My short presentation on 'Design Thinking - Entrepreneurship & Innovation' done at my office Lootah Boutique as a part of Leadership Cafe, an internal knowledge sharing and enhancement activity.
Understanding of Pain Point is a guide for generating improvement pathways. Solution builders should consider pain points as building blocks for better organisational outputs/outcomes.
This document provides an introduction to foundational concepts of innovation including:
1. Customers hire products and services to fulfill jobs or tasks that need to be done. How the job is defined impacts innovation opportunities.
2. Customers determine what defines success or failure for the job based on their outcome expectations.
3. Properly scoping the job to be done, either by broadening or narrowing the focus, helps ensure innovation efforts target the right problem.
4. Understanding customer outcome expectations, like wanting something faster or cheaper, helps provide solutions customers truly value.
The document discusses problem solving and decision making. It describes common problems students face like debugging programs or dealing with difficult customers. It presents the IDEAL model for problem solving - identify, define, examine, act, and look. Key skills for problem solving are analytical thinking, logical approaches, creativity, teamwork, and communication. Popular techniques include brainstorming, S.W.O.T. analysis, and defining the problem, examining options, making a decision, implementing it, and reviewing results.
Comprehensive guide on how to build a marketing strategy that will beat the competition and drive growth.
A step-by-step guide that will show you how to build a winning marketing strategy by following the best practices of the top 3 global management consulting firms (BCG, Bain, McKinsey)
This document summarizes the eight steps of the Simplex problem-solving model: 1) Problem Finding, 2) Fact Finding, 3) Problem Definition, 4) Idea Finding, 5) Selection & Evaluation, 6) Planning, 7) Sell Idea, and 8) Action. The model is a circular process for solving current problems and identifying new problems on an ongoing basis. Each step of the process is described in one to three sentences with techniques for implementation.
In this brief talk, we explore the content that needs to be included in a 10 minute startup pitch to earn a follow on meeting with investors. We talk about how to capture the imagination of the audience in the first 60 seconds, the art of using imagery versus text, and discuss other best practices.
The document provides an overview of best practices for problem solving. It discusses defining the problem, analyzing it to understand the root cause, identifying alternative solutions, selecting and implementing the best approach, and then evaluating the solution. The document also outlines common problem solving tools like drill down, 5 whys, and appreciation. It emphasizes breaking problems into smaller parts, questioning assumptions, gathering multiple perspectives, and taking breaks to solve problems effectively.
The document discusses problem solving, creativity, and innovation. It covers analytical and creative problem solving approaches. Analytical problem solving involves 4 steps: defining the problem, generating alternatives, evaluating alternatives, and implementing a solution. Creative problem solving aims to generate new ideas and overcome conceptual blocks like constancy, commitment, compression, and complacency that inhibit creative thinking. Various techniques are provided to improve problem definition and foster creative thought, such as making the strange familiar and familiar strange.
Understanding of Pain Point is a guide for generating improvement pathways. Solution builders should consider pain points as building blocks for better organisational outputs/outcomes.
This document provides an introduction to foundational concepts of innovation including:
1. Customers hire products and services to fulfill jobs or tasks that need to be done. How the job is defined impacts innovation opportunities.
2. Customers determine what defines success or failure for the job based on their outcome expectations.
3. Properly scoping the job to be done, either by broadening or narrowing the focus, helps ensure innovation efforts target the right problem.
4. Understanding customer outcome expectations, like wanting something faster or cheaper, helps provide solutions customers truly value.
The document discusses problem solving and decision making. It describes common problems students face like debugging programs or dealing with difficult customers. It presents the IDEAL model for problem solving - identify, define, examine, act, and look. Key skills for problem solving are analytical thinking, logical approaches, creativity, teamwork, and communication. Popular techniques include brainstorming, S.W.O.T. analysis, and defining the problem, examining options, making a decision, implementing it, and reviewing results.
Comprehensive guide on how to build a marketing strategy that will beat the competition and drive growth.
A step-by-step guide that will show you how to build a winning marketing strategy by following the best practices of the top 3 global management consulting firms (BCG, Bain, McKinsey)
This document summarizes the eight steps of the Simplex problem-solving model: 1) Problem Finding, 2) Fact Finding, 3) Problem Definition, 4) Idea Finding, 5) Selection & Evaluation, 6) Planning, 7) Sell Idea, and 8) Action. The model is a circular process for solving current problems and identifying new problems on an ongoing basis. Each step of the process is described in one to three sentences with techniques for implementation.
