Re-designed presentation on Autonomy, Connection, Excellence, and Diversity. This version shows a bit more about the management styles appropriate in different domains of complexity, connects knowledge work to Complicated and Complex, and then walks through the Building Blocks.
Among the traits that distinguish a good team from a great team is their ability to innovate. Despite the rhetoric in favor of innovation, most organizations are stuck in an implementation mindset, stifling creativity, excellence, and the resultant innovation. The experimentation mindset frees us from self-imposed constraints, allowing us to continually learn and improve. In this session, we'll talk about how we learn as individuals and how we learn as organizations. We'll take a look at some examples of the experimentation mindset happening in the agile community today and we'll talk about how you can foster such a mindset in your own organization.
Even high functioning teams occasionally have a hard time making decisions or coming up with creative ideas. There are times when the conversation seems to drag on long after a decision is reached. There are times when we have too many people involved in the discussion or the wrong people involved. There are times when we’re not sure whose the actual decision maker. And there are those times when we just seem to be out of synch with each other. This creative collaboration workshop provides tools that help resolve all of these issues.
Agile and Beyond 2017 Presentation on Tuckman's Theory of Team Development. This theory was based on non-scientifically gathered surveys and has never been empirically proven despite dozens of scientific attempts. This talk covers why stable teams may have been a good thing and why we want to consider dynamic teams as we face new challenges.
SDEC 2014 Keynote - Among the traits that distinguish a good team from a great team is their ability to innovate. And despite the rhetoric in favor of innovation, most organizations are stuck in an implementation mindset, stifling creativity, excellence, and the resultant innovation. The experimentation mindset frees us from self-imposed constraints, allowing us to continually learn and improve.
Switching horses midstream - From Waterfall to AgileDoc Norton
You’ve been working for several months on a key software initiative for the company and leadership has decided they want it faster than projected, so the team has been told they’re getting “the agile” installed next week.
“Great.”, you think, “Right in the middle of the project. Nothing like changing horses in midstream. One way or another, this will go swimmingly.”
Sarcasm and puns aside, you’ve got a point. It isn’t easy to switch methodologies in the middle of a project. Doc shares some stories from his own experiences helping teams make this change and provides a few pointers that can help you do the same.
While this talk is focused on testing, it involves the whole team, as agile methods usually do.
This is a version of the talk given at Dev Bootcamp in Chicago.
Technical Debt has become a catch-all phrase for any code that needs to be re-worked. Much like Refactoring has become a catch-all phrase for any activity that involves changing code. These fundamental misunderstandings and comfortable yet mis-applied metaphors have resulted in a plethora of poor decisions. What is technical debt? What is not technical debt? Why should we care? What is the cost of misunderstanding? What do we do about it? Doc discusses the origins of the metaphor, what it means today, and how we properly identify and manage technical debt.
Tuckman was wrong by Doc Norton at #AgileIndia2019Agile India
Stable Teams have long been a known and accepted leading practice in agile. And Tuckman's stages of group development proves the need for stable teams, right? But what if that's not correct? Doc posits that Tuckman's is actually a disproven theory that none-the-less mysteriously persists. What if, by stabilizing teams, we solved a completely different problem? And what if by de-stabilizing teams we could better solve other problems?
More details:
https://confengine.com/agile-india-2019/proposal/8521/tuckman-was-wrong
Conference link: https://2019.agileindia.org
#CrazyOKC Building a More Innovative Oklahoma City - InternOKC Program June 2013Daniel Maloney
Presentation by Danny Maloney of PinLeague to the InternOKC participants on June 19th, 2013. Includes a framework for building an innovative career, personal lessons learned while at Google, YouTube, AOL and prior startups and some perspective on the unique challenges OKC faces in building an entrepreneurial ecosystem.
Among the traits that distinguish a good team from a great team is their ability to innovate. Despite the rhetoric in favor of innovation, most organizations are stuck in an implementation mindset, stifling creativity, excellence, and the resultant innovation. The experimentation mindset frees us from self-imposed constraints, allowing us to continually learn and improve. In this session, we'll talk about how we learn as individuals and how we learn as organizations. We'll take a look at some examples of the experimentation mindset happening in the agile community today and we'll talk about how you can foster such a mindset in your own organization.
Even high functioning teams occasionally have a hard time making decisions or coming up with creative ideas. There are times when the conversation seems to drag on long after a decision is reached. There are times when we have too many people involved in the discussion or the wrong people involved. There are times when we’re not sure whose the actual decision maker. And there are those times when we just seem to be out of synch with each other. This creative collaboration workshop provides tools that help resolve all of these issues.
