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ALGORITHMIC
T H I N K I N G
A PA R A M E T R I C A P P R O A C H T O
P R O B L E M S O LV I N G
STUDIO TUTORS | KUBER PATEL | AHMED ABBAS MOMIN
STUDIO ASSISTANT | MIHIR VASANI
COURSE PEDAGOGY AND STUDENTS WORK
Page 2
Centre for Environmental Planning and Technology.
Copyright © 2020 by Cept
All rights reserved. No part of this publication may be reproduced,
distributed, or transmitted in any form or by any means, including
photocopying, recording, or other electronic or mechanical methods,
without the prior written permission of the publisher, except in the
case of brief quotations embodied in critical reviews and certain
other noncommercial uses permitted by copyright law.
Faculty of Architecture.
Studio Tutors : Kuber Patel & Ahmed Abbas Momin.
Declaration :
“We certify that this piece of work is entirely of cept students and that
any quotation or Image from the published or unpublished work of
others is duly acknowledged.”
Signature of Tutors:
Kuber Patel Ahmed Abbas Momin
Page 3
Page 4
Acknowledgment
It gives us an immense pride to have an opportunity
in compiling this book from our research studio title
“Algorithmic Thinking: a parametric approach towards
problem solving” at Faculty of Architecture, CEPT
University, Ahmedabad. We would like to express our
special thanks of gratitude to professor and dean Surya
Kakani who endorsed this studio along with the useful
suggestions and constructive criticisms during the entire
tenure of this work.
CEPT university believes in expanding its horizon to every
possible design processes being used in our community.
This exposure helps students immensely in being versatile
and being able to choose in which area they prefer
specializing and potentially use in their practice. We thank
the entire CEPT administration for bringing about change
in the education and have the audacity to innovative ways
of spreading knowledge.
We would also like to thank Jwalant Mahdevwala, Kirit
Patel, Sonal Mittal for their constant involvement in the
studio as guest lecturers and juror in motivating students
on how to move forward with their respective projects from
a fresh perspective.
We would also like to thank TLC whose support and
encouragement made this work possible within the limited
time frame. Lastly, we cannot forget all the students whose
hard work and constant engagement made this work in
good flow.
Page 5
Page 6
Foreword
The creative endeavor has largely been a fuzzy logic of
its practitioners and algorithmic thinking considered the
preserve of computer science and mathematics has been
making large inroads into the creative process.
Every creative process involves systematic, critical,
creative and holistic thinking, while the typical practitioner
would process this in a non linear mode, Algorithmic
thinking breaks each of these components down through
an iterative and recursive logic allowing reconfiguring of
the collated data in exploring possibilities.
As demands on the design practice begin to get more
rigorous right from conception, to execution and to
experience algorithmic thinking may offer a possibility of
coming to terms with the complex overload of information
that a present day design problem needs to process.
From mapping sites with GIS, to structure and material
science, from a form aesthetic derived purely out of energy
efficiency to using post occupancy studies in enhancing
user experiences all of these together and more may be
de-rigueur in time to come for an architectural production.
In Abbas and Kuber we have two motivated practitioners
and tutors who have chosen to commit their time and
energy in exploring and sharing the potentials of this
method in the production of architecture.
The promise is expectant and the challenges equally
daunting but it is through this continuous process of
academic engagement and encouragement that this
nascent field of c t will see advances, and it is heartening
to note that CEPT anchors this role.
Surya Kakani
professor and dean
faculty of architecture
CEPT university
Page 7
Page 8
Preface
Why Algorithmic Thinking is necessary in design ?
The present transformation from CAD to Computational
design methodology is a major turn in design process and
thinking. Computer Aided Tools used for representation
has been replaced by performance analysis tools, and
determining solution is guided by computational processes
of optimization. Using conventional tools and work flows
are no longer sufficient to keep up. Designer should now
rise to the challenge of re-configuring themselves to align
with the system, flow and exchanges that shape a new
area of design and production. Computational design is
an approach to problem-solving that uses algorithms to
synthesize information, imagination, and intent. This book
showcases the work of students attempt to streamline
creativity into an iterative framework addressing different
design solutions in a time-boxed data driven environment.
Work reflects their experience to develop design by
experimenting, analyzing and evaluating results that could
re-integrate into the design process making the final
proposal more intuitive and optimal as per the given set
of aspects they wish to explore. The book puts forward
advancements in fundamental work of establishing novel
design processes theoretically and practically.
Page 9
Figure I Reference:https://robertbalke.de/wp-content/uploads/2019/02/IMG-2714
Figure I
Page 10
Many environments are complex because of non linear
and conflicting relations that are interrelated in non linear
ways. It becomes important in design to perceive the
relations for shaping the environment of desired output.
Hence, dealing with such complexities a human mind
should consider large numbers of relations simultaneous.
However, a human mind can consider only limited amount
of information simultaneously (Miller). Therefore, making
sure that a solution found using conventional methods fits
its objective, is very challenging. To handle such complex
design task a proper computation method permits to
accomplish two major subtask.
First, an abstractions of the relations among design
elements using mathematics to generate the model.
Particularly in the field of design it is noted that some
concepts are imprecise as they are subjective and stems
from cognition. Example privacy, openness, functionality,
elegance, claustrophobic and so on. Abstraction of such
soft objectives requires advance computational means.
Second, deriving solutions of those having desirable
relations which full fills the objective of design criteria.
Achieving the desired solutions challenges are large amount
of possible solutions due to combinatorial explosion of
parameters and conflicting objectives.
E.g. Privacy and openness. This also requires computational
intelligence methodologies, in particularly evolutionary
computations.
