This document discusses various e-learning projects in ophthalmology including interactive case simulations, an eye simulator, online resources on ophthalmology from different universities, and multimedia presentations of common eye operations and examinations. It evaluates students' satisfaction and understanding of content delivered through 3D animations versus video alone and finds 3D animations to be more effective. It proposes developing an electronic 'textbook' platform that integrates these single e-learning projects and utilizes different interfaces like mind maps and diagrams to explore ophthalmology in an interactive way.