Agile and Beyond 2017 Presentation on Tuckman's Theory of Team Development. This theory was based on non-scientifically gathered surveys and has never been empirically proven despite dozens of scientific attempts. This talk covers why stable teams may have been a good thing and why we want to consider dynamic teams as we face new challenges.
SDEC 2014 Keynote - Among the traits that distinguish a good team from a great team is their ability to innovate. And despite the rhetoric in favor of innovation, most organizations are stuck in an implementation mindset, stifling creativity, excellence, and the resultant innovation. The experimentation mindset frees us from self-imposed constraints, allowing us to continually learn and improve.
Switching horses midstream - From Waterfall to AgileDoc Norton
You’ve been working for several months on a key software initiative for the company and leadership has decided they want it faster than projected, so the team has been told they’re getting “the agile” installed next week.
“Great.”, you think, “Right in the middle of the project. Nothing like changing horses in midstream. One way or another, this will go swimmingly.”
Sarcasm and puns aside, you’ve got a point. It isn’t easy to switch methodologies in the middle of a project. Doc shares some stories from his own experiences helping teams make this change and provides a few pointers that can help you do the same.
While this talk is focused on testing, it involves the whole team, as agile methods usually do.
This is a version of the talk given at Dev Bootcamp in Chicago.
Technical Debt has become a catch-all phrase for any code that needs to be re-worked. Much like Refactoring has become a catch-all phrase for any activity that involves changing code. These fundamental misunderstandings and comfortable yet mis-applied metaphors have resulted in a plethora of poor decisions. What is technical debt? What is not technical debt? Why should we care? What is the cost of misunderstanding? What do we do about it? Doc discusses the origins of the metaphor, what it means today, and how we properly identify and manage technical debt.
Tuckman was wrong by Doc Norton at #AgileIndia2019Agile India
Stable Teams have long been a known and accepted leading practice in agile. And Tuckman's stages of group development proves the need for stable teams, right? But what if that's not correct? Doc posits that Tuckman's is actually a disproven theory that none-the-less mysteriously persists. What if, by stabilizing teams, we solved a completely different problem? And what if by de-stabilizing teams we could better solve other problems?
More details:
https://confengine.com/agile-india-2019/proposal/8521/tuckman-was-wrong
Conference link: https://2019.agileindia.org
#CrazyOKC Building a More Innovative Oklahoma City - InternOKC Program June 2013Daniel Maloney
Presentation by Danny Maloney of PinLeague to the InternOKC participants on June 19th, 2013. Includes a framework for building an innovative career, personal lessons learned while at Google, YouTube, AOL and prior startups and some perspective on the unique challenges OKC faces in building an entrepreneurial ecosystem.
The world as we know it is growing more complex. As we automate away those things that can be easily repeated, we leave ourselves with ever more challenging work. The way we've worked in the past won't necessarily work for today's problems¦ or will it? Join Diane and Doc as they explore dimensions of complexity in software development and look at how teams and leaders might adjust their behaviors (and the software they create) based on the complexity of the problem at hand.
This hands-on, interactive workshop will provide a practical introduction to Cynefin (a sense-making framework for complexity) and show how it applies to the work we do every day as creators of software. You'll map your own work to Cynefin and learn about applicable management styles and optimal team interactions for each of the Cynefin contexts.
How does the common cold spread through a group of friends or co-workers. What about other contagions? Can a contagion be used for good? Doc explores how things like disease, politics, and even moods travel through (meat-space) social networks. What impact do we have on others? What impact do they have on us? And what does this mean for members of the software development community?
Technical Debt has become a catch-all phrase for any code that needs to be re-worked. Much like Refactoring has become a catch-all phrase for any activity that involves changing code. These fundamental misunderstandings and comfortable yet mis-applied metaphors have resulted in a plethora of poor decisions. What is technical debt? What is not technical debt? Why should we care? What is the cost of misunderstanding? What do we do about it? Doc discusses the origins of the metaphor, what it means today, and how we properly identify and manage technical debt.
Agile Metrics : Velocity is NOT the Goal - NDC Oslo 2014Doc Norton
Velocity is one of the most common metrics used-and one of the most commonly misused-on agile projects. Velocity is simply a measurement of speed in a given direction-the rate at which a team is delivering toward a product release. As with a vehicle en route to a particular destination, increasing the speed may appear to ensure a timely arrival. However, that assumption is dangerous because it ignores the risks with higher speeds. And while it’s easy to increase a vehicle’s speed, where exactly is the accelerator on a software team?