In this brief talk, we explore the content that needs to be included in a 10 minute startup pitch to earn a follow on meeting with investors. We talk about how to capture the imagination of the audience in the first 60 seconds, the art of using imagery versus text, and discuss other best practices.
The document provides an overview of best practices for problem solving. It discusses defining the problem, analyzing it to understand the root cause, identifying alternative solutions, selecting and implementing the best approach, and then evaluating the solution. The document also outlines common problem solving tools like drill down, 5 whys, and appreciation. It emphasizes breaking problems into smaller parts, questioning assumptions, gathering multiple perspectives, and taking breaks to solve problems effectively.
The document discusses problem solving, creativity, and innovation. It covers analytical and creative problem solving approaches. Analytical problem solving involves 4 steps: defining the problem, generating alternatives, evaluating alternatives, and implementing a solution. Creative problem solving aims to generate new ideas and overcome conceptual blocks like constancy, commitment, compression, and complacency that inhibit creative thinking. Various techniques are provided to improve problem definition and foster creative thought, such as making the strange familiar and familiar strange.
Problem solving involves four main steps: 1) defining the problem, 2) generating alternative solutions, 3) evaluating and selecting an alternative, and 4) implementing and following up on the solution. The document outlines the characteristics of each step, such as differentiating facts from opinions, brainstorming alternatives, evaluating options relative to goals, and establishing ongoing monitoring of the selected solution. The overall goal is to thoroughly understand the problem, consider various potential solutions, choose the best option, and ensure follow through.
This document provides information on problem solving skills and the problem solving process. It discusses why problem solving skills are important, defines what a problem is, and outlines the main steps in the problem solving process as: defining the problem, generating alternatives, choosing the best alternative, and getting feedback. It then goes on to provide more details on various tools that can be used at each step, such as the 5 Whys technique for problem definition and decision matrices for choosing a solution. The document also discusses decision making skills and factors that can influence decision making.
1) The document discusses how attitudes have shifted to view design as something that solves business problems and affects the bottom line, rather than just making a company look good. This means that everyone in an organization has opinions on the best solutions.
2) It emphasizes that great designers are great communicators who can articulate solutions thoughtfully and get buy-in from stakeholders. Understanding different perspectives is important for successful communication.
3) Designers need to focus on understanding problems from the viewpoints of executives, developers, and product owners in order to have successful meetings where their designs are approved. Really listening to others is key.
The document provides information about IPDC Training Institute, including:
- It has trained over 50,000 participants from 6 countries since 2001.
- Its mission is to inspire, equip, and empower people through excellent personal development training and consulting.
- It offers over 10 categories of training programs covering topics such as communication skills, oil & gas industry knowledge, and management skills.
- A sample 2-day training agenda on critical thinking, problem solving, and decision making is also presented.
This document discusses creativity problem solving. [1] Problem solving involves applying logic and skills to find solutions based on existing knowledge, while creativity problem solving approaches problems in imaginative ways. [2] Creative problem solving techniques include brainstorming, lateral thinking, and reframing the problem. [3] The Creative Problem Solving (CPS) process developed by Osborn and Parnes uses divergent and convergent thinking across six steps to generate novel solutions, starting with exploring the challenge and ending with preparing for action.
Decision making involves choosing between alternatives and reaching a judgment or opinion. It is a cognitive process that includes considering options and making a choice. The decision making process involves defining the problem, analyzing it, generating possible solutions, analyzing the solutions, selecting the best option, and planning the next steps. Problem solving is related and involves working through the details of an issue to find a resolution. It follows a similar process of identifying issues, understanding interests, listing options, evaluating options, selecting an option, documenting agreements, and planning for contingencies. The key elements of decision making include understanding who is affected by the problem, setting the agenda, considering rationales, determining the scope and seriousness, using technical aids, implementing the outcome.
