Augmented	
  Reality	
  for	
  Learning:	
  
Opportuni6es	
  and	
  Challenges	
  
Workshop	
  @	
  JTEL	
  Summer	
  School	
  ‘13	
  
Limassol,	
  Cypruss	
  
Víctor	
  Álvarez,	
  University	
  of	
  Oviedo	
  
Sebas6an	
  Kelle,	
  StuNgart	
  Media	
  University	
  
A	
  very	
  brief	
  history	
  of	
  computer	
  horror	
  
I.	
  The	
  beginning:	
  Data	
  storage	
  and	
  processing	
  	
  
II.	
  Virtual	
  ages:	
  simulated	
  reality	
  
III.	
  Sexy	
  6mes!	
  Real	
  experience	
  redefined	
  	
  
Current	
  uses	
  of	
  Augmented	
  Reality	
  
Healthcare	
  
Architecture	
  
Sports	
  coverage	
  
Gaming	
  
Educa6on	
  
Augmented	
  Reality	
  in	
  Educa6on	
  
Technical	
  Challenges	
   Pedagogical	
  Challenges	
  
GPS	
  Accuracy	
  	
  
Network	
  signal	
  
BaNery	
  life	
  
Weather	
  condi6ons	
  
Content	
  Vs	
  Pedagogy	
  
Novelty	
  Vs	
  Experience	
  
Technology	
  Vs	
  Surrounding	
  
Technological	
  affordances	
  Vs	
  
Consider	
  learning	
  goals	
  first	
  
Excessive	
  reinforcement	
  
Second	
  part:	
  Designing	
  AR	
  for	
  learning	
  
Ariane:	
  Augmented	
  reality	
  for	
  learning	
  
The	
  life-­‐cycle	
  model	
  for	
  AR	
  learning	
  ac6vi6es	
  
• Pedagogy	
  
• PaNerns	
  
Design	
  
• Task	
  
• Context	
  
Instruc6on	
  
• Modality	
  
• Feedback	
  
Assessment	
  
I.	
  Design	
  /	
  II.	
  Instruc6on	
  /	
  III.	
  Assessment	
  
Who?	
  
What?	
  
What?	
  
What?	
  
Interdisciplinary	
  Teams	
  
Teacher	
  
Student	
  Techie	
  

Augmented reality for learning workshop @ jtel summer school 2013 (Jtelss13)