Shaping the Libraries of
the Future
Brian Pichman
Director of Strategic Innovation
Been around libraries all my life
So then I got a job … it would be fun they said
What Started
It All..
If you build it they will come
New Idea • Changing the way people see libraries
Partnerships
Finding Start Up Companies and
helping them pilot within library
spaces
Technology Trade Shows
• Attend, promote, and share
What We Need
• Pilot Programs
• Test out new technology and provide feedback
• Sharing of Stories
• Share what you’ve accomplished
• What you plan on doing next
• Sharing the idea of collaboration with libraries
• Libraries are instrumental as it relates to building communities and
connecting people to “resources” which can be anything from people to
places to space to technology.
Tech For All
Learning Differences
• Alzheimer’s
• Dementia
• Dyslexia
• ADHD.
Serenity
Rooms
What should this room look
like?
Task Management
Rosie 2.0 Voice Controlled Alarm Clock vs an
Alexa/Google Home
Program your own “Google Kit” loaded with library
related questions and answers
https://www.mindcarestore.com/rosie-voice-controlled-alarm-clock-p/mc-0044.htm
Wall Clocks
Simplified clocks for senior rooms
https://www.mindcarestore.com/Alzheimers-day-date-flip-clock-p/mc-0048.htm
Pets In The Library?!
• Using dolls or animated pets
like teddy bears can reduce
stress, agitation, and
depression in these
individuals.
• Caregivers can use pet
therapy to reintroduce
responsibility, care, and
structure into the lives of
those with dementia.
• Introduction of realistic dolls
or pets should be done
carefully in a controlled
environment.
• Dolls and pets can help non-
verbal individuals initiate
speech.
• Pet therapy provides joy and
companionship, particularly
for those with Alzheimer's,
dementia, or severe anxiety.
Examples
https://www.mindcarestore.com/doll-pet-therapy-dementia-s/1516.htm
Interactive Memory Recall
•These boards offer a sense of purpose and
engagement by providing familiar activities.
•Activities like latches, laces, clasps, zippers, and
locks are both enjoyable and mentally
stimulating.
•The therapy board combines everyday items
into a portable and dignified activity for loved
ones with memory loss.
•It respects the dignity of aging adults and is
suitable for anyone who enjoys hands-on tasks.
https://www.mindcarestore.com/Busy-Work-Activity-Board-Alzheimers-p/mc-0207.htm
Fiddle Mitts
• Fur Fiddle Muff: Designed for Alzheimer's,
Dementia, and Autism.
• Features include furry exterior, sensory
gadgets, and ID tag.
• Promotes sensory stimulation, reduces anxiety
and depression, and fosters social interaction.
• Enhances independence and emotional
expression.
• Easy-to-clean, high-quality materials.
• Encourage personalization and engagement.
Setting Up These Programs
• Circulation:
• Let people borrow them for a
month loans
• Provide instruction cards for care
or use
• Caregivers' vs Users are important
and will have different directions
for each
• In Library Events
• Set up a quiet space and have
these items on display for use
• Library program where people sit
in a circle and pass around items
and talk about them
Other
Engagement Ideas
Learning New Languages
Accessibility Defined
• Text to Speech
• Larger Text
• Voice Control
• Should these things be easy to use AT
your library (computers, displays, etc)
• How can you teach patrons how to set
these things up for their personal use?
Conversation Game:
Call To Mind
• Enhances Library Programs:
Promotes meaningful
conversations and understanding
among library visitors, including
those with Dementia.
• Intergenerational Engagement:
Facilitates interaction between
different age groups, making it an
inclusive and enjoyable library
activity.
https://www.mindcarestore.com/conversation-game-for-alzheimers-p/mc-h012.htm
Interactive Memory
Game: Thumball
• Enriching Library Programs: Enhances
dexterity, hand-eye coordination, and
promotes physical activity.
• Engages Library Visitors: Encourages
group discussions and interaction by
prompting questions and sharing
answers.
• Options for Variety: Available in
IceBreakers or Move Your Body
Thumball, catering to diverse interests
and needs in library settings.
https://www.mindcarestore.com/thumball-memory-activity-p/mc-h009.htm
Memory Game: Shake
Loose A Memory Game
• Promotes Memory Recall: Designed for
seniors with dementia and Alzheimer's,
featuring simplified life-questions.
• Inclusive and Positive: Encourages
discussion and sharing without keeping
score, fostering success and recalling
positive memories.
• Ideal for Library Programs: A great
addition to library activities for seniors,
fostering engagement and
reminiscence.
https://www.mindcarestore.com/shake-loose-a-memory-game-p/mc-0339-0004.htm
Empowering
Independence
• Smart home devices, voice-activated
systems, mobile apps for daily
assistance.