Michael “Doc" Norton walks us through the Hawthorne Effect and Goodhart’s Law to explain why setting goals for velocity can actually hurt a project's chances. Take a look at what can negatively impact velocity, ways to stabilize fluctuating velocity, and methods to improve velocity without the risks. Leave with a toolkit of additional metrics that, coupled with velocity, give a better view of the project's overall health.
Autonomy, Connection, and Excellence; The Building Blocks of a DevOps CultureDoc Norton
DevOps, to a great extent, is about people working together. Without true cross-discipline collaboration, the full value of DevOps cannot be realized.
But you can’t just mandate collaboration. Many organizations do more than separate developers and operations, they design systems, metrics, and rewards that make the two seem like natural enemies. “They don’t get it.”, you hear from both sides.
In this talk, Doc will take a look at what motivates teams, how our systems produce the exact results we design them to produce, and how we can use simple (but not necessarily easy) techniques to counter years of “us versus them” conditioning.
Love is a Contagion. Let's Start an Epidemic.
This is the slide deck to go along with the Keynote I gave at That Conference in August 2013. This talk is all about the stories. The visuals support the stories told, but do not tell them on their own. I will add details to my blog and may upload another version of the slide deck with notes.
Teamwork ain’t always easy. From meetings where everybody has something to say but nothing gets done to poor decisions being made because the most senior or most forceful team member won the argument; sometimes you long for the days of high-walled cubicles and lone ranger coding. Long no more.
In this workshop, you will learn a few simple techniques that drastically improve a team’s ability to work together toward common goals with less conflict and more genuine collaboration.
Creating a Global Engineering Culture - Agile india 2014Doc Norton
A short (and incomplete) telling of how we got to where we are as an engineering organization for Groupon. A little philosophy about what motivates individuals and teams. And finally a little bit about what we're doing at Groupon.
When it comes to creating a global culture, remember that you are more archeologist than architect. Uncover the good that is already happening and help to share it rather than trying to design something new.
From NDC Oslo 2015 - Workshop with Denise Jacobs, Doc Norton, and Carl Smith
Even high functioning teams occasionally have a hard time making decisions or coming up with creative ideas. There are times when the conversation seems to drag on long after a decision is reached. There are times when we have too many people involved in the discussion or the wrong people involved. There are times when we're not sure whose the actual decision maker. And there are those times when we just seem to be out of synch with each other. This creative collaboration workshop provides tools that help resolve all of these issues. Come have some laughs with Denise, Doc, and Carl, play with new friends, and learn one or two new techniques you can try at home.
#DigitalMarketing and #SocialMedia are changing #EconomicDevelopment: How to ...Dave Quinn, CEcD
Session given at #TxEDC15 on how communities can leverage digital marketing and social media to tell their own story and connect with their audience to create opportunities. Prepared and presented by @alysiacook – Principal, Opportunity Strategies, @wkmyersii – Vice President, Denison Development Alliance and @DaveQuinn247 – Vice President, Frisco Economic Development Corporation
Power of Design Principles in a Connected WorldTeam Detroit
In a world of hyper-connection and fragmented communication consumption, it can be highly effective to leverage a global brand language to reinforce a consistent brand dialogue and personal connection with your consumer.
-How can you use color to align and influence?
-How does hierarchy of messaging play a role across varying media?
-Is the complication of our world driving the trend toward visual simplification?
Why Black Leaders Matter In Technology - SXSW 2015 Diversity In Tech Presenta...Wayne Sutton
The Why Black Leaders Matter in Technology SXSW session will focus on the roles, responsibilities and impact that takes place when you merge of the worlds of entrepreneurship, culture, diversity, leadership and innovation. Sparked from the USA Today article on “Why black leaders matter in technology” (http://bdbx.co/1wR6jnB ). The session will focus on solutions and research from successful Black leaders in various tech industries to provide an outline for all communities. The Why Black Leaders Matter session is an inclusive session for all diverse communities to discuss the role of African-Americans in tech.
The goal for the session is not only to discuss the “why” but cover the who and how can all communities support inclusion and create more leaders in today’s society.