Introduction
Page 11
Figure II Reference : https://i0.wp.com/www.interactivearchitecture.org/wp-content/
uploads/2016/02/Picture4.jpg?resize=700%2C325
Figure II
Page 12
Ahmed Momin
Ahmed Abbas Momin believes in performance-oriented
design, backed by a design approach that takes aspects
like climate, structure and other intangible criteria of design
into consideration. Apart from his professional practice,
Ahmed Abbas also works as a visiting faculty at CEPT
University, teaching Generative Design Studio.
Mihir Vasani (Teaching Assistant)
Mihir Vasani did his undergraduate from K.R.V.I.A (Mumbai)
and completed his masters in Emergence Technologies
and design from AA (2018). His interest is in exploring the
scope of computational design as an approach to regional
architecture. He believes that it can provide opportunities
to establish a new paradigm that is strongly rooted in the
context and solve problems efficiently.
Kuber Patel
Graduating from architectural association school of
architecture in emergent technologies and design, Ar.
Kuber Patel now focuses on data-driven design methods
where humanity can benefit from scientifically designed
built environment. He strongly believes that architecture
should be for serving a sustainable relationship between
mankind and the natural environment.
Tutor Profile
Page 13
Work Image
Figure III State of the Art Exhibition’ by Kuber Patel and andblack studio, ready- to-assemble
architecture, for Abhay Mangaldas under Darwin light
Figure IV ‘Mosque at Sevalni’ by Ahmed Abbas Momin
Figure III
Figure IV
Figure V
Figure V ‘Office Interior ’ by Mihir Vasani,The Undulation in ceiling is parametrically derived
using pattern based on wood grains.
Page 14
The studio explored ways of quantifying qualitative data
to be used in the design process. This ensured that every
design decision taken depending on external data is apt
and verified which otherwise stays superficial. The definitive
framework within which this data-driven process works
could give a great amount of control over the minute details
of the project. Since the details are governed by well-defined
parameters, constraints and rules, it is more efficient to
control and articulate at any stage of the design. This design
process gives the flexibility and techniques to drive a project
extensively with multiple key factors as well as with a single
core factor. Once understood, the analytical tools used to
evaluate the design (wallacie) opened up a wider perspective
to study and analyses the design. After completing the Studio,
the student will be able to: To use a digital platform as a tool
that helps inform our design process rather than a medium
for digital representation. How to translate data into possible
design variables that can quantify system optimization based
on its performance or behavior. Streamline your design
workflow into a simple set of rules that define your desired
outcome for tackling a solution. Understand the abstraction
of appropriate parameters and its relationship with the
criteria to iterate a design variable into a set of experiments
that can be used for the final proposal. Approach the final
design proposal combining all experiments done in isolation
for different design variables and make a coherent system
that adds a feedback loop between each system making the
entire design solution highly intuitive.
Learning outcome
Page 15
Figure VI Iteration showing the iterative Morphologies. (Sampreet Dasgupta - 4thYear B.Arch)
Page 16
Exercise 1: Bootcamp
1.1 Introduction to design solutions using parametric logic . . . . . . . . . . . . . . . . . . . . . . . 18
1.2 Digital morphogenesis(b)(c)
of spatial configuration and character. . . . . . . . . . . . . . . . 20
1.2.1 Summarizing work-flow using stepwise procedure into set of rules. 22
1.2.2 Creating multiple outcomes defined by a system specific sequence. 24
1.3 Decoding Piet Mondrian painting on impulsive impression. . . . . . . . . . . . . . . . . . . . . 26
1.3.1 Story telling through the overlay between quantitative and qualitative analogy. 28
1.3.2 Summarizing work-flow using stepwise procedure into set of rules. 30
1.3.3 Creating multiple outcomes defined by a system specific sequence. 38
1.4 Students work, monsoon 3rd
semester 2019, Master of Architecture . . . . . . . . . . . . . . 40
1.4.1 Shell geometry derivative by cross referencing points. 40
1.5 Students work, spring 5th
semester 2020, Bachelor of Architecture . . . . . . . . . . . . . . 44
1.5.1 Decoding Piet Mondrian Painting through a set of rules. 44
Exercise 2: Identification of Design Variables
2.1 Abstraction of relations. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50
2.2 Program . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 52
2.2.1 Extension to Bhau Daji Lad Museum 52
2.2.2 Program Evolution of housing Typology 54
2.3 Built environment - character of space through building element . . . . . . . . . . . 56
Exercise 3: Design Drivers
3.1 Translating qualitative into quantitative aspects. . . . . . . . . . . . . . . . . . . . . . . . . . . . . 72
3.2 Introduction to analytical tools . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 74
3.2.1 Axial Analysis 76
3.2.2 Centrality Analysis 78
3.2.3 Isovist 80
3.2.4 Sunlight Hours Analysis 82
3.2.5 Daylight analysis 84
3.2.6 Wind analysis 86
3.3 Social relationship - Defining criteria for quantification . . . . . . . . . . . . . . . . . . 88
3.4 Problem Statement - analyze and evaluate various spaces using criterias. . . . . . 92
Table of Contents
Page 17
3.5 Hypothesis- Parameter Study and form finding . . . . . . . . . . . . . . . . . . . . . . 96
Exercise 4: Design limitation
4.1 building scalability . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100
4.2 Synthesis using previous study and calculating the given bylaws . . . . . . . . . . . . 102
Exercise 5: Evolution of build form
5.1 Deterministic to probabilistic system designers . . . . . . . . . . . . . . . . . . . . . . . . . . . 106
5.2 Introduction to evolutionary computation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 108
5.3 Mandate setup into Emergence . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 110
5.4 System Logic . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 112
5.5 Pseudocode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 114
5.6 Analyzing all criteria through multi objective optimization . . . . . . . . . . . . . . . . . . 116
5.7 Iteration evaluated using graph theory . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 118
Exercise 6: Design Proposal
Students work
•Spring 5th semester 2020, Bachelor of Architecture. . . . . . . . . . . . . . . . . . . . . . . . . . . . 126
•Monsoon 3rd
semester 2019, Master of Architecture. . . . . . . . . . . . . . . . . . . . . . . . . . . . 134
Bibliography 152
Page 18
In order to acclimatise students with this new methodology
this two week exercise focuses on a brief understanding of
the new terminologies and digital process used in design.
