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MEDIA AND
INFORMATION
LITERACY
WHAT HAVE WE
LEARNED SO
FAR?
Image from memegenerator. net
But wait, let us do..
EXPLAIN THE PASSAGE:
“The medium is the
message”.
- Marshall McLuhan, 1964
LET US REFLECT.
WHAT DID WE
DO?
WHAT DID U
REALIZE AFTER
THE ACTIVITY? Image grabbed from trinitygracechurch.com
Codes, Conventions, and Messages
LESSON SIX:
MEDIA AND INFORMATION
LANGUAGES
The Lesson Proper
SESSION OBJECTIVE/S:
EVALUATES EVERYDAY MEDIA AND
INFORMATION WITH REGARD TO
GENRE, CODES, CONVENTION, AND
MESSAGES; IN REGARDS WITH
AUDIENCE, PRODUCERS, AND OTHER
STAKEHOLDERS.
•What was the
title of the movie
trailer?
•What was it
about?
•pertains to the technical and symbolic
ingredients or codes and conventions
that media and information
professionals may select and use in an
effort to communicate ideas,
information and knowledge.
What is LANGUAGE?
•codes, conventions, formats,
symbols and narrative structures
that indicate the meaning of
media messages to an audience.
What is MEDIA LANGUAGE?
•comes from the French
word meaning 'type' or
'class‘
•can be recognized by its
common set of
distinguishing features
(codes and conventions)
What is GENRE?
•In the media context,
refers to a standard or
norm that acts as a
rule governing
behaviour.
What are CONVENTIONS?
•Systems of signs
which creates
meaning
And, CODES?
Types of CODES
Technical Symbolic Written
Types of CODES
Technical
Technical codes include sound,
camera angles, types of shots and
lighting. They may include, for
example, ominous music to
communicate danger in a feature
film, or high-angle camera shots to
create a feeling of power in a
photograph.
TECHNICAL CODES:
CAMERA TECHNIQUE
Basic Camera
Shots
• Extreme Wide Shot
• Wide Shot
• Medium Shot
• Medium Close-Up
• Close-up
• Extreme Close-Up
Advance Camera
Shot
• Two Shot
• Cut away
• Over the shoulder
• Point of view
• Selective focus
• Arc shot
Camera Angles
• Eye-level
• High angle
• Low angle
• Birds eye view
• Worms eye view
• Slanted (canted)
•Zoom
Without a doubt, zooming is the most used (and
therefore, most overused) camera movement there is. If
you are going to use zoom, try to use it creatively.
Zoom in or out from an unexpected, yet important, object
or person in your shot. Use a quick zoom to add energy to
a fast-paced piece. Don’t get stuck with your zoom as your
default move!
TECHNICAL CODES:
CAMERA TECHNIQUE
•Pan
Panning is when you move your camera
horizontally; either left to right or right to left, while
its base is fixated on a certain point. You are not
moving the position of the camera itself, just the
direction it faces. These types of shots are great for
establishing a sense of location within your story.
TECHNICAL CODES:
CAMERA TECHNIQUE
•Tilt
Tilting is when you move the camera vertically,
up to down or down to up, while its base is fixated
to a certain point. Again, like panning, this move
typically involves the use of a tripod where the
camera is stationary but you move the angle it
points to. These shots are popular when introducing
a character, especially one of grandeur, in a movie.
TECHNICAL CODES:
CAMERA TECHNIQUE
•Dolly
A dolly is when you move the entire camera
forwards and backwards, typically on some sort of
track or motorized vehicle. This type of movement
can create beautiful, flowing effects when done
correctly. If you want to attempt a dolly, make sure
your track is stable and will allow for fluid
movement.
TECHNICAL CODES:
CAMERA TECHNIQUE
•Truck
Trucking is the same as dollying, only
you are moving the camera from left to
right instead of in and out. Again, it is best
to do this using a fluid motion track that
will eliminate any jerking or friction.
TECHNICAL CODES:
CAMERA TECHNIQUE
•Pedestal
A pedestal is when you move the camera
camera vertically up or down while it is fixated
in one location. This term came from the use
of studio cameras when the operators would
have to adjust the pedestal the camera sat on
to compensate for the height of the subject. A
pedestal move is easy to do when the camera
is fixated to an adjustable tripod.
TECHNICAL CODES:
CAMERA TECHNIQUE
•Rack Focus
Rack focus is not as much of a camera
move as it is a technique, but many amateurs
overlook this essential skill. You adjust the lens
to start an image blurry and then slowly make
it crisper, or vice versa. It is an extremely
effective way for you to change your audience’s
focus from one subject to another.
TECHNICAL CODES:
CAMERA TECHNIQUE
Types of CODES
Symbolic
Symbolic codes include the language,
dress or actions of characters, or
iconic symbols that are easily
understood. For example, a red rose
may be used symbolically to convey
romance, or a clenched fist may be
used to communicate anger
Types of CODES
Written
use of language style and textual
layout (headlines, captions, speech
bubbles, language style, etc. )
•the information
sent from a source
to a receiver.
What are MESSAGES?
•the group of
consumers for whom a
media message was
constructed as well as
anyone else who is
exposed to the
message.
What is an AUDIENCE?
•people engaged in the
process of creating and
putting together media
content to make a
finished media
product.
Who are PRODUCERS?
•libraries, archives,
museums, internet and
other relevant
information providers.
And, other STAKEHOLDERS?
LET
US
DO A,
PERFORMANCE
TASK:
KINDLY ASK A COPY FROM
YOUR INSTRUCTOR 

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CODES.pptx

  • 2. WHAT HAVE WE LEARNED SO FAR? Image from memegenerator. net
  • 3. But wait, let us do..
  • 4. EXPLAIN THE PASSAGE: “The medium is the message”. - Marshall McLuhan, 1964
  • 5. LET US REFLECT. WHAT DID WE DO? WHAT DID U REALIZE AFTER THE ACTIVITY? Image grabbed from trinitygracechurch.com
  • 6. Codes, Conventions, and Messages LESSON SIX: MEDIA AND INFORMATION LANGUAGES
  • 7. The Lesson Proper SESSION OBJECTIVE/S: EVALUATES EVERYDAY MEDIA AND INFORMATION WITH REGARD TO GENRE, CODES, CONVENTION, AND MESSAGES; IN REGARDS WITH AUDIENCE, PRODUCERS, AND OTHER STAKEHOLDERS.
  • 8.
  • 9. •What was the title of the movie trailer? •What was it about?
  • 10. •pertains to the technical and symbolic ingredients or codes and conventions that media and information professionals may select and use in an effort to communicate ideas, information and knowledge. What is LANGUAGE?
  • 11. •codes, conventions, formats, symbols and narrative structures that indicate the meaning of media messages to an audience. What is MEDIA LANGUAGE?
  • 12. •comes from the French word meaning 'type' or 'class‘ •can be recognized by its common set of distinguishing features (codes and conventions) What is GENRE?
  • 13. •In the media context, refers to a standard or norm that acts as a rule governing behaviour. What are CONVENTIONS?
  • 14.
  • 15. •Systems of signs which creates meaning And, CODES?
  • 16. Types of CODES Technical Symbolic Written
  • 17.
  • 18. Types of CODES Technical Technical codes include sound, camera angles, types of shots and lighting. They may include, for example, ominous music to communicate danger in a feature film, or high-angle camera shots to create a feeling of power in a photograph.
  • 19. TECHNICAL CODES: CAMERA TECHNIQUE Basic Camera Shots • Extreme Wide Shot • Wide Shot • Medium Shot • Medium Close-Up • Close-up • Extreme Close-Up Advance Camera Shot • Two Shot • Cut away • Over the shoulder • Point of view • Selective focus • Arc shot Camera Angles • Eye-level • High angle • Low angle • Birds eye view • Worms eye view • Slanted (canted)
  • 20.
  • 21.
  • 22.
  • 23. •Zoom Without a doubt, zooming is the most used (and therefore, most overused) camera movement there is. If you are going to use zoom, try to use it creatively. Zoom in or out from an unexpected, yet important, object or person in your shot. Use a quick zoom to add energy to a fast-paced piece. Don’t get stuck with your zoom as your default move! TECHNICAL CODES: CAMERA TECHNIQUE
  • 24. •Pan Panning is when you move your camera horizontally; either left to right or right to left, while its base is fixated on a certain point. You are not moving the position of the camera itself, just the direction it faces. These types of shots are great for establishing a sense of location within your story. TECHNICAL CODES: CAMERA TECHNIQUE
  • 25. •Tilt Tilting is when you move the camera vertically, up to down or down to up, while its base is fixated to a certain point. Again, like panning, this move typically involves the use of a tripod where the camera is stationary but you move the angle it points to. These shots are popular when introducing a character, especially one of grandeur, in a movie. TECHNICAL CODES: CAMERA TECHNIQUE
  • 26. •Dolly A dolly is when you move the entire camera forwards and backwards, typically on some sort of track or motorized vehicle. This type of movement can create beautiful, flowing effects when done correctly. If you want to attempt a dolly, make sure your track is stable and will allow for fluid movement. TECHNICAL CODES: CAMERA TECHNIQUE
  • 27. •Truck Trucking is the same as dollying, only you are moving the camera from left to right instead of in and out. Again, it is best to do this using a fluid motion track that will eliminate any jerking or friction. TECHNICAL CODES: CAMERA TECHNIQUE
  • 28. •Pedestal A pedestal is when you move the camera camera vertically up or down while it is fixated in one location. This term came from the use of studio cameras when the operators would have to adjust the pedestal the camera sat on to compensate for the height of the subject. A pedestal move is easy to do when the camera is fixated to an adjustable tripod. TECHNICAL CODES: CAMERA TECHNIQUE
  • 29. •Rack Focus Rack focus is not as much of a camera move as it is a technique, but many amateurs overlook this essential skill. You adjust the lens to start an image blurry and then slowly make it crisper, or vice versa. It is an extremely effective way for you to change your audience’s focus from one subject to another. TECHNICAL CODES: CAMERA TECHNIQUE
  • 30.
  • 31. Types of CODES Symbolic Symbolic codes include the language, dress or actions of characters, or iconic symbols that are easily understood. For example, a red rose may be used symbolically to convey romance, or a clenched fist may be used to communicate anger
  • 32.
  • 33. Types of CODES Written use of language style and textual layout (headlines, captions, speech bubbles, language style, etc. )
  • 34. •the information sent from a source to a receiver. What are MESSAGES?
  • 35. •the group of consumers for whom a media message was constructed as well as anyone else who is exposed to the message. What is an AUDIENCE?
  • 36. •people engaged in the process of creating and putting together media content to make a finished media product. Who are PRODUCERS?
  • 37. •libraries, archives, museums, internet and other relevant information providers. And, other STAKEHOLDERS?
  • 39.
  • 40.
  • 41. PERFORMANCE TASK: KINDLY ASK A COPY FROM YOUR INSTRUCTOR 