The document discusses designing interactive learning spaces in libraries. It recommends adding color, art, open modular areas, and movable furniture to encourage creativity, discovery, collaboration, interaction, and innovation. The key is to provide tools and technology like 3D printers, robotics kits, and programming devices to allow patrons to learn through hands-on making and invention. Community involvement is important, with patrons able to teach skills and staff providing coaching. The goal is to create safe spaces for exploration and failure that spark new ideas and opportunities.
What does it mean to Evolve? Why do Libraries need to Evolve? Through this session, Brian Pichman of the Evolve Project will discuss the importance of redesigning library spaces to make them more interactive and collaborative. The Evolve Project is a collaborative platform that aims to change the way people see libraries through the injection of technology that fosters collaboration and exploration. These technologies include laser tag, Sphero Balls, Sifteo Cubes, interactive Legos, and so much more! See what other libraries have done to build maker spaces, fab labs, and other creative concepts that you can start today!
Join Brian Pichman of the Evolve Project on an adventure of laughs, thrills, and an opportunity to experiment and build with some of the latest and greatest gadgets in the market place. This workshop will guide you through the whys and hows of building environments that allow creativity through the use of innovative technology. At the end of this session, you will be building circuits, programming robots, and more, during this jam packed information and hands on session. There will be something for everyone at this event and will leave you with new ideas that you can implement the very next day in your library.
The success of libraries in the future will be determined by its ability to create stories rather than provide them. One way to accomplish this is by putting technology and people together so patrons become creators and innovators in makerspaces and other learning environments. In this full day session, discover great new learning technologies and techniques for patrons, and how to build your new fablab or hackerspace. Get hands-on with must have maker tech and build new ideas throughout the day. Arm yourself with facts for having interactive spaces and tools to get buy-in from everyone from staff to public to the IT teams. Discover where technology is heading and how we can plan with it. After building your space, the session will also cover about building your staff. Learn ways to continually train and engage the staff so the environment will constantly evolve and grow. Multiple topics and ideas will be covered so any library on any budget can implement new ideas and activities for the patrons.
Outcomes:
• Participants will learn about key design concepts when looking at their library spaces to increase collaboration and foster innovation.
• Participants will have an opportunity to not only play and experiment with cutting edge maker space gadgets; but learn which tools in the educational technology realm offer instruction on engineering, programming, robotics, and early childhood education.
• Participants will also be armed with the skills they need to not only start their own spaces; but help market, promote, and fund their spaces.
You have a maker-space; so what’s next? Join Brian Pichman from the Evolve Project as he walks you through how plan, market, and organize your programming events for your MakerSpace. Brian will also share successful programming ideas learn about programming regardless of library type. Allow your public library or school library to foster innovation and offer unique opportunities to encourage more patrons to interact, grow, and learn.
You have a Makerspace; so what's next? Join Brian Pichman from the Evolve Project as he walks you through how to plan, market, and organize your programming events for your Makerspace. Brian will also share successful programming ideas regardless of library type. Allow your public library or school library to foster innovation and offer unique opportunities to encourage more patrons to interact, grow, and learn.
Topics/Agenda:
* Ways to Organize Your Space
* Marketing Tips and Tricks
* Planning for the Future
* Programming Ideas for your Makerspace
Desired Outcomes:
After attending the webinar, you will have new ideas for your Makerspace to draw more attendees, see positive outcomes, and educate your local community (whether a school or public library) to foster more innovation and collaboration.
Designing Interactive Library Spaces on Limited Budgets - ISLMABrian Pichman
In this session we will discuss the importance of redesigning library spaces to make them more interactive and collaborative. The Evolve Project is a collaborative platform that aims to change the way people see libraries through the injection of technology that fosters collaboration and exploration. See what other libraries have done to build maker spaces, fab labs, and other creative concepts that you can start today!
What does it mean to Evolve? Why do Libraries need to Evolve? Through this session, Brian Pichman of the Evolve Project will discuss the importance of redesigning library spaces to make them more interactive and collaborative. The Evolve Project is a collaborative platform that aims to change the way people see libraries through the injection of technology that fosters collaboration and exploration. These technologies include laser tag, Sphero Balls, Sifteo Cubes, interactive Legos, and so much more! See what other libraries have done to build maker spaces, fab labs, and other creative concepts that you can start today!
Join Brian Pichman of the Evolve Project on an adventure of laughs, thrills, and an opportunity to experiment and build with some of the latest and greatest gadgets in the market place. This workshop will guide you through the whys and hows of building environments that allow creativity through the use of innovative technology. At the end of this session, you will be building circuits, programming robots, and more, during this jam packed information and hands on session. There will be something for everyone at this event and will leave you with new ideas that you can implement the very next day in your library.
The success of libraries in the future will be determined by its ability to create stories rather than provide them. One way to accomplish this is by putting technology and people together so patrons become creators and innovators in makerspaces and other learning environments. In this full day session, discover great new learning technologies and techniques for patrons, and how to build your new fablab or hackerspace. Get hands-on with must have maker tech and build new ideas throughout the day. Arm yourself with facts for having interactive spaces and tools to get buy-in from everyone from staff to public to the IT teams. Discover where technology is heading and how we can plan with it. After building your space, the session will also cover about building your staff. Learn ways to continually train and engage the staff so the environment will constantly evolve and grow. Multiple topics and ideas will be covered so any library on any budget can implement new ideas and activities for the patrons.
Outcomes:
• Participants will learn about key design concepts when looking at their library spaces to increase collaboration and foster innovation.
• Participants will have an opportunity to not only play and experiment with cutting edge maker space gadgets; but learn which tools in the educational technology realm offer instruction on engineering, programming, robotics, and early childhood education.
• Participants will also be armed with the skills they need to not only start their own spaces; but help market, promote, and fund their spaces.
You have a maker-space; so what’s next? Join Brian Pichman from the Evolve Project as he walks you through how plan, market, and organize your programming events for your MakerSpace. Brian will also share successful programming ideas learn about programming regardless of library type. Allow your public library or school library to foster innovation and offer unique opportunities to encourage more patrons to interact, grow, and learn.
You have a Makerspace; so what's next? Join Brian Pichman from the Evolve Project as he walks you through how to plan, market, and organize your programming events for your Makerspace. Brian will also share successful programming ideas regardless of library type. Allow your public library or school library to foster innovation and offer unique opportunities to encourage more patrons to interact, grow, and learn.
Topics/Agenda:
* Ways to Organize Your Space
* Marketing Tips and Tricks
* Planning for the Future
* Programming Ideas for your Makerspace
Desired Outcomes:
After attending the webinar, you will have new ideas for your Makerspace to draw more attendees, see positive outcomes, and educate your local community (whether a school or public library) to foster more innovation and collaboration.