#sxsw #blackleaders
“As Product Professionals we are told our job is to create products that either solve user problems or take advantage of opportunities. The challenge during these times this seems hard to find as new product innovations are being released every day. Are we running out of problems or opportunities? No, we are simply been only looking at the problem/opportunity from our usual viewpoint of the average user. What if we looked at it from a different lens? What if we look at people who always struggle with problems based on their environments not accommodating their unique needs? I argue, this is the gold mine of opportunity of creating innovative products. Solving for the mismatches of people with disabilities will lead to innovations for your users and customers of all abilities! We will discuss the real-world examples of this, how to do it, and future market demand. We will all be disabled one day, some of us just beat you to it”
Iste 3 out of 5 tech trends that bend 2-2014 finalJason Ohler
5 Technological Trends that Bend: Big Data, Augmented Reality, Semantic Web and Web of Things, xTreme BYOD, and Transmedia Storytelling. Seen through the lens of digital citizenship, and how they will impact the world of education, living, working, playing. Delivered February 13, 2014 for ISTE's Virtual Conference. This presentation was made at ISTE 2013, then at the ISTE Virtual Conference, February, 2014, and will be delivered at ISTE 2014, June 29th, 4:14PM. Review at: http://ow.ly/tIsD2
DoYouBuzz est une startup avec une culture unique.
Découvrez là ici en verson originale (avec gif animé) : https://docs.google.com/presentation/d/1laFA4KzgiwNea7VrnxKp2dUuVF288WB7F2v4g1G1Sg8/pub?start=false&loop=false&delayms=3000&slide=id.g378a1fac6_0128
The world as we know it is growing more complex. As we automate away those things that can be easily repeated, we leave ourselves with ever more challenging work. The way we've worked in the past won't necessarily work for today's problems¦ or will it? Join Diane and Doc as they explore dimensions of complexity in software development and look at how teams and leaders might adjust their behaviors (and the software they create) based on the complexity of the problem at hand.
This hands-on, interactive workshop will provide a practical introduction to Cynefin (a sense-making framework for complexity) and show how it applies to the work we do every day as creators of software. You'll map your own work to Cynefin and learn about applicable management styles and optimal team interactions for each of the Cynefin contexts.
How does the common cold spread through a group of friends or co-workers. What about other contagions? Can a contagion be used for good? Doc explores how things like disease, politics, and even moods travel through (meat-space) social networks. What impact do we have on others? What impact do they have on us? And what does this mean for members of the software development community?
Technical Debt has become a catch-all phrase for any code that needs to be re-worked. Much like Refactoring has become a catch-all phrase for any activity that involves changing code. These fundamental misunderstandings and comfortable yet mis-applied metaphors have resulted in a plethora of poor decisions. What is technical debt? What is not technical debt? Why should we care? What is the cost of misunderstanding? What do we do about it? Doc discusses the origins of the metaphor, what it means today, and how we properly identify and manage technical debt.
Agile Metrics : Velocity is NOT the Goal - NDC Oslo 2014Doc Norton
Velocity is one of the most common metrics used-and one of the most commonly misused-on agile projects. Velocity is simply a measurement of speed in a given direction-the rate at which a team is delivering toward a product release. As with a vehicle en route to a particular destination, increasing the speed may appear to ensure a timely arrival. However, that assumption is dangerous because it ignores the risks with higher speeds. And while it’s easy to increase a vehicle’s speed, where exactly is the accelerator on a software team?
Michael “Doc" Norton walks us through the Hawthorne Effect and Goodhart’s Law to explain why setting goals for velocity can actually hurt a project's chances. Take a look at what can negatively impact velocity, ways to stabilize fluctuating velocity, and methods to improve velocity without the risks. Leave with a toolkit of additional metrics that, coupled with velocity, give a better view of the project's overall health.
Autonomy, Connection, and Excellence; The Building Blocks of a DevOps CultureDoc Norton
DevOps, to a great extent, is about people working together. Without true cross-discipline collaboration, the full value of DevOps cannot be realized.
But you can’t just mandate collaboration. Many organizations do more than separate developers and operations, they design systems, metrics, and rewards that make the two seem like natural enemies. “They don’t get it.”, you hear from both sides.
In this talk, Doc will take a look at what motivates teams, how our systems produce the exact results we design them to produce, and how we can use simple (but not necessarily easy) techniques to counter years of “us versus them” conditioning.
Love is a Contagion. Let's Start an Epidemic.
This is the slide deck to go along with the Keynote I gave at That Conference in August 2013. This talk is all about the stories. The visuals support the stories told, but do not tell them on their own. I will add details to my blog and may upload another version of the slide deck with notes.
Teamwork ain’t always easy. From meetings where everybody has something to say but nothing gets done to poor decisions being made because the most senior or most forceful team member won the argument; sometimes you long for the days of high-walled cubicles and lone ranger coding. Long no more.
In this workshop, you will learn a few simple techniques that drastically improve a team’s ability to work together toward common goals with less conflict and more genuine collaboration.