Inception of work starts with comprehensive introduction
to the core skills and techniques of algorithmic thinking
centered on associative geometric models.
Induction pushes you to assimilate the potential of
algorithmic techniques into design irrelevant of its scale and
application. Every semester is given an objective to develop
design solution through parametric(a)
control,tessellation
of three-dimensional components, precise dimensional
control, constraints(b)
and spatial organization.
Exercise 1 will be supplemented by seminars and tutorials
on using systems that resolve problems using parametric
logic with the use of visual programming tools like
grasshopper. Along with examples of live projects that
used similar design thinking.
Students will become familiar with the necessary exchange
of data between physical and digital realms through the
formalization of the inherent geometric relationships that
characterize the different elements of developed designs.
The exercise will also be supplemented on appropriate
techniques of recording, describing and documenting
digital and physical experiments.
1.1 Introduction to design solutions using parametric(a)
logic
Aim
Exercise 1: Bootcamp
Parameter(a)
is a term used to describe a dimension’s ability to change
the shape of model geometry as soon as the dimension value is modified.
For example various design elements like the length or width manipulation
with in a range of window.
Constrains(b)
enables holistic control over the design logic by establishing
relationship with its morphology. For example the length and width can
be manipulated for a window without increase in total area.
Page 19
Figure 1-1 Exhibition image showing physical model of
geometrical explorations done by students of 2nd year M. Arch
Fig 1-1
Page 20
Monsoon Semester 2019
2nd year M.Arch
Determine relationships that affect change in morphology
of a NURBS(e)
surface preferably an enclosure using
parameters. Also, add constraints to the design approach
to maintain certain desired spatial character. The study is
divided into 4 parts - system logic, pseudo code, iterations
and further development / conclusion.
System logic is the simple breaking down of the process of
geometrical exploration with clear overview of design intent
and approach. Students are encouraged to experiment
on simple mathematical principles and gradually evolve
the form through use of rules and strategic relationships
having parametric control.
The four part method helps student use data in a streamline
iterative process for drawing conclusions based on the
understanding of its dependency and relationship of
various rules, constraints and parameters applied.
Use of computational tools become inherently embedded
into the design process as a means of form-finding and
optimization of spatial performance brings upon a new
paradigm of digital morphogenesis.
Objective
NURBS(e)
Non-uniform rational basis spline are mathematical models of
3-Dimensional geometry that accurately describe any shape from simple
2-Dimensional curve to a most complex 3-Dimensional organic free-form
surface or solids.
Morphogenesis(c)
is the biological process that causes an organism to
develop its shape, growth and differentiation.
Digital morphogenesis(d)
is a type of generative art in which complex
shape development or morphogenesis is enabled by computation.
1.1 Digital morphogenesis(c)(d)
of spatial configuration and
character.
Page 21
Figure 1-2 Final output of Geometrical explorations
done by student of 2nd year M.Arch
Fig 1-2
Page 22
Monsoon Semester 2019
2nd year M.Arch
1.1.1 Summarizing work-flow using stepwise procedure into set of rules.
STEP 01 :
DEFORMATION INTENSITY.
Rule: Define reference object
with set radius and number of
segments.
Parameter: Number of vertical
section
STEP 02 :
DEFINING CROSS SECTION
INTERVALS.
Rule: Increments of Fibonacci
sequence between sections.
Constrain: Spacing between
section.
Parameter: Number of horizontal
section.
STEP 03 :
IDENTIFYING THE DEFORMA-
TION POINTS.
Rule: Alternate point selection on
each section with inverted rela-
tionship to its neighbors.
Constrain: Identifying the
deformation points based on the
ascending spiral selection.
STEP 04 :
DIRECTIONAL MOVEMENT OF
THE IDENTIFIED POINTS.
Rule: Perpendicular movement of
deformation points to its section
with an invert relationship.
Parameter: Depth of vertical
section.
STEP 06 :
DEFINING CURVE THROUGH
DEFORMED POINTS.
Rule: Draw vertical cross section
by interpolating points between
each horizontal section grafted by
number of vertical sections.
STEP 07 :
SURFACE FORMATION.
Rule: Creating network surface
through achieved curves with edge
conditions on both sides same as
the reference object.
STEP 08 :
DEFINING HEXAGONAL CELLS.
Parameter: Defining no. of
Hexagonal divisions.
STEP 09 :
DEFINING HEXAGONAL CELL
OPENINGS.
Constrain: Opening of the cells
on surface becomes smaller as the
deformation points moving away
from the axis.
Pseudocode(f)
summarizes a program flow, but excludes
underlining details. In figure 1-3 the student is trying to
break down his design process using illustrations and
carefully recording the steps required to develop a tubular
surface with relative fenestrations. This process is then
translated into a script through tools like grasshopper to
generate complex form.
Pseudocode(f)
is a non programming language used to outline a rough
draft of script syntax in simple words by establishing procedure of various
rules, parameters and constraints. It summarizes a program flow, but
excludes underlining details.
Page 23
Step 1 Step 2 Step 3 Step 4
Step 5 Step 6 Step 7 Step 8
Figure 1-3 Pseudocode- Deformation on tubular surface
with relative fenestrations.(Sai kiran - M. Arch 2nd year)
Page 24
Monsoon Semester 2019
2nd year M.Arch
1.1.2 Creating multiple outcomes defined by a system specific sequence.
Plethora of Iterations(g)
are generated through manipulation
of parameters. Students give conclusion by observing
change in the behavior of morphology. Also, identifying
dominant and appropriate parameters based on design
intent. In figure 1-4 the student achieves shell geometry
while underlining that the use of sine curve intensity and
intervals helps achieves maximum parametric control over
desired geometry.