Designing Interactive Library Spaces on Limited Budgets - ISLMABrian Pichman
In this session we will discuss the importance of redesigning library spaces to make them more interactive and collaborative. The Evolve Project is a collaborative platform that aims to change the way people see libraries through the injection of technology that fosters collaboration and exploration. See what other libraries have done to build maker spaces, fab labs, and other creative concepts that you can start today!
The success of libraries in the future will be determined by its ability to create stories rather than provide them. One way to accomplish this is by putting technology and people together so patrons become creators in makerspaces or other learning environments. Discover great new learning technologies and techniques for patrons, and how to build your new fablab or hackerspace. Arm yourself with facts for having interactive spaces to get buy-in from everyone from staff to public to the IT teams. Lastly, we will discuss ways to continually train and engage the staff so that your environment will constantly evolve.
This interactive workshop shares what libraries have done to renovate their spaces and participants are expected to share their experiences. It discusses the reasons to renovate and change, different innovative methods to do such things, uses statistics and facts about why and how changing and renovating spaces can improve the collection including the forward facing books shelves, remapping layouts/moving furniture, the need for sitting, and the need for fab labs or hacker spaces. Bring photos of your library and help us brainstorm ways to improve and change our structures, hopefully all at low costs!
Computers In Libraries - Big Ideas on A Small Budget (Cybertour)Brian Pichman
Is your budget tight? Space limited? Have great ideas but just need help getting them going? The library world is full of great thinkers and creative people. Through talking with other libraries across the country, here are some great ideas that were done on a small or no budget at all. Attend this session for tips on how to get your next BIG idea implemented. We will discuss everything from program ideas to cool tech solutions.
IL13 - Design My Library Space WorkshopBrian Pichman
This interactive workshop shares what libraries have done to renovate their spaces, and participants are expected to share their experiences. It discusses the reasons to renovate and change, different innovative methods to do such things, uses statistics, and facts about why and how changing and renovating spaces can improve the collection including forward-facing books shelves, remapping layouts/moving furniture, the need for sitting, and the need for fab labs or hacker spaces. Bring photos of your library, and help us brainstorm ways to improve and change our structures, hopefully all at low costs!
NEFLIN 13: Engaging the Next Generation of Library Users Through Innovative T...Brian Pichman
This session focuses on unique innovative technologies that are readily available on the market and rolling out in the future. Engage the next generation of users by allowing these technologies to position your library as a community anchor that can provide homework assistance, social growth, and exploration of reading. Get a sense and feel for new age technology and feel confident that you can bring these new gadgets into your community to increase circulation, patron usage, or offer more programs. Through this, you will allow your patrons to learn through discovery, interaction, and collaboration and turn them into permanent library users.
Designing Interactive Library Spaces - Seminar w/ EdLab, Teachers College of ...Brian Pichman
Brian Pichman, a member of the Evolve Project, is dedicated to bringing libraries into the future using cost effective measures and strategies, as well as blending environments to be engaging and interactive.
Learn why libraries around the world are changing and evolving to meet the needs of the patrons. Together we investigate ways libraries have been creating new interactive spaces, and how they are building makerspaces and fab labs. We also discuss emerging technology and how that plays a role in not only learning spaces but also what it means for content creation and curation. As a group, we will discover ways libraries can improve and further define themselves as community anchors. We will also take a virtual walk through of a redesign Brian has done for a children's public library and ways he branded and marketed the project to help find extra funding.
CIL Tech Gadget Goodness - Learning from CESBrian Pichman
Hear what our information industry and gadget geek learned when he recently attended the Consumer Electronics Show (CES) promoting libraries to the exhibitors. The CES show is one of the largest technology shows in the industry; it’s where companies from around the world release new products, unveil innovative ideas, and do hands-on demonstrations. Pichman brings all the action to you in this jammed-pack session of tech gadget goodness. Learn what new technology is out there and how it affects libraries and their communities. Discover what tech we should implement in our makerspaces and fablabs. Pick up lots of ideas and insights from our ambassador to CES!
Raspberry Pi - Unlocking New Ideas for Your LibraryBrian Pichman
Join Brian Pichman as he uncovers the world of microcomputing; which are low cost, small computers (ranging from the size of a credit card to a stack of credit cards). Brian will cover Raspberry Pi's and how they can be used in your library; from attendance counters, event displays, library programming and more.
Computers In Libraries - Innovative Funding AlternativesBrian Pichman
Crowdsourcing support (through sites such as Kickstarter or Indiegogo) is a challenging and often daunting task. In order for a truly successful campaign, there are a variety of steps that need to be meticulously maintained and followed. This session helps you learn the basics, from start to finish, about launching your new idea through a crowd- sourced campaign. It also discusses various methods and strategies to find extra money so that you may do more! It shares strategies and methods from a business perspective that libraries can use to have successful wins. Learn how to do more with less, find new sources for funding, and build a strategy to get more for your library.
NEFLIN 13: Maker Spaces and Fab Labs: Designing Interactive Library SpacesBrian Pichman
What does it mean to Evolve? Why do Libraries need to Evolve? Through this session Brian Pichman of the Evolve Project discusses the importance of redesigning library spaces to make them more interactive and collaborative. The Evolve Project is a collaborative platform that aims to change the way people see libraries through the injection of technology that fosters collaboration and exploration. These technologies include laser tag, Sphero Balls, Sifteo Cubes, interactive Legos, and so much more! Also, discover what other libraries have done to build maker spaces, fab labs, and other creative concepts that you can start today!
CIL 2013 - Innovative Technology and ServicesBrian Pichman
This session focuses on different innovative technologies that are extremely unique and how they could be brought into library settings, from technology that we already own (laser tag, Sphero, Sifteo, gesture-based computing, and so forth) to technology that may be rolling out in the future. Get a sense and feel for new age technology and feel confident that you can bring it into your community to increase circulation, patron usage, or offer more programs.
IOLUG - Evolving Librarian Conference; The Evolve ProjectBrian Pichman
The presentation for the Indiana Online User Group's Conference called the "Evolving Librarian". This presentation covers the Evolve Project and what it aims to complete and do.
Libraries are more than a storage house for books; they are friendly places for discovery! Do it yourself (DIY) culture has permeated into libraries giving patrons of all ages a chance to create interesting things. These collaborative learning environments, sometimes called makerspaces, are spaces where people can share innovative ideas and learn new skills. Makerspaces are a perfect fit in libraries primarily because it helps to enhance a library’s mission, which is to encourage lifelong learning.
In this webinar:
• Learn what a makerspace is and what it could mean for your library patrons.
• Discover a variety of resources to help build a great makerspace.
• Gain an appreciation as to what other libraries are doing in this new exciting space.
• Acquire numerous programming ideas to help foster creativity and learning.
The success of libraries in the future will be determined by its ability to create stories rather than provide them. One way to accomplish this is by putting technology and people together so patrons become creators in makerspaces or other learning environments. Discover great new learning technologies and techniques for patrons, and how to build your new fablab or hackerspace. Arm yourself with facts for having interactive spaces to get buy-in from everyone from staff to public to the IT teams. Lastly, we will discuss ways to continually train and engage the staff so that your environment will constantly evolve.
This interactive workshop shares what libraries have done to renovate their spaces and participants are expected to share their experiences. It discusses the reasons to renovate and change, different innovative methods to do such things, uses statistics and facts about why and how changing and renovating spaces can improve the collection including the forward facing books shelves, remapping layouts/moving furniture, the need for sitting, and the need for fab labs or hacker spaces. Bring photos of your library and help us brainstorm ways to improve and change our structures, hopefully all at low costs!
Computers In Libraries - Big Ideas on A Small Budget (Cybertour)Brian Pichman
Is your budget tight? Space limited? Have great ideas but just need help getting them going? The library world is full of great thinkers and creative people. Through talking with other libraries across the country, here are some great ideas that were done on a small or no budget at all. Attend this session for tips on how to get your next BIG idea implemented. We will discuss everything from program ideas to cool tech solutions.
IL13 - Design My Library Space WorkshopBrian Pichman
This interactive workshop shares what libraries have done to renovate their spaces, and participants are expected to share their experiences. It discusses the reasons to renovate and change, different innovative methods to do such things, uses statistics, and facts about why and how changing and renovating spaces can improve the collection including forward-facing books shelves, remapping layouts/moving furniture, the need for sitting, and the need for fab labs or hacker spaces. Bring photos of your library, and help us brainstorm ways to improve and change our structures, hopefully all at low costs!
NEFLIN 13: Engaging the Next Generation of Library Users Through Innovative T...Brian Pichman
This session focuses on unique innovative technologies that are readily available on the market and rolling out in the future. Engage the next generation of users by allowing these technologies to position your library as a community anchor that can provide homework assistance, social growth, and exploration of reading. Get a sense and feel for new age technology and feel confident that you can bring these new gadgets into your community to increase circulation, patron usage, or offer more programs. Through this, you will allow your patrons to learn through discovery, interaction, and collaboration and turn them into permanent library users.
Designing Interactive Library Spaces - Seminar w/ EdLab, Teachers College of ...Brian Pichman
Brian Pichman, a member of the Evolve Project, is dedicated to bringing libraries into the future using cost effective measures and strategies, as well as blending environments to be engaging and interactive.
Learn why libraries around the world are changing and evolving to meet the needs of the patrons. Together we investigate ways libraries have been creating new interactive spaces, and how they are building makerspaces and fab labs. We also discuss emerging technology and how that plays a role in not only learning spaces but also what it means for content creation and curation. As a group, we will discover ways libraries can improve and further define themselves as community anchors. We will also take a virtual walk through of a redesign Brian has done for a children's public library and ways he branded and marketed the project to help find extra funding.
CIL Tech Gadget Goodness - Learning from CESBrian Pichman
Hear what our information industry and gadget geek learned when he recently attended the Consumer Electronics Show (CES) promoting libraries to the exhibitors. The CES show is one of the largest technology shows in the industry; it’s where companies from around the world release new products, unveil innovative ideas, and do hands-on demonstrations. Pichman brings all the action to you in this jammed-pack session of tech gadget goodness. Learn what new technology is out there and how it affects libraries and their communities. Discover what tech we should implement in our makerspaces and fablabs. Pick up lots of ideas and insights from our ambassador to CES!
Raspberry Pi - Unlocking New Ideas for Your LibraryBrian Pichman
Join Brian Pichman as he uncovers the world of microcomputing; which are low cost, small computers (ranging from the size of a credit card to a stack of credit cards). Brian will cover Raspberry Pi's and how they can be used in your library; from attendance counters, event displays, library programming and more.
Computers In Libraries - Innovative Funding AlternativesBrian Pichman
Crowdsourcing support (through sites such as Kickstarter or Indiegogo) is a challenging and often daunting task. In order for a truly successful campaign, there are a variety of steps that need to be meticulously maintained and followed. This session helps you learn the basics, from start to finish, about launching your new idea through a crowd- sourced campaign. It also discusses various methods and strategies to find extra money so that you may do more! It shares strategies and methods from a business perspective that libraries can use to have successful wins. Learn how to do more with less, find new sources for funding, and build a strategy to get more for your library.
NEFLIN 13: Maker Spaces and Fab Labs: Designing Interactive Library SpacesBrian Pichman
What does it mean to Evolve? Why do Libraries need to Evolve? Through this session Brian Pichman of the Evolve Project discusses the importance of redesigning library spaces to make them more interactive and collaborative. The Evolve Project is a collaborative platform that aims to change the way people see libraries through the injection of technology that fosters collaboration and exploration. These technologies include laser tag, Sphero Balls, Sifteo Cubes, interactive Legos, and so much more! Also, discover what other libraries have done to build maker spaces, fab labs, and other creative concepts that you can start today!
CIL 2013 - Innovative Technology and ServicesBrian Pichman
This session focuses on different innovative technologies that are extremely unique and how they could be brought into library settings, from technology that we already own (laser tag, Sphero, Sifteo, gesture-based computing, and so forth) to technology that may be rolling out in the future. Get a sense and feel for new age technology and feel confident that you can bring it into your community to increase circulation, patron usage, or offer more programs.
IOLUG - Evolving Librarian Conference; The Evolve ProjectBrian Pichman
The presentation for the Indiana Online User Group's Conference called the "Evolving Librarian". This presentation covers the Evolve Project and what it aims to complete and do.
Libraries are more than a storage house for books; they are friendly places for discovery! Do it yourself (DIY) culture has permeated into libraries giving patrons of all ages a chance to create interesting things. These collaborative learning environments, sometimes called makerspaces, are spaces where people can share innovative ideas and learn new skills. Makerspaces are a perfect fit in libraries primarily because it helps to enhance a library’s mission, which is to encourage lifelong learning.
In this webinar:
• Learn what a makerspace is and what it could mean for your library patrons.
• Discover a variety of resources to help build a great makerspace.
• Gain an appreciation as to what other libraries are doing in this new exciting space.
• Acquire numerous programming ideas to help foster creativity and learning.
Webinar - Maximize Your Library Technology - 2016-05-24TechSoup
Are you on staff at public library and wondering what kinds of technology donations are available to your library through TechSoup's programs with Microsoft, Adobe, Mobile Beacon Wi-Fi hotspots, JourneyEd, Dell hardware, and other partners? Wonder no more!
Watch TechSoup for Libraries pro (and librarian, herself), Ginny Mies, who will walk through a variety of the donated software, hardware, and technology services available to your public library. In addition, learn more about the wide variety of resources at your disposal - from free live webinars to community meetups, and more!
Learn how your library can get the most out of TechSoup's donated products and free resources for public libraries. In this session, we:
-- Discuss how to become a TechSoup member
-- The products libraries qualify for
-- The many free technology resources TechSoup offers to help you do the most with technology
-- New products/programs such as Wi-Fi hotspots and access to the Dell Affiliate Program for discounted hardware
-- Plus, we'll make sure we have ample time answer your questions!
Webinar - QuickBooks Online for Newer Nonprofit Users - 2016-07-21TechSoup
Visit http://www.techsoup for donated technology for nonprofits and libraries!
Already using Intuit's QuickBooks Online, but still pretty new to your organization's setup? Join QuickBooks Made Easy CEO Gregg Bossen for a fast-paced, 90-minute lesson to improve.
http://www.quickbooksmadeeasy.com
The REST API is an awesome plugin to expose your data from the WordPress core. But … the standard implementation might not fit your specific case.
Just like the WordPress core, you'll be able to extend it to your specific needs. I'll show you how to handle authentication, introduce caching strategies, alter custom post types, or even change the default way of communication altogether.
Disputation: Von Open Access zu Open Science: Zum Wandel digitaler Kulturen d...Christian Heise
Präsentation der mündlichen Verteidigung der Doktorarbeit mit dem Titel: Von Open Access zu Open Science: Zum Wandel digitaler Kulturen der wissenschaftlichen Kommunikation am Promotionskolleg "Wissenskulturen / Digitale Medien" der Leuphana Universität in Lüneburg.
At the request of Connekt, the Amsterdam University of Applied Sciences, EVO and LeanCargo Consultancy conducted research into deliveries in the Oude Pijp from April to August 2016. The City of Amsterdam and Amsterdam District South both collaborated in the project. The purpose of the research was to map the characteristics of the different delivery flows in the Oude Pijp, an area with more than 1,000 businesses and a high volume of loading and unloading traffic. What goods do businesses receive weekly? And who makes the deliveries, and how? These questions were central to the research.
PowerPoint 8 de marzo de 2016. Día Internacional de la MujerMaría López
El día 8 de marzo se celebra el Día Internacional de la Mujer, aquí tenéis unas cuantas mujeres que lucharon porque la vida de otras mujeres fuera mejor
The success of libraries in the future will be determined by its ability to create stories rather than provide them. One way to accomplish this is by putting technology and people together so patrons become creators in makerspaces or other learning environments. Discover great new learning technologies and techniques for patrons, and how to build your new fablab or hackerspace. Arm yourself with facts for having interactive spaces to get buy-in from everyone from staff to public to the IT teams. Lastly, we will discuss ways to continually train and engage the staff so that your environment will constantly evolve
Today libraries around the globe are talking about fab labs, maker spaces, and hacker spaces. This workshop uncovers what these spaces are, what they are for, and how to correctly implement them in your library setting. We will discuss specific types of spaces along with examples. Most importantly, some tips and tricks and obtaining funding to create these amazing areas libraries desperately need. This workshop will help position your library as a community anchor to further engage your patrons allow them to collaborate, interact, and discover.
With 2017 coming to an end, our overarching theme heading into 2018 is lasting Innovation + IMPACT. How do libraries, archives and museums expand services and spaces to encompass innovation and build long-lasting IMPACT? Join Brian Pichman of the Evolve Project as he shares how you can be part of changing the way people see libraries by doing a few cost effective innovative things for lasting impact. Reimagine your space with collaborative space, emerging technologies, a fostering learning environment and transform it in 2018.
ILEAD USA - Innovative Technology and ServicesBrian Pichman
Presentation that focuses on different innovative technologies that are extremely unique and how they could be brought into library settings, from technology that is readily available on the market to technology that may be rolling out in the future. Get a sense and feel for new age technology and feel confident that you can bring it into your community to increase circulation,patron usage, or offer more programs.
Libraries are more than a storage house for books; they are friendly places for discovery! Do it yourself (DIY) culture has permeated into libraries giving patrons of all ages a chance to create interesting things. These collaborative learning environments, sometimes called makerspaces, are spaces where people can share innovative ideas and learn new skills. Makerspaces are a perfect fit in libraries primarily because it helps to enhance a library’s mission, which is to encourage lifelong learning.
In this webinar:
• Learn what a makerspace is and what it could mean for your library patrons.
• Discover a variety of resources to help build a great makerspace.
• Gain an appreciation as to what other libraries are doing in this new exciting space.
• Acquire numerous programming ideas to help foster creativity and learning.
Invited workshop for the Humanities Research Center at Rice University, 7 March 2016.
This workshop will provide an overview of crowdsourcing in cultural heritage and consider the ethics and motivations for participation. International case studies will be discussed to provide real life illustrations of design tips and to inspire creative thinking.
Public presentation given on June 1, 2017, to the Union branch of the Cleveland Public Library on feedback and design options. For more information, see http://www.cpl150.org
You've got the tools, now get the chops: tips on enhancing your graphic design skills in a *quick* 60 minutes.
Delivered at the LCOP Conference (Library Communication Conference, Oct 6-7, 2014. Hotel ML, Mount Laurel, NJ
Joanne Quinn, Falvey Memorial Library, Villanova University
What tools do I use every day and how should we integrate technology skills into the classroom and content? Answers here in the Slide-Share presentation.
Learn how to "Tackle Classroom Challenges" and engage your students.
Similar to Designing Interactive Learning Spaces (20)
AI Coding, Tools for Building AI (TBLC AI Conference)Brian Pichman
Embark on an engaging journey into the world of AI coding with Brian Pichman from the Evolve Project. This advanced track offers participants hands-on experiences in coding AI, blending theory with practice. Explore the latest games/gadgets/gizmos designed to educate and enhance skills in coding alongside AI. This session is perfect for those who are curious about what's it take to code AI and learn about cutting-edge developments in AI technology
Building Your Own AI Instance (TBLC AI )Brian Pichman
Join Brian Pichman from the Evolve Project in an enlightening session focusing on the creation of a building your own AI chatbot. This advanced track delves into the practical aspects of utilizing the OpenAI API alongside other innovative software products. Participants will gain invaluable insights into the processes and technologies involved inbuilding a custom AI instance. This track is ideal for those seeking adeeper understanding of AI integration and personalization in the realm. of conversational AI.
CyberSecurity - Computers In Libraries 2024Brian Pichman
Protecting privacy and security while leveraging technology to accomplish positive change is becoming a serious challenge for individuals, communities, and businesses. This workshop, led by expert leaders and practitioners, covers personal and organizational privacy as well as top security issues for libraries and their communities, especially the implications of AI. If you don’t have a security plan in place, are unsure of where to even start to make sure your library is secure, or have an existing plan in place but want to cross your T’s and dot your I’s, come to this interactive workshop.
AI Workshops at Computers In Libraries 2024Brian Pichman
While AI holds tremendous potential for libraries, it also comes with significant concerns and the potential for harm. We find ourselves sailing uncertain waters; there are few guardrails governing AI's use. Even as we acknowledge this truth, we must also note that library staff are already experimenting with the use of AI chatbots (most commonly ChatGPT), generative AI design tools (like Midjourney), and other variations of AI technology. In short, we have great potential, pitfalls, and a total lack of clarity. It is only through the thoughtful development of policy, procedure, and professionals that we can hope to articulate a vision for the ethical use of AI in our libraries. Join this conversation about new disruptive technology, take a deep breath, and get to work laying a foundation of policy guidelines and staff development to navigate the uncertain road ahead.
This interactive and hands-on workshop allows you to play and experiment with new tools which will spark ideas for the future of your library and community activities. It focuses on OpenAI’s API and how to get started building personalities in AI. It explores various tools to create AI images, videos, and more. Filled with tips, it will definitely be fun!
Community Health & Welfare: Seniors & Memory CareBrian Pichman
Memory care is becoming a huge topic in libraries around the world. How do we support seniors and their caregivers affected by conditions such as Alzheimer's or dementia? This session explores tools, tips, and program ideas to enable your library to include these groups and empower them to use the library in a safe and inviting way.
Robotics in Libraries - Education and AutomationBrian Pichman
Explore how robotics is reshaping various industries and how they may create new possibilities within library environments. This session explores a wide gambit of information — from the basic STEAM toys that can teach coding to industry-level equipment and their applications in libraries, including sorting systems, interactive learning companions, and assistive devices for patrons with disabilities. Gain insights into the benefits and limitations of robotics, and explore future trends in the field.
Key Points:
Overview of robotics technologies and their relevance to libraries.
Benefits and limitations of integrating robotics into library operations.
Various Edutech Products that teach robotics.
Future trends and possibilities for robotics in the library environment.
NCompass Live - Pretty Sweet Tech - Evolve ProjectBrian Pichman
Presentation for NCompass Live
Brian Pichman of the Evolve Project is the man behind the scenes, transforming how libraries engage with technology. Here at the Commission, he helped a lot with the Tech Kits Through the Mail. If you’ve gotten a kit from us, it’s because he tracks tech trends, works with tech gadget startups, and helps build solid strategies to connect communities with transformative technology.
Honestly, he’s helped me a lot over the years. But I can’t be selfish. I decided to share his expertise with you all! Turns out Brian does way more than I ever knew possible.
In this session we will get Brian talking about all the cool things he has going on:
Explore how his pilot programs of new games & gadgets are shaping the future of libraries through makerspaces, innovation spaces, and leading edge programming
Learn how Brian helps libraries embrace AI, VR and AR to revolutionize library services and enhance accessibility and engagement for all.
Discover his passion for open-source solutions to drive positive change, and his recent endeavors with ByWater Solutions, a leading provider of open-source library software.
Dig into his work with libchalk, a web hosting platform designed specifically to help libraries host digital content, websites, courses, and online resource libraries.
The real question is, what doesn’t he do? He can help your library too. Find out how.
AI tools in Scholarly Research and PublishingBrian Pichman
Discover how AI is revolutionizing research methodologies and publishing processes, making data analysis more efficient and streamlining academic workflows. This talk will cover the latest trends, challenges, and future opportunities of integrating AI in academia. Ideal for scholars, publishers, and tech enthusiasts aiming to stay ahead in the digital age. We will also explore new tools and how to build your own environments.
Tech Trends 2024 and Beyond - AI and VR and MOreBrian Pichman
Join Brian Pichman, the tech geek from the Evolve Project, in a
jolly tech-filled sleigh ride through the hottest trends that'll make
this holiday season merrier for librarians! From digital AI elves
to magical augmented reality, this fun-packed presentation will
unwrap the tech wonders that'll keep libraries ahead of the
game in the North Pole of innovation. Don't miss out on the
holiday cheer and the chance to sprinkle some digital snow on
your library's future!
Content Creation and Social Media Tools for LibrariesBrian Pichman
Discover the transformative role of Artificial Intelligence in shaping content creation and social media engagement within library environments. This presentation explores how AI-driven tools are revolutionizing the way libraries share information, curate content, and connect with their communities. Explore practical applications of AI in generating personalized content, automating social media interactions, and enhancing user engagement, all while maintaining the unique character of library services.
Key Points:
Tailoring library content through AI: Customized reading recommendations, curated lists, and more.
Amplifying outreach with AI-powered social media strategies, boosting community interaction.
Ethical considerations in AI-generated content for libraries: Striking the right balance.
Real-world examples of successful AI-driven library campaigns that foster engagement.
Collaborative possibilities: How libraries can work with AI to enhance user experiences.
Future prospects: Navigating the evolving landscape of AI and its integration in library services.
Artificial Intelligence (AI) – Powering Data and Conversations.pptxBrian Pichman
Uncover the potential of Artificial Intelligence in revolutionizing data analysis and enhancing conversational experiences within library contexts. This presentation explores how AI technologies are redefining data management, insights, and user interactions in libraries. Gain insights into how AI-driven data analysis can optimize collection management, resource allocation, and user engagement. Additionally, learn about the implementation of AI-powered conversational interfaces to provide seamless library support and guidance.
Key Points:
- Enhancing library data analysis: From catalog optimization to user behavior insights using AI.
- Leveraging AI to automate routine data-related tasks and enhance decision-making.
- Conversational AI in libraries: Creating virtual assistants and chatbots for user assistance.
- Merging human expertise with AI: Crafting effective user interactions in library services.
- Case studies showcasing libraries streamlining operations and enriching user experiences through AI.
- Future horizons: The evolving role of AI in data management and personalized library interactions.
Cybersecurity - Defense Against The Dark Arts Harry Potter StyleBrian Pichman
Step right into a realm where cyber security meets the enchanting world of Harry Potter! Join Brian Pichman, our fearless Defense Against the Dark Arts wizard, as he unveils the secrets to safeguarding our digital realms. Prepare to be captivated as Brian illuminates the spellbinding techniques of encryption, firewalls, and intrusion detection, equipping us to fortify our cherished data against the sinister forces of the digital realm.
But beware! Just like in the magical world, treacherous adversaries prowl the shadows. Brian will expose the dark arts of phishing, ransomware, and social engineering, empowering us to defend our digital castles. Engrossed in tales of peril and armed with ancient cyber security spells, this captivating presentation promises to leave you spellbound and ready to protect yourself in this ever-evolving landscape. So grab your wands and brace yourselves as Brian Pichman conjures a shield of protection, ensuring the safety of our digital realms against the forces of darkness. Together, we shall prevail in this journey of cyber security and magic.
Join Brian Pichman from the Evolve Project as he shares a new strategy he hopes libraries adopt to strengthen their connection with themselves, their team, and the community. By setting up a 40 Day Challenge (and yes challenges will be shared in this presentation) you can take yourself and your library to a whole new level of librarianship.
NCompass Live: AI: The Modern Day Pandora's BoxBrian Pichman
Artificial Intelligence (AI) has unfurled a world of possibilities and opportunities, but just like Pandora's box, it comes with its own set of challenges and ethical conundrums. Brian Pichman of the Evolve Project takes you on a deep dive into the complex landscape of AI, its implications, ethical concerns, and its transformative role in both private and public sectors.
Key Takeaways:
Understand the multifaceted nature of AI and its applications.
Explore the ethical questions surrounding AI, from data privacy to job displacement.
Discover how AI can serve as a force for good and where it may fall short.
Gain insights into how industries are adopting AI technologies for innovative solutions.
Learn actionable strategies for responsibly integrating AI into your organization or research.
AI can help digest information efficiently, develop creative solutions to complex problems, & more. We will explore using hands-on tools that can be used by marketing teams, tech teams, & more. We will break down what AI is, how it works, & some limitations or challenges.
Securing and Safeguarding Your Library SetupBrian Pichman
We will explore various tools, techniques, & procedures to ensure our environment's safety & security. Leave with a list of ideas you can use today within your library.
Join Brian Pichman and his Consumer Electronic Show (CES) recap. CES is the ultimate tech conference that unveils the latest and greatest in tech gadgets and gizmos. Brian will share his findings of the next must-have technology announced at the event, along with some library partnerships that can help evolve your library’s maker spaces. Learn more about tech trends such as AI, Metaverse, Robotics, and more with some hands-on time with the latest and greatest gadgets.
By now, most people have heard of ChatGPT as a conversational AI that can create conversations and answer questions. This flashy technology has helped introduce AI to the masses, yet this type of conversational AI has been around for almost a while in various formats. This session shows some of the less-known things you can do with AI, such as creating content for your blog/website, creating videos, generating marketing material, tweets, and more. Brian Pichman of the Evolve Project will share some access to technology to let participants play and create AI content to bring back to their library.
STEM Programming Ideas at the Library.pdfBrian Pichman
With all the latest gadgets, gizmos, and everything in between, what are the latest programming ideas within library spaces? How can we use AI in different ways to engage our community? What about low costs or low-tech opportunities? Join Brian Pichman of the Evolve Project as he highlights some awesome programming ideas that you can implement within your library spaces! Bring in more patrons, build more collaboration, and improve your community outreach with some out-of-the-box STEM activities that really get your creative minds flowing.
Instructions for Submissions thorugh G- Classroom.pptxJheel Barad
This presentation provides a briefing on how to upload submissions and documents in Google Classroom. It was prepared as part of an orientation for new Sainik School in-service teacher trainees. As a training officer, my goal is to ensure that you are comfortable and proficient with this essential tool for managing assignments and fostering student engagement.
The Roman Empire A Historical Colossus.pdfkaushalkr1407
The Roman Empire, a vast and enduring power, stands as one of history's most remarkable civilizations, leaving an indelible imprint on the world. It emerged from the Roman Republic, transitioning into an imperial powerhouse under the leadership of Augustus Caesar in 27 BCE. This transformation marked the beginning of an era defined by unprecedented territorial expansion, architectural marvels, and profound cultural influence.
The empire's roots lie in the city of Rome, founded, according to legend, by Romulus in 753 BCE. Over centuries, Rome evolved from a small settlement to a formidable republic, characterized by a complex political system with elected officials and checks on power. However, internal strife, class conflicts, and military ambitions paved the way for the end of the Republic. Julius Caesar’s dictatorship and subsequent assassination in 44 BCE created a power vacuum, leading to a civil war. Octavian, later Augustus, emerged victorious, heralding the Roman Empire’s birth.
Under Augustus, the empire experienced the Pax Romana, a 200-year period of relative peace and stability. Augustus reformed the military, established efficient administrative systems, and initiated grand construction projects. The empire's borders expanded, encompassing territories from Britain to Egypt and from Spain to the Euphrates. Roman legions, renowned for their discipline and engineering prowess, secured and maintained these vast territories, building roads, fortifications, and cities that facilitated control and integration.
The Roman Empire’s society was hierarchical, with a rigid class system. At the top were the patricians, wealthy elites who held significant political power. Below them were the plebeians, free citizens with limited political influence, and the vast numbers of slaves who formed the backbone of the economy. The family unit was central, governed by the paterfamilias, the male head who held absolute authority.
Culturally, the Romans were eclectic, absorbing and adapting elements from the civilizations they encountered, particularly the Greeks. Roman art, literature, and philosophy reflected this synthesis, creating a rich cultural tapestry. Latin, the Roman language, became the lingua franca of the Western world, influencing numerous modern languages.
Roman architecture and engineering achievements were monumental. They perfected the arch, vault, and dome, constructing enduring structures like the Colosseum, Pantheon, and aqueducts. These engineering marvels not only showcased Roman ingenuity but also served practical purposes, from public entertainment to water supply.
This is a presentation by Dada Robert in a Your Skill Boost masterclass organised by the Excellence Foundation for South Sudan (EFSS) on Saturday, the 25th and Sunday, the 26th of May 2024.
He discussed the concept of quality improvement, emphasizing its applicability to various aspects of life, including personal, project, and program improvements. He defined quality as doing the right thing at the right time in the right way to achieve the best possible results and discussed the concept of the "gap" between what we know and what we do, and how this gap represents the areas we need to improve. He explained the scientific approach to quality improvement, which involves systematic performance analysis, testing and learning, and implementing change ideas. He also highlighted the importance of client focus and a team approach to quality improvement.
Palestine last event orientationfvgnh .pptxRaedMohamed3
An EFL lesson about the current events in Palestine. It is intended to be for intermediate students who wish to increase their listening skills through a short lesson in power point.
The Indian economy is classified into different sectors to simplify the analysis and understanding of economic activities. For Class 10, it's essential to grasp the sectors of the Indian economy, understand their characteristics, and recognize their importance. This guide will provide detailed notes on the Sectors of the Indian Economy Class 10, using specific long-tail keywords to enhance comprehension.
For more information, visit-www.vavaclasses.com
Welcome to TechSoup New Member Orientation and Q&A (May 2024).pdfTechSoup
In this webinar you will learn how your organization can access TechSoup's wide variety of product discount and donation programs. From hardware to software, we'll give you a tour of the tools available to help your nonprofit with productivity, collaboration, financial management, donor tracking, security, and more.
5. 5
• How do we capture that missing 38%
VALUE OF LIBRARIES
6.
7. EXPANDING OUR
VALUE
• N o l o n g e r b e j u s t a b o u t b o o k s
• C re a t in g s t o r i e s
• B e i n g t h e c o m m u nit y a n c h or
• G a t e w a y t o n e w o p p o r t uni t ie s a n d
e x p e r i e n c e s
• M o v i n g f ro m t h e “ G ro c e r y S t o re ” t o
t h e “ K i t c he n”
15. KEY DESIGN CONCEPTS FOR LIBRARY
SPACES
• Adding Color
• Art
• Have Open and Modular Areas
• Moveable Furniture
• Technology!
16. ADDING COLOR
• White = Non-Inviting
– Think about Parks (typically colorful)
• Painting walls is an inexpensive redesign
• Use Fun Colors
– Be Bold!
– Children Areas should use bright attractive and inviting colors.
• Get your community and staff involved
– Having a painting party!
• Color alone can make a space look bigger and brighter
17.
18.
19. ART
• Have patrons create the art
– Donate it to the library
– Mix it up as often as you like. There
is very little cost.
• Patrons (often younger ones) will
feel like their work has been
“published”
– Sense of ownership with the library
– They will become marketers for your
library
20. OPEN AREAS
• Open Space !
– Seating
– Tables
– Multi Functional Areas
• Remove or repurpose rooms that are used only for specific
events:
– Activity Rooms, Meeting Rooms, etc
– Make these rooms open all the time with constant activities or
events
• Larger, open areas allow you to rearrange space easier
• Let the community define the space
21.
22.
23. FURNITURE
• Fun Colors
• Use lightweight furniture (easier to move)
• Encourage your patrons to rearrange the space to fit their needs.
– Again let community define the space
24. FURNITURE FOR YOUR LIBRARY
• Maker Spaces
– People pay a membership to be
part of a “MakerSpace” where the
tools are provided for them to build
• Community Out Reach
– Ask your community for help
• Ask local businesses to make
monetary donations towards new
furniture/rooms and let them
advertise on it
– If Fifty People Donate Fifty Dollars =
2,500 = New Furniture
25. MODULARITY
• Allows you to always change your
environment
• Put things on wheels
– Desks
– …No Need For Shelves To Be On Wheels
• Don’t fasten furniture to floor…
– no one will be stealing a desk
29. EVOLVE: A LIBRARY PLAYGROUND
• Fab Lab / “Hackerspace”
–A location where people with common interests
(usually in computers, technology, science, or
digital or electronic art) meet, socialize and/or
collaborate.
–Can be viewed as open community labs
incorporating elements of workshops and/or
studios where people can come together to share
resources and knowledge to build and make
things and ideas.
–Combining the positive & fun aspects of schools,
30. T Y P E S O F
L E A R N I N G S P A C E S
Collaborative Areas (Either Network Based
or In A Room)
Provide Tools (Hardware and/or Software)
Learning Labs or Training Centers
31.
32.
33. M U S I C / G R A P H I C
D E S I G N / V I D E O
E D I T I N G /
P R O G R A M M I N G
34. PROGRAMMING
• There is an increased demand for programmers
• Code.Org
• Tools:
– Scratch for entry programming
• Lots of technology now is “open” so you can program your
own ideas to it
38. MULTIMEDIA ROOM
• Use the room for:
– Movie Nights
– Presentations
– Building Ideas
– Jeopardy
• Components of a Multimedia Room:
– Clickers
– Smart Board
– Fully Integrated Sound System
– DVD/Blu-ray Player
– “Control Unit” (Creston or Levitron)
55. FOOD FOR THOUGHT
• You do not need a dedicated space to be a “maker library”
– Share resources across other libraries
• You do not need to buy all the latest and greatest technology
– You can start off small and grow
• You do not have to have “experts”
– Remove yourself as the expert – allow folks to fail and work things
out
• Granted – you can always provided coaching (i.e. have you tried XYZ)
58. PEOPLE: YOU
• Be A Risk Taker
• Be A Rule Breaker
–(Within reason)
• Have Passion
• Have Drive
59. PEOPLE- STAFF
• Have motivated and positive staff
– Staff members who want to do more than just “check in and out
books”
• Skill Assessment
– Staff members all have unique skills / hobbies
• Create badges / shirts that help identify the staff members with those specific
skills
60. PEOPLE- COMMUNITY
• You probably know the needs of your patrons
– But do you know the skills of your patrons?
• Identify which patrons have which skills
– You will be very surprised how willing they are to help start a new
program at your library!
• Give Volunteers things they can be proud of.
61. THINGS COMMUNITY CAN TEACH IN YOUR
SPACE
• Fishing
• Cooking
• Boat Building
• Building Computers
• Circuits
• Robotics
• 3D Design / Animation
• The Sciences (Physics,
Biology, Chemistry…ie
experiments)
• Coding
– Websites
– Applications
• Couponing!
62. INTERACTIVE
TECHNOLOGY
F I L L T H E S PA C E W I T H F U N I N T E R A C T I V E
T E C H N O L O G Y
A L L O W P E O P L E T O C H E C K T H I N G S O U T
63. 63
• Safe To Fail
Environment
• Gateways To
New Ideas
• Provide New Tools
and Resources
• The Next Big
Entrepreneurial
Startup
• In school, your
younger
patrons are
not given
opportunities
to learn by
failure or
experimentatio
n
• You can spark
interest into
fields such as
engineering,
programming,
business
development…
and more
• Libraries are
about providing
access. These
tools are not
always easily
accessible for
our patrons.
• What if your
library helped
launch the
next big super
star in the
competitive
tech
community?
WHY HAVE THIS “STUFF”?
64. EMPATHY TOY
MSRP $150
is a blindfolded puzzle game that can only
be solved when players learn to understand
each other.
65. SPHERO BALL
MSRP: $130
Guide Through Library (Follow The Ball)
People Approach The Ball – Curiosity
Easily Programmable
Also Play Tag
66. DASH AND DOT
MSRP: $230
Control Dash & Dot to move, light up,
make sounds, and interact with each
other. This dynamic duo can do
anything you set your mind to.
71. M E E P E R B OT
A Lego Compatibile moveable
robot.
72. FINCH
MSRP: $99
The Finch was designed to allow students to
write richly interactive programs. On-board
features include:
Light, temperature, and obstacle sensors,
Accelerometers, Motors, Buzzer, Full-color
beak LED, Pen mount for drawing capability,
Plugs into USB port - no batteries required
75. WINK
MSRP: $50
Fun activities to program a robot
using Arduino.
This low cost robot allows
students to program common
robotic tasks such as:
Line Following
Light Seeking
Barrier Detection
Autonomous Roaming
Creative Experimentation
76. L I T T L E R O B OT
F R I E N D S
Cute little social robots you can
code and grow with.
77. LITTLEBITS… MSRP:
$100-200
littleBits is an open source library of
electronic modules that snap together with
tiny magnets for prototyping, learning, and
fun.
15% off for libraries
78. LIGHTUP
MSRP: $50
Learn about Circuits using an augmented
layer with an app!
You can also program the circuits through
the app.
79. MAKEY-MAKEY
MSRP: $49.95
MaKey MaKey is an invention kit for the
21st century. Turn everyday objects into
touchpads and combine them with the
internet. It's a simple Invention Kit for
Beginners and Experts doing art,
engineering, and everything in between
80. TIGGLY
MSRP: $30.00
Uses soft and strong rubber shapes to
teach younger children about shapes in a
fun and interactive way, using an iPad or
Android Tablet
81. OSMO:
MSRP: 79.99
Allows for an interactive play experience
that blends physical play with digital play.
Learn about spelling, counting, drawing,
physics, geometry, and so much more.
82. HUMMINGBIRD…MS
RP: $200
Hummingbird is designed to enable
engineering and robotics activities for
ages 13 and up (10 with adult supervision)
that involve the making of robots, kinetic
sculptures, and animatronics built out of a
combination of kit parts and crafting
83. C U B E T TO
Program without having to use
a computer!
84. TEACH KIDS TO PROGRAM
• Hopscotch
Programming made easy No typing. No
syntax errors. Just drag and drop blocks.
Hopscotch is an intuitive, friendly
programming interface designed for
everyone.
89. GESTURE BASED
• Communicate with Technology Hands Free
• Uses multiple cameras to detect depth/movement
– Microsoft Kinect
• Sites to Explore:
– Microsoft Kinect (We Will Demo)
– Leap Motion (We Will Also Demo)
– PrimeSense
– Evoluce
98. CREATING CHALLENGES
• Use your own developmental projects (as in Software or Web
Solutions) and have the makerspace help (coding)
• Use the makerspace to market your programs and events
(graphics / video / 3D Design)
• Identify a problem in the community and have the space
spearhead a solution (collaboration)
101. WEBSITES TO HELP
• Instructables
• Make it @ Your library:
–http://makeitatyourlibrary.org/
102. THINGS NOT TO DO WITH YOUR
SPACE
• Do not have things locked up
and stored away
– How will anyone know of the
AWESOME things you have?
• Instead, set up demo areas and
have your space’s content out
and in use
– Have a staff member actually
playing and using the space
instead of patrolling it
103. OTHER IDEAS
• Break and Make
– Take apart something and put it back together
• UFO – Unfinished Objects
– Complete and unfished work – from music, to art, to technology
hardware
• Music / Art Show Case
– Challenge your users to share their creative works.
106. SOCIAL MEDIA IS ABOUT
• Networking
–Meeting new people who you won’t ordinarily
meet (outside of the people you know personally)
• Sharing of ideas and concerns
–Collaboration and engagement
• A strong network is needed to be successful
– You want people sharing what is going on the space – so
they will then invite more people to your library.
107. SOCIAL MEDIA – HARD WORK
• You need to be vigilant and active on social media
• People expect quick responses
• You need to do A LOT of statistical tracking, monitoring, and constantly revisiting your
social media strategy.
112. DEVELOP A PITCH
• Short (15 seconds-30 seconds)
– Provide Teasers (ROIs)
• We have over 20,000 users and I want to bring in your technology to our library to
encourage learning/engagement/collaboration. I have a few questions, if you can call
me back at ###-###-####.
• If they do answer, schedule a time to conference call.
• Honesty
– Be honest to who you are speaking with. Disclose budget for a project.
• You have the power
– Keep in mind, you are choosing that product. Let those vendors know that YOU
picked THEM to be part of the library experience.
• Explain how it’s a free marketing tool for them, they are getting exposure in the
community and/or libraryland
113. GET PEOPLE TO WORK WITH YOU
• Exposure
– We have more control over books than Barnes and Nobles plus Borders.
– Explain the amount of patrons your library sees weekly
• Delivered Content
– Companies spend a lot of money (from paying an employee) to deliver their content
(product or service) to their prospective buyers.
• Libraries can deliver content, as it is our job to our community.
• We also support all of our delivered content
• Community Support / Charity
– Companies are often required to “give-back” to communities
– Offer press releases, naming of chairs/rooms, etc.
114. HARRIS INTERACTIVE (2007 SURVEY)
PURCHASING BOOKS, CDS AND DVDS
• Whether young or old, people purchase from a retailer something after
they’ve checked out it of the local library.
– 40% of adults and 36% of youth have purchased a book (hard cover or soft
cover) after checking it out from the local library.
– 20% of adults and 22% of youth have purchased CDs after checking them out
– 22% of adults and 25% of youth have purchased DVDs after checking them out.
115. THE ART OF ASKING
• Amanda Palmer
• http://www.ted.com/talks/amanda_palmer_the_art_of_asking
“Don't make people pay for music, says Amanda Palmer: Let them. In a passionate talk that
begins in her days as a street performer (drop a dollar in the hat for the Eight-Foot Bride!), she
examines the new relationship between artist and fan.” – TED Talks
116.
117. COMMUNICATE YOUR NEEDS
WHO TO ASK
• Patrons
• Local Businesses
• Global or Large Companies
• Friends of the Library
• Local Colleges and Schools
HOW TO ASK
• Directly
– Phone Conversations
– Face to Face Conversations
• Indirectly
– Reaching out through other
mediums
• Internet (Social Media)
• Referrals (People)
119. DONATIONS
• Ask for donations to the project
– Name Rooms after Business who sponsor
parts of renovation
• Give-Aways
• Work Up Organizational Charts
120.
121. PLACES TO SAVE MONEY
• Buy Refurbished
– Refurbishment is the distribution of products (usually electronics) that
have been previously returned to a manufacturer or vendor for various
reasons. Refurbished products are normally tested for functionality and
defects before they are sold, and thus are the approximate equivalent
of certified pre-owned cars. - Wikipedia
– Refurbish are OK!!!
• Discount Sites:
– 1Sale.Com
– Woot.Com
– Monoprice.Com
– E-Bay
• TechSoup
123. THE NEXT ….
• What if you made your library a:
–Startup Hub?
–An Idea Center
–A Place to Beta Test
• Use the tools in your makerspace
• But first…get those people into your space
and part of your space
Allow your patrons the ability to build things.
Fab Labs/Maker Spaces
With the idea of an open play environment; people will discover new and exciting things on their own.
Fact: You remember things that you discover on your own better than things told directly.
Collaboration allows people to get together to discuss common interests to gain new knowledge.
People will collaborate naturally if centered around something FUN!
Interaction will allow your patrons to learn and grow.
Interaction is necessary to maintain interest in your library’s programs, collection, etc.
Innovation must be an original disruptive act.
Innovation is the embodiment, combination, and/or synthesis of knowledge in novel, relevant, valued new products, processes, or services
Pumping Station One – Chicago, IL
Little rolly ball toy that you can control with your smartphone. You could roll one of these little things up to people you want to engage with—maybe an easier way to approach people than walking up to them. Attracts attention, people want to talk and know about it. A great way to break the ice with kids and teens.
Take Aways:
Communicate On Their Own Level
Use The Tools They Use To Talk
These are your #1 Marketing Tools!
Twitter = Influencers, Facebook = Engaging