1976, the first microcomputers appeared whose costs represented only a fraction of those practiced by manufacturers of mainframes and minicomputers. The existence of the computer provided the conditions for the advent of the Internet which is undoubtedly one of the greatest inventions of the 20th century, whose development took place in 1965. At the beginning of the 21st century, cloud computing emerged, which symbolizes the tendency to place all the infrastructure and information available digitally on the Internet. Current computers are electronic because they are made up of transistors used in electronic chips that have limitations given that there will be a time when it will no longer be possible to reduce the size of one of the components of the processors, the transistor. Quantum computers have been shown to be the newest answer in Physics and Computing to problems related to the limited capacity of electronic computers. Canadian company D-Wave claims to have produced the first commercial quantum computer. In addition to the quantum computer, Artificial Intelligence (AI) can reinvent computers.
Et foredrag holdt på Teknas forskerkonferanse i Trondheim 10. januar 2017, hvor jeg forteller om mine erfaringer med å bruke sosiale medier som forsker.
Corpses, Fetuses And Zombies: The Dehumanization of Media Users in Science Fi...Jill Walker Rettberg
This paper aims to connect the trope of the human imprisoned and isolated by media as it is expressed in dystopic science fiction to its expressions in mainstream discourse. I draw upon theories of immersion and digital dualism, while analyzing the trope across science fiction literature and films as well as in popular media. Works discussed include Fahrenheit 451 (1953), The Matrix (1999), Wall-E (2008), Ready Player One (2011), Divergent (2013) and I Forgot My iPhone (2013). I find that media is frequently seen as a threat that dehumanizes its user, and that this is expressed by showing the human user as a corpse, as a fetus, as motionless or as zombie-like. Even works that show the human as in control of media occasionally make use of this trope, and understanding this cultural imaginary of humans and media can help us understand contemporary media use and discourse.
Vi lever i en tid som er besatt av tall. Alt skal måles. Alt kan måles. Men hva er det vi ikke ser når vi måler alt?
Lett oppdatert versjon av TEDxBergen foredraget mitt fra oktober 2014, som du finner på YouTube. Om du vil lese mer, kan du se på kapittel 5 i boken min, Seeing Ourselves Through Technology, som kan kjøpes på papir (Palgrave Macmillan 2014) eller lastes ned gratis fordi den også er open access. Lenker finner du på websiden min: http://jilltxt.net
My opening keynote for ELO2014, the annual conference of the Electronic Literature Organization, held in Milwaukee this year. The presentation connects my current work on quantitative self-representations and surveillance to my earlier work on feral hypertext and other disruptive forms of electronic literature.
The ELMCIP Electronic Literature Knowledge Base: Documentation, Connections a...Jill Walker Rettberg
Talk given at "What are Digital Humanities?" at the University of Oslo, June 14, 2013.
A presentation of the ELMCIP Knowledge Base and the ways in which we've been working with visualization, and an addendum about alternative data sources for exploring what electronic literature - or the digital humanities - are. Most of the visualizations in this presentation and most of the slides themselves were made by Scott Rettberg.
Links include:
http://elmcip.net/knowledgebase
https://sites.google.com/site/whatisdigitalhumanities/
http://retts.net/viz/elmcip_ref_crit_work/#
A presentation of the knowledge base we've been working on in the ELMCIP project, and of future plans, to be used visiting universities and research groups in Chicago and California in April 2012.
Blogs and Journalists: From Online Communities to Social MediaJill Walker Rettberg
Keynote on blogging and social media given at the Journalism Eductation Association Australia conference in Sydney on November 26, 2010. Focuses on public/private and more. (Thanks to Thomas Moen for the "drittunge" slides!)
Kort presentasjon av sosiale medier for fagdagen på LLE/UiB 18. september 2010. Fagdagen er ment å vise fram noe av forskningen ved instituttet for nye bachelorstudenter.
Read| The latest issue of The Challenger is here! We are thrilled to announce that our school paper has qualified for the NATIONAL SCHOOLS PRESS CONFERENCE (NSPC) 2024. Thank you for your unwavering support and trust. Dive into the stories that made us stand out!
2024.06.01 Introducing a competency framework for languag learning materials ...Sandy Millin
http://sandymillin.wordpress.com/iateflwebinar2024
Published classroom materials form the basis of syllabuses, drive teacher professional development, and have a potentially huge influence on learners, teachers and education systems. All teachers also create their own materials, whether a few sentences on a blackboard, a highly-structured fully-realised online course, or anything in between. Despite this, the knowledge and skills needed to create effective language learning materials are rarely part of teacher training, and are mostly learnt by trial and error.
Knowledge and skills frameworks, generally called competency frameworks, for ELT teachers, trainers and managers have existed for a few years now. However, until I created one for my MA dissertation, there wasn’t one drawing together what we need to know and do to be able to effectively produce language learning materials.