Iterations(g)
is the repetition of a process in order to generate a sequence
of outcomes based on the design approach set by specific rules governing
a geometry by parameter and constrain.
ITERATION 01 :
Changing the direction of the
curve.
For all sin curves
Frequency of the Sin curve : 1
Amplitude : +1
ITERATION 02 :
Varying depths of the third
curve.
For 3rd sin curve
Frequency of the Sin curve : 2
Amplitude : +1
ITERATION 03 :
Varying the heights of the
curves and number of
sin curves.
ITERATION 04 :
Increasing the number of sin
curves and
depth of the sin curve.
For 3 rd sin curves
Frequency of the Sin curve : 6
Amplitude : +3
ITERATION 05 :
Decreasing the height of the
curves and increasing
the depth of the curve.
For 1st sin curves
Frequency of the Sin curve : 10
Amplitude : +1
ITERATION 06 :
Decreasing the depth and
increasing the depth of
sin curves.
For 2nd sin curves
Frequency of the Sin curve : 9
Amplitude : +1.5
ITERATION 07 :
Decreasing the depth curve
with one sin curve
count and increasing the depth
of curve.
For 2nd sin curves
Frequency of the Sin curve : 13
Amplitude : +0.5
ITERATION 08 :
Decreasing the depth sin curve
and increasing
the depth of curve.
For 2nd and 4th sin curves
Frequency of the Sin curve : 6
Amplitude : +2
Page 25
BOOTCAMP: Exploring geometrical configuration through a set of rules.
of rules.
Figure 1-4 Iterations- Exploration of surface through sine
curves.(Tejaswini Walunj - M.Arch 2nd year)
Page 26
Spring Semester 2020
Final year B.Arch
1.2 Decoding Piet Mondrian painting on impulsive
impression.
Objective
Piet Mondrian was a Dutch painter recognized as one
of the greatest artist of twentieth century pioneering in
abstract art. He believed that in order to achieve spiritual
in art it should be above reality. As a result, his paintings
progressed towards non-representational form. To express
this he limited his vocabulary to primary color, values and
direction.
The students are encouraged to make a compelling
narrative from one of his painting in figure 1-5 and
translate that logic into data. The objective lies in the use
of qualitative aspects of art into quantitative aspects and
making rational conclusion.
The final result should be n-number of outcomes with
dramatic changes in the painting as compared to the original
while maintaining the new population to be offspring of
the same family. Parameters are used to inform change
in the composition based on their narrative and constrain
identifies the key essence that sustains the authenticity of
the painting.
Examples of key essence include features like quantity
of color, dominant proportions, number of subdivision or
location of primary colors and values. Student narrative
coupled with initial intent of the painting influences a fresh
canvas where data creates emergent art through logical
thinking.
Page 27
NARRATIVE
BOOTCAMP: Decoding Piet Mondrian Painting through a set of rule
There is a Dominance of the
red color.
This creates Stability.
The presence of Squarish
Painting 1 Painting 2
Areas covered by colored rectangles with respect to the total area of the painting
Selected Paintings by Piet Mondrian
Geometric shapes and their meanings Conclusion
Painting 3
Areas covered by different colored rectangles are almost of
equal proportions in Painting 2 and Painting 3.
This creates Instability and Chaos.
NARRATIVE
BOOTCAMP: Decoding Piet Mondrian Painting through a set of rules.
There is a Dominance of the
red color.
This creates Stability.
The presence of Squarish
Painting 1 Painting 2
Areas covered by colored rectangles with respect to the total area of the painting
Selected Paintings by Piet Mondrian
Geometric shapes and their meanings Conclusion
Painting 3
The
Dom
R
S
Areas covered by different colored rectangles are almost of
equal proportions in Painting 2 and Painting 3.
This creates Instability and Chaos.
The fi
due to
exten
story
The o
them
The s
The P
Figure 1-5 Piet mondrians painting
a) Piet Mondrian Painting 1
Source link -https://www.piet-mondrian.org/tableau-i.jsp
b) Piet Mondrian Painting 2
Source link- https://www.artsy.net/artist/piet-mondrian
c) Piet Mondrian Painting 3
Source link- https://www.artsy.net/artist/piet-mondrian
a b c
Page 28
Spring Semester 2020
Final year B.Arch
The Painting here is looked as a Precinct with a Control
line dividing the precinct into two opposite stories.
The first story is a stable and simple expression due to
presence of a dominant and only one line extending through
the dominant. Thus, we call it the story of Simplicity.
The second story is a mayhem of elements. It has two
colors having equal areas. There are lines that are not
relating to anything. Thus, we call it the story of Chaos.
The only line, part of both the stories, connecting them
is the Story connector. The story connector together with
the control line makes 4 rooms giving individual spaces
for each color to move. Room of red & black in story of
simplicity and room of blue & yellow in story of chaos. The
only subdivision which is a part of both the stories is the
common or neutral subdivision. It is small yet an important
part of the story.
Some fixed aspects (CONSTRAINTS)
(1) The control line
(2) The location of the colors
(3) Area covered by the colors
(4) Position of the common subdivision
Some variable aspects (PARAMETERS)
(1) The story connector
(2) Proportions of all the rectangles
(3) Number of divisions in the story of chaos
(4) Area of black divisions
1.2.1 Story telling through the overlay between quantitative and qualitative analogy.
Narrative
Page 29
rules.
ish
inant
stable
ion to
ing
The story of Simplicity
Control Line Control Line
Dominant Red
Room of Black Room of Yellow
Area-Red
(30% of area-
precinct)
8A sq. units
Area-Blue
A sq. units
Area-Yellow
A sq. units
Room
of Blue
Common
Subdivision
Story Connector
Room of Red
Blue Twin
Yellow Twin
The story of Chaos
f
The first story is a stable and simple expression
due to presence of a dominant and only one line
extending through the dominant. Thus, we call it the
story of Simplicity.