This training document discusses developing problem solving skills. It is divided into three modules that build on each other: problem, problem solving skills, and advice/alternative approaches. The document defines what a problem is and discusses common types of problems that arise in the workplace. It also presents activities for participants to discuss problems they have faced and how they resolved them. Finally, it outlines various problem solving techniques like 5 Whys, appreciation/brainstorming, and root cause analysis that can be used to define problems, generate alternatives, and select solutions.
This document provides an outline for a course on problem solving techniques. It discusses defining the problem, generating solutions, evaluating solutions, and implementing a solution. Specific techniques covered include 5 whys, root cause analysis, fishbone diagrams, brainstorming, decision trees, Pareto analysis, and project management. The document also lists 10 characteristics of effective problem solvers such as having a positive attitude, considering all perspectives, and seeking permanent solutions.
Customer interview presentation at Lean Startup Machine Amman-Jordan.
Describe best practice, what to do, what not, where to find your customers and what to ask them, as part of customer discovery process (Cus_Dev & Lean Startup methodology)
The document discusses problem solving and outlines the key steps in the problem solving process. It defines a problem as a situation someone wants to change. The problem solving process involves three stages: defining the problem and issues, generating and evaluating ideas to find solutions, and analyzing the impact of solutions and planning follow through actions. Effective problem solving requires using both left brain logical thinking and right brain intuitive thinking. The principles of interpersonal problem solving include making eye contact, using polite language, keeping discussions light with humor, and focusing on solutions rather than blame.
This slide is presented in front of pre-service teachers who are going for their practicum in schools around Malaysia. Design Thinking involves 5 phases i.e. Empathise, Define, Ideate, Prototype, and Test.
The document introduces Lean Canvas, an adaptation of the Business Model Canvas that provides a quicker way for startups to conceptualize ideas without a lengthy business plan. It outlines 9 components of the Lean Canvas - problem, customer segments, unique value proposition, solution, channels, revenue streams, cost structure, key metrics, and unfair advantage - that help startups validate their business model through customer interviews and an iterative process of building, measuring, and learning. The goal is to spend 15-20 minutes capturing the initial idea on paper and test it through multiple iterations to find a winning business model before expending significant resources on something customers may not want.
The document introduces the solutions focus approach, which is a proven method for change that focuses on solutions rather than problems. It emphasizes finding what works and building on successes. The approach was developed by Insoo Kim Berg and Steve de Shazer and focuses on the future, solutions, and what is working rather than the past or problems. Practitioners of the solutions focus use tools like the future perfect, scaling questions, and affirmations to help clients envision and work towards desired outcomes.
Chapter 3 - Creative Problem Solving and Decsion Makingdpd
After studying this chapter, students should be able to explain concepts related to creative problem solving and decision making, including listing the six steps in the decision-making model and describing differences between programmed and nonprogrammed decisions. The document provides frameworks for classifying problems, setting objectives and criteria, generating alternatives, and analyzing options. It also discusses techniques like brainstorming, cost-benefit analysis, and participative decision models.
The document outlines a seven-step process for effective problem solving in the workplace: 1) Identify the issues, 2) Understand everyone's interests, 3) List possible solutions, 4) Evaluate the options, 5) Select an option or options, 6) Document any agreements, and 7) Agree on contingencies, monitoring, and evaluation. It emphasizes understanding interests, brainstorming solutions, and being willing to slow down the process. While not always linear, following these steps can help solve problems and make organizations more "conflict-friendly" by addressing the root interests rather than rushing to a single solution.
Slide show on problem solving. The main idea is to combine problem solving tools and mind maps.
Focuses on the IDEAL problem solving tool and on ideas on tool mapping, where you use two mind maps at a time: one problem map for the actual problem, and one tool map with a collection of problem solving tools.
There is a video on YouTube based on this slideshow:
http://www.youtube.com/watch?v=p-6b4LA8Dqo
The document discusses problem solving and decision making processes. It defines problem solving as a systematic approach to defining a problem without judging solutions, while decision making is choosing a course of action and considering consequences. The problem solving cycle involves identifying and understanding the problem, developing possible solutions without judgment, and choosing a solution to implement. Additional sections cover understanding the problem, learning problem solving skills, brainstorming individually or in groups, gathering facts when problem solving collaboratively, and using a SWOT analysis to evaluate strengths, weaknesses, opportunities, and threats.