Creating a Global Engineering Culture - Agile india 2014Doc Norton
A short (and incomplete) telling of how we got to where we are as an engineering organization for Groupon. A little philosophy about what motivates individuals and teams. And finally a little bit about what we're doing at Groupon.
When it comes to creating a global culture, remember that you are more archeologist than architect. Uncover the good that is already happening and help to share it rather than trying to design something new.
From NDC Oslo 2015 - Workshop with Denise Jacobs, Doc Norton, and Carl Smith
Even high functioning teams occasionally have a hard time making decisions or coming up with creative ideas. There are times when the conversation seems to drag on long after a decision is reached. There are times when we have too many people involved in the discussion or the wrong people involved. There are times when we're not sure whose the actual decision maker. And there are those times when we just seem to be out of synch with each other. This creative collaboration workshop provides tools that help resolve all of these issues. Come have some laughs with Denise, Doc, and Carl, play with new friends, and learn one or two new techniques you can try at home.
#DigitalMarketing and #SocialMedia are changing #EconomicDevelopment: How to ...Dave Quinn, CEcD
Session given at #TxEDC15 on how communities can leverage digital marketing and social media to tell their own story and connect with their audience to create opportunities. Prepared and presented by @alysiacook – Principal, Opportunity Strategies, @wkmyersii – Vice President, Denison Development Alliance and @DaveQuinn247 – Vice President, Frisco Economic Development Corporation
Power of Design Principles in a Connected WorldTeam Detroit
In a world of hyper-connection and fragmented communication consumption, it can be highly effective to leverage a global brand language to reinforce a consistent brand dialogue and personal connection with your consumer.
-How can you use color to align and influence?
-How does hierarchy of messaging play a role across varying media?
-Is the complication of our world driving the trend toward visual simplification?
Why Black Leaders Matter In Technology - SXSW 2015 Diversity In Tech Presenta...Wayne Sutton
The Why Black Leaders Matter in Technology SXSW session will focus on the roles, responsibilities and impact that takes place when you merge of the worlds of entrepreneurship, culture, diversity, leadership and innovation. Sparked from the USA Today article on “Why black leaders matter in technology” (http://bdbx.co/1wR6jnB ). The session will focus on solutions and research from successful Black leaders in various tech industries to provide an outline for all communities. The Why Black Leaders Matter session is an inclusive session for all diverse communities to discuss the role of African-Americans in tech.
The goal for the session is not only to discuss the “why” but cover the who and how can all communities support inclusion and create more leaders in today’s society.
#sxsw #blackleaders
“As Product Professionals we are told our job is to create products that either solve user problems or take advantage of opportunities. The challenge during these times this seems hard to find as new product innovations are being released every day. Are we running out of problems or opportunities? No, we are simply been only looking at the problem/opportunity from our usual viewpoint of the average user. What if we looked at it from a different lens? What if we look at people who always struggle with problems based on their environments not accommodating their unique needs? I argue, this is the gold mine of opportunity of creating innovative products. Solving for the mismatches of people with disabilities will lead to innovations for your users and customers of all abilities! We will discuss the real-world examples of this, how to do it, and future market demand. We will all be disabled one day, some of us just beat you to it”
Iste 3 out of 5 tech trends that bend 2-2014 finalJason Ohler
5 Technological Trends that Bend: Big Data, Augmented Reality, Semantic Web and Web of Things, xTreme BYOD, and Transmedia Storytelling. Seen through the lens of digital citizenship, and how they will impact the world of education, living, working, playing. Delivered February 13, 2014 for ISTE's Virtual Conference. This presentation was made at ISTE 2013, then at the ISTE Virtual Conference, February, 2014, and will be delivered at ISTE 2014, June 29th, 4:14PM. Review at: http://ow.ly/tIsD2
DoYouBuzz est une startup avec une culture unique.
Découvrez là ici en verson originale (avec gif animé) : https://docs.google.com/presentation/d/1laFA4KzgiwNea7VrnxKp2dUuVF288WB7F2v4g1G1Sg8/pub?start=false&loop=false&delayms=3000&slide=id.g378a1fac6_0128
Are badges the future of informal recognition niace 2012DigitalME
The web has delivered innovation in many spheres of our on and offline lives. In the area of accreditation, however, there been little innovation or disruption. Open Badges are a new, secure way to recognise a broad range of lifelong learning skills. In this workshop Tim Riches from DigitalMe will provide an overview of Open Badges and an introduction to designing open badges to recognise informal learning.