The only line, part of both the stories, connecting
them is the Story connector.
The story connector together with the control line
makes 4 rooms giving individual spaces for each
color to move. Room of red & black in story of
simplicity and room of blue & yellow in story of
chaos.
Some fixed aspects (CONSTRAINTS)
(1) The control line
(2) The location of the colors
(3) Area covered by the colors
(4) Position of the common subdivision
Some variable aspects (PARAMETERS)
The Painting here is looked as a Precinct with a Control line dividing the precinct into two opposite stories.
The second story is a mayhem of elements. It has
two colors having equal areas. There are lines that
are not relating to anything. Thus, we call it the story
of Chaos.
f rules.
ish
ing
The story of Simplicity
Control Line Control Line
Dominant Red
Room of Black Room of Yellow
Area-Red
(30% of area-
precinct)
8A sq. units
Area-Blue
A sq. units
Area-Yellow
A sq. units
Room
of Blue
Common
Subdivision
Story Connector
Room of Red
Blue Twin
Yellow Twin
The story of Chaos
f
The first story is a stable and simple expression
due to presence of a dominant and only one line
extending through the dominant. Thus, we call it the
story of Simplicity.
The only line, part of both the stories, connecting
them is the Story connector.
The story connector together with the control line
Some fixed aspects (CONSTRAINTS)
(1) The control line
(2) The location of the colors
The Painting here is looked as a Precinct with a Control line dividing the precinct into two opposite stories.
The second story is a mayhem of elements. It has
two colors having equal areas. There are lines that
are not relating to anything. Thus, we call it the story
of Chaos.
There is a Dominance of the
red color.
This creates Stability.
The presence of Squarish
geometry and a Dominant
in painting 1 makes it a stable
expression in comparion to
the other two paintings.
Painting 1
Transit (to move)
Stability (to pause)
Painting 2
Areas covered by colored rectangles with respect to the total area of the painting
Geometric shapes and their meanings Conclusion
Painting 3
Areas covered by different colored rectangles are almost of
equal proportions in Painting 2 and Painting 3.
This creates Instability and Chaos.
T
d
e
s
T
t
T
m
c
s
c
T
s
s
T
Figure 1-6 Narrative (Astha Shah final year B.Arch)
a) Area covered by the painting
b) Painting is here looked as precedent with control line dividing it into two opposite stories..
c) Subdivision of the painting
a
b
c
Page 30
Spring Semester 2020
Final year B.Arch
1.2.2 Summarizing work-flow using stepwise procedure into set of rules.
In figure 1-7 the pseudocode(f)
rightly demonstrates the
importance of setting clear design intent for deciding the
hierarchy of steps required to flow through data that may
help achieve a desired outcome. This decision making
process here becomes of paramount importance as the
previous step influence the next step.
Here the student defines constrains of vertical division,
quantity of red & location while uses the horizontal
division, proportions of red, These initial steps established
through parameter, constrain and rules would have a
direct relationship on the behavior of remaining steps in
the pseudocode(d)
.
Setting up domains for your parameter places such a
system at the forefront of probabilistic design where the
result adhere to the designers initial intent supported a
strong logic.
Pseudocode(f)
is a non programming language used to outline a rough
draft of script syntax in simple words by establishing procedure of various
rules, parameters and constraints. It summarizes a program flow, but
excludes underlining details.
Page 31
Figure 1-7 Pseudocode illustrations(Astha Shah final year B.Arch)
Page 32
Spring Semester 2020
Final year B.Arch
STEP 01:
DEFINE A PRECINCT
Defining a rectangle with original proportions i.e. 3:2.
Calculate area of the rectangle. Calculate area of red rectangle
i.e. 30% of total area.
Constraint : The proportion of the precinct.
STEP 02:
DEFINE THE CONTROL LINE TO CREATE TWO STORIES
Divide the rectangle as per the original proportions i.e. 7:5, by a vertical
line into two stories:
The story of Simplicity & The story of Chaos
Constraint: The position of the control line.
STEP 03:
DEFINE THE STORY CONNECTOR
Add a horizontal line that connects both the stories together and
creates the room of red, black and yellow.
Parameter: Position of story connector varies
In Y-axis from 10% to 40% length of the shorter
Axis of the sector.
STEP 04:
DEFINE THE DOMINANT RED
Create the red rectangle of the fixed area (calculated in step 02) by
adding a vertical line in the room of red.
Change this line with respect to the story connector keeping area of
red constant.
Parameter: Position of the line varies in X-axis.
Constraint: Area of the dominant red.
STEP 05:
Pseudocode
Page 33
STEP 01 STEP 02
STEP 03 STEP 04
Page 34
Spring Semester 2020
Final year B.Arch
DEFINE THE FIRST BLACK COUSIN
Create the black rectangle by adding a vertical line in the room of
black.
Parameter: Position of line varies in X-axis
Maximum area: 15% of area of red.
STEP 06:
CREATE THE ROOM OF YELLOW & BLUE
Calculate the area of room of yellow rectangle.
Create a vertical line that divides the larger void of the chaotic story
into two non-equal parts.
Parameter: The area of room of blue is always greater than area of
room of yellow.
STEP 07:
DEFINE THE BLUE TWIN
Create the blue rectangle of the fixed area by adding a horizontal line
in the room of blue.
Parameter: Position of the line varies in Y-axis.
Constraint: Area of the blue twin.
STEP 08:
DIVIDE THE ROOM OF YELLOW
Create a subdivision in the room of yellow by adding a horizontal line.