This webinar will introduce you to my framework, highlighting the key competencies I identified from my research. It will also show how anybody involved in language teaching (any language, not just English!), teacher training, managing schools or developing language learning materials can benefit from using the framework.
How to Make a Field invisible in Odoo 17Celine George
It is possible to hide or invisible some fields in odoo. Commonly using “invisible” attribute in the field definition to invisible the fields. This slide will show how to make a field invisible in odoo 17.
How to Create Map Views in the Odoo 17 ERPCeline George
The map views are useful for providing a geographical representation of data. They allow users to visualize and analyze the data in a more intuitive manner.
We all have good and bad thoughts from time to time and situation to situation. We are bombarded daily with spiraling thoughts(both negative and positive) creating all-consuming feel , making us difficult to manage with associated suffering. Good thoughts are like our Mob Signal (Positive thought) amidst noise(negative thought) in the atmosphere. Negative thoughts like noise outweigh positive thoughts. These thoughts often create unwanted confusion, trouble, stress and frustration in our mind as well as chaos in our physical world. Negative thoughts are also known as “distorted thinking”.
The French Revolution, which began in 1789, was a period of radical social and political upheaval in France. It marked the decline of absolute monarchies, the rise of secular and democratic republics, and the eventual rise of Napoleon Bonaparte. This revolutionary period is crucial in understanding the transition from feudalism to modernity in Europe.
For more information, visit-www.vavaclasses.com
The Indian economy is classified into different sectors to simplify the analysis and understanding of economic activities. For Class 10, it's essential to grasp the sectors of the Indian economy, understand their characteristics, and recognize their importance. This guide will provide detailed notes on the Sectors of the Indian Economy Class 10, using specific long-tail keywords to enhance comprehension.
For more information, visit-www.vavaclasses.com
Unit 8 - Information and Communication Technology (Paper I).pdfThiyagu K
This slides describes the basic concepts of ICT, basics of Email, Emerging Technology and Digital Initiatives in Education. This presentations aligns with the UGC Paper I syllabus.
The Art Pastor's Guide to Sabbath | Steve ThomasonSteve Thomason
What is the purpose of the Sabbath Law in the Torah. It is interesting to compare how the context of the law shifts from Exodus to Deuteronomy. Who gets to rest, and why?
Ethnobotany and Ethnopharmacology:
Ethnobotany in herbal drug evaluation,
Impact of Ethnobotany in traditional medicine,
New development in herbals,
Bio-prospecting tools for drug discovery,
Role of Ethnopharmacology in drug evaluation,
Reverse Pharmacology.
Welcome to TechSoup New Member Orientation and Q&A (May 2024).pdfTechSoup
In this webinar you will learn how your organization can access TechSoup's wide variety of product discount and donation programs. From hardware to software, we'll give you a tour of the tools available to help your nonprofit with productivity, collaboration, financial management, donor tracking, security, and more.
Synthetic Fiber Construction in lab .pptxPavel ( NSTU)
Synthetic fiber production is a fascinating and complex field that blends chemistry, engineering, and environmental science. By understanding these aspects, students can gain a comprehensive view of synthetic fiber production, its impact on society and the environment, and the potential for future innovations. Synthetic fibers play a crucial role in modern society, impacting various aspects of daily life, industry, and the environment. ynthetic fibers are integral to modern life, offering a range of benefits from cost-effectiveness and versatility to innovative applications and performance characteristics. While they pose environmental challenges, ongoing research and development aim to create more sustainable and eco-friendly alternatives. Understanding the importance of synthetic fibers helps in appreciating their role in the economy, industry, and daily life, while also emphasizing the need for sustainable practices and innovation.
Palestine last event orientationfvgnh .pptxRaedMohamed3
An EFL lesson about the current events in Palestine. It is intended to be for intermediate students who wish to increase their listening skills through a short lesson in power point.
1. DIKULT103: DIGITAL GENRES General theories and introduction Jan 20, 2011 Jill Walker Rettberg, Førsteamanuensisi digital kultur
2.
3. Readings: Egenfeldt-Nielson, Simon, Jonas Heide Smith and Susana Pajares Tosca. Understanding Video Games: The Essential Introduction. Routledge, 2008. 294 pages. Tribe, Mark andReena Jana. New Media Art. Taschen, 2007/2009. Wardrip-Fruin, Noah, and Nick Montfort. The New Media Reader. Cambridge, MA: MIT Press, 2003. (You will only need a few texts from this anthology, so if you don’t need it in other DIKULT courses you may manage by borrowing a copy.) A collection of articles (kompendium) to be bought at Studia (315 kr).
4. Also: a reading list of electronic literature, games, and digital art that you will be expected to be familiar with. These will be presented at the start of each section.