Northwest Rural Philanthropy Days 2013
Through personal and professional experiences, Emily Davis has researched and lived the importance of creating lifetime givers by reaching across four different generations, including the Generations X and Y. Her experiences as the author of Fundraising and the Next Generation, multi-generational family philanthropy consultant with 21/64, and philanthropy within her family has made her an informed member of the next generation of philanthropists. She will share why engaging the next generation is so important and why today’s Generation X and Y are tomorrow’s major donors.
MHA2018 - The Experimentation Mindset - Doc NortonAgileDenver
Among the traits that distinguish a good team from a great team is their ability to innovate. Despite the rhetoric in favor of innovation, most organizations are stuck in an implementation mindset, stifling creativity, excellence, and the resultant innovation. The experimentation mindset frees us from self-imposed constraints, allowing us to continually learn and improve. In this session, we’ll talk about how we learn as individuals and how we learn as organizations. We’ll take a look at some examples of the experimentation mindset happening in the agile community today and we’ll talk about how you can foster such a mindset in your own organization.
Patching Our Crumbling Foundations Through Information ArchitectureDaniel Eizans
With more Internet connected devices than people in the world, there has never been a more important time for information architecture. Now more than ever, the world needs unprecedented collaboration from all of IA's sub-disciplines to shore up the crumbling foundations our digital experiences are being expanded upon.
We can do this by focusing on "what" before "how" in terms of the experiences we create. We can patch these crumbling foundations and make them more organized and capable for a demanding future if we focus more on the foundations of IA.
What happens when leaders try to transform the culture of their organizations? What approaches are most likely to lead to success? Which path will have the greatest impact on the performance of the business?
Leading Culture Change in Global Organizations offers a practical look at the approaches that a set of successful companies have used to implement cultural change within their organizations. In this book, the authors summarize over 20 years of tracking culture transformations in seven different global organizations to illustrate the critical set of dynamics that firms need to manage in order to remain competitive
For the first time in history, there are four generations involved in philanthropy: Traditionalists, Baby Boomers, Gen X and Gen Y (Millenials). Although each generation is philanthropic, they have individual preferences for how they are engaged by nonprofits. This session will demonstrate how important it is to create lifetime givers by reaching out to the younger generations (under age 40) now as well as define the key characteristics of the four currents generations and their habits for charitable giving. Nonprofit professionals will learn strategic entry points to successfully engage these younger generations in philanthropy, both as donors and in the multigenerational development office. Ultimately, today’s annual donors are tomorrow’s major donors; we need to cultivate them today.
Similar to Building Blocks of a Knowledge Work Culture - NDC London 2016 (20)
Agile Metrics: Velocity is NOT the Goal - Agile 2013 versionDoc Norton
A newly formatted version of "Velocity is NOT the Goal" for Agile 2013. I've removed some details about standard deviation, added a few more thoughts around the "psychology" of setting targets for metrics, and show a bit more about how we do this at Groupon.
Code PaLOUsa rendition of Velocity is NOT the Goal.
Velocity is one of the most common metrics used—and one of the most commonly misused—on agile projects. Velocity is simply a measurement of speed in a given direction—the rate at which a team is delivering toward a product release. As with a vehicle en route to a particular destination, increasing the speed may appear to ensure a timely arrival. However, that assumption is dangerous because it ignores the risks with higher speeds. And while it’s easy to increase a vehicle’s speed, where exactly is the accelerator on a software team? Michael “Doc" Norton walks us through the Hawthorne Effect and Goodhart’s Law to explain why setting goals for velocity can actually hurt a project's chances. Take a look at what can negatively impact velocity, ways to stabilize fluctuating velocity, and methods to improve velocity without the risks. Leave with a toolkit of additional metrics that, coupled with velocity, give a better view of the project's overall health.
Teamwork ain’t always easy. From meetings where everybody has something to say but nothing gets done to poor decisions being made because the most senior or most forceful team member won the argument; sometimes you long for the days of high-walled cubicles and lone ranger coding. Long no more.
In this workshop, you will learn about two simple techniques that drastically improve a team’s ability to work together toward common goals with less conflict and more genuine collaboration.
Updated version of this talk as presented at Pacific Northwest Software Quality Conference in 2012. This is a longer version, including content on scatter diagrams and standard deviation.
Growing Into Excellence talk given at the Pacific Northwest Software Quality Conference. This is yet another version on this theme. A little more on Collaboration 8 and Six Thinking Hats along with new material from Dave Hoover on stretching into incompetence.
