This session focuses on different innovative technologies that are extremely unique and how they could be brought into library settings, from technology that we already own (laser tag, Sphero, Sifteo, gesture-based computing, and so forth) to technology that may be rolling out in the future. Get a sense and feel for new age technology and feel confident that you can bring it into your community to increase circulation, patron usage, or offer more programs.
ILEAD USA - Innovative Technology and ServicesBrian Pichman
Presentation that focuses on different innovative technologies that are extremely unique and how they could be brought into library settings, from technology that is readily available on the market to technology that may be rolling out in the future. Get a sense and feel for new age technology and feel confident that you can bring it into your community to increase circulation,patron usage, or offer more programs.
IOLUG - Evolving Librarian Conference; The Evolve ProjectBrian Pichman
The presentation for the Indiana Online User Group's Conference called the "Evolving Librarian". This presentation covers the Evolve Project and what it aims to complete and do.
NEFLIN 13: Maker Spaces and Fab Labs: Designing Interactive Library SpacesBrian Pichman
What does it mean to Evolve? Why do Libraries need to Evolve? Through this session Brian Pichman of the Evolve Project discusses the importance of redesigning library spaces to make them more interactive and collaborative. The Evolve Project is a collaborative platform that aims to change the way people see libraries through the injection of technology that fosters collaboration and exploration. These technologies include laser tag, Sphero Balls, Sifteo Cubes, interactive Legos, and so much more! Also, discover what other libraries have done to build maker spaces, fab labs, and other creative concepts that you can start today!
Designing Interactive Library Spaces on Limited Budgets - ISLMABrian Pichman
In this session we will discuss the importance of redesigning library spaces to make them more interactive and collaborative. The Evolve Project is a collaborative platform that aims to change the way people see libraries through the injection of technology that fosters collaboration and exploration. See what other libraries have done to build maker spaces, fab labs, and other creative concepts that you can start today!
Today libraries around the globe are talking about fab labs, maker spaces, and hacker spaces. This workshop uncovers what these spaces are, what they are for, and how to correctly implement them in your library setting. We will discuss specific types of spaces along with examples. Most importantly, some tips and tricks and obtaining funding to create these amazing areas libraries desperately need. This workshop will help position your library as a community anchor to further engage your patrons allow them to collaborate, interact, and discover.
The success of libraries in the future will be determined by its ability to create stories rather than provide them. One way to accomplish this is by putting technology and people together so patrons become creators in makerspaces or other learning environments. Discover great new learning technologies and techniques for patrons, and how to build your new fablab or hackerspace. Arm yourself with facts for having interactive spaces to get buy-in from everyone from staff to public to the IT teams. Lastly, we will discuss ways to continually train and engage the staff so that your environment will constantly evolve.
ILEAD USA - Innovative Technology and ServicesBrian Pichman
Presentation that focuses on different innovative technologies that are extremely unique and how they could be brought into library settings, from technology that is readily available on the market to technology that may be rolling out in the future. Get a sense and feel for new age technology and feel confident that you can bring it into your community to increase circulation,patron usage, or offer more programs.
IOLUG - Evolving Librarian Conference; The Evolve ProjectBrian Pichman
The presentation for the Indiana Online User Group's Conference called the "Evolving Librarian". This presentation covers the Evolve Project and what it aims to complete and do.
NEFLIN 13: Maker Spaces and Fab Labs: Designing Interactive Library SpacesBrian Pichman
What does it mean to Evolve? Why do Libraries need to Evolve? Through this session Brian Pichman of the Evolve Project discusses the importance of redesigning library spaces to make them more interactive and collaborative. The Evolve Project is a collaborative platform that aims to change the way people see libraries through the injection of technology that fosters collaboration and exploration. These technologies include laser tag, Sphero Balls, Sifteo Cubes, interactive Legos, and so much more! Also, discover what other libraries have done to build maker spaces, fab labs, and other creative concepts that you can start today!
Designing Interactive Library Spaces on Limited Budgets - ISLMABrian Pichman
In this session we will discuss the importance of redesigning library spaces to make them more interactive and collaborative. The Evolve Project is a collaborative platform that aims to change the way people see libraries through the injection of technology that fosters collaboration and exploration. See what other libraries have done to build maker spaces, fab labs, and other creative concepts that you can start today!
Today libraries around the globe are talking about fab labs, maker spaces, and hacker spaces. This workshop uncovers what these spaces are, what they are for, and how to correctly implement them in your library setting. We will discuss specific types of spaces along with examples. Most importantly, some tips and tricks and obtaining funding to create these amazing areas libraries desperately need. This workshop will help position your library as a community anchor to further engage your patrons allow them to collaborate, interact, and discover.