5. Pre-digital. Len Lye: Swinging the Lambeth Walk. Video animation, 1937. http://video.google.com/ videoplay?docid=4059841348493635424#
6. Digital. Chris Milk: The Johnny Cash Project. (2010) http://www.thejohnnycashproject.com
7. Is there an essential difference between digital art and non-digital art?
9. Media and computing have developed in parallel for 200 years, almost converging again and again. Manovich, Lev (2001) The Language of New Media. MIT Press. Image:http://www.bijt.org/wordpress/2005/11/
18. “Zuse strip” – KonradZuse used discarded 35mm movie film to make the first punched tape computer programs. (Image from http://www.casualoptimist.com/wp-content/uploads/2010/04/zuse-film.jpg)
19.
20. There are five key differences between old and new media. Manovich, Lev (2001) The Language of New Media. MIT Press. Image:http://www.bijt.org/wordpress/2005/11/
37. Customise the work for each individual Reason magazine’s customised covers, 2004. http://www.npr.org/templates/story/story.php?storyId=1908113 http://www.flickr.com/photos/lenejohansen/3276126816
41. Pressreturn or Y sometimes pressing returnworks Certainwords in thetext ”yield” and takeyou to a newpagewhenyouclickthem–but in thispiece, links aren’t marked Youcanalsonavigateusingthecontrol strip.
44. Sold as a book afternoon, a story av Michael Joyce ISBN 1-884511-01-5 Macintosh eller Windows US$ 25.00
45. Ted Nelson: ”Well, by ”hypertext” I meannon-sequentialwriting – textthatbranches and allowschoices to thereader, best read at an interactive screen.”
46. Tor Åge Bringsværd ”Faen. Nå har de senket takhøyden igjen. Må huske å kjøpe nye knebeskyttere.” Med Jon Bing, Sesam ’71 WebutgaveavnettkunstnerenMariusWatz: http://www.evolutionzone.com/faen)
53. Material principles (axioms)1. Numeric coding2. Modular organizationMore far-reaching (but dependent on the first two):3. Automation4. VariabilityThe most substantial consquence of the computerization of media:5. Transcoding.
55. There is a “conceptual transfer” from the computer world to culture at large. (page 47) Manovich, Lev (2001) The Language of New Media. MIT Press. Image:http://www.bijt.org/wordpress/2005/11/
57. From media studies, we move to something that can be called software theory. Manovich, Lev (2001) The Language of New Media. MIT Press. Image:http://www.bijt.org/wordpress/2005/11/
Editor's Notes
MIT Museum: Kismet the AI robot smiles at youGretings, @robotants readers!Pictures of Kismet: Nikon #1, Nikon #2, iPhone #1, iPhone #2.The caption under the Fox Trot cartoon reads:[quote]Kismet (1993-2000)Here you can get a first-hand look at one of the world's most famous robots. There are 7 DC motors, 14 servo motors, 4 cameras and 2 microphones as well as jacks for audio, video, computers and power. Can you find them? These are things that connected Kismet to its computers and software and helped it interact with human beings in a natural way.MIT Museum CollectionsTransferred from MIT Artificial Intelligence Laboratory"[/quote]Quoting Wikipedia's Kismet article:[quote]Kismet is a robot made in the late 1990s at Massachusetts Institute of Technology with auditory, visual and expressive systems intended to participate in human social interaction and to demonstrate simulated human emotion and appearance. The name Kismet comes from the Arabic, Turkish, Urdu, Hindi and Punjabi word meaning "fate" or sometimes "luck".[1]Design and constructionIn order for Kismet to properly interact with human beings, it contains input devices that give it auditory, visual, and proprioception abilities. Kismet simulates emotion through various facial expressions, vocalizations, and movement. Facial expressions are created through movements of the ears, eyebrows, eyelids, lips, jaw, and head. The cost of physical materials is an estimated US$25,000.[1]Four color CCD cameras mounted on a stereo active vision head and two wide field of view cameras allow Kismet to decide what to pay attention to and to estimate distances. A .5 inch CCD foveal camera with an 8 mm focal length lens is used for higher resolution post-attentional processing, such as eye detection.By wearing a small microphone, a user can influence Kismet's behaviour. An auditory signal is carried into a 500 MHz PC running Linux, using software developed at MIT by the Spoken Language Systems Group that can process real-time, low-level speech patterns. A 450 MHz PC running NT processes these features in real-time to recognize the spoken affective intent of the caregiver.In addition to the computers mentioned above, there are four Motorola 68332s, nine 400 MHz PCs, and another 500 MHz PC.[1]Maxon DC servo motors with high resolution optical encoders are positioned to give Kismet three degrees of eye movement, which allow it to control gaze direction and gives Kismet the ability to move and orient its eyes like a human. This allows Kismet to simulate human visual behaviors. It also allows humans to assign a communicative value to eye movements and to allow Kismet to focus on what it deems important in its field of vision.Kismet shows a strong resemblance to Gizmo, a creature from the 1984 movie Gremlins.In the mediaKismet has been featured on NBC as well as Discover magazine and is the project of Cynthia Breazeal. It also played a small role in the Steve Reich opera Three Tales, as a symbol of the development of artificial intelligence, and also a voice of traditional ethics.[/quote]