Empathic facilitation for enhanching customer cetred innovationTero Montonen
The document discusses using empathy to enhance customer-oriented innovation. It presents the Innovation Empathy Model, which was developed and tested in multiple rounds with companies and innovators. Early rounds that focused only on empathy exercises were not satisfactory to facilitators or innovators. Later rounds emphasized empathic facilitation, where facilitators initiated dialogue using questions, comments, and feedback. Both facilitators and innovators were more satisfied with the process and results when empathic facilitation was used. The document concludes that the fuzzy front end of innovation processes can be made more customer-oriented by increasing empathy, and that empathic facilitation is a key part of the Innovation Empathy Model.
Design Thinking & Lean UX for Enterprise_UXNightAdam Williams
This is the Design Thinking framework the IBM Bluemix Garage uses to approach enterprise client work. It incorporates IBM Design Thinking, Lean Startup, and Lean UX Methodologies.
It was presented at CascadedSF's UXNight on 2/1/17 as SF Galvanize.
2021.08.19 Class 1.2 MGT1022 Lean Startup Management.pptxNishanttiwari355054
The Lean Startup provides a scientific approach for creating and managing start-ups and get a desired product to customers' hands faster.
The Lean Start-up method teaches you how to drive a start-up-how to steer, when to turn, and when to persevere-and grow a business with maximum acceleration.
It is a principled/systematic approach to new product development.
Eliminate uncertainty.
Develop a Minimum Viable Product (MVP).
This document provides an overview of design research and how it can be used at different stages of the product development process. It outlines three types of design research: foundational, generative, and evaluative research. A five-day research plan is presented, including preparation, interviews, and debriefing. Guidance is given on preparing research objectives and hypotheses, conducting effective interviews, and debriefing to refine ideas. The goal of design research is to gain insights into user needs and problems to help guide the creation of solutions.
Problem solving involves four main steps: 1) defining the problem, 2) generating alternative solutions, 3) evaluating and selecting an alternative, and 4) implementing and following up on the solution. The document outlines the characteristics of each step, such as differentiating facts from opinions, brainstorming alternatives, evaluating options relative to goals, and establishing ongoing monitoring of the selected solution. The overall goal is to thoroughly understand the problem, consider various potential solutions, choose the best option, and ensure follow through.
This document provides information on problem solving skills and the problem solving process. It discusses why problem solving skills are important, defines what a problem is, and outlines the main steps in the problem solving process as: defining the problem, generating alternatives, choosing the best alternative, and getting feedback. It then goes on to provide more details on various tools that can be used at each step, such as the 5 Whys technique for problem definition and decision matrices for choosing a solution. The document also discusses decision making skills and factors that can influence decision making.
1) The document discusses how attitudes have shifted to view design as something that solves business problems and affects the bottom line, rather than just making a company look good. This means that everyone in an organization has opinions on the best solutions.
2) It emphasizes that great designers are great communicators who can articulate solutions thoughtfully and get buy-in from stakeholders. Understanding different perspectives is important for successful communication.
3) Designers need to focus on understanding problems from the viewpoints of executives, developers, and product owners in order to have successful meetings where their designs are approved. Really listening to others is key.
The document provides information about IPDC Training Institute, including:
- It has trained over 50,000 participants from 6 countries since 2001.
- Its mission is to inspire, equip, and empower people through excellent personal development training and consulting.
- It offers over 10 categories of training programs covering topics such as communication skills, oil & gas industry knowledge, and management skills.
- A sample 2-day training agenda on critical thinking, problem solving, and decision making is also presented.
This document discusses creativity problem solving. [1] Problem solving involves applying logic and skills to find solutions based on existing knowledge, while creativity problem solving approaches problems in imaginative ways. [2] Creative problem solving techniques include brainstorming, lateral thinking, and reframing the problem. [3] The Creative Problem Solving (CPS) process developed by Osborn and Parnes uses divergent and convergent thinking across six steps to generate novel solutions, starting with exploring the challenge and ending with preparing for action.
