Augmented Reality 101 for Libraries Nate Hill Sarah Houghton-Jan
 
 
 
GPS camera accelerometer
digital view   of the physical world  + digital objects of the virtual world
QR Codes
Wikitude
Layar
 
Google Goggles
 
WordLens
AR comes to the Super Bowl
 
 
 
 
Cyberspace has leaked into the real world.  What was inside the box is outside.  - Vernor Vinge
Wolf Walk North Carolina State U
Beaver Tracks Oregon State U
San José Public Library’s  AR Project local history walking tours  in San José mobile web application Layar-based tour grant-funded through LSTA (California State Library)
Development challenges… Windows Server w/ Apache, PHP, MySQL Testing difficulties firewall/security virtual host configuration need devices and contracts for testing
Other challenges… No Android or iOS developers fit the bill Lack of time to do that work in-house BUT… We feel good about the decision to do this in the browser.
The result: I did an awful lot of the the development on MAMP on my own laptop, I used my own personal web space as much as I needed to, and I borrowed other people’s phones all the time.
What’s it made of ? Drupal 7  jQuery Mobile framework Google Maps API 3 As much HTML5 / CSS3 as possible Layar Hopefully more platforms as we continue
 
 
AR’s societal consequences connectivity ubiquity openness and transparency social vs. isolationist privacy concerns
Development Resources Layar Creation: site.layar.com/create Layar: dev.layar.com BuildAR: buildar.com LayarDotNet: layardotnet.codeplex.com Python Django Layar: pypi.python.org/pypi/djanjo-layar/ PorPOIse: code.google.com/p/porpoise
questions and discussions

Augmented Reality for Libraries