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COMPUTER SYSTEM 
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What is Computer? 
Computer 
- an electronic device capable of interpreting and 
executing programmed commands. It includes both 
hardware (physical equipment) and software 
( instructions that tell the hardware what to do) 
Computer System – a collection of interrelated devices 
that work together to transform data into 
information. 
Data – characters, symbol, or other raw, 
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unrecognized material. 
Information – data organized into useful, 
meaningful form
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Four Basic Functions 
 Input – gathering data and 
communicating the data to the computer 
Processing – transforming data into 
meaningful for by performing various 
operations. 
Output – display the data once it has been 
processed 
Storage – storing the result of processing 
so that they can be used at a later time
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The Central Processing Unit (CPU) 
- the part of the computer that processes 
data and controls the other parts of the 
computer system 
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Two (2) basic Parts 
1. Arithmetic Logic unit – processes data 
by manipulating numbers, letters, 
and symbols. 
2. Control Unit – coordinates and controls 
the other parts of the computer 
system
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How computer represents and 
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stores data? 
Binary system – a system that uses just 
two symbols to represent all 
information 
Bit – a zero or one 
Bytes – a string of 8-bits, typically 
representing one character of 
information
How do we use Computers? 
1. Information system/data processing 
– computer-based information that 
provides organization with data processing 
capabilities and the knowledge workers in 
the organization with the information they 
need to make a better informed decisions. 
- combined hardware, software, people, 
procedures, and data. 
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How do we use Computers? 
2. Personal Computing 
- the single-user micro used for a 
variety of business and domestic 
such as 
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 Word processing 
 Desktop publishing 
 Spreadsheet software 
 Database software 
 Graphic software
How do we use Computers? 
2. Science, research, and engineering 
- the computer is used as a tool in 
experimentation, design and development. 
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3. Process/ Device Control 
- applications that involve process. 
4. Education 
- the computer interacts with a student to 
enhance the learning process
How do we use Computers? 
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5. Computer-Aided Design (CAD) 
– using the computer in the design process. 
6. Entertainment 
- computer applications are being designed and 
created just to entertain us. 
7. Artificial intelligence 
- creating computer system with the ability to 
reason, learn, or to accumulate knowledge, to 
strive for self-improvement, and to stimulate 
human- sensory and mechanical capabilities.
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SHAPES OF COMPUTERS 
• Supercomputers 
• Mainframe Computers 
• Minicomputers 
• Workstations 
• Microcomputers, or Personal Computers
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Supercomputers 
•Supercomputers are the 
most powerful computers. 
They are used for problems 
requiring complex 
calculations. 
•Because of their size and 
expense, supercomputers 
are relatively rare. 
•Supercomputers are used by 
universities, government 
agencies, and large 
businesses.
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Mainframe Computers 
• Mainframe computers can support hundreds or 
thousands of users, handling massive amounts 
of input, output, and storage. 
• Mainframe computers are used in large 
organizations where many users need access 
to shared data and programs. 
• Mainframes are also used as e-commerce 
servers, handling transactions over the 
Internet.
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Minicomputers 
• Minicomputers are smaller than mainframes 
but larger than microcomputers. 
• Minicomputers usually have multiple 
terminals. 
• Minicomputers may be used as network 
servers and Internet servers.
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Workstations 
• Workstations are powerful single-user 
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computers. 
• Workstations are used for tasks that require a 
great deal of number-crunching power, such as 
product design and computer animation. 
• Workstations are often used as network and 
Internet servers.
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Microcomputers, or Personal Computers 
• Microcomputers are more commonly known as 
personal computers. The term "PC" is applied to 
IBM-PCs or compatible computers. 
• Full-size desktop computers are the most 
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common type of PC. 
• Notebook (laptop) computers are used by people 
who need the power of a desktop system, but 
also portability. 
• Handheld PCs (such as PDAs) lack the power of 
a desktop or notebook PC, but offer features for 
users who need limited functions and small size.
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Using Computers - in the home 
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 This refrigerator 
allows customers - 
from their kitchens - 
to access selected 
retailers, order, scan 
and purchase goods, 
pay their bills, even 
watch television and 
send e-mail 
messages
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 A computer is a tool 
 A computer is not 
intelligent 
 Everything it does 
come from instructions 
it receives from a 
person.
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What is Computer? 
A complete computer system includes four distinct 
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parts: 
Hardware 
Software 
Data 
User
computer system 
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Hardware 
• A computer's hardware consists of electronic 
devices; the parts you can see and touch. 
• The term "device" refers to any piece of 
hardware used by the computer, such as a 
keyboard, monitor, modem, mouse, etc.
A computer's hardware devices are categorized 
as follows: 
• Processor 
• Memory 
• Input and output (I/O) devices 
• Storage devices 
• Communication devices 
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Types of Hardware
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Primary Memory and Processor 
- stores data temporarily and works 
closely with the CPU. 
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RAM 
Chip Processor
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Input Device 
A device which takes in data 
and program instructions and 
converts them into digital form
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 keypad at a bank machine
The Keyboard - Standard Keyboard Layout 
• A standard computer keyboard has about 100 
keys. 
• Most keyboards use the QWERTY layout, named 
for the first six keys in the top row of letters. 
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The Keyboard - Standard Keyboard Layout 
Most keyboards have keys arranged in five 
groups: 
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1. Alphanumeric keys 
2. Numeric keypad 
3. Function keys 
4. Modifier keys 
5. Cursor-movement keys
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ACADEMIC RECORDS 
Password 
* * * * * 
ENTER Invalid Password
The Keyboard - Ergonomic Keyboards 
• Long periods of keyboard use can cause 
injuries. 
• An ergonomically correct keyboard can help 
you avoid injuries. 
• You also can avoid injuries by adopting correct 
keyboarding practices. 
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The Keyboard - How a Keyboard Works 
• The keyboard controller detects the keystroke. 
• The controller places a scan code in the 
keyboard buffer, indicating which key was 
pressed. 
• The keyboard sends the computer an interrupt 
request, telling the CPU to accept the keystroke. 
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When you press a key:
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Pointing Devices 
The Mouse 
• What is a Mouse? 
• Mouse 
Techniques
The Mouse - What is a Mouse? 
• The mouse is a pointing device. You use it 
to move a graphical pointer on the screen. 
• The mouse can be used to issue commands, 
draw, and perform other types of input 
tasks. 
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Using the mouse involves five techniques: 
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The Mouse - Mouse Techniques 
1. Pointing; Move the mouse to move the on-screen 
pointer. 
2. Clicking; Press and release the left mouse button 
once. 
3. Double-clicking; Press and release the left mouse 
button twice. 
4. Dragging; Hold down the left mouse button as you 
move the pointer. 
5. Right-clicking; Press and release the right mouse 
button.
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Variants of the Mouse 
• Trackballs 
• Trackpads 
• Integrated Pointed Devices
Trackballs 
• A trackball is like a mouse turned upside-down. 
• Use your thumb to move the exposed ball and 
your fingers to press the buttons. 
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Many styles 
of trackball 
are available.
Trackpads 
• A trackpad is a touch-sensitive pad that 
provides the same functionality as a mouse. 
• To use a trackpad, you glide your finger across 
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its surface. 
• Trackpads provide a set of buttons that 
function like mouse buttons.