Velocity is one of the most common metrics used—and one of the most commonly misused—on agile projects. Velocity is simply a measurement of speed in a given direction—the rate at which a team is delivering toward a product release. As with a vehicle en route to a particular destination, increasing the speed may appear to ensure a timely arrival. However, that assumption is dangerous because it ignores the risks with higher speeds. And while it’s easy to increase a vehicle’s speed, where exactly is the accelerator on a software team? This presentation covers Hawthorne Effect and Goodhart’s Law to explain why setting goals for velocity can actually hurt a project's chances. Take a look at what can negatively impact velocity, ways to stabilize fluctuating velocity, and methods to improve velocity without the risks.
Simple slide deck for a talk around velocity, how it should be used on a project, the common mistakes we make, why setting targets for velocity is a poor practice, and how to fix "bad" velocity.
CodeStock :: Introduction To MacRuby and HotCocoaDoc Norton
MacRuby is an implementation of Ruby 1.9 directly on top of Mac OS X core technologies. HotCocoa is a thin, idiomatic Ruby layer that sits above Cocoa and other frameworks. Together, they make building Mac applications pain free (for Rubyists). Doc shows us how to get started and then walks us through the creation of a simple app.
I continue to tweak this deck and presentation based on feedback from the audience. I had a very good discussion with Martin Fowler about this one and I've made adjustments based on that discussion.
Oprah Winfrey: A Leader in Media, Philanthropy, and Empowerment | CIO Women M...CIOWomenMagazine
This person is none other than Oprah Winfrey, a highly influential figure whose impact extends beyond television. This article will delve into the remarkable life and lasting legacy of Oprah. Her story serves as a reminder of the importance of perseverance, compassion, and firm determination.
Artificial intelligence (AI) offers new opportunities to radically reinvent the way we do business. This study explores how CEOs and top decision makers around the world are responding to the transformative potential of AI.
Modern Database Management 12th Global Edition by Hoffer solution manual.docxssuserf63bd7
https://qidiantiku.com/solution-manual-for-modern-database-management-12th-global-edition-by-hoffer.shtml
name:Solution manual for Modern Database Management 12th Global Edition by Hoffer
Edition:12th Global Edition
author:by Hoffer
ISBN:ISBN 10: 0133544613 / ISBN 13: 9780133544619
type:solution manual
format:word/zip
All chapter include
Focusing on what leading database practitioners say are the most important aspects to database development, Modern Database Management presents sound pedagogy, and topics that are critical for the practical success of database professionals. The 12th Edition further facilitates learning with illustrations that clarify important concepts and new media resources that make some of the more challenging material more engaging. Also included are general updates and expanded material in the areas undergoing rapid change due to improved managerial practices, database design tools and methodologies, and database technology.
The Team Member and Guest Experience - Lead and Take Care of your restaurant team. They are the people closest to and delivering Hospitality to your paying Guests!
Make the call, and we can assist you.
408-784-7371
Foodservice Consulting + Design
31. #ndclondon / #CultureACED / @DocOnDev
cynefin
Obvious
known knowns
Best Practices
Coordination
Chaos
unknowable
unknowns
Novel Practices
Command
Complicated
known unknowns
Good Practices
Collaboration
Complex
unknown
unknowns
Emergent
Practices
Facilitation
Central DistributedAuthority
32. #ndclondon / #CultureACED / @DocOnDev
cynefin
Obvious
known knowns
Best Practices
Coordination
Chaos
unknowable
unknowns
Novel Practices
Command
Complicated
known unknowns
Good Practices
Collaboration
Complex
unknown
unknowns
Emergent
Practices
Facilitation
Extrinsic IntrinsicMotivators
33. #ndclondon / #CultureACED / @DocOnDev
three factors
lead to better performance &
personal satisfaction…
AUTONOMY
MASTERY
PURPOSE
34. #ndclondon / #CultureACED / @DocOnDev
three factors
lead to better performance &
personal satisfaction…
AUTONOMY
MASTERY
PURPOSE
individual
35. #ndclondon / #CultureACED / @DocOnDev
three factors
lead to better individual
performance & personal
satisfaction… AUTONOMY
MASTERY
PURPOSE
36. #ndclondon / #CultureACED / @DocOnDev
four factors
l e a d t o b e t t e r t e a m
performance & collective
satisfaction… AUTONOMY
CONNECTION
EXCELLENCE
DIVERSITY
37. #ndclondon / #CultureACED / @DocOnDev
AUTONOMY
CONNECTION
EXCELLENCE
DIVERSITY
four factors
lead to better
team performance
& c o l l e c t i v e
satisfaction…
38. #ndclondon / #CultureACED / @DocOnDev
AUTONOMY
• Doers Decide
• Simple Rules / Guidelines
• High Fluidity
• Accountable to Team
39. #ndclondon / #CultureACED / @DocOnDev
AUTONOMY
CONNECTION
EXCELLENCE
DIVERSITY
four factors
lead to better
team performance
& c o l l e c t i v e
satisfaction…
40. #ndclondon / #CultureACED / @DocOnDev
CONNECTION
• Start with Why
• Decentralized Communication
• Easy Access to Information
• Listening to Customer
41. #ndclondon / #CultureACED / @DocOnDev
AUTONOMY
CONNECTION
EXCELLENCE
DIVERSITY
four factors
lead to better
team performance
& c o l l e c t i v e
satisfaction…
42. #ndclondon / #CultureACED / @DocOnDev
EXCELLENCE
• Know the Goal
• See Progress
• Adequately Challenged
• Learning Organization
43. #ndclondon / #CultureACED / @DocOnDev
AUTONOMY
CONNECTION
EXCELLENCE
DIVERSITY
four factors
lead to better
team performance
& c o l l e c t i v e
satisfaction…
44. #ndclondon / #CultureACED / @DocOnDev
DIVERSITY
• Diversity of Thought
• Cross-Disciplined Teams
• Parallel Thinking
• Define “Culture Fit”
45. #ndclondon / #CultureACED / @DocOnDev
AUTONOMY
CONNECTION
EXCELLENCE
DIVERSITY
four factors
lead to better
team performance
& c o l l e c t i v e
satisfaction…
49. #ndclondon / #CultureACED / @DocOnDev
• “Drive” by Daniel Pink - http://amzn.to/1LWkKhI
• “Start with Why” by Simon Sinek - http://amzn.to/1LWpXG1
• “Connected” by Nicholas Christakis - http://amzn.to/1LWqsjq
• “Out of the Crisis” by W. Edwards Deming - http://amzn.to/1M0wKC9
• “The Connected Company” by Dave Gray - http://amzn.to/1O5NtpQ
• “Collaboration” by Morten Hansen - http://amzn.to/1M0wYZX
• “Turn the Ship Around” by L. David Marquet - http://amzn.to/1M0x6Zy
• “The Wisdom of Crowds” by James Surowiecki - http://amzn.to/1M0yGus
• “Exponential Organizations” by Salim Ismail - http://amzn.to/1O5PJNQ
• “Team of Teams” by General Stanley McChrystal - http://amzn.to/1M0yRFZ
• Job Characteristic Theory - https://en.wikipedia.org/wiki/
Job_characteristic_theory
• Expectancy Theory - https://en.wikipedia.org/wiki/Expectancy_theory
• ERG Theory - https://en.wikipedia.org/wiki/ERG_theory
• Dual-Factor Theory - https://en.wikipedia.org/wiki/Two-factor_theory
• Theory X&Y - https://en.wikipedia.org/wiki/Theory_X_and_Theory_Y
• Deming’s Key principles - https://en.wikipedia.org/wiki/
W._Edwards_Deming#Key_principles
• Self-determination Theory - https://en.wikipedia.org/wiki/Self-
determination_theory
• Dunker's Candle Problem - https://en.wikipedia.org/wiki/Candle_problem
• Candle Problem for Groups - https://www.uis.no/getfile.php/Forskning/
Bilder/09%20%C3%98konomi/Torsvik%20candle-incentiv.pdf
• Why Incentive Plans (rewards) Cannot Work - https://hbr.org/1993/09/why-
incentive-plans-cannot-work
• Lepper, Greene, Nisbett on the “Overjustification” Hypothesis - http://
courses.umass.edu/psyc360/lepper%20greene%20nisbett.pdf
• NASA Apollo program - http://history.nasa.gov/Apollomon/Apollo.html
Reference Material
50. #ndclondon / #CultureACED / @DocOnDev
• Happy Boy - https://pixabay.com/
static/uploads/photo/
2013/11/24/11/27/
people-217246_640.jpg
• Cookies - https://pixabay.com/static/
uploads/photo/2010/12/13/09/51/
cookies-1805_640.jpg
• Sad Boy - https://pixabay.com/static/
uploads/photo/2013/11/24/11/27/
sad-217252_640.jpg
• Money - https://www.flickr.com/
photos/epsos/8463683689/sizes/l
• Compass and Map - https://
www.flickr.com/photos/calsidyrose/
4925267732/sizes/l
images