The success of libraries in the future will be determined by its ability to create stories rather than provide them. One way to accomplish this is by putting technology and people together so patrons become creators in makerspaces or other learning environments. Discover great new learning technologies and techniques for patrons, and how to build your new fablab or hackerspace. Arm yourself with facts for having interactive spaces to get buy-in from everyone from staff to public to the IT teams. Lastly, we will discuss ways to continually train and engage the staff so that your environment will constantly evolve.
Designing Interactive Library Spaces - Seminar w/ EdLab, Teachers College of ...Brian Pichman
Brian Pichman, a member of the Evolve Project, is dedicated to bringing libraries into the future using cost effective measures and strategies, as well as blending environments to be engaging and interactive.
Learn why libraries around the world are changing and evolving to meet the needs of the patrons. Together we investigate ways libraries have been creating new interactive spaces, and how they are building makerspaces and fab labs. We also discuss emerging technology and how that plays a role in not only learning spaces but also what it means for content creation and curation. As a group, we will discover ways libraries can improve and further define themselves as community anchors. We will also take a virtual walk through of a redesign Brian has done for a children's public library and ways he branded and marketed the project to help find extra funding.
IL13 - Design My Library Space WorkshopBrian Pichman
This interactive workshop shares what libraries have done to renovate their spaces, and participants are expected to share their experiences. It discusses the reasons to renovate and change, different innovative methods to do such things, uses statistics, and facts about why and how changing and renovating spaces can improve the collection including forward-facing books shelves, remapping layouts/moving furniture, the need for sitting, and the need for fab labs or hacker spaces. Bring photos of your library, and help us brainstorm ways to improve and change our structures, hopefully all at low costs!
NEFLIN 13: Engaging the Next Generation of Library Users Through Innovative T...Brian Pichman
This session focuses on unique innovative technologies that are readily available on the market and rolling out in the future. Engage the next generation of users by allowing these technologies to position your library as a community anchor that can provide homework assistance, social growth, and exploration of reading. Get a sense and feel for new age technology and feel confident that you can bring these new gadgets into your community to increase circulation, patron usage, or offer more programs. Through this, you will allow your patrons to learn through discovery, interaction, and collaboration and turn them into permanent library users.
Join Brian Pichman of the Evolve Project on an adventure of laughs, thrills, and an opportunity to experiment and build with some of the latest and greatest gadgets in the market place. This workshop will guide you through the whys and hows of building environments that allow creativity through the use of innovative technology. At the end of this session, you will be building circuits, programming robots, and more, during this jam packed information and hands on session. There will be something for everyone at this event and will leave you with new ideas that you can implement the very next day in your library.
What does it mean to Evolve? Why do Libraries need to Evolve? Through this session, Brian Pichman of the Evolve Project will discuss the importance of redesigning library spaces to make them more interactive and collaborative. The Evolve Project is a collaborative platform that aims to change the way people see libraries through the injection of technology that fosters collaboration and exploration. These technologies include laser tag, Sphero Balls, Sifteo Cubes, interactive Legos, and so much more! See what other libraries have done to build maker spaces, fab labs, and other creative concepts that you can start today!
This interactive workshop shares what libraries have done to renovate their spaces and participants are expected to share their experiences. It discusses the reasons to renovate and change, different innovative methods to do such things, uses statistics and facts about why and how changing and renovating spaces can improve the collection including the forward facing books shelves, remapping layouts/moving furniture, the need for sitting, and the need for fab labs or hacker spaces. Bring photos of your library and help us brainstorm ways to improve and change our structures, hopefully all at low costs!
Writing Good Briefs - the first step on the road to digital innovationBen Templeton
Arts Council Wales invited me to talk about what constitutes a good brief so I talked in detail about a few examples. We worked with Tate, National Museums Scotland and Bristol Zoo on some great briefs the resulted in award-winning projects.
To wrap things up I offer some advice on writing a great brief. Put your stakes in the sand!
The success of libraries in the future will be determined by its ability to create stories rather than provide them. One way to accomplish this is by putting technology and people together so patrons become creators in makerspaces or other learning environments. Discover great new learning technologies and techniques for patrons, and how to build your new fablab or hackerspace. Arm yourself with facts for having interactive spaces to get buy-in from everyone from staff to public to the IT teams. Lastly, we will discuss ways to continually train and engage the staff so that your environment will constantly evolve
Libraries are more than a storage house for books; they are friendly places for discovery! Do it yourself (DIY) culture has permeated into libraries giving patrons of all ages a chance to create interesting things. These collaborative learning environments, sometimes called makerspaces, are spaces where people can share innovative ideas and learn new skills. Makerspaces are a perfect fit in libraries primarily because it helps to enhance a library’s mission, which is to encourage lifelong learning.
In this webinar:
• Learn what a makerspace is and what it could mean for your library patrons.
• Discover a variety of resources to help build a great makerspace.