The areas of yellow rectangle and blue rectangles are equal. Thus,
they are called twins.
Page 35
STEP 05 STEP 06
STEP 07 STEP 08
Page 36
Spring Semester 2020
Final year B.Arch
STEP 09:
DEFINE THE YELLOW TWIN
Create the yellow twin of fixed area by adding a vertical line. The
rectangle formed as a by-product is the second black cousin.
Parameter: Position of the line varies in X -axis.
Constraint: Area of the yellow twin equal to
Area of blue twin.
STEP 10:
DEFINE THE COMMON SUBDIVISION (IF TRUE)
Create a subdivision which is a part of both the stories by adding a
horizontal line.
Position of line at original proportions.
Constraint: Position of horizontal line
Creating the common subdivision, if present.
STEP 11:
TRIM THE CONTROL LINE (IF TRUE)
Trim the control line from the common subdivision. Thus, making
the common subdivision as one element present in both the stories
simultaneously.
STEP 12:
INTENSIFYING THE CHAOS (IF TRUE)
Add horizontal and vertical lines in the story of chaos to intensify.
Make subdivisions by adding terminating lines in the voids.
Rule: Paint one rectangle black with addition of every four lines.
Rule: number of horizontal lines added = number of vertical lines
added.
Page 37
STEP 09 STEP 10
STEP 11 STEP 12
Page 38
Spring Semester 2020
Final year B.Arch
Iterations of the painting were created by changing the
identified parameters. Constraints are defined to retain
the characteristic of the painting. The following iterations
creates family of painting by changing the position of
primary and secondary lines.
ITERATION 01 :
l1: 6 unit
area of colour : 20sq.units
Perc. of coloured area : 25%
ITERATION 02 :
l1: 6 unit
area of colour : 21sq.units
Perc. of coloured area : 23%
ITERATION 03 :
l1: 6 unit
area of colour : 17sq.units
Perc. of coloured area : 20%
1.2.3 Creating multiple outcomes defined by a system specific sequence.
Parameters
Distant of primary line (l1)
Area of colour
Percentage of colour
Constraints
Location of colours
No. of Subdivisions
ITERATION 04 :
l1: 6 unit
area of colour : 16 sq.units
Perc. of coloured area : 19%
ITERATION 05 :
l1: 6 unit
area of colour : 18 sq.units
Perc. of coloured area : 21%
ITERATION 06 :
l1: 6 unit
area of colour : 18 sq.units
Perc. of coloured area : 21 %
Page 39
Figure 1-8 Iterations (Sampreet Dasgupta 4th year B.Arch)
ITERATION 01 ITERATION 04
ITERATION 02 ITERATION 05
ITERATION 03 ITERATION 06
Page 40
Illustration that follow in this section are work samples of
various outputs by the students in boot-camp with the aim
and structure mentioned in section 1.1. For the monsoon
semester 2019 our objective for the exercise is stated in
section 1.2 intended for master students who has higher
level skills.
In figure 1-9 the student is looking at developing a shell
like structure by crossing referencing points on the base
circle interpolated with point in the z-axis forming a doubly
curved surface. A neat example of data driven design
where simple rules can potentially create complex forms.
Parameters such as distance between points, number
of points with constrains such maximum height, number
of point to be interpolated etc with relational rules helps
explore various geometric configuration. As the project
develops further, the surface evolves into fluting surface
achieved by adding parameters the manipulate depth
from the base curve radially and width of the fluting curve.
1.3.1 Shell geometry derivative by cross referencing points.
1.3 Students work, monsoon 3rd
semester 2019, Master of
Architecture
Page 41
LVING
e point set into two equals
d Set B)
(Parameter 1)
(Constraint 2)
(Parameter 2)
06
aint 4)
of Set A, Set C and Set
ect in sequence to form
c
Figure 1-9 Shell structure genetated by cross referencing points (B Athira 2nd year M.Arch)
Page 42
Monsoon Semester 2019
2nd year M.Arch
Step 1 :
Divide base circle into a set of even number of
points - Base set
Step 2
Define sequence 1 - Alternate points of each set to
offset radially
Split base point set into two equals
(Set A and Set B)
(Parameter 1)
(Constraint 2)
(Parameter 2)
02
riable radius
et 2x count
Split base point set into two equals
(Set A and Set B)
(Parameter 1)
(Constraint 2)
(Parameter 2)
03
Iterations
Pseudocode
Iteration 1
Parameter 1 - Points of one set to move together
in a direction with variable distance
Iteration 2
Parameter 1 - Points of setB to move
together in a direction with variable distance)
Page 43
Iteration 3
Parameter 2 - Offset radius of sequence 2
Step 3
Define set C with same number of points as set A
and set B
Step 4
Defining Sequence 2 - 3 point
arc(Constraint 4) and Form shell geometry
ALGORITHMIC THINKING : A PARAMETRIC APPROACH TO PROBLEM SOLVING
Set C with series of points at cen-
ter of base circle
(Parameter 3)
04
(Constraint 4)
Nth point of Set A, Set C and Set
B to connect in sequence to form
3 point arc
Iteration 4
Parameter 2 - Offset radius of sequence 2
PARAMETRIC APPROACH TO PROBLEM SOLVING
oints at cen-
(Parameter 1)
(Parameter 2)
06
(Constraint 4)
Nth point of Set A, Set C and Set
B to connect in sequence to form
3 point arc
Page 44
Here the Painting is depicted as scenery by the student
and observe a horizon line that divides the whole rectangle
into two parts. Part above the horizon as Sky and the part
below the horizon as Earth. All the other terminating line
further dividing the sky and earth into different parts that
form up the rest of the scenery including sun, clouds,
water, human settlement, ground, birds, etc.
Sky: The sky consists of yellow, black and white color
indicating sun,birds and clouds respectively.
