This document presents an algorithm for solving maze problems using backtracking. It first defines a maze as a confusing network of paths and hedges designed as a puzzle. It then explains that mazes can be solved by computers by devising an algorithm for a given maze. Specifically, it proposes using a backtracking approach due to the predefined constraints of mazes. The document provides pseudocode for a recursive backtracking algorithm that uses a depth-first search to find a clear path from the starting to ending position in a maze, represented as a 2D array. It analyzes the time complexity of this algorithm and suggests ways to potentially improve it.