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Lorenzo Davoli
Umeå Institute of Design, Umeå, Sweden
lorenzo.davoli@dh.umu.se


Christoffel Kuenen
Umeå Institute of Design, Umeå, Sweden
christoffel.kuenen@dh.umu.se
www.satinproject.se
PROJECT DECRIPTION




              PROJECT GOALS:

              •    Toolkit and open collaborative platform to enable users and
                   companies to design, share and sell mobile applications or part
                   of them.

              •    API aggregator / Internet of Things (IOT)
                   infrastructure and interface




              PROJECT TEAMS:

              •    Management, Business, Core Tech and Design.

              •    We present the project from the prospective and work
                   of the design group.
PROJECT DECRIPTION




               TASK:
               	
  

               •      The goal for the design group is to develop the touch point
                      between the users an the Satin Platform (UI)



               •      Focus on the language used to construct functionalities:
                      “How to enable lay person to program?”



               •      Make sense not teach how to program
               	
  
PROJECT DECRIPTION




                        SATIN EDITOR STRUCUTURE:




                                  <	
  >	
  
     Backend compiler          Mark Up Language    Frontend editor
                                                         UI
PROJECT DECRIPTION




                     PROCESS:

                     •      User Centered approach


                     •      Different interaction styles prototyped and
                            tested


                     •      Low Fi - Hi fi prototypes testing to what
                            extent people could create functionalities
                            with these interfaces.


                     •      Detailed account of the user centered
                            process and different versions of the
                            prototypes developed > see paper
                     	
  
                     	
  
EDITOR




         satin.bnearit.se
USER TEST RESULTS




                               UI DESIGN / HOW TO MAKE =

                •        We met the goal of creating a visual language with which
                          people could construct functionalities and aggregate
                                         different data sources.

                    •    When asked “what did you do?” users were able to say:
                            “I made an app to monitor and control my energy
                         consumption remotely and share my result with friends”
USER TEST RESULTS




                           SATIN PLATFORM / WHY TO MAKE

               •     Users unable to see advantages in crafting and co-creating
                      their apps vs. buy/download existing ones provided by a
                                 company or an expert programmer.

                •    People found difficult to project themselves in a scenario
                     where information is retrievable from any artifact or web
                                       service at any time.

                      •    Users not able to come out with tailored solutions
REFLECTIONS




              FROM: ABSTRACT TO CONCRETE




               TO: CONCRETE TO ABSTRACT
REFLECTIONS




           Mismatch between concepts and foundations behind the Satin project
                     and the foundations required by its deliverables:




              WORK PRACTICES                             INFORMATION FORMAT
        Innovative disruptive intentions vs.     Available information is top down impersonal,
       established frameworks and practice                     anytime, anywhere
              i.e. cognitivist approach
CONCLUSIONS




              LIMITS OF CURRENT INFRASTRUCUTURES
              In supporting design of collaborative tools and user innovation




              PEOPLE EXPERIENCE INDIRECT NEED OF TOOL




              FOCUS ON CONTENT GENERATION/CURATION:
              contextualized and situated Information as a way to achieve meaning creation
              and user centeredness



              NEW FOUNDATIONS AND WORK PRACTICES:
              holistic stance based on day-to-day experience
THANK YOU.




Lorenzo Davoli
Umeå Institute of Design, Umeå, Sweden
lorenzo.davoli@dh.umu.se


Christoffel Kuenen
Umeå Institute of Design, Umeå, Sweden
christoffel.kuenen@dh.umu.se

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New collaborative tools require new foundations.

  • 1. NEW PARTICIPATIVE TOOLS REQUIRE NEW FOUNDATIONS Lorenzo Davoli Umeå Institute of Design, Umeå, Sweden lorenzo.davoli@dh.umu.se Christoffel Kuenen Umeå Institute of Design, Umeå, Sweden christoffel.kuenen@dh.umu.se
  • 3. PROJECT DECRIPTION PROJECT GOALS: •  Toolkit and open collaborative platform to enable users and companies to design, share and sell mobile applications or part of them. •  API aggregator / Internet of Things (IOT) infrastructure and interface PROJECT TEAMS: •  Management, Business, Core Tech and Design. •  We present the project from the prospective and work of the design group.
  • 4. PROJECT DECRIPTION TASK:   •  The goal for the design group is to develop the touch point between the users an the Satin Platform (UI) •  Focus on the language used to construct functionalities: “How to enable lay person to program?” •  Make sense not teach how to program  
  • 5. PROJECT DECRIPTION SATIN EDITOR STRUCUTURE: <  >   Backend compiler Mark Up Language Frontend editor UI
  • 6. PROJECT DECRIPTION PROCESS: •  User Centered approach •  Different interaction styles prototyped and tested •  Low Fi - Hi fi prototypes testing to what extent people could create functionalities with these interfaces. •  Detailed account of the user centered process and different versions of the prototypes developed > see paper    
  • 7. EDITOR satin.bnearit.se
  • 8. USER TEST RESULTS UI DESIGN / HOW TO MAKE = •  We met the goal of creating a visual language with which people could construct functionalities and aggregate different data sources. •  When asked “what did you do?” users were able to say: “I made an app to monitor and control my energy consumption remotely and share my result with friends”
  • 9. USER TEST RESULTS SATIN PLATFORM / WHY TO MAKE •  Users unable to see advantages in crafting and co-creating their apps vs. buy/download existing ones provided by a company or an expert programmer. •  People found difficult to project themselves in a scenario where information is retrievable from any artifact or web service at any time. •  Users not able to come out with tailored solutions
  • 10. REFLECTIONS FROM: ABSTRACT TO CONCRETE TO: CONCRETE TO ABSTRACT
  • 11. REFLECTIONS Mismatch between concepts and foundations behind the Satin project and the foundations required by its deliverables: WORK PRACTICES INFORMATION FORMAT Innovative disruptive intentions vs. Available information is top down impersonal, established frameworks and practice anytime, anywhere i.e. cognitivist approach
  • 12. CONCLUSIONS LIMITS OF CURRENT INFRASTRUCUTURES In supporting design of collaborative tools and user innovation PEOPLE EXPERIENCE INDIRECT NEED OF TOOL FOCUS ON CONTENT GENERATION/CURATION: contextualized and situated Information as a way to achieve meaning creation and user centeredness NEW FOUNDATIONS AND WORK PRACTICES: holistic stance based on day-to-day experience
  • 13. THANK YOU. Lorenzo Davoli Umeå Institute of Design, Umeå, Sweden lorenzo.davoli@dh.umu.se Christoffel Kuenen Umeå Institute of Design, Umeå, Sweden christoffel.kuenen@dh.umu.se