Earth: Blue part in the painting indicates water, red part
indicates the human settlement and the rest of the part
indicate roads/ground/empty patches of land covered in
the painting.
The artist has captured a certain area / amount of water,
sun, human settlement, etc in his painting, but knowing the
fact that scenery can be extended with a change of vision,
he tried to remove the frame. He, in his painting, has given
the hint of INFINITY by removing certain boundaries from
the painting.
Narrative
1.4 Students work, spring 5th semester 2020, Bachelor of
Architecture
1.4.1 Decoding Piet Mondrian Painting through a set of rules.
Page 45
Piet Mondrian - Tableau I
undaries from the painting.
Sun
Clouds
Clouds
Land Land Land
Human
settlement
Water
Birds
Horizon
a)Piet Mondrian - Tableau I
Source link -https://www.piet-mondrian.org/tableau-i.jsp
b)Each rectangle have different areas and are indication of
interpretation in reference to the original painting.
a
b
Figure 1-10 Narrative (Gelani Khushali 5th year B.Arch)
Page 46
Spring Semester 2020
Final year B.Arch
STEP 1 -Draw reference grid
Here, O is the origin point.
Total Length of the rectangle is 16.5A.
Total Width of the rectangle is 11A.
(where A is the unit of measurement as
shown.)
STEP 2 -The Horizon
From the origin take a point from :
Yaxis - 8A
Xaxis - 16.5A
Join the points and make a line from left
to right.
This is the Horizon line. Horizon line does
not move up or down. It stays fixed in its
position.
STEP 3 - Sub-divisions
Part above the horizon (sky) is divided
into 5 parts.
Part below the horizon (earth) is divided
into 6 parts.
The number of sub-divisions remain
constant in both above and below the
horizon. Th ere cannot be 2subdivision of
the same size.
STEP 4 - Shifting of the sub-divisions
Area of the sub-divisions are fixed. Sub-
divisions of sky cannot shift to earth and
vise-versa.
Sub-dividions of sky can be located
differently
STEP 5 - Colours
Area of coloured rectangles are fixed too
but the sizes can be different according
to the fixed areas.
Red color and blue colour should always
be below the horizon, in the earth.
Yellow and black should always be
above the horizon, in the sky.
STEP 6 Infinity
For every movement, one part of the
painting would be fixed as it is in order
to retain the original painting.
So,if changes of sizes are being done in
Earth, then all the divisions of Sky will
remain intact along with the horizon line
and vice-versa.
Psuedocode
Page 47
A
A
A
A
A+A
A+A
A+A
A+A
A A
A+A/2
O
1
1
2
2
3
3
4
4
5
6
5
A+A/2 A+A/2
A A A A A
A A A A
d
ts.
h
o
Original shape
New shape
STEP 1
STEP 4
STEP 2 STEP 5
STEP 3 STEP 6
Figure 1-11 Psuedocode illustrations (Gelani Khushali 5th year B.Arch)
Page 48
Spring Semester 2020
Final year B.Arch
Iterations
Iteration 1
constant : Sky elements
Variable : Earth elements(60%)
Iteration 2
constant : Sky elements
Variable : Earth elements(40%)
Iteration 3
constant : Sky elements
Variable : Earth elements(80%)
Iteration 4
constant : Earth elements
Variable : Earth elements(30%)
Iteration 5
constant : Sky elements
Variable : Earth elements(40%)
Iteration 6
constant : Sky elements
Variable : Earth elements(30%)
Page 49
Figure 1-12 Iteration illustrations (Gelani Khushali 5th year B.Arch)
Iteration 1 Iteration 4
Iteration 2
Iteration 5
Iteration 3
Iteration 6
Page 50
Design Variables(h)
are aspects that shape model properties to used
for design optimization. A parameter is use to adjust the model behavior
specific to a criteria while variable the model state. For example, length of
the window is a parameter to adjust while window is the variable of study.
Exercise 2: Identification of Design Variables(h)
2.1 Abstraction of relations
Establishing variables and their impact on design provides
important information in achieving the design objectives.
For example (fig 2-1) location and type of activities in the
museum is controlled by the proximity and importance of
surrounding functionality near the museum area and further
helps in determining the area and inner connectivities
between different activities. Variables play an important
role in rationalizing design decisions and allow generating
different outcomes when values are changed. It helps in
abstracting the different relationships and their properties
for defining the environment. In computational design
these variables are put in the form of parameters using
mathematics as a tool for modeling the space. Each
and every relations are hence decoded in the form of
parameters that are interrelated with each other and
gives different output. This complex nature of non linear
relationships can be understood by abstraction using
advanced computational means and algorithmic thinking.
Page 51
<
3
0
0
m
r
a
d
i
u
s
EDUCATION
HOSPITALS
SOCIAL AMENITIES
HOTELS
RESTAURENT & BAR
RELIGIOUS SPACES
Proximity map is organised in 3 segments based on the radius.
1) Below 300m radius
2) 300m-600m radius
3) 600m and above.
