deeper understanding 
- stories, observations, insights 
@dszuc
THANK YOU 
UXSINGAPORE
A HUMAN PRACTICE
Language 
States 
current 
+ 
future 
Design / Artifacts 
Validate 
Academy of 
Learning 
Values 
Beliefs 
Behaviors 
Roles 
Human 
Qualities 
Toolkits 
A Human Practice
Goals Design Metrics Assumptions 
Core 
Principles 
Profiles Meaning 
Stories 
Features + 
Prioritization 
Task Models Journey 
Maps 
Designs 
Patterns 
Standards 
Artifacts 
META 
CUSTOMER 
DESIGN 
THE PROJECT 
ROOM
HUMAN QUALITIES
Seeing Leading Communicating 
Listening Mentoring Constructing 
Probing Facilitating Deconstructing 
Feeling Connecting Framing 
Synthesis Collaborating Envisioning 
Playing Critique Persuading
FRUSTRATIONS DISCOVERING 
USER INSIGHTS?
User Stories & goals 
Interactions & Touch-points 
Pain points 
Products & Services 
Interfaces 
Gaps 
Systems 
Platforms
Customer 
Journey 
Interviews 
Personas 
Tools + 
Artifacts 
Listening Translation What did we 
learn? 
What does 
it mean for 
our 
practice? 
Project 
Protocols 
Stories 
Observation
SETTING THE STAGE FOR 
RESEARCH
YOUR LENS?
DEEPER UNDERSTANDING
Early in 
Project 
Many Users 
Summative testing 
Stakeholder interviews 
Comparative 
benchmarking 
Card sorting 
User observation 
Few Users 
Satisfaction surveys 
Market research 
Iterative evaluation of 
prototypes 
Evaluation 
of Designs 
Ethnography 
Walkthroughs 
Expert 
Reviews
PLANNING IS CRITICAL
Planning is critical 
Item Why 
Research themes UXD Agenda 
Immediate questions Fixes 
Stretch questions Product Strategy 
What to do with results Impact 
Known or unknown Gaps 
Assumptions Body of Evidence 
Other research Connecting data points 
Design Impact 
Observations & Insights Body of Evidence over time
UNDERSTANDING PEOPLE
Understanding people 
Item Why 
Beyond discussion guide Peripheral goodies 
Not research Conversations 
Good conversations Flow to get to goodies 
Be Present Interested and aware 
Time needed to … Trust 
User need first … Not domain first, beyond 
functions 
You are not the expert User being interviewed 
helps drives part of the 
conversation
CAPTURING STORIES
Capturing Stories 
Item Why 
Call before Get to know 
Listening between the cracks … Emotions, people, 
relationships, motivations, 
issues 
Your product & service is not their 
priority 
How it fits into their lives is 
Clues towards … and task mapping Issues, motivations, 
opportunities 
Boundaries Beyond what we see now
STORIES TO OBSERVATIONS
Stories to Observations 
Item Why 
Transcribe stories Getting intimate with the 
data 
Reading stories (take turns) Capturing and listening 
Emotional words Drivers to do things people 
care about 
Elements to unpack later Need for more detail (future 
research?) 
Quotes Personas 
Artifacts Mapping data to its relevant 
buckets 
Time consuming + washing the data Good! Worth it!
Participant No 
Age Range 
Profession 
Description 
Describe the domain 
Influencers 
Story 1 
Story 2 
Story 3 
Issues 
Observations 
Wish list 
Opportunities/ 
Improvements 
Story Sheets
OBSERVATIONS TO INSIGHTS
Observations to Insights 
Item Why 
Post it notes to the wall Capture and movement and 
space 
Moving bits To see the data and group 
and connect 
Structuring Map to deliverables 
Tell stories around the bits Deeper dives 
Gaps Identify a need to discover 
more in the future
GROUP OBSERVATIONS INTO 
INSIGHTS
Group Observations into 
Insights 
Item Why 
Refining Clarity 
Rinsing the data Clarity 
Revisiting story sheets Missing bits 
Grouping again New connections 
Moving to XLS Clarity
MAPPING TO ARTIFACTS
Goals Design Metrics Assumptions 
Core 
Principles 
Profiles Meaning 
Stories 
Features + 
Prioritization 
Task Models Journey 
Maps 
Designs 
Patterns 
Standards 
Artifacts 
META 
CUSTOMER 
DESIGN 
THE PROJECT 
ROOM
WWW.UXHONGKONG.COM
A MOVEMENT

UXSG2014 Lightning Talks - Deeper understanding stories observations insights (Daniel Szuc)

  • 1.