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Integrated Pointing Devices 
• An integrated pointing device is a small joystick 
built into the keyboard. 
• To use an integrated pointing device, you move 
the joystick. 
• These devices provide a set of buttons that 
function like mouse buttons
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Alternative Input Devices – 
Devices for the Hand 
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• Pens 
• Touch Screens 
• Game Controllers
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Pens 
• With a pen-based system, you 
use an electronic pen to write 
on the screen and choose 
commands. 
• Pens are common input devices 
for handheld computers, like “personal digital 
assistants (PDAs).” 
• Pens are handy for making notes or selecting 
commands, not for inputting a lot of text.
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The user can point, tap, 
draw and write on the 
computer’s screen with a 
pen.
Touch Screens 
• Touch-screen systems accept input directly 
through the monitor. 
• Touch screens use sensors to detect the touch 
of a finger. They are useful where 
environmental conditions prohibit the use of a 
keyboard or mouse. 
• Touch-screen systems are useful for selecting 
options from menus. 
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Game Controllers 
• The two primary types of game controllers are 
joysticks and game pads. 
• Game pads usually provide controls for each 
hand. 
• Joysticks are popular for flight simulator and 
driving games. 
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Joystick 
Game pad 
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Alternative Input Devices – 
Optical Input Devices 
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• Bar Code Readers 
• Image Scanners and OCR
Bar Code Readers 
• Bar code readers can read bar codes—patterns 
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of printed bars. 
• The reader emits light, which reflects off the bar 
code and into a detector in the reader. The 
detector translates the code into numbers. 
• Flatbed bar code readers are commonly found in 
supermarkets. Courier services often use 
handheld readers.
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Bar code readers 
commonly track 
sales in retail stores
Image Scanners and OCR 
• Image scanners digitize printed images for 
storage and manipulation in a computer. 
• A scanner shines light onto the image and 
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interprets the reflection. 
• Optical character recognition (OCR) software 
translates scanned text into editable electronic 
documents.
Hand-held scanner – read data on 
price tags, shipping labels, inventory 
part numbers, book ISBN and the like. 
Sometimes called “wand scanner” 
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Bar code
Stationary label scanner – rely exclusively 
on laser technology and are used in the 
same type of application as wand 
scanners. 
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 Page scanners – used to translate printed hard 
copy to machine-readable format. 
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Document scanner – capable of scanning 
documents of various sizes ( utility bill 
invoice stubs and sales slips from credit 
card transactions) 
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Continuous-form scanner – read data 
printed on continuous forms such as cash 
register tapes. 
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Optical mark scanner – can preprinted 
forms, such as multiple-choice test answer 
forms. 
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Other Scanners 
Retinal/Iris Scanner
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Other Scanners 
Signature Scanner
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Other Scanners 
Fingerprint Scanner
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Other Scanners 
Fingerprint Scanner 
Door Lock 
Time Attendance
Alternative Input Devices – 
Audio-Visual (Multimedia) Input Devices 
• Microphones and Speech Recognition 
• Video Input 
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Audio-Visual (Multimedia) Input Devices - 
Microphones and Speech Recognition 
• Microphones can accept auditory input. A 
microphone requires a sound card in the PC. 
• A sound card can digitize analog sound 
signals, and convert digital sound signals to 
analog form. 
• With speech recognition software, you can use 
your microphone to dictate text, navigate 
programs, and choose commands. 
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Microphones 
Sound Card
Audio-Visual (Multimedia) Input Devices – 
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Video Input 
• PC video cameras digitize full-motion images. 
• Digital cameras capture still images. 
• These cameras break images into pixels and 
store data about each pixel. 
• Video images may be compressed to use less 
memory and storage space.
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Digital Cameras 
Camcorder
Input Devices Summary 
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 Keyboard 
 Mouse 
Variants of Mouse 
Trackballs 
Track pad 
 Integrated Pointing Device
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 Alternate Input Device 
Hand Devices 
 Pen 
 Touch Screen 
 Game Controllers 
Joystick 
Game pad
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 Optical Input Devices 
 Bar Code 
 Image Scanners and OCR 
Hand-held scanner 
Page scanner 
Document scanner 
Continuous scanner 
Optical Mark scanner 
Iris/Retina scanner 
Signature scanner 
Finger print scanner 
Palm scanner
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 Audio-Visual Input Devices 
Microphones and Speech Recognition 
Video Input
Output Device 
A device that allows a 
computer to communicate with 
the user by displaying 
processed data in a way the 
user can understand and use. 
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The Monitors 
- a television – like display for softcopy output in a 
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computer system 
Categories of Monitors 
Monitors are categorized by the technology they 
use: 
• Cathode ray tube (CRT) monitors 
• Flat-panel displays 
And by the way they display colors: 
• Monochrome – One color on a black 
background 
• Grayscale – Shades of gray on a white or off-white 
background 
• Color – From 16 to 16 million unique colors
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Monochrome 
Grayscale 
Colored
Monitors - CRT Monitors 
• In CRT monitors, electrons are fired at phosphor 
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dots on the screen. 
• The dots are grouped into pixels, which glow 
when struck by electrons. 
• In color CRTs, each pixel contains a red, green, 
and blue dot. These glow at varying intensities 
to produce color images.
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Monitors - Flat-Panel Monitors 
• Most flat-panel monitors use liquid crystal 
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display (LCD) technology. 
• Passive matrix LCD uses a transistor for each 
row and column of pixels. 
• Active matrix LCD uses a transistor for each 
pixel on the screen. 
• Thin-film transistor displays use multiple 
transistors for each pixel.
Flat-panel monitors take up less desk space. 
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DTV – Digital Television 
 A digital signal transmits the information for 
video and sound as ones and zeros instead 
of as a wave. 
 DTV usually uses MPEG-2 encoding, the 
industry standard for most DVDs, to 
compress the signal to a reasonable size.
 The picture, even when displayed on a small TV, is better 
quality. 
 A digital signal can support a higher resolution, so the 
picture will still look good when shown on a larger TV 
screen. 
 The video can be progressive rather than interlaced - the 
screen shows the entire picture for every frame instead of 
every other line of pixels. 
 TV stations can broadcast several signals using the same 
bandwidth. This is called multicasting. 
 If broadcasters choose to, they can include interactive 
content or additional information with the DTV signal. 
 It can support high-definition (HDTV) broadcasts. 
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DTV has several advantages:
 part of the DTV transition 
 The highest HDTV resolution is 1920 x 1080 
pixels. HDTV can display about ten times as 
many pixels as an analog TV set. 
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HDTV – High Definition TV 
HDTV requires three parts: 
 A source, such as a local, cable or satellite 
HDTV station 
 A way to receive the signal, like an antenna, 
cable or satellite service 
 An HDTV set
HDTVs don't have to be enormous. This 
26-inch set is HDTV ready. 
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If you purchase an HDTV-ready set, you'll need a 
receiver before you can watch high-definition 
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broadcasts.
 EDTV isn't one of the digital broadcast formats - 
it's a description of the level of picture quality the 
set can produce. An EDTV set can produce better 
quality than SDTV, but it's not an HDTV set. Most 
EDTV sets are flat-panel LCD or plasma sets. 
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EDTV – Enhanced Definition TV
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PC Projectors 
• A PC projector connects to a PC and is used to 
project images on a large screen. 
• Many PC projectors provide the same 
resolutions and color levels as high-quality 
monitors. 
• Digital light processing (DLP) projectors use a 
microchip containing tiny mirrors to produce 
very sharp, bright images.
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Projected 
Screen
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The Printers 
Printers fall into two categories: 
• Impact printers use a device to strike an inked 
ribbon, pressing ink from the ribbon onto the 
paper. 
• Non-impact printers use different methods to 
place ink (or another substance) on the page.
Evaluating Printers 
When evaluating printers, consider four criteria: 
• Image quality – Measured in dots per inch (dpi). 
Most printers produce 300 – 600 dpi. 
• Speed – Measured in pages per minute (ppm) or 
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characters per second (cps). 
• Initial cost – Consumer printers cost $250 or 
less, but professional printers can cost 
thousands of dollars. 
• Cost of operation – This refers to the cost of 
supplies used by the printer.
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Dot Matrix Printers 
• How Do Dot Matrix Printers Work? 
• Performance
Dot Matrix Printers - 
How Do Dot Matrix Printers Work? 
• Dot matrix printers are a common type of 
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impact printer. 
• A dot matrix printer's print head contains a 
cluster of pins. The printer can push the pins 
out to form patterns in rapid sequence. 
• The pins press an inked ribbon against the 
paper, creating an image.
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Dot Matrix Printers - Performance 
• Lower-resolution dot matrix printers use nine 
pins. Higher-resolution models have 24 pins. 
• Speed is measured in characters per second 
(cps). Some dot matrix printers print 500 cps. 
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Ink Jet Printers 
• How Do Ink Jet Printers Work? 
• Performance
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Ink Jet Printers – 
How Do Ink Jet Printers Work? 
• Ink jet printers are an example of non-impact 
printers. 
• The printer sprays tiny droplets of ink onto the 
paper. 
• Ink jet printers are available for color and black-and- 
white printing.
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Ink Jet Printers - Performance 
• Ink jet printers offer speeds of (2 – 4 pages 
per minute ppm) and resolution (300 – 600 
dots per inch dpi), comparable to low-end 
laser printers. 
• Ink jet printers are inexpensive and have low 
operating costs. 
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Laser Printers 
• How Do Laser Printers Work? 
• Performance
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Laser Printers – 
How Do Laser Printers Work? 
• Laser printers are non-impact printers. 
• They use heat and pressure to bond particles 
of toner to paper. 
• Laser printers are available for color and 
black-and-white printing.
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Laser Printers - Performance 
• Laser printers provide resolutions from 300 – 
1200 dpi and higher. 
• Black-and-white laser printers usually 
produce 4 – 16 ppm. 
• Laser printers produce higher-quality print 
than ink jet printers, but are more expensive. 
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Snapshot Printers 
•Snapshot printers are 
specialized, small-format 
printers that print 
digital photographs. 
•Snapshot printers are 
fairly slow, and can be 
more expensive to 
operate
Snapshot printers are popular among 
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digital camera users
Other High-Quality Printers 
Print shops and publishers use these printers to 
create high-quality color images: 
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Fiery
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Other High-Quality Printers 
Thermal-wax printer Thermal-wax ribbons
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Other High-Quality Printers 
Dye Sublimation
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Other High-Quality Printers 
IRIS Printers
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Other High-Quality Printers 
Plotters
Plotters use mechanical, ink jet, or thermal 
technology to create large-format images for 
architectural or engineering uses. 
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Output Devices Summary 
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 Monitor 
Use 
 CRT 
 Flat-panel 
Color 
 Monochrome 
 Grayscale 
 Colored 
 PC Projector
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 Printer 
Categories 
 Impact 
Type Writer 
Dot Matrix 
Non-Impact 
Laser 
Inkjet 
Thermal Wax 
Other High Quality Printers
Storage Devices 
A device from which the computer 
reads data, and to which the 
computer writes data. 
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Storage Devices Summary 
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 Magnetic Devices 
Floppy Disk 
Hard Disk 
Magnetic Tape 
Disk Cartriages
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 Optical Storage Devices 
Compact Disk Read-Only Memory (CD-ROM) 
Digital Video Disk Read-Only Memory (DVD-ROM) 
CD-Recordable (CD-R) 
CD-Rewritable (CD-RW) 
PhotoCD
 Other Removable Storage Devices 
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USB Flash Drive 
Compact Flash 
Memory Stick 
Smart Media
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Categorizing Storage Devices 
• The physical material that actually holds data is 
called a storage medium. The surface of a floppy 
disk is a storage medium. 
• The hardware that writes data to or reads data 
from a storage medium is called a storage 
device. A floppy disk drive is a storage device. 
• The two primary storage technologies are 
magnetic and optical.
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Magnetic Storage Devices 
• Diskettes 
• Hard Disks 
• Other Magnetic Storage Devices
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Early Storage Device 
some early computers used paper punch 
cards to store information
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Magnetic Storage Devices 
• A magnetic disk's medium contains iron 
particles, which can be polarized—given a 
magnetic charge—in one of two directions. 
• Each particle's direction represents a 1 (on) or 0 
(off), representing each bit of data that the CPU 
can recognize. 
• A disk drive uses read/write heads containing 
electromagnets to create magnetic charges on 
the medium.
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Random particles 
(no data stored) 
Current flow 
(write operation) 
Organized particles 
(represent data) 
Medium 
Write head
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As the medium 
rotates, the head 
writes the data.
Magnetic Storage Devices - Formatting 
• Before a magnetic disk can be used, it must be 
formatted—a process that maps the disk's 
surface and determines how data will be stored. 
• During formatting, the drive creates circular 
tracks around the disk's surface, then divides 
each track into sectors. 
• The OS organizes sectors into groups, called 
clusters, then tracks each file's location 
according to the clusters it occupies. 
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Formatted Disk
Magnetic Storage Devices - Disk Areas 
When a disk is formatted, the OS creates four 
areas on its surface: 
• Boot sector – stores the master boot record, a 
small program that runs when you first start (boot) 
the computer 
• File allocation table (FAT) – a log that records 
each file's location and each sector's status 
• Root folder – enables the user to store data on 
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the disk in a logical way 
• Data area – the portion of the disk that actually 
holds data
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Diskettes 
• Diskette drives, also known as floppy disk 
drives, read and write to diskettes (called floppy 
disks or floppies). 
• Diskettes are used to transfer files between 
computers, as a means for distributing 
software, and as a backup medium. 
• Diskettes come in two sizes: 5.25-inch and 3.5- 
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inch.
3.5-inch 5.25-inch 
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3.5 inch 
floppy 
and drive 
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Floppy Disk Drive
Hard Disks 
• Hard disks use multiple platters, stacked on a 
spindle. Each platter has two read/write heads, 
one for each side. 
• Hard disks use higher-quality media and a 
faster rotational speed than diskettes. 
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Read/write heads 
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Removable hard disks combine high capacity 
with the convenience of diskettes. 
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Disk Capacities 
• Diskettes are available in different capacities, 
but the most common store 1.44 MB. 
• Hard disks store large amounts of data. New 
PCs feature hard disks with capacities of 10 
GB and higher. 
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Other Magnetic Storage Devices 
• High-capacity floppy disks offer capacities up 
to 250 MB and the portability of standard floppy 
disks. 
• Disk cartridges are like small removable hard 
disks, and can store up to 2 GB. 
• Magnetic tape systems offer very slow data 
access, but provide large capacities and low 
cost.
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Magnetic Tape
Due to long access times, tape 
drives are used mainly for backups. 
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The primary types of optical storage are: 
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• CD• 
CD-Recordable (CD-R) 
• CD-Rewritable (CD-RW) 
• DVD 
• CD-Recordable (CD-R) 
• CD-Rewritable (CD-RW) 
• PhotoCD 
• Blu-ray Disc (BD)
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How Optical Storage Works 
• An optical disk is a high-capacity storage 
medium. An optical drive uses reflected light to 
read data. 
• To store data, the disk's metal surface is 
covered with tiny dents (pits) and flat spots 
(lands), which cause light to be reflected 
differently. 
• When an optical drive shines light into a pit, the 
light cannot be reflected back. This represents 
a bit value of 0 (off). A land reflects light back to 
its source, representing a bit value of 1 (on).
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1 0
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CD-ROM 
• In PCs, the most commonly used 
optical storage technology is called 
Compact Disk Read-Only Memory (CD-ROM). 
• A standard CD-ROM disk can store up to 650 MB 
of data, or about 70 minutes of audio. 
• Once data is written to a standard CD-ROM disk, 
the data cannot be altered or overwritten.
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CD-ROM Speeds and Uses 
• Early CD-ROM drives were called single speed, 
and read data at a rate of 150 KBps. (Hard disks 
transfer data at rates of 5 – 15 MBps). 
• CD-ROM drives now can transfer data at speeds 
of up to 7800 KBps. Data transfer speeds are 
getting faster. 
• CD-ROM is typically used to store software 
programs. CDs can store audio and video data, 
as well as text and program instructions.
DVD-ROM 
• A variation of CD-ROM is called Digital Video 
Disk Read-Only Memory (DVD-ROM), and is 
being used in place of CD-ROM in many newer 
PCs. 
• Standard DVD disks store up to 9.4 GB of data 
—enough to store an entire movie. Dual-layer 
DVD disks can store up to 17 GB. 
• DVD disks can store so much data because 
both sides of the disk are used, along with 
sophisticated data compression technologies. 
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Other Optical Storage Devices 
• A CD-Recordable (CD-R) drive lets you record 
your own CDs, but data cannot be overwritten 
once it is recorded to the disk. 
• A CD-Rewritable (CD-RW) drive lets you record a 
CD, then write new data over the already 
recorded data. 
• PhotoCD technology is used to store digital 
photographs.
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BLU-RAY DISC 
 The new format offers an immense storage capacity 
(up to 50GB) that is perfect for High Definition video 
recording and distribution, as well as for storing 
large amounts of data. 
 A single-layer Blu-ray disc, which is roughly the 
same size as a DVD, can hold up to 27 GB of data -- 
that's more than two hours of high-definition video 
or about 13 hours of standard video. 
 A double-layer Blu-ray disc can store up to 54 GB, 
enough to hold about 4.5 hours of high-definition 
video or more than 20 hours of standard video.
Photo courtesy Blu-ray Disc Association 
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Other Removable Storage Devices 
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Memory stick, Flash Memory, Compact Flash, 
Smart Media, Secure Digital, Micro Drive. 
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Smart Media Card 
A removable flash 
memory card that can be 
used in several different 
types of digital devices; 
including digital cameras, 
digital music players and 
digital voice recorders.
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Memory Stick
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The Pen Drive, USB Flash Drive 
 Pluggable, portable and powerful, USB flash 
drives, sometimes we call them JumpDrives, 
Pocket drives, Pen drives, or Thumb drives, 
are always the best digital storage solution. 
All USB flash drives pretty much operate the 
same way. USB flash drives may have 
different design, different capacity and 
different price – and some USB flash drives 
feature add-on functions such as MP3 
players – but they do share some other 
characteristics:
 With proper use, an USB flash drive can last 
more than 10 years. 
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Other Removable Storage Devices 
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Secure Digital 
Compact flash
Other Removable Storage Devices 
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Iomega Peerless 
Zip Drive
Communication Devices 
Perform both input and output, 
allowing computers to share 
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information.
Modem 
 The word "modem" is a contraction of the words 
modulator-demodulator. A modem is typically 
used to send digital data over a phone line. 
 The sending modem modulates the data into a 
signal that is compatible with the phone line, and 
the receiving modem demodulates the signal 
back into digital data. Wireless modems 
convert digital data into radio signals and back. 
177
Modem converts digital signals into analog signals 
so that the data can be transmitted over the 
telephone lines 
* Telephone lines were designated for voice communication, 
not data communication 
178
179 
56k Internal Modem 
External Modem
Headset 
Headset consists of a receiver (speaker) that lets 
you hear the person at the other end of the 
conversation, and a transmitter (microphone) that 
converts your voice into electrical impulses to be 
transmitted to the other person. 
In a headset, these two components are usually 
supported by a headband over your head) or an 
earhook (over your ear), or something in your ear 
like a hearing aid or a stethoscope. Most modern 
headsets are comfortable for people who wear 
eyeglasses. 
180
 A good headset can give you extremely good 
sound for games, movies and music without 
disturbing others; and the microphone works 
great for speech recognition programs and 
internet phone calls 
 If you travel with a laptop computer, a headset 
can provide much better sound than the tiny 
built-in speakers; and it's much easier to pack a 
headset than to stuff speakers into your 
computer case. 
181
182
Network Interface Card (NIC) 
NIC facilitates and controls the exchange of data 
between/among the micros in a network. 
183
WebCam 
 A simple Webcam consists of a digital 
camera attached to your computer. They are 
easy to connect through a USB port (earlier 
cameras connected through a dedicated card 
or the parallel port). 
184
185 
 In order for you to create 
a simple Webcam, you 
need three things: 
 A camera of some sort 
connected to your 
computer 
 A piece of software that 
can grab a frame from the 
camera periodically 
 A relatively consistent 
connection between your 
computer and the Internet.
186 
Software 
A set of electronic instructions that tells the 
computer how to do certain tasks. A set of 
instructions is often called a program.
The Parts of a Computer System - Software 
• When a computer is using a particular 
program, it is said to be running or 
executing the program. 
• The two most common types of programs 
are system software and application 
software. 
187
• Software – also called programs – consists 
of organized sets of instructions for 
controlling the computer. 
• Some programs exist for the computer's 
use, to help it manage its own tasks and 
devices. 
• Other programs exist for the user, and 
enable the computer to perform tasks for 
you, such as creating documents. 
188
189
TWO BASIC TYPES OF SOFTWARE 
System Software 
• System software exists primarily for the 
computer itself, to help the computer perform 
specific functions. 
• One major type of system software is the 
operating system (OS). All computers require 
an operating system. 
• The OS tells the computer how to interact with 
190 
the user and its own devices. 
• Common operating systems include Windows, 
the Macintosh OS, OS/2, and UNIX .
Applications Software 
• Application software tells the computer how to 
accomplish tasks the user requires, such as 
creating a document or editing a graphic image. 
• Some important kinds of application software 
191 
are: 
Word processing programs Spreadsheet software 
Database management Presentation programs 
Graphics programs Networking software 
Web design tools and browsers Internet applications 
Communications programs Utilities 
Entertainment and education Multimedia authoring
192 
Data 
Consists of raw facts, which the computer can 
manipulate and process into information that is 
useful to people.
The Parts of a Computer System - Data 
• Computerized data is digital, meaning that 
it has been reduced to digits, or numbers. 
The computer stores and reads all data as 
numbers. 
• Although computers use data in digital 
form, they convert data into forms that 
people can understand, such as text, 
numerals, sounds, and images. 
193
Ten different 
symbols in 
the decimal 
system 
Numbers above 9 
use more than 1 digit 
194
195 
Users 
People are the computer's 
operators, or users.
The Parts of a Computer System – Users 
• Some types of computers can operate 
without much intervention from people, but 
personal computers are designed 
specifically for use by people. 
196

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Computer systemconcepts

  • 2. What is Computer? Computer - an electronic device capable of interpreting and executing programmed commands. It includes both hardware (physical equipment) and software ( instructions that tell the hardware what to do) Computer System – a collection of interrelated devices that work together to transform data into information. Data – characters, symbol, or other raw, 2 unrecognized material. Information – data organized into useful, meaningful form
  • 3. 3 Four Basic Functions  Input – gathering data and communicating the data to the computer Processing – transforming data into meaningful for by performing various operations. Output – display the data once it has been processed Storage – storing the result of processing so that they can be used at a later time
  • 4. 4
  • 5. The Central Processing Unit (CPU) - the part of the computer that processes data and controls the other parts of the computer system 5 Two (2) basic Parts 1. Arithmetic Logic unit – processes data by manipulating numbers, letters, and symbols. 2. Control Unit – coordinates and controls the other parts of the computer system
  • 6. 6
  • 7. 7
  • 8. 8
  • 9. How computer represents and 9 stores data? Binary system – a system that uses just two symbols to represent all information Bit – a zero or one Bytes – a string of 8-bits, typically representing one character of information
  • 10. How do we use Computers? 1. Information system/data processing – computer-based information that provides organization with data processing capabilities and the knowledge workers in the organization with the information they need to make a better informed decisions. - combined hardware, software, people, procedures, and data. 10
  • 11. How do we use Computers? 2. Personal Computing - the single-user micro used for a variety of business and domestic such as 11  Word processing  Desktop publishing  Spreadsheet software  Database software  Graphic software
  • 12. How do we use Computers? 2. Science, research, and engineering - the computer is used as a tool in experimentation, design and development. 12 3. Process/ Device Control - applications that involve process. 4. Education - the computer interacts with a student to enhance the learning process
  • 13. How do we use Computers? 13 5. Computer-Aided Design (CAD) – using the computer in the design process. 6. Entertainment - computer applications are being designed and created just to entertain us. 7. Artificial intelligence - creating computer system with the ability to reason, learn, or to accumulate knowledge, to strive for self-improvement, and to stimulate human- sensory and mechanical capabilities.
  • 14. 14 SHAPES OF COMPUTERS • Supercomputers • Mainframe Computers • Minicomputers • Workstations • Microcomputers, or Personal Computers
  • 15. 15 Supercomputers •Supercomputers are the most powerful computers. They are used for problems requiring complex calculations. •Because of their size and expense, supercomputers are relatively rare. •Supercomputers are used by universities, government agencies, and large businesses.
  • 16. 16
  • 17. 17 Mainframe Computers • Mainframe computers can support hundreds or thousands of users, handling massive amounts of input, output, and storage. • Mainframe computers are used in large organizations where many users need access to shared data and programs. • Mainframes are also used as e-commerce servers, handling transactions over the Internet.
  • 18. 18
  • 19. 19 Minicomputers • Minicomputers are smaller than mainframes but larger than microcomputers. • Minicomputers usually have multiple terminals. • Minicomputers may be used as network servers and Internet servers.
  • 20. 20
  • 21. Workstations • Workstations are powerful single-user 21 computers. • Workstations are used for tasks that require a great deal of number-crunching power, such as product design and computer animation. • Workstations are often used as network and Internet servers.
  • 22. 22
  • 23. Microcomputers, or Personal Computers • Microcomputers are more commonly known as personal computers. The term "PC" is applied to IBM-PCs or compatible computers. • Full-size desktop computers are the most 23 common type of PC. • Notebook (laptop) computers are used by people who need the power of a desktop system, but also portability. • Handheld PCs (such as PDAs) lack the power of a desktop or notebook PC, but offer features for users who need limited functions and small size.
  • 24. 24
  • 25. 25
  • 26. 26
  • 27. 27
  • 28. 28
  • 29. 29
  • 30. 30
  • 31. 31
  • 32. 32
  • 33. Using Computers - in the home 33  This refrigerator allows customers - from their kitchens - to access selected retailers, order, scan and purchase goods, pay their bills, even watch television and send e-mail messages
  • 34. 34  A computer is a tool  A computer is not intelligent  Everything it does come from instructions it receives from a person.
  • 35. 35
  • 36. What is Computer? A complete computer system includes four distinct 36 parts: Hardware Software Data User
  • 38. 38 Hardware • A computer's hardware consists of electronic devices; the parts you can see and touch. • The term "device" refers to any piece of hardware used by the computer, such as a keyboard, monitor, modem, mouse, etc.
  • 39. A computer's hardware devices are categorized as follows: • Processor • Memory • Input and output (I/O) devices • Storage devices • Communication devices 39 Types of Hardware
  • 40. 40
  • 41. Primary Memory and Processor - stores data temporarily and works closely with the CPU. 41 RAM Chip Processor
  • 42. 42 Input Device A device which takes in data and program instructions and converts them into digital form
  • 43. 43  keypad at a bank machine
  • 44. The Keyboard - Standard Keyboard Layout • A standard computer keyboard has about 100 keys. • Most keyboards use the QWERTY layout, named for the first six keys in the top row of letters. 44
  • 45. The Keyboard - Standard Keyboard Layout Most keyboards have keys arranged in five groups: 45 1. Alphanumeric keys 2. Numeric keypad 3. Function keys 4. Modifier keys 5. Cursor-movement keys
  • 46. 46 ACADEMIC RECORDS Password * * * * * ENTER Invalid Password
  • 47. The Keyboard - Ergonomic Keyboards • Long periods of keyboard use can cause injuries. • An ergonomically correct keyboard can help you avoid injuries. • You also can avoid injuries by adopting correct keyboarding practices. 47
  • 48. 48
  • 49. The Keyboard - How a Keyboard Works • The keyboard controller detects the keystroke. • The controller places a scan code in the keyboard buffer, indicating which key was pressed. • The keyboard sends the computer an interrupt request, telling the CPU to accept the keystroke. 49 When you press a key:
  • 50. 50
  • 51. 51 Pointing Devices The Mouse • What is a Mouse? • Mouse Techniques
  • 52. The Mouse - What is a Mouse? • The mouse is a pointing device. You use it to move a graphical pointer on the screen. • The mouse can be used to issue commands, draw, and perform other types of input tasks. 52
  • 53. Using the mouse involves five techniques: 53 The Mouse - Mouse Techniques 1. Pointing; Move the mouse to move the on-screen pointer. 2. Clicking; Press and release the left mouse button once. 3. Double-clicking; Press and release the left mouse button twice. 4. Dragging; Hold down the left mouse button as you move the pointer. 5. Right-clicking; Press and release the right mouse button.
  • 54. 54 Variants of the Mouse • Trackballs • Trackpads • Integrated Pointed Devices
  • 55. Trackballs • A trackball is like a mouse turned upside-down. • Use your thumb to move the exposed ball and your fingers to press the buttons. 55 Many styles of trackball are available.
  • 56. Trackpads • A trackpad is a touch-sensitive pad that provides the same functionality as a mouse. • To use a trackpad, you glide your finger across 56 its surface. • Trackpads provide a set of buttons that function like mouse buttons.
  • 57. 57
  • 58. 58 Integrated Pointing Devices • An integrated pointing device is a small joystick built into the keyboard. • To use an integrated pointing device, you move the joystick. • These devices provide a set of buttons that function like mouse buttons
  • 59. 59
  • 60. Alternative Input Devices – Devices for the Hand 60 • Pens • Touch Screens • Game Controllers
  • 61. 61 Pens • With a pen-based system, you use an electronic pen to write on the screen and choose commands. • Pens are common input devices for handheld computers, like “personal digital assistants (PDAs).” • Pens are handy for making notes or selecting commands, not for inputting a lot of text.
  • 62. 62 The user can point, tap, draw and write on the computer’s screen with a pen.
  • 63. Touch Screens • Touch-screen systems accept input directly through the monitor. • Touch screens use sensors to detect the touch of a finger. They are useful where environmental conditions prohibit the use of a keyboard or mouse. • Touch-screen systems are useful for selecting options from menus. 63
  • 64. 64
  • 65. Game Controllers • The two primary types of game controllers are joysticks and game pads. • Game pads usually provide controls for each hand. • Joysticks are popular for flight simulator and driving games. 65
  • 67. Alternative Input Devices – Optical Input Devices 67 • Bar Code Readers • Image Scanners and OCR
  • 68. Bar Code Readers • Bar code readers can read bar codes—patterns 68 of printed bars. • The reader emits light, which reflects off the bar code and into a detector in the reader. The detector translates the code into numbers. • Flatbed bar code readers are commonly found in supermarkets. Courier services often use handheld readers.
  • 69. 69 Bar code readers commonly track sales in retail stores
  • 70. Image Scanners and OCR • Image scanners digitize printed images for storage and manipulation in a computer. • A scanner shines light onto the image and 70 interprets the reflection. • Optical character recognition (OCR) software translates scanned text into editable electronic documents.
  • 71. Hand-held scanner – read data on price tags, shipping labels, inventory part numbers, book ISBN and the like. Sometimes called “wand scanner” 71 Bar code
  • 72. Stationary label scanner – rely exclusively on laser technology and are used in the same type of application as wand scanners. 72
  • 73.  Page scanners – used to translate printed hard copy to machine-readable format. 73
  • 74. Document scanner – capable of scanning documents of various sizes ( utility bill invoice stubs and sales slips from credit card transactions) 74
  • 75. Continuous-form scanner – read data printed on continuous forms such as cash register tapes. 75
  • 76. Optical mark scanner – can preprinted forms, such as multiple-choice test answer forms. 76
  • 77. 77 Other Scanners Retinal/Iris Scanner
  • 78. 78 Other Scanners Signature Scanner
  • 79. 79 Other Scanners Fingerprint Scanner
  • 80. 80 Other Scanners Fingerprint Scanner Door Lock Time Attendance
  • 81. Alternative Input Devices – Audio-Visual (Multimedia) Input Devices • Microphones and Speech Recognition • Video Input 81
  • 82. Audio-Visual (Multimedia) Input Devices - Microphones and Speech Recognition • Microphones can accept auditory input. A microphone requires a sound card in the PC. • A sound card can digitize analog sound signals, and convert digital sound signals to analog form. • With speech recognition software, you can use your microphone to dictate text, navigate programs, and choose commands. 82
  • 84. Audio-Visual (Multimedia) Input Devices – 84 Video Input • PC video cameras digitize full-motion images. • Digital cameras capture still images. • These cameras break images into pixels and store data about each pixel. • Video images may be compressed to use less memory and storage space.
  • 85. 85
  • 86. 86 Digital Cameras Camcorder
  • 87. Input Devices Summary 87  Keyboard  Mouse Variants of Mouse Trackballs Track pad  Integrated Pointing Device
  • 88. 88  Alternate Input Device Hand Devices  Pen  Touch Screen  Game Controllers Joystick Game pad
  • 89. 89  Optical Input Devices  Bar Code  Image Scanners and OCR Hand-held scanner Page scanner Document scanner Continuous scanner Optical Mark scanner Iris/Retina scanner Signature scanner Finger print scanner Palm scanner
  • 90. 90  Audio-Visual Input Devices Microphones and Speech Recognition Video Input
  • 91. Output Device A device that allows a computer to communicate with the user by displaying processed data in a way the user can understand and use. 91
  • 92. The Monitors - a television – like display for softcopy output in a 92 computer system Categories of Monitors Monitors are categorized by the technology they use: • Cathode ray tube (CRT) monitors • Flat-panel displays And by the way they display colors: • Monochrome – One color on a black background • Grayscale – Shades of gray on a white or off-white background • Color – From 16 to 16 million unique colors
  • 94. Monitors - CRT Monitors • In CRT monitors, electrons are fired at phosphor 94 dots on the screen. • The dots are grouped into pixels, which glow when struck by electrons. • In color CRTs, each pixel contains a red, green, and blue dot. These glow at varying intensities to produce color images.
  • 95. 95
  • 96. Monitors - Flat-Panel Monitors • Most flat-panel monitors use liquid crystal 96 display (LCD) technology. • Passive matrix LCD uses a transistor for each row and column of pixels. • Active matrix LCD uses a transistor for each pixel on the screen. • Thin-film transistor displays use multiple transistors for each pixel.
  • 97. Flat-panel monitors take up less desk space. 97
  • 98. 98 DTV – Digital Television  A digital signal transmits the information for video and sound as ones and zeros instead of as a wave.  DTV usually uses MPEG-2 encoding, the industry standard for most DVDs, to compress the signal to a reasonable size.
  • 99.  The picture, even when displayed on a small TV, is better quality.  A digital signal can support a higher resolution, so the picture will still look good when shown on a larger TV screen.  The video can be progressive rather than interlaced - the screen shows the entire picture for every frame instead of every other line of pixels.  TV stations can broadcast several signals using the same bandwidth. This is called multicasting.  If broadcasters choose to, they can include interactive content or additional information with the DTV signal.  It can support high-definition (HDTV) broadcasts. 99 DTV has several advantages:
  • 100.  part of the DTV transition  The highest HDTV resolution is 1920 x 1080 pixels. HDTV can display about ten times as many pixels as an analog TV set. 100 HDTV – High Definition TV HDTV requires three parts:  A source, such as a local, cable or satellite HDTV station  A way to receive the signal, like an antenna, cable or satellite service  An HDTV set
  • 101. HDTVs don't have to be enormous. This 26-inch set is HDTV ready. 101
  • 102. If you purchase an HDTV-ready set, you'll need a receiver before you can watch high-definition 102 broadcasts.
  • 103.  EDTV isn't one of the digital broadcast formats - it's a description of the level of picture quality the set can produce. An EDTV set can produce better quality than SDTV, but it's not an HDTV set. Most EDTV sets are flat-panel LCD or plasma sets. 103 EDTV – Enhanced Definition TV
  • 104. 104 PC Projectors • A PC projector connects to a PC and is used to project images on a large screen. • Many PC projectors provide the same resolutions and color levels as high-quality monitors. • Digital light processing (DLP) projectors use a microchip containing tiny mirrors to produce very sharp, bright images.
  • 105. 105
  • 107. 107 The Printers Printers fall into two categories: • Impact printers use a device to strike an inked ribbon, pressing ink from the ribbon onto the paper. • Non-impact printers use different methods to place ink (or another substance) on the page.
  • 108. Evaluating Printers When evaluating printers, consider four criteria: • Image quality – Measured in dots per inch (dpi). Most printers produce 300 – 600 dpi. • Speed – Measured in pages per minute (ppm) or 108 characters per second (cps). • Initial cost – Consumer printers cost $250 or less, but professional printers can cost thousands of dollars. • Cost of operation – This refers to the cost of supplies used by the printer.
  • 109. 109 Dot Matrix Printers • How Do Dot Matrix Printers Work? • Performance
  • 110. Dot Matrix Printers - How Do Dot Matrix Printers Work? • Dot matrix printers are a common type of 110 impact printer. • A dot matrix printer's print head contains a cluster of pins. The printer can push the pins out to form patterns in rapid sequence. • The pins press an inked ribbon against the paper, creating an image.
  • 111. 111
  • 112. Dot Matrix Printers - Performance • Lower-resolution dot matrix printers use nine pins. Higher-resolution models have 24 pins. • Speed is measured in characters per second (cps). Some dot matrix printers print 500 cps. 112
  • 113. 113 Ink Jet Printers • How Do Ink Jet Printers Work? • Performance
  • 114. 114 Ink Jet Printers – How Do Ink Jet Printers Work? • Ink jet printers are an example of non-impact printers. • The printer sprays tiny droplets of ink onto the paper. • Ink jet printers are available for color and black-and- white printing.
  • 115. 115
  • 116. Ink Jet Printers - Performance • Ink jet printers offer speeds of (2 – 4 pages per minute ppm) and resolution (300 – 600 dots per inch dpi), comparable to low-end laser printers. • Ink jet printers are inexpensive and have low operating costs. 116
  • 117. 117 Laser Printers • How Do Laser Printers Work? • Performance
  • 118. 118
  • 119. 119 Laser Printers – How Do Laser Printers Work? • Laser printers are non-impact printers. • They use heat and pressure to bond particles of toner to paper. • Laser printers are available for color and black-and-white printing.
  • 120. 120
  • 121. Laser Printers - Performance • Laser printers provide resolutions from 300 – 1200 dpi and higher. • Black-and-white laser printers usually produce 4 – 16 ppm. • Laser printers produce higher-quality print than ink jet printers, but are more expensive. 121
  • 122. 122 Snapshot Printers •Snapshot printers are specialized, small-format printers that print digital photographs. •Snapshot printers are fairly slow, and can be more expensive to operate
  • 123. Snapshot printers are popular among 123 digital camera users
  • 124. Other High-Quality Printers Print shops and publishers use these printers to create high-quality color images: 124 Fiery
  • 125. 125 Other High-Quality Printers Thermal-wax printer Thermal-wax ribbons
  • 126. 126 Other High-Quality Printers Dye Sublimation
  • 127. 127 Other High-Quality Printers IRIS Printers
  • 128. 128 Other High-Quality Printers Plotters
  • 129. Plotters use mechanical, ink jet, or thermal technology to create large-format images for architectural or engineering uses. 129
  • 130. Output Devices Summary 130  Monitor Use  CRT  Flat-panel Color  Monochrome  Grayscale  Colored  PC Projector
  • 131. 131  Printer Categories  Impact Type Writer Dot Matrix Non-Impact Laser Inkjet Thermal Wax Other High Quality Printers
  • 132. Storage Devices A device from which the computer reads data, and to which the computer writes data. 132
  • 133. Storage Devices Summary 133  Magnetic Devices Floppy Disk Hard Disk Magnetic Tape Disk Cartriages
  • 134. 134  Optical Storage Devices Compact Disk Read-Only Memory (CD-ROM) Digital Video Disk Read-Only Memory (DVD-ROM) CD-Recordable (CD-R) CD-Rewritable (CD-RW) PhotoCD
  • 135.  Other Removable Storage Devices 135 USB Flash Drive Compact Flash Memory Stick Smart Media
  • 136. 136 Categorizing Storage Devices • The physical material that actually holds data is called a storage medium. The surface of a floppy disk is a storage medium. • The hardware that writes data to or reads data from a storage medium is called a storage device. A floppy disk drive is a storage device. • The two primary storage technologies are magnetic and optical.
  • 137. 137 Magnetic Storage Devices • Diskettes • Hard Disks • Other Magnetic Storage Devices
  • 138. 138 Early Storage Device some early computers used paper punch cards to store information
  • 139. 139 Magnetic Storage Devices • A magnetic disk's medium contains iron particles, which can be polarized—given a magnetic charge—in one of two directions. • Each particle's direction represents a 1 (on) or 0 (off), representing each bit of data that the CPU can recognize. • A disk drive uses read/write heads containing electromagnets to create magnetic charges on the medium.
  • 140. 140 Random particles (no data stored) Current flow (write operation) Organized particles (represent data) Medium Write head
  • 141. 141 As the medium rotates, the head writes the data.
  • 142. Magnetic Storage Devices - Formatting • Before a magnetic disk can be used, it must be formatted—a process that maps the disk's surface and determines how data will be stored. • During formatting, the drive creates circular tracks around the disk's surface, then divides each track into sectors. • The OS organizes sectors into groups, called clusters, then tracks each file's location according to the clusters it occupies. 142
  • 144. Magnetic Storage Devices - Disk Areas When a disk is formatted, the OS creates four areas on its surface: • Boot sector – stores the master boot record, a small program that runs when you first start (boot) the computer • File allocation table (FAT) – a log that records each file's location and each sector's status • Root folder – enables the user to store data on 144 the disk in a logical way • Data area – the portion of the disk that actually holds data
  • 145. 145
  • 146. Diskettes • Diskette drives, also known as floppy disk drives, read and write to diskettes (called floppy disks or floppies). • Diskettes are used to transfer files between computers, as a means for distributing software, and as a backup medium. • Diskettes come in two sizes: 5.25-inch and 3.5- 146 inch.
  • 148. 3.5 inch floppy and drive 148
  • 149. 149 Floppy Disk Drive
  • 150. Hard Disks • Hard disks use multiple platters, stacked on a spindle. Each platter has two read/write heads, one for each side. • Hard disks use higher-quality media and a faster rotational speed than diskettes. 150
  • 152. Removable hard disks combine high capacity with the convenience of diskettes. 152
  • 153. Disk Capacities • Diskettes are available in different capacities, but the most common store 1.44 MB. • Hard disks store large amounts of data. New PCs feature hard disks with capacities of 10 GB and higher. 153
  • 154. 154 Other Magnetic Storage Devices • High-capacity floppy disks offer capacities up to 250 MB and the portability of standard floppy disks. • Disk cartridges are like small removable hard disks, and can store up to 2 GB. • Magnetic tape systems offer very slow data access, but provide large capacities and low cost.