Units: distance (meters)
Figure 2-1 Chart showing Proximity chart of spaces
within 1km radius (.(Sai kiran - 2nd year M.Arch)
Page 52
Monsoon Semester 2019
2nd year M.Arch
Creating a new dynamic identity for itself as a cultural hub in
Mumbai by designing its north wing expansion. Museums
in India have traditionally been viewed as graveyards,
relics of history that are of little consequence in the daily
lives of the people. The Museum’s new expansion intents
to change this perception and ensure that the Museum
plays a constructive role in communicating across the
generations and society and engaging in long term
relationships with visitors. To do this we must offer a
meaningful and refreshing discovery of Mumbai’s history
and culture, as well as interrogate contemporary issues
and create a platform for cultural dialogue. All solutions
given through the design process will be quantified with
its context, culture and experience using morphological,
climatic and spatial aspects. (Mumbai city museum, north wing
design competition, 2013)
Mission Statement
To serve the community as an institution dedicated to
excellence in cultural education through exhibitions and
different visual and intellectual media
To engage the community, especially children
To promote a greater appreciation of Mumbai’s artistic,
cultural and economic history and development
To promote cross cultural understanding and cultural
awareness at all levels
2.2 Program
2.2.1 Extension to Bhau Daji Lad Museum
Objective
d
Page 53
Figure 2-2 Bhau Daji Lad Museum images(Mumbai city museum north wing design competition, 2013)
a)Bird eye view
b) view of Central atrium
c) Ground floor gallery
d)First floor gallery
d
c
b
a
Page 54
Spring Semester 2020
Final year B.Arch
The studio aims at understanding how the design of
dwellings can facilitate their adaptability in reference
to Site context and scale using computational design
methodology. The design process should seek to promote
flexibility in the design of housing and, wherever possible,
maximize opportunities for resident choice in relation to the
use of Spaces. The design should consider environmental
aspects such as shadow, solar radiation, daylight,
ventilation etc. Each student is given a well-known city
block from different regions of the world. The aim is to study
existing block typology and re-imagining it in consideration
with current scenarios. As part of computational design
methodology, design variable is defined and morphologies
are generated using parameters, rules and constraints.
Iterations are then evaluated using the given Criteria.
Breaking down the building into values that can add logic
to further justify the problem statements. For example,
the total percentage of building vs open, opening vs total
building area for N,E,W,S facing facades, Proportion of
LxB, LxH. This method should help make relationships if
certain sizes are too big or small with respect to its climate
and social needs. Hence, the approach to change them
would make sense moving forward into design. Further
students will explore the evolution of block form and
system adaptability by adding scale.
2.2.2 Program Evolution of housing Typology
Objective
Page 55
Figure 2-3 Housing topologies given to students
a)Shibam - 16th century Yemen
b) Bruno Taut - Carl Legien Estate [1928] Berlin
c) Patrick Hodgkinson - Brunswick Centre [1972]
d) Microrayon - Soviet Union (Siberia) [20th Century]
e) Fes el Bali - Fes,Morocco
a b
c d
e f
g h
i j
f) Manhattan Commissioners’ Plan - 1811
g) Ildefons Cerda - Example [1859] Barcelona, Spain
h) Kowloon Walled City - Hak Nam - 1898 Hong Kong
i) Hutong courtyard houses - Beijing [15th century]
i) Le Corbusier - Ville Contemporaire [1922] Utopian Planning
Page 56
2.3 Built environment - character of space through building
element
Creation of argument behind the designers intend and
current use of the given built environment with the current
social fabric. Every architectural element would have its
purpose for the space provided in relation to the social
environment. Identify key character of the space which
governs the major relations of the environment and
defining the strong narrative for developing the concept in
the form of hypothesis. Areas of concerns are highlighted
along with the intuitive ideas of design strategy, defining
variables and parameter range in order to maintain the
social acceptability in terms of scale, lighting quality,
exposure, visual connectivity etc.
Figure 2-4(a) shows importance of plaza size in reference
to the street size and accessibility from surrounding
dwellings. Student further defines the character of plaza
space with reference to its size, orientation, number of
occupancy ,time of engagement, seasonal use, specific
element like standing balconies over the plaza by
establishing relationship with the space.
Page 57
Chosen cluster
Shared walls
Street
House openings towards
the internal streets.
Medium height
High height
Low height
Plaza
Figure 2-4 Identification of building elements and social activities(Khushboo Makwana - 5thYear B.Arch)
a) Image showing the open plaza
b) Characteristics of Plaza
c) Children playing in plaza
d) Gathering in plaza
e) Daily activity in plaza during evening
a
b
c d e
Page 58
Monsoon Semester 2019
2nd year M.Arch
The example is from the student work of extension to Bhau
Daji Lad Museum, engaged in developing a strong character
around pedestrian of museum. Regulating the pedestrian
activity around the site to increase the museum’s inlet
and increase visual connectivity from outside to inside.
Following are design strategies for creating character of
space through openings.
1. Identify the ideal pause points as per visibility. (a)
2. Identify the desired intensity of pedestrians at each
of these pause points as it would affect the number of
openings at each pause point. (b)
3. Use this system to identify the ideal location for the
“planes of curiosity”(c)
Example
c
Student : Saadiya Rawoot
Built environment - character of space through building
element
Page 59
Figure 2-5 Influence of museum on pedestrian activities (Saadiya Rawoot - 2nd year M.Arch)
a) Identifying various pathways around museum
b) Image shows Visual connectivity between museum and pathways
c) Identification of pause points on pathways
a
b
Page 60
Monsoon Semester 2019
2nd year M.Arch
0
200
400
600
800
1000
1200
1400
1600
STRETCH 1
(2 m)
STRETCH 2
(4.5 m)
STRETCH 3
(1.2 m)
STRETCH 4
(2.5 m)
STRETCH 5
(0 m )
STRETCH 6
(1.8 m)
Intensity of people every 5 minutes
Intensity of people every 5 minutes
a
b
Built environment - character of space through building
element
Page 61
Figure 2-6 Detail study of pedestrian pathway (Saadiya Rawoot - 2nd year M.Arch)
a) Collage showing Activities on Pathways
b) Graph Showing intensity of people every 5 min.
c) Illustrations showing the identified stretches based on its width.
Stretch 1 : 2 m
Stretch 4 : 2.5 m Stretch 5 : 3.2 m Stretch 6 : 1.8 m
Stretch 2 : 4.5 m Stretch 3 : 1.2 m
c
Page 62
Spring Semester 2020
Final year B.Arch
The Example is a district of Barcelona between the old city
and what were once surrounding small towns constructed
in the 19th and early 20th centuