This document discusses using augmented reality for e-learning. It begins by defining e-learning and augmented reality, then provides examples of AR applications for learning things like science, history, and foreign language vocabulary. Benefits include better understanding through visualization of complex concepts, but challenges include usability issues and ensuring effective classroom integration. Future work opportunities involve identifying subject areas best suited for AR and maximizing its learning benefits through design guidelines. In conclusion, AR shows promise for enhancing e-learning if integrated properly.