Decision making involves choosing between alternatives and reaching a judgment or opinion. It is a cognitive process that includes considering options and making a choice. The decision making process involves defining the problem, analyzing it, generating possible solutions, analyzing the solutions, selecting the best option, and planning the next steps. Problem solving is related and involves working through the details of an issue to find a resolution. It follows a similar process of identifying issues, understanding interests, listing options, evaluating options, selecting an option, documenting agreements, and planning for contingencies. The key elements of decision making include understanding who is affected by the problem, setting the agenda, considering rationales, determining the scope and seriousness, using technical aids, implementing the outcome.
This training document discusses developing problem solving skills. It is divided into three modules that build on each other: problem, problem solving skills, and advice/alternative approaches. The document defines what a problem is and discusses common types of problems that arise in the workplace. It also presents activities for participants to discuss problems they have faced and how they resolved them. Finally, it outlines various problem solving techniques like 5 Whys, appreciation/brainstorming, and root cause analysis that can be used to define problems, generate alternatives, and select solutions.
This document provides an outline for a course on problem solving techniques. It discusses defining the problem, generating solutions, evaluating solutions, and implementing a solution. Specific techniques covered include 5 whys, root cause analysis, fishbone diagrams, brainstorming, decision trees, Pareto analysis, and project management. The document also lists 10 characteristics of effective problem solvers such as having a positive attitude, considering all perspectives, and seeking permanent solutions.
Customer interview presentation at Lean Startup Machine Amman-Jordan.
Describe best practice, what to do, what not, where to find your customers and what to ask them, as part of customer discovery process (Cus_Dev & Lean Startup methodology)
The document discusses problem solving and outlines the key steps in the problem solving process. It defines a problem as a situation someone wants to change. The problem solving process involves three stages: defining the problem and issues, generating and evaluating ideas to find solutions, and analyzing the impact of solutions and planning follow through actions. Effective problem solving requires using both left brain logical thinking and right brain intuitive thinking. The principles of interpersonal problem solving include making eye contact, using polite language, keeping discussions light with humor, and focusing on solutions rather than blame.
This slide is presented in front of pre-service teachers who are going for their practicum in schools around Malaysia. Design Thinking involves 5 phases i.e. Empathise, Define, Ideate, Prototype, and Test.
The document introduces Lean Canvas, an adaptation of the Business Model Canvas that provides a quicker way for startups to conceptualize ideas without a lengthy business plan. It outlines 9 components of the Lean Canvas - problem, customer segments, unique value proposition, solution, channels, revenue streams, cost structure, key metrics, and unfair advantage - that help startups validate their business model through customer interviews and an iterative process of building, measuring, and learning. The goal is to spend 15-20 minutes capturing the initial idea on paper and test it through multiple iterations to find a winning business model before expending significant resources on something customers may not want.
The document introduces the solutions focus approach, which is a proven method for change that focuses on solutions rather than problems. It emphasizes finding what works and building on successes. The approach was developed by Insoo Kim Berg and Steve de Shazer and focuses on the future, solutions, and what is working rather than the past or problems. Practitioners of the solutions focus use tools like the future perfect, scaling questions, and affirmations to help clients envision and work towards desired outcomes.
Chapter 3 - Creative Problem Solving and Decsion Makingdpd
After studying this chapter, students should be able to explain concepts related to creative problem solving and decision making, including listing the six steps in the decision-making model and describing differences between programmed and nonprogrammed decisions. The document provides frameworks for classifying problems, setting objectives and criteria, generating alternatives, and analyzing options. It also discusses techniques like brainstorming, cost-benefit analysis, and participative decision models.
The document outlines a seven-step process for effective problem solving in the workplace: 1) Identify the issues, 2) Understand everyone's interests, 3) List possible solutions, 4) Evaluate the options, 5) Select an option or options, 6) Document any agreements, and 7) Agree on contingencies, monitoring, and evaluation. It emphasizes understanding interests, brainstorming solutions, and being willing to slow down the process. While not always linear, following these steps can help solve problems and make organizations more "conflict-friendly" by addressing the root interests rather than rushing to a single solution.
Slide show on problem solving. The main idea is to combine problem solving tools and mind maps.
Focuses on the IDEAL problem solving tool and on ideas on tool mapping, where you use two mind maps at a time: one problem map for the actual problem, and one tool map with a collection of problem solving tools.