  • 156. Due to long access times, tape drives are used mainly for backups. 156
  • 157. The primary types of optical storage are: 157 • CD• CD-Recordable (CD-R) • CD-Rewritable (CD-RW) • DVD • CD-Recordable (CD-R) • CD-Rewritable (CD-RW) • PhotoCD • Blu-ray Disc (BD)
  • 158. 158 How Optical Storage Works • An optical disk is a high-capacity storage medium. An optical drive uses reflected light to read data. • To store data, the disk's metal surface is covered with tiny dents (pits) and flat spots (lands), which cause light to be reflected differently. • When an optical drive shines light into a pit, the light cannot be reflected back. This represents a bit value of 0 (off). A land reflects light back to its source, representing a bit value of 1 (on).
  • 160. 160 CD-ROM • In PCs, the most commonly used optical storage technology is called Compact Disk Read-Only Memory (CD-ROM). • A standard CD-ROM disk can store up to 650 MB of data, or about 70 minutes of audio. • Once data is written to a standard CD-ROM disk, the data cannot be altered or overwritten.
  • 161. 161 CD-ROM Speeds and Uses • Early CD-ROM drives were called single speed, and read data at a rate of 150 KBps. (Hard disks transfer data at rates of 5 – 15 MBps). • CD-ROM drives now can transfer data at speeds of up to 7800 KBps. Data transfer speeds are getting faster. • CD-ROM is typically used to store software programs. CDs can store audio and video data, as well as text and program instructions.
  • 162. DVD-ROM • A variation of CD-ROM is called Digital Video Disk Read-Only Memory (DVD-ROM), and is being used in place of CD-ROM in many newer PCs. • Standard DVD disks store up to 9.4 GB of data —enough to store an entire movie. Dual-layer DVD disks can store up to 17 GB. • DVD disks can store so much data because both sides of the disk are used, along with sophisticated data compression technologies. 162
  • 163. 163
  • 164. 164 Other Optical Storage Devices • A CD-Recordable (CD-R) drive lets you record your own CDs, but data cannot be overwritten once it is recorded to the disk. • A CD-Rewritable (CD-RW) drive lets you record a CD, then write new data over the already recorded data. • PhotoCD technology is used to store digital photographs.
  • 165. 165
  • 166. 166 BLU-RAY DISC  The new format offers an immense storage capacity (up to 50GB) that is perfect for High Definition video recording and distribution, as well as for storing large amounts of data.  A single-layer Blu-ray disc, which is roughly the same size as a DVD, can hold up to 27 GB of data -- that's more than two hours of high-definition video or about 13 hours of standard video.  A double-layer Blu-ray disc can store up to 54 GB, enough to hold about 4.5 hours of high-definition video or more than 20 hours of standard video.
  • 167. Photo courtesy Blu-ray Disc Association 167
  • 168. Other Removable Storage Devices 168
  • 169. Memory stick, Flash Memory, Compact Flash, Smart Media, Secure Digital, Micro Drive. 169
  • 170. 170 Smart Media Card A removable flash memory card that can be used in several different types of digital devices; including digital cameras, digital music players and digital voice recorders.
  • 172. 172 The Pen Drive, USB Flash Drive  Pluggable, portable and powerful, USB flash drives, sometimes we call them JumpDrives, Pocket drives, Pen drives, or Thumb drives, are always the best digital storage solution. All USB flash drives pretty much operate the same way. USB flash drives may have different design, different capacity and different price – and some USB flash drives feature add-on functions such as MP3 players – but they do share some other characteristics:
  • 173.  With proper use, an USB flash drive can last more than 10 years. 173
  • 174. Other Removable Storage Devices 174 Secure Digital Compact flash
  • 175. Other Removable Storage Devices 175 Iomega Peerless Zip Drive
  • 176. Communication Devices Perform both input and output, allowing computers to share 176 information.
  • 177. Modem  The word "modem" is a contraction of the words modulator-demodulator. A modem is typically used to send digital data over a phone line.  The sending modem modulates the data into a signal that is compatible with the phone line, and the receiving modem demodulates the signal back into digital data. Wireless modems convert digital data into radio signals and back. 177
  • 178. Modem converts digital signals into analog signals so that the data can be transmitted over the telephone lines * Telephone lines were designated for voice communication, not data communication 178
  • 179. 179 56k Internal Modem External Modem
  • 180. Headset Headset consists of a receiver (speaker) that lets you hear the person at the other end of the conversation, and a transmitter (microphone) that converts your voice into electrical impulses to be transmitted to the other person. In a headset, these two components are usually supported by a headband over your head) or an earhook (over your ear), or something in your ear like a hearing aid or a stethoscope. Most modern headsets are comfortable for people who wear eyeglasses. 180
  • 181.  A good headset can give you extremely good sound for games, movies and music without disturbing others; and the microphone works great for speech recognition programs and internet phone calls  If you travel with a laptop computer, a headset can provide much better sound than the tiny built-in speakers; and it's much easier to pack a headset than to stuff speakers into your computer case. 181
  • 182. 182
  • 183. Network Interface Card (NIC) NIC facilitates and controls the exchange of data between/among the micros in a network. 183
  • 184. WebCam  A simple Webcam consists of a digital camera attached to your computer. They are easy to connect through a USB port (earlier cameras connected through a dedicated card or the parallel port). 184
  • 185. 185  In order for you to create a simple Webcam, you need three things:  A camera of some sort connected to your computer  A piece of software that can grab a frame from the camera periodically  A relatively consistent connection between your computer and the Internet.
  • 186. 186 Software A set of electronic instructions that tells the computer how to do certain tasks. A set of instructions is often called a program.
  • 187. The Parts of a Computer System - Software • When a computer is using a particular program, it is said to be running or executing the program. • The two most common types of programs are system software and application software. 187
  • 188. • Software – also called programs – consists of organized sets of instructions for controlling the computer. • Some programs exist for the computer's use, to help it manage its own tasks and devices. • Other programs exist for the user, and enable the computer to perform tasks for you, such as creating documents. 188
  • 189. 189
  • 190. TWO BASIC TYPES OF SOFTWARE System Software • System software exists primarily for the computer itself, to help the computer perform specific functions. • One major type of system software is the operating system (OS). All computers require an operating system. • The OS tells the computer how to interact with 190 the user and its own devices. • Common operating systems include Windows, the Macintosh OS, OS/2, and UNIX .
  • 191. Applications Software • Application software tells the computer how to accomplish tasks the user requires, such as creating a document or editing a graphic image. • Some important kinds of application software 191 are: Word processing programs Spreadsheet software Database management Presentation programs Graphics programs Networking software Web design tools and browsers Internet applications Communications programs Utilities Entertainment and education Multimedia authoring
  • 192. 192 Data Consists of raw facts, which the computer can manipulate and process into information that is useful to people.
  • 193. The Parts of a Computer System - Data • Computerized data is digital, meaning that it has been reduced to digits, or numbers. The computer stores and reads all data as numbers. • Although computers use data in digital form, they convert data into forms that people can understand, such as text, numerals, sounds, and images. 193
  • 194. Ten different symbols in the decimal system Numbers above 9 use more than 1 digit 194
  • 195. 195 Users People are the computer's operators, or users.
  • 196. The Parts of a Computer System – Users • Some types of computers can operate without much intervention from people, but personal computers are designed specifically for use by people. 196

Editor's Notes

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