    deeper understanding -stories, observations, insights @dszuc
  • 2.
  • 5.
  • 6.
    Language States current + future Design / Artifacts Validate Academy of Learning Values Beliefs Behaviors Roles Human Qualities Toolkits A Human Practice
  • 7.
    Goals Design MetricsAssumptions Core Principles Profiles Meaning Stories Features + Prioritization Task Models Journey Maps Designs Patterns Standards Artifacts META CUSTOMER DESIGN THE PROJECT ROOM
  • 8.
  • 9.
    Seeing Leading Communicating Listening Mentoring Constructing Probing Facilitating Deconstructing Feeling Connecting Framing Synthesis Collaborating Envisioning Playing Critique Persuading
  • 10.
  • 11.
    User Stories &goals Interactions & Touch-points Pain points Products & Services Interfaces Gaps Systems Platforms
  • 12.
    Customer Journey Interviews Personas Tools + Artifacts Listening Translation What did we learn? What does it mean for our practice? Project Protocols Stories Observation
  • 13.
    SETTING THE STAGEFOR RESEARCH
  • 17.
  • 18.
  • 19.
    Early in Project Many Users Summative testing Stakeholder interviews Comparative benchmarking Card sorting User observation Few Users Satisfaction surveys Market research Iterative evaluation of prototypes Evaluation of Designs Ethnography Walkthroughs Expert Reviews
  • 20.
  • 21.
    Planning is critical Item Why Research themes UXD Agenda Immediate questions Fixes Stretch questions Product Strategy What to do with results Impact Known or unknown Gaps Assumptions Body of Evidence Other research Connecting data points Design Impact Observations & Insights Body of Evidence over time
  • 22.
  • 23.
    Understanding people ItemWhy Beyond discussion guide Peripheral goodies Not research Conversations Good conversations Flow to get to goodies Be Present Interested and aware Time needed to … Trust User need first … Not domain first, beyond functions You are not the expert User being interviewed helps drives part of the conversation
  • 24.
  • 25.
    Capturing Stories ItemWhy Call before Get to know Listening between the cracks … Emotions, people, relationships, motivations, issues Your product & service is not their priority How it fits into their lives is Clues towards … and task mapping Issues, motivations, opportunities Boundaries Beyond what we see now
  • 26.
  • 27.
    Stories to Observations Item Why Transcribe stories Getting intimate with the data Reading stories (take turns) Capturing and listening Emotional words Drivers to do things people care about Elements to unpack later Need for more detail (future research?) Quotes Personas Artifacts Mapping data to its relevant buckets Time consuming + washing the data Good! Worth it!
  • 28.
    Participant No AgeRange Profession Description Describe the domain Influencers Story 1 Story 2 Story 3 Issues Observations Wish list Opportunities/ Improvements Story Sheets
  • 29.
  • 30.
    Observations to Insights Item Why Post it notes to the wall Capture and movement and space Moving bits To see the data and group and connect Structuring Map to deliverables Tell stories around the bits Deeper dives Gaps Identify a need to discover more in the future
  • 31.
  • 32.
    Group Observations into Insights Item Why Refining Clarity Rinsing the data Clarity Revisiting story sheets Missing bits Grouping again New connections Moving to XLS Clarity
  • 34.
  • 35.
    Goals Design MetricsAssumptions Core Principles Profiles Meaning Stories Features + Prioritization Task Models Journey Maps Designs Patterns Standards Artifacts META CUSTOMER DESIGN THE PROJECT ROOM
  • 36.
  • 37.