There is a video on YouTube based on this slideshow:
http://www.youtube.com/watch?v=p-6b4LA8Dqo
The document discusses problem solving and decision making processes. It defines problem solving as a systematic approach to defining a problem without judging solutions, while decision making is choosing a course of action and considering consequences. The problem solving cycle involves identifying and understanding the problem, developing possible solutions without judgment, and choosing a solution to implement. Additional sections cover understanding the problem, learning problem solving skills, brainstorming individually or in groups, gathering facts when problem solving collaboratively, and using a SWOT analysis to evaluate strengths, weaknesses, opportunities, and threats.
Empathic facilitation for enhanching customer cetred innovationTero Montonen
The document discusses using empathy to enhance customer-oriented innovation. It presents the Innovation Empathy Model, which was developed and tested in multiple rounds with companies and innovators. Early rounds that focused only on empathy exercises were not satisfactory to facilitators or innovators. Later rounds emphasized empathic facilitation, where facilitators initiated dialogue using questions, comments, and feedback. Both facilitators and innovators were more satisfied with the process and results when empathic facilitation was used. The document concludes that the fuzzy front end of innovation processes can be made more customer-oriented by increasing empathy, and that empathic facilitation is a key part of the Innovation Empathy Model.
Design Thinking & Lean UX for Enterprise_UXNightAdam Williams
This is the Design Thinking framework the IBM Bluemix Garage uses to approach enterprise client work. It incorporates IBM Design Thinking, Lean Startup, and Lean UX Methodologies.
It was presented at CascadedSF's UXNight on 2/1/17 as SF Galvanize.
2021.08.19 Class 1.2 MGT1022 Lean Startup Management.pptxNishanttiwari355054
The Lean Startup provides a scientific approach for creating and managing start-ups and get a desired product to customers' hands faster.
The Lean Start-up method teaches you how to drive a start-up-how to steer, when to turn, and when to persevere-and grow a business with maximum acceleration.
It is a principled/systematic approach to new product development.
Eliminate uncertainty.
Develop a Minimum Viable Product (MVP).
This document provides an overview of design research and how it can be used at different stages of the product development process. It outlines three types of design research: foundational, generative, and evaluative research. A five-day research plan is presented, including preparation, interviews, and debriefing. Guidance is given on preparing research objectives and hypotheses, conducting effective interviews, and debriefing to refine ideas. The goal of design research is to gain insights into user needs and problems to help guide the creation of solutions.
A Primer For Design Thinking For Businesssean carney
Design thinking is a human-centered problem-solving methodology that involves 6 key stages: empathy, define the problem, ideate, prototype, test, and iterate. It is focused on understanding user needs through observation and collaboration. The goal is to generate innovative solutions to problems by going through these stages in an iterative process, with an emphasis on prototyping ideas and gathering user feedback.
Design thinking is a human-centered approach to innovation that draws on design methods and tools. It emphasizes empathizing with users, defining problems from the user's perspective, ideating many potential solutions, prototyping ideas, and testing prototypes with users. This process aims to create innovative solutions that meet user needs. For software development, design thinking can be applied at each stage to develop solutions focused on the user experience through methods like customer research and iterative testing. It helps shift the focus from functionality to delivering an experience that solves users' problems in a better way.
Design thinking is a creative process that focuses on building up ideas to solve problems and improve future conditions, rather than breaking down ideas through critical analysis. It involves exploring potential solutions through defined steps of research, ideation, prototyping, and choosing the best ideas, while encouraging wild ideas and participation without judgment. The value of design thinking is that it can be applied to solve problems and innovate in many fields beyond just product design, as it is a dynamic way of thinking about thinking to continuously improve processes.
This document discusses various ideation techniques for generating new ideas, including brainstorming, daydreaming, forced relationships, attribute listing, morphological analysis, checklists, and SCAMPER (substitute, combine, adapt, modify/magnify/minify, put to another use, eliminate/elaborate, reverse/rearrange). It provides descriptions and examples of how to apply each technique to identify improvements or new uses for products, processes, and solutions. The document emphasizes that regular practice with different techniques is important to effectively generate innovative ideas.
The document discusses strategies for promoting innovation in organizations. It provides several key points:
1) Innovation requires an organizational culture that supports risk-taking and learning from failures. Employees must feel empowered and motivated to innovate.
2) Design thinking is a useful framework but has limitations if not connected to business realities. True innovation addresses real user needs and creates win-win solutions through collaboration.
3) Executive leadership that explicitly prioritizes, funds, and models innovative behavior is important for overcoming barriers like a risk-averse culture. Networks can spread new ideas by connecting diverse groups.
The document discusses innovation and design thinking. It provides tips for brainstorming ideas, identifying problems, building teams, prototyping solutions, and validating ideas with stakeholders. It emphasizes starting with customer needs, taking an iterative user-centered approach, and continually testing and improving solutions. Key aspects of design thinking highlighted include empathy, creativity, addressing root problems, and taking an experimental learning-based mindset.
Explore this presentation to comprehend the essential design theories, popular concepts, methodologies, and ideologies of UX Design. To explore more about UX, you can visit our UX/UI Design courses page - https://www.admecindia.co.in/ui-and-ux-courses
GHC slides for dare to disrupt the numbersAliza Carpio
These are slides to support the talk with Sonia May-Patlan and Aliza Carpio at Grace Hopper 2021. The title is "Dare to Disrupt the Numbers: Design Open Source for Inclusivity". These slides are specific to the design thinking portion of the talk
The document discusses design thinking and lean innovation as approaches for problem solving and innovation. It defines design thinking as a process with stages like define, research, ideate, prototype, and implement. Lean innovation focuses on preparing by gathering customer feedback, innovating through continuous improvement, optimizing solutions, and testing concepts rapidly. Both approaches allow for identifying opportunities, quickly developing solutions with fewer resources, and applying lean processes to reduce waste and improve products incrementally. The document provides examples of how to use these approaches in a workshop setting to address problems like employee health in IT organizations.
What is the importance and significance of idea management to an organization and how should organizations look into having this as a key cultural aspect and function in the organization.
introduction to design thinking
Understanding & solving a problem:: termed as Designing
• Problem understanding: process or activities for identifying undesirable situations and desirable situations.
• Problem solving: Developing a plan with the intent of changing undesirable situations to desirable situations
• Designing involves both problem understanding and problem solving
Agile is a method to solve predefined problems, while design thinking focuses on finding the right problems to solve.
While Agile is an approach to problem solving, design thinking is an approach to problem finding.
Together these two methods can transform your organization, and ensure every project delivers value to the business, your customers, and your own bottom-line.
Within the context of new product development(NPD), design thinking is very well suited to used in markets that are quickly changing and when user needs are uncertain.
When facing a complex challenge
When facing a human centered challenge
Prioritize features: Product managers work closely with engineers to estimate features, define requirements, and collaborate on a release plan based on the team’s capacity.
Release customer experiences: Regardless of the frequency, product managers are responsible for delivering a Complete Product Experience to customers. This involves working closely with engineering, IT, marketing, sales, and support to ensure organizational readiness.
Measure product success: Measures of success include customer engagement (such as time in product and returning users), conversion rates, and the frequency of feature updates.
1) Creativity is essential for entrepreneurs as it allows them to develop new ideas and solutions, gain competitive advantages, and improve their businesses.
2) Problem solving and decision making are also critical skills, as entrepreneurs must constantly evaluate challenges and choose the best solutions.
3) Strong communication, both verbal and written, is important for interacting with customers, employees, investors and others. Leadership, which involves skills like delegation, is also important for guiding a business.
Design thinking is a process that uses human-centered design to match people's needs with feasible solutions. It involves empathy, ideation, prototyping, and testing. The design thinking process begins with empathizing through interviews and observations to understand user needs. Next, insights are used to define problems and questions. Ideation techniques like brainstorming generate novel ideas. Prototypes are created and tested to iterate on solutions based on user feedback. The goal is to collaboratively design desirable, viable, and feasible solutions to problems.
The presentation explains what is design thinking, what ways an entrepreneur could use design thinking to solve problems or validate their ideas. The presentation also includes a brief overview of attributes of design thinking, methods and the six stages of design thinking process.
Design thinking is a customer centric methodology to solve problems and innovate. Learn how this repeatable process can help you think outside the box.
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Foodservice Consulting + Design
Sethurathnam Ravi: A Legacy in Finance and LeadershipAnjana Josie
Sethurathnam Ravi, also known as S Ravi, is a distinguished Chartered Accountant and former Chairman of the Bombay Stock Exchange (BSE). As the Founder and Managing Partner of Ravi Rajan & Co. LLP, he has made significant contributions to the fields of finance, banking, and corporate governance. His extensive career includes directorships in over 45 major organizations, including LIC, BHEL, and ONGC. With a passion for financial consulting and social issues, S Ravi continues to influence the industry and inspire future leaders.
2. What is Thinking….
• To solve an existing problem / situation
• To improve product, service or experience
• Reduce the operating costs
• Change the methods of work
Thinking is a response or a reaction to a thought or an experience
Why Think…?
3. Does Traditional Problem Solving lead to Innovation …
Probably No
Why … lets look at the standard steps in problem solving
Problem Solving using traditional thinking doesn’t lead to innovation because it lacks the ability to
think differently. Traditional problem solving generally revolves around an existing difficulty and hence
the solution is also around the existing process. Here the DESIGN THINKING comes into play…
4. SO… What’s Design thinking…?
Practical and creative problem solving approach
Customer Centric Approach
A powerful thinking tool that gives a human touch to solution building
A solution focused tool that blends logic, powerful imagination, systematic
analysis and intuition
An innovative way to merge the divergent thinking approach of ideas generation
to the convergent thinking approach to select the best possible idea
A smart way to deal with wicked problems.. Problems that are ambiguous and not
well defined, hence the solutions also may not be well defined
5. How does Design Thinking work…
Empathize
Define &
Re-define
problem
Ideate Prototype
Test &
Implement
Learn &
Finetune
Inspire Create Implement
6. Lets have a closer look at all the steps…
Empathize Observation and Customer Engagement
Observe
• Identify & Observe the customer
• Understand the customer needs and difficulties
Define
• Define what the customer needs are
• Understand why the customer needs it
Summarize
• Summarize the customer expectations for user
experience
7. Define &
Re-define
problem
Reframe the Problem
Reframe
• Based on the results of customer engagement re-frame the
Problem Statement
Breakdown
• Make it an actionable definition, breaking it down into
smaller actionable problems
Criterion
• Laydown the problem criteria – time frame, costs, resources,
controls
Lets have a closer look at all the steps…
8. Ideate Look for Solutions
Brainstorming
• Bring in as many ideas as possible
• Do not check if the ideas are practical / feasible / Viable
Question
• Ask as many questions about the customer empathy to explore different ideas
• Think out of the box
• Build ideas based on visualizations
Lets have a closer look at all the steps…
9. Prototype Create & test solutions
Create & Test
Solutions
•Create and test solutions for feasibility
•Create multiple prototypes
Filter
•Filter & highlight solutions that best addresses the problem definitions
•Drop the solutions that don’t address the problem definition
•Take the end user thru the prototypes and fine tune based on feedback
Finalize
Prototype
•Finalize the best possible and most accepted prototype based on the problem definition
to meet the most possible observations of customer empathy
Lets have a closer look at all the steps…
10. Test &
Implement Test & Implement
Create
• Create and test solutions for feasibility
• Create multiple prototypes rather than trying to identify only one
prototype
Test
Solutions
• Take the end user thru the prototypes and fine tune based on feedback
• Identify the best fit solution for the optimal customer experience and
implement
Lets have a closer look at all the steps…
11. Learn &
fine tune What’s new in this solution
learn
• Use the solution building experience for enriching the learning to
handle similar experiences
Finetune
• Learn from the post implementation feedback of the customers to
finetune the solutions
Lets have a closer look at all the steps…
12. Why Design Thinking …?
How does it support innovation and Entrepreneurship??
The world is changing, changing fast and is getting more and more customer focused
Design thinking is useful for all types of customers – internal / external to any organization
Design thinking is useful even when there is no apparent problem to be solved, just to
enhance the customer experiences, improve processes etc. this helps to improve
efficiencies
The approach proves useful even when the definitive problems are not identified
Helps tackle situations here the data is insufficient or ambiguous
Live cases where Design thinking has changed the world
Apple:- when they launched the iPod it was highly user centric device and
completely changed the way music was heard. They focused on the consumer’s
needs to hear lots of music hence focused on creating a new user friendly devise
with scalable music storage capacity rather than making a better walk-man