• Inspiring story: individual gaining
independence with smart technology at
home.
• Emotional impact: autonomy, control
over environment.
Caregiver Support
• Legal Classes / Workshops
• Power of Attorney
• Wills
• Support Workshops
• Emotional Support
• Public Resources Available
• Supportive Community
Resources and
Information
• Make use of your collection
• Often this is a sensitive topic so
suggesting private bags of books
when requested
https://www.alzstore.com/alzheimers-dementia-dvds-s/2065.htm
Books
New Idea
Web Hosting for libraries
Hosting Library Sites
AI Tools • https://links.evolveproject.org/aidemo
ByWater Solutions
Open Source solutions that maximize patron satisfaction
Open Source
● Less secure
● IT staff is necessary
● Little support
● Anyone Can Change the code!
● Quickly identified and fixed
● Outside Support readily available
● A worldwide community of users
● Require multiple levels of approval
Aspen
Q and A
• Brian Pichman
• Evolve Project
• bpichman@evolveproject.org

NCompass Live - Pretty Sweet Tech - Evolve Project

  • 1.
    Shaping the Librariesof the Future Brian Pichman Director of Strategic Innovation
  • 2.
  • 4.
    So then Igot a job … it would be fun they said
  • 6.
  • 7.
    If you buildit they will come
  • 9.
    New Idea •Changing the way people see libraries
  • 10.
    Partnerships Finding Start UpCompanies and helping them pilot within library spaces
  • 14.
    Technology Trade Shows •Attend, promote, and share
  • 15.
    What We Need •Pilot Programs • Test out new technology and provide feedback • Sharing of Stories • Share what you’ve accomplished • What you plan on doing next • Sharing the idea of collaboration with libraries • Libraries are instrumental as it relates to building communities and connecting people to “resources” which can be anything from people to places to space to technology.
  • 16.
  • 17.
    Learning Differences • Alzheimer’s •Dementia • Dyslexia • ADHD.
  • 18.
  • 19.
    Task Management Rosie 2.0Voice Controlled Alarm Clock vs an Alexa/Google Home Program your own “Google Kit” loaded with library related questions and answers https://www.mindcarestore.com/rosie-voice-controlled-alarm-clock-p/mc-0044.htm
  • 20.
    Wall Clocks Simplified clocksfor senior rooms https://www.mindcarestore.com/Alzheimers-day-date-flip-clock-p/mc-0048.htm
  • 21.
    Pets In TheLibrary?! • Using dolls or animated pets like teddy bears can reduce stress, agitation, and depression in these individuals. • Caregivers can use pet therapy to reintroduce responsibility, care, and structure into the lives of those with dementia. • Introduction of realistic dolls or pets should be done carefully in a controlled environment. • Dolls and pets can help non- verbal individuals initiate speech. • Pet therapy provides joy and companionship, particularly for those with Alzheimer's, dementia, or severe anxiety.
  • 22.
  • 23.
    Interactive Memory Recall •Theseboards offer a sense of purpose and engagement by providing familiar activities. •Activities like latches, laces, clasps, zippers, and locks are both enjoyable and mentally stimulating. •The therapy board combines everyday items into a portable and dignified activity for loved ones with memory loss. •It respects the dignity of aging adults and is suitable for anyone who enjoys hands-on tasks. https://www.mindcarestore.com/Busy-Work-Activity-Board-Alzheimers-p/mc-0207.htm
  • 24.
    Fiddle Mitts • FurFiddle Muff: Designed for Alzheimer's, Dementia, and Autism. • Features include furry exterior, sensory gadgets, and ID tag. • Promotes sensory stimulation, reduces anxiety and depression, and fosters social interaction. • Enhances independence and emotional expression. • Easy-to-clean, high-quality materials. • Encourage personalization and engagement.
  • 25.
    Setting Up ThesePrograms • Circulation: • Let people borrow them for a month loans • Provide instruction cards for care or use • Caregivers' vs Users are important and will have different directions for each • In Library Events • Set up a quiet space and have these items on display for use • Library program where people sit in a circle and pass around items and talk about them
  • 26.
  • 27.
    Accessibility Defined • Textto Speech • Larger Text • Voice Control • Should these things be easy to use AT your library (computers, displays, etc) • How can you teach patrons how to set these things up for their personal use?
  • 28.
    Conversation Game: Call ToMind • Enhances Library Programs: Promotes meaningful conversations and understanding among library visitors, including those with Dementia. • Intergenerational Engagement: Facilitates interaction between different age groups, making it an inclusive and enjoyable library activity. https://www.mindcarestore.com/conversation-game-for-alzheimers-p/mc-h012.htm
  • 29.
    Interactive Memory Game: Thumball •Enriching Library Programs: Enhances dexterity, hand-eye coordination, and promotes physical activity. • Engages Library Visitors: Encourages group discussions and interaction by prompting questions and sharing answers. • Options for Variety: Available in IceBreakers or Move Your Body Thumball, catering to diverse interests and needs in library settings. https://www.mindcarestore.com/thumball-memory-activity-p/mc-h009.htm
  • 30.
    Memory Game: Shake LooseA Memory Game • Promotes Memory Recall: Designed for seniors with dementia and Alzheimer's, featuring simplified life-questions. • Inclusive and Positive: Encourages discussion and sharing without keeping score, fostering success and recalling positive memories. • Ideal for Library Programs: A great addition to library activities for seniors, fostering engagement and reminiscence. https://www.mindcarestore.com/shake-loose-a-memory-game-p/mc-0339-0004.htm
  • 31.
    Empowering Independence • Smart homedevices, voice-activated systems, mobile apps for daily assistance. • Inspiring story: individual gaining independence with smart technology at home. • Emotional impact: autonomy, control over environment.
  • 32.
    Caregiver Support • LegalClasses / Workshops • Power of Attorney • Wills • Support Workshops • Emotional Support • Public Resources Available • Supportive Community
  • 33.
    Resources and Information • Makeuse of your collection • Often this is a sensitive topic so suggesting private bags of books when requested https://www.alzstore.com/alzheimers-dementia-dvds-s/2065.htm
  • 34.
  • 35.
    New Idea Web Hostingfor libraries
  • 36.
  • 37.
    AI Tools •https://links.evolveproject.org/aidemo
  • 38.
    ByWater Solutions Open Sourcesolutions that maximize patron satisfaction
  • 39.
    Open Source ● Lesssecure ● IT staff is necessary ● Little support ● Anyone Can Change the code! ● Quickly identified and fixed ● Outside Support readily available ● A worldwide community of users ● Require multiple levels of approval
  • 41.
  • 44.
    Q and A •Brian Pichman • Evolve Project • bpichman@evolveproject.org

Editor's Notes

  • #12 Little rolly ball toy that you can control with your smartphone. You could roll one of these little things up to people you want to engage with—maybe an easier way to approach people than walking up to them.  Attracts attention, people want to talk and know about it.  A great way to break the ice with kids and teens.
  • #18 Defines a range of learning differences including Alzheimer’s, dementia, dyslexia, ADHD. Impacts on memory, attention, language, problem-solving. Importance of inclusive technology for diverse cognitive needs.
  • #22 Doll and pet therapy is valuable for older adults with Alzheimer's, dementia, anxiety disorders, and isolation.
  • #28 Accessibility features: text-to-speech, haptic feedback, voice recognition. Case study: individual with motor skill challenges using voice recognition for communication. Customization reduces barriers, fosters normalcy.
  • #32  Focus on how smart home devices, voice-activated systems, and mobile applications can assist in daily activities like shopping, medication management, and navigation. Share an inspiring story of a person with learning differences who gained greater independence in their home using smart technology, which allowed them to control lights, temperature, and security with voice commands or a simple app. Emphasize the emotional impact of this technology in providing a sense of autonomy and control over one’s environment.
  • #33 Talking Points: Explore how libraries can offer educational programs and workshops for caregivers, covering topics like health care, legal issues, and emotional support. Discuss the idea of libraries serving as community hubs for caregivers to connect, share experiences, and support each other
  • #34 Talking Points: Highlight the importance of giving caregivers access to resources, including books, online materials, and community connections. Encourage discussion on innovative ideas and future possibilities for libraries to support caregivers, like virtual reality experiences for relaxation and stress relief.
  • #39 We will discuss how AspenCat uses Community Koha features to encourage our libraries to share their materials in the way that best fits their communities and patrons. This will include talking about creating unique circulation rules and shelving location limits for each of our libraries. We will also show how patrons across Colorado benefit from this resource sharing.
  • #40 Jessie Myth: Open Source is perceived less secure than proprietary software Reality: OSS allows security issues to be quickly identified and fixed Myth: You need IT staff is to maintain Open Source Software Reality: Companies support & maintain your software, freeing time for staff Myth: There is less support for Open Source Software Reality: A worldwide community of users that supports, develops, and continually improves OSS Myth: Anyone Can Change the code! Reality: All developments require Quality Assurance testing and release manager approval
  • #42 Aspen is a full-featured Discovery System that integrates with eContent and other third-party providers, giving your patrons comprehensive access to all of your materials in one place. Aspen combines your library catalog with e-content, digital archives, and enrichment from all major third-party providers.