• Gain an appreciation as to what other libraries are doing in this new exciting space.
• Acquire numerous programming ideas to help foster creativity and learning.
You have a maker-space; so what’s next? Join Brian Pichman from the Evolve Project as he walks you through how plan, market, and organize your programming events for your MakerSpace. Brian will also share successful programming ideas learn about programming regardless of library type. Allow your public library or school library to foster innovation and offer unique opportunities to encourage more patrons to interact, grow, and learn.
Library Bus Project - Thesis Work in progressDipti Sonawane
Re-conceptualising the Espoo City Library Bus service for the children of Espoo, Finland in collaboration with LeGroup (Learning Environment Group), Department of Spatial Design, Aalto University and the City Library of Espoo. The bus aims to integrate new media technologies for exciting experiences. The project proposed five themes to revolutionise the library bus service. The bus is scheduled to start operating in 2013.
Libraries are more than a storage house for books; they are friendly places for discovery! Do it yourself (DIY) culture has permeated into libraries giving patrons of all ages a chance to create interesting things. These collaborative learning environments, sometimes called makerspaces, are spaces where people can share innovative ideas and learn new skills. Makerspaces are a perfect fit in libraries primarily because it helps to enhance a library’s mission, which is to encourage lifelong learning.
In this webinar:
• Learn what a makerspace is and what it could mean for your library patrons.
• Discover a variety of resources to help build a great makerspace.
• Gain an appreciation as to what other libraries are doing in this new exciting space.
• Acquire numerous programming ideas to help foster creativity and learning.
Designing Interactive Library Spaces - Seminar w/ EdLab, Teachers College of ...Brian Pichman
Brian Pichman, a member of the Evolve Project, is dedicated to bringing libraries into the future using cost effective measures and strategies, as well as blending environments to be engaging and interactive.
Learn why libraries around the world are changing and evolving to meet the needs of the patrons. Together we investigate ways libraries have been creating new interactive spaces, and how they are building makerspaces and fab labs. We also discuss emerging technology and how that plays a role in not only learning spaces but also what it means for content creation and curation. As a group, we will discover ways libraries can improve and further define themselves as community anchors. We will also take a virtual walk through of a redesign Brian has done for a children's public library and ways he branded and marketed the project to help find extra funding.
IL13 - Design My Library Space WorkshopBrian Pichman
This interactive workshop shares what libraries have done to renovate their spaces, and participants are expected to share their experiences. It discusses the reasons to renovate and change, different innovative methods to do such things, uses statistics, and facts about why and how changing and renovating spaces can improve the collection including forward-facing books shelves, remapping layouts/moving furniture, the need for sitting, and the need for fab labs or hacker spaces. Bring photos of your library, and help us brainstorm ways to improve and change our structures, hopefully all at low costs!
NEFLIN 13: Engaging the Next Generation of Library Users Through Innovative T...Brian Pichman
This session focuses on unique innovative technologies that are readily available on the market and rolling out in the future. Engage the next generation of users by allowing these technologies to position your library as a community anchor that can provide homework assistance, social growth, and exploration of reading. Get a sense and feel for new age technology and feel confident that you can bring these new gadgets into your community to increase circulation, patron usage, or offer more programs. Through this, you will allow your patrons to learn through discovery, interaction, and collaboration and turn them into permanent library users.
Join Brian Pichman of the Evolve Project on an adventure of laughs, thrills, and an opportunity to experiment and build with some of the latest and greatest gadgets in the market place. This workshop will guide you through the whys and hows of building environments that allow creativity through the use of innovative technology. At the end of this session, you will be building circuits, programming robots, and more, during this jam packed information and hands on session. There will be something for everyone at this event and will leave you with new ideas that you can implement the very next day in your library.
What does it mean to Evolve? Why do Libraries need to Evolve? Through this session, Brian Pichman of the Evolve Project will discuss the importance of redesigning library spaces to make them more interactive and collaborative. The Evolve Project is a collaborative platform that aims to change the way people see libraries through the injection of technology that fosters collaboration and exploration. These technologies include laser tag, Sphero Balls, Sifteo Cubes, interactive Legos, and so much more! See what other libraries have done to build maker spaces, fab labs, and other creative concepts that you can start today!
This interactive workshop shares what libraries have done to renovate their spaces and participants are expected to share their experiences. It discusses the reasons to renovate and change, different innovative methods to do such things, uses statistics and facts about why and how changing and renovating spaces can improve the collection including the forward facing books shelves, remapping layouts/moving furniture, the need for sitting, and the need for fab labs or hacker spaces. Bring photos of your library and help us brainstorm ways to improve and change our structures, hopefully all at low costs!
Writing Good Briefs - the first step on the road to digital innovationBen Templeton
Arts Council Wales invited me to talk about what constitutes a good brief so I talked in detail about a few examples. We worked with Tate, National Museums Scotland and Bristol Zoo on some great briefs the resulted in award-winning projects.
To wrap things up I offer some advice on writing a great brief. Put your stakes in the sand!
The success of libraries in the future will be determined by its ability to create stories rather than provide them. One way to accomplish this is by putting technology and people together so patrons become creators in makerspaces or other learning environments. Discover great new learning technologies and techniques for patrons, and how to build your new fablab or hackerspace. Arm yourself with facts for having interactive spaces to get buy-in from everyone from staff to public to the IT teams. Lastly, we will discuss ways to continually train and engage the staff so that your environment will constantly evolve
Libraries are more than a storage house for books; they are friendly places for discovery! Do it yourself (DIY) culture has permeated into libraries giving patrons of all ages a chance to create interesting things. These collaborative learning environments, sometimes called makerspaces, are spaces where people can share innovative ideas and learn new skills. Makerspaces are a perfect fit in libraries primarily because it helps to enhance a library’s mission, which is to encourage lifelong learning.
In this webinar:
• Learn what a makerspace is and what it could mean for your library patrons.
• Discover a variety of resources to help build a great makerspace.
• Gain an appreciation as to what other libraries are doing in this new exciting space.
• Acquire numerous programming ideas to help foster creativity and learning.
You have a maker-space; so what’s next? Join Brian Pichman from the Evolve Project as he walks you through how plan, market, and organize your programming events for your MakerSpace. Brian will also share successful programming ideas learn about programming regardless of library type. Allow your public library or school library to foster innovation and offer unique opportunities to encourage more patrons to interact, grow, and learn.
Library Bus Project - Thesis Work in progressDipti Sonawane
Re-conceptualising the Espoo City Library Bus service for the children of Espoo, Finland in collaboration with LeGroup (Learning Environment Group), Department of Spatial Design, Aalto University and the City Library of Espoo. The bus aims to integrate new media technologies for exciting experiences. The project proposed five themes to revolutionise the library bus service. The bus is scheduled to start operating in 2013.
Libraries are more than a storage house for books; they are friendly places for discovery! Do it yourself (DIY) culture has permeated into libraries giving patrons of all ages a chance to create interesting things. These collaborative learning environments, sometimes called makerspaces, are spaces where people can share innovative ideas and learn new skills. Makerspaces are a perfect fit in libraries primarily because it helps to enhance a library’s mission, which is to encourage lifelong learning.
In this webinar:
• Learn what a makerspace is and what it could mean for your library patrons.
• Discover a variety of resources to help build a great makerspace.
• Gain an appreciation as to what other libraries are doing in this new exciting space.
• Acquire numerous programming ideas to help foster creativity and learning.
If you're suffering from information overload when it comes to what's new in technology and Internet resources for children and young adults, join us as we learn what's new in a nutshell.
Robert Cawston. Generating engagement: creating playful experiences with muse...Museums Computer Group
MCG’s Museums+Tech 2016 presentation
Parallel sessions B #3
Robert Cawston, National Museums Scotland, Generating engagement: creating playful experiences with museum collections
The first museum pecha kucha night was a chance to revisit and reflect on the inspiring presentations and conversations at the 2009 Museums and the Web conference.
Scroll down the page for my notes for each slide
Museum in a Box: A Case Study (with notes)George Oates
Presented to senior EU cultural figures at A Vision for European Cultural Heritage 2025, I presented Museum in a Box as a forward-thinking company trying to succeed in making the best of the current state of digital cultural heritage. (Notes included in this version).
By: John Seely Brown
Presented: OpenLearn2007 30-31 October 2007
More: http://kn.open.ac.uk/public/document.cfm?docid=10605
Video/audio: http://stadium.open.ac.uk/stadia/preview.php?whichevent=1063&s=31
Digital learning in Museums: New technologies for art, design and makingAlexFlowers10
Since 2008 the V&A has been creating opportunities for visitors and learners to engage with design and digital technologies through creative programming. Working with digital artists, researchers and culture organisations, making has been placed at the centre of how to get visitors to understand the designed world.
Whether you already have a makerspace or are ready to start developing one, this mini-workshop is filled with ideas and strategies to move forward. Filled with tips and techniques, our experienced speakers give you all you need to get started with a makerspace in your area and to move it into becoming a solve space! They share challenges such as dealing with tech and funding, present real-world examples, and inspire you with the impact of their initiatives.
Reimagining library and community space with digital technologiesArtefacto
A participatory workshop exploring different ways libraries and other community spaces can use digital technologies to provide engaging and interactive user experiences. Held at Deptford Lounge.
Similar to CIL 2013 - Innovative Technology and Services (20)
AI Coding, Tools for Building AI (TBLC AI Conference)Brian Pichman
Embark on an engaging journey into the world of AI coding with Brian Pichman from the Evolve Project. This advanced track offers participants hands-on experiences in coding AI, blending theory with practice. Explore the latest games/gadgets/gizmos designed to educate and enhance skills in coding alongside AI. This session is perfect for those who are curious about what's it take to code AI and learn about cutting-edge developments in AI technology
Building Your Own AI Instance (TBLC AI )Brian Pichman
Join Brian Pichman from the Evolve Project in an enlightening session focusing on the creation of a building your own AI chatbot. This advanced track delves into the practical aspects of utilizing the OpenAI API alongside other innovative software products. Participants will gain invaluable insights into the processes and technologies involved inbuilding a custom AI instance. This track is ideal for those seeking adeeper understanding of AI integration and personalization in the realm. of conversational AI.
CyberSecurity - Computers In Libraries 2024Brian Pichman
Protecting privacy and security while leveraging technology to accomplish positive change is becoming a serious challenge for individuals, communities, and businesses. This workshop, led by expert leaders and practitioners, covers personal and organizational privacy as well as top security issues for libraries and their communities, especially the implications of AI. If you don’t have a security plan in place, are unsure of where to even start to make sure your library is secure, or have an existing plan in place but want to cross your T’s and dot your I’s, come to this interactive workshop.
AI Workshops at Computers In Libraries 2024Brian Pichman
While AI holds tremendous potential for libraries, it also comes with significant concerns and the potential for harm. We find ourselves sailing uncertain waters; there are few guardrails governing AI's use. Even as we acknowledge this truth, we must also note that library staff are already experimenting with the use of AI chatbots (most commonly ChatGPT), generative AI design tools (like Midjourney), and other variations of AI technology. In short, we have great potential, pitfalls, and a total lack of clarity. It is only through the thoughtful development of policy, procedure, and professionals that we can hope to articulate a vision for the ethical use of AI in our libraries. Join this conversation about new disruptive technology, take a deep breath, and get to work laying a foundation of policy guidelines and staff development to navigate the uncertain road ahead.
This interactive and hands-on workshop allows you to play and experiment with new tools which will spark ideas for the future of your library and community activities. It focuses on OpenAI’s API and how to get started building personalities in AI. It explores various tools to create AI images, videos, and more. Filled with tips, it will definitely be fun!
Community Health & Welfare: Seniors & Memory CareBrian Pichman
Memory care is becoming a huge topic in libraries around the world. How do we support seniors and their caregivers affected by conditions such as Alzheimer's or dementia? This session explores tools, tips, and program ideas to enable your library to include these groups and empower them to use the library in a safe and inviting way.
Robotics in Libraries - Education and AutomationBrian Pichman
Explore how robotics is reshaping various industries and how they may create new possibilities within library environments. This session explores a wide gambit of information — from the basic STEAM toys that can teach coding to industry-level equipment and their applications in libraries, including sorting systems, interactive learning companions, and assistive devices for patrons with disabilities. Gain insights into the benefits and limitations of robotics, and explore future trends in the field.
Key Points:
Overview of robotics technologies and their relevance to libraries.
Benefits and limitations of integrating robotics into library operations.
Various Edutech Products that teach robotics.
Future trends and possibilities for robotics in the library environment.
NCompass Live - Pretty Sweet Tech - Evolve ProjectBrian Pichman
Presentation for NCompass Live
Brian Pichman of the Evolve Project is the man behind the scenes, transforming how libraries engage with technology. Here at the Commission, he helped a lot with the Tech Kits Through the Mail. If you’ve gotten a kit from us, it’s because he tracks tech trends, works with tech gadget startups, and helps build solid strategies to connect communities with transformative technology.
Honestly, he’s helped me a lot over the years. But I can’t be selfish. I decided to share his expertise with you all! Turns out Brian does way more than I ever knew possible.
In this session we will get Brian talking about all the cool things he has going on:
Explore how his pilot programs of new games & gadgets are shaping the future of libraries through makerspaces, innovation spaces, and leading edge programming
Learn how Brian helps libraries embrace AI, VR and AR to revolutionize library services and enhance accessibility and engagement for all.
Discover his passion for open-source solutions to drive positive change, and his recent endeavors with ByWater Solutions, a leading provider of open-source library software.
Dig into his work with libchalk, a web hosting platform designed specifically to help libraries host digital content, websites, courses, and online resource libraries.
The real question is, what doesn’t he do? He can help your library too. Find out how.
AI tools in Scholarly Research and PublishingBrian Pichman
Discover how AI is revolutionizing research methodologies and publishing processes, making data analysis more efficient and streamlining academic workflows. This talk will cover the latest trends, challenges, and future opportunities of integrating AI in academia. Ideal for scholars, publishers, and tech enthusiasts aiming to stay ahead in the digital age. We will also explore new tools and how to build your own environments.
Tech Trends 2024 and Beyond - AI and VR and MOreBrian Pichman
Join Brian Pichman, the tech geek from the Evolve Project, in a
jolly tech-filled sleigh ride through the hottest trends that'll make
this holiday season merrier for librarians! From digital AI elves
to magical augmented reality, this fun-packed presentation will
unwrap the tech wonders that'll keep libraries ahead of the
game in the North Pole of innovation. Don't miss out on the
holiday cheer and the chance to sprinkle some digital snow on
your library's future!
Content Creation and Social Media Tools for LibrariesBrian Pichman
Discover the transformative role of Artificial Intelligence in shaping content creation and social media engagement within library environments. This presentation explores how AI-driven tools are revolutionizing the way libraries share information, curate content, and connect with their communities. Explore practical applications of AI in generating personalized content, automating social media interactions, and enhancing user engagement, all while maintaining the unique character of library services.
Key Points:
Tailoring library content through AI: Customized reading recommendations, curated lists, and more.
Amplifying outreach with AI-powered social media strategies, boosting community interaction.
Ethical considerations in AI-generated content for libraries: Striking the right balance.
Real-world examples of successful AI-driven library campaigns that foster engagement.
Collaborative possibilities: How libraries can work with AI to enhance user experiences.
Future prospects: Navigating the evolving landscape of AI and its integration in library services.
Artificial Intelligence (AI) – Powering Data and Conversations.pptxBrian Pichman
Uncover the potential of Artificial Intelligence in revolutionizing data analysis and enhancing conversational experiences within library contexts. This presentation explores how AI technologies are redefining data management, insights, and user interactions in libraries. Gain insights into how AI-driven data analysis can optimize collection management, resource allocation, and user engagement. Additionally, learn about the implementation of AI-powered conversational interfaces to provide seamless library support and guidance.
Key Points:
- Enhancing library data analysis: From catalog optimization to user behavior insights using AI.
- Leveraging AI to automate routine data-related tasks and enhance decision-making.
- Conversational AI in libraries: Creating virtual assistants and chatbots for user assistance.
- Merging human expertise with AI: Crafting effective user interactions in library services.
- Case studies showcasing libraries streamlining operations and enriching user experiences through AI.
- Future horizons: The evolving role of AI in data management and personalized library interactions.
Cybersecurity - Defense Against The Dark Arts Harry Potter StyleBrian Pichman
Step right into a realm where cyber security meets the enchanting world of Harry Potter! Join Brian Pichman, our fearless Defense Against the Dark Arts wizard, as he unveils the secrets to safeguarding our digital realms. Prepare to be captivated as Brian illuminates the spellbinding techniques of encryption, firewalls, and intrusion detection, equipping us to fortify our cherished data against the sinister forces of the digital realm.
But beware! Just like in the magical world, treacherous adversaries prowl the shadows. Brian will expose the dark arts of phishing, ransomware, and social engineering, empowering us to defend our digital castles. Engrossed in tales of peril and armed with ancient cyber security spells, this captivating presentation promises to leave you spellbound and ready to protect yourself in this ever-evolving landscape. So grab your wands and brace yourselves as Brian Pichman conjures a shield of protection, ensuring the safety of our digital realms against the forces of darkness. Together, we shall prevail in this journey of cyber security and magic.
Join Brian Pichman from the Evolve Project as he shares a new strategy he hopes libraries adopt to strengthen their connection with themselves, their team, and the community. By setting up a 40 Day Challenge (and yes challenges will be shared in this presentation) you can take yourself and your library to a whole new level of librarianship.
NCompass Live: AI: The Modern Day Pandora's BoxBrian Pichman
Artificial Intelligence (AI) has unfurled a world of possibilities and opportunities, but just like Pandora's box, it comes with its own set of challenges and ethical conundrums. Brian Pichman of the Evolve Project takes you on a deep dive into the complex landscape of AI, its implications, ethical concerns, and its transformative role in both private and public sectors.
Key Takeaways:
Understand the multifaceted nature of AI and its applications.
Explore the ethical questions surrounding AI, from data privacy to job displacement.
Discover how AI can serve as a force for good and where it may fall short.
Gain insights into how industries are adopting AI technologies for innovative solutions.
Learn actionable strategies for responsibly integrating AI into your organization or research.
AI can help digest information efficiently, develop creative solutions to complex problems, & more. We will explore using hands-on tools that can be used by marketing teams, tech teams, & more. We will break down what AI is, how it works, & some limitations or challenges.
Securing and Safeguarding Your Library SetupBrian Pichman
We will explore various tools, techniques, & procedures to ensure our environment's safety & security. Leave with a list of ideas you can use today within your library.
Join Brian Pichman and his Consumer Electronic Show (CES) recap. CES is the ultimate tech conference that unveils the latest and greatest in tech gadgets and gizmos. Brian will share his findings of the next must-have technology announced at the event, along with some library partnerships that can help evolve your library’s maker spaces. Learn more about tech trends such as AI, Metaverse, Robotics, and more with some hands-on time with the latest and greatest gadgets.
By now, most people have heard of ChatGPT as a conversational AI that can create conversations and answer questions. This flashy technology has helped introduce AI to the masses, yet this type of conversational AI has been around for almost a while in various formats. This session shows some of the less-known things you can do with AI, such as creating content for your blog/website, creating videos, generating marketing material, tweets, and more. Brian Pichman of the Evolve Project will share some access to technology to let participants play and create AI content to bring back to their library.
STEM Programming Ideas at the Library.pdfBrian Pichman
With all the latest gadgets, gizmos, and everything in between, what are the latest programming ideas within library spaces? How can we use AI in different ways to engage our community? What about low costs or low-tech opportunities? Join Brian Pichman of the Evolve Project as he highlights some awesome programming ideas that you can implement within your library spaces! Bring in more patrons, build more collaboration, and improve your community outreach with some out-of-the-box STEM activities that really get your creative minds flowing.
How to Create Map Views in the Odoo 17 ERPCeline George
The map views are useful for providing a geographical representation of data. They allow users to visualize and analyze the data in a more intuitive manner.
We all have good and bad thoughts from time to time and situation to situation. We are bombarded daily with spiraling thoughts(both negative and positive) creating all-consuming feel , making us difficult to manage with associated suffering. Good thoughts are like our Mob Signal (Positive thought) amidst noise(negative thought) in the atmosphere. Negative thoughts like noise outweigh positive thoughts. These thoughts often create unwanted confusion, trouble, stress and frustration in our mind as well as chaos in our physical world. Negative thoughts are also known as “distorted thinking”.
The French Revolution, which began in 1789, was a period of radical social and political upheaval in France. It marked the decline of absolute monarchies, the rise of secular and democratic republics, and the eventual rise of Napoleon Bonaparte. This revolutionary period is crucial in understanding the transition from feudalism to modernity in Europe.
For more information, visit-www.vavaclasses.com
Welcome to TechSoup New Member Orientation and Q&A (May 2024).pdfTechSoup
In this webinar you will learn how your organization can access TechSoup's wide variety of product discount and donation programs. From hardware to software, we'll give you a tour of the tools available to help your nonprofit with productivity, collaboration, financial management, donor tracking, security, and more.
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http://sandymillin.wordpress.com/iateflwebinar2024
Published classroom materials form the basis of syllabuses, drive teacher professional development, and have a potentially huge influence on learners, teachers and education systems. All teachers also create their own materials, whether a few sentences on a blackboard, a highly-structured fully-realised online course, or anything in between. Despite this, the knowledge and skills needed to create effective language learning materials are rarely part of teacher training, and are mostly learnt by trial and error.
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This webinar will introduce you to my framework, highlighting the key competencies I identified from my research. It will also show how anybody involved in language teaching (any language, not just English!), teacher training, managing schools or developing language learning materials can benefit from using the framework.
Read| The latest issue of The Challenger is here! We are thrilled to announce that our school paper has qualified for the NATIONAL SCHOOLS PRESS CONFERENCE (NSPC) 2024. Thank you for your unwavering support and trust. Dive into the stories that made us stand out!
6. Create a Public VALUE
Not be a “process” but an experience
Move from physical to digital
Create new ways to learn and explore
Libraries should be creating stories
Libraries HAVE TO BE ENGANGING!
Shift Focus To
Innovation,
Interaction, Discovery, Collaboration
and Invention
7. Key Concepts: Innovation
Innovation must be
an original disruptive
act.
Innovation is the
embodiment,
combination, and/or
synthesis of
knowledge in novel,
relevant, valued new
products, processes,
8. Key Concepts: Interaction
Interaction will allow
your patrons to learn
and grow.
Interaction is
necessary to
maintain interest in
your library’s
programs,
collection, etc.
9. Key Concepts: Discovery
With the idea of an
open play
environment; people
will discover new
and exciting things
on their own.
Fact: You remember
things that you
discover on your
own better than
things told directly.
10. Key Concepts: Collaboration
Collaboration allows
people to get
together to discuss
common interests to
gain new
knowledge.
People will
collaborate naturally
if centered around
something FUN!
12. Evolve: A Library Playground
Fab Lab / “Hackerspace”
A location where people with common interests
(usually in computers, technology, science, or
digital or electronic art) meet, socialize and/or
collaborate.
Can be viewed as open community labs
incorporating elements of workshops and/or
studios where people can come together to share
resources and knowledge to build and make
things and ideas.
Combining the positive & fun aspects of schools,
museums, and playgrounds into one “entity”.
13. A redesign for a public library
http://tinyurl.com/Evolve-
See a virtual tour at
VirtualTour
14.
15. Smart Tables
Interactive Touch
Table Top
Easy to load and
install games
Up to 8 children can
play, 100 finger
touches
16.
17. Laser Tag (Yes inside the
library)
Ubisoft Laser Tag
System
Up to 8 can play
Multiple different
game scenarios
19. Creation Station – Sifteo Cubes
Small LCD screens that
can sense when there are
nearby cubes and react
accordingly
20. Creation Station – Lego We-Do
Robotic Legos that
move;
teaches how to
program
through a GUI interface
21. Creation Station - Why
Creation:
Allows children to learn in new exciting ways
This type of environment will encourage more
families to come into the library with their children
Design Concept
Six Touch Screen Computers so children can
learn, build, share , and interact with the creation
sets
22. Little Bits
littleBits is an opensource library of electronic
modules that snap together with tiny magnets
for prototyping, learning, and fun.
23.
24. Gaming Stations
Kiosks setup with:
Xbox 360 Kinect and Wii
No Time Limits
Thiswill encourage kids to learn to share and
maintain the open environment
Limiting Heavy Users: Librarian asks: “would
you mind letting someone else play… here let me
show you something else”
Gaming stools next to the Kiosk so children
can make it their own friendly environment
“Sound Proof” Felt Barriers
25. Gaming Stations - Why
Involvement and communication
Attract new target audiences
Economy makes it hard for kids to experience
gamification
Gamificationis the use of game design
techniques and mechanics to solve problems and
engage audiences
Video Games are actually “stories” with a plot
and theme.
Encourages kids to come to the library
familiarity.
27. The Menageri-E – Why?
Low Pressure, No Sale Environment
Allows people to learn and interact with
technology without having a sales person
Leads to discovery of new technology and
ability to make comparisons
A great way to offer training and learning of
existing devices so patrons can decide what
technology best suits their needs
A great community addition
28. The Open Play Coliseum
Imagination Board
Allow children to submit reviews of books using a
giant white board as the backdrop.
Kids can draw on white board to tell a story
Play A Movie…All Day.
Include related books -> with a “map” to find them
All day activities that are related to the playing
movie providing a story hour all day
Display a child driven art gallery – children can opt
to make them “circulating”
29.
30. The Open Play Coliseum –
Why?
Encourages creativity
The imagination board allows children to tell other
children (in their own words) what they think of a book
Crafts are fun, engaging, and helps children learn
White board allows for fun and interaction
Building a review with video is helpful to a child’s
development (telling a story)
The “story all day” motto allows people regardless of
work schedule to come in with their children to
participate in craft building and fun
The art gallery idea would allow children to express
themselves and take pride in their work as family and
friends “check out” their material
32. Music Station - Why
Interactive and Fun
Music is an exploration, and listening to new
music genres/styles expands their knowledge
Reflects the interest of the community
33. Children’s Collection
Rotating Collection
Provides an “always new” environment
Child Friendly Shelves
Binstyle shelving, so children can “flip” through
books
Bright, Fun, Attractive Colors.
37. So what do they do?
Book Reviews
Scanned in via QR Codes
Check Out Books
Search Card Catalog
Search Online Databases
Find Media sources about the book you
scanned.
38. Gesture Based Computing
More ways to engage patrons
Stand in front of a screen and…
Paint without touching anything
Scroll through pictures or upcoming events
Play Videos without touching anything
All these things are done by hand movements
40. Interactive Library Cards
Put a “Reward System” into the library card
Badges
Prizes
Exclusive Programming / Event registration
Low Tech:
Print new more colorful library cards, allow patrons to
customize their card with different and increasingly more
desired badges – based off books read, programs
attended, etc.
High Tech:
Create Library Cards with screens
Send Messages to card when they are in the library
(wirelessly connected)
Display “reading level” or “badges they own”
41.
42. Final Thoughts
Libraries have to be
engaging.
Libraries need to find ways to engage their
patrons, both while at the library and away
from library. ..introducing innovative
technology and services is one of these
ways.
43. I Have All This Tech…Now
What
Your environment can have all the best tech
toys and cool fablabs but it could still fall
short.
It is up to the frontline staff to ENANGE
their audiences. A friendly hello goes a long
way. Allow the staff to play with the tech; get
them involved to reflect that excitement to
the patrons.
44. Funding
Social Media – tweet out for help, tweet
vendors and manufactures
Just Ask for donations
Crowd Source Funding – Kickstarter Indiegogo
45. Contact Me
Brian Pichman
@bpichman
815.534.0403
bpichman@evolveproject.or
g
Credits:
Photography: Joni Kat Anderson | jonikatanderson@gmail.com |
773.357.PICS (7427)
Graphic Art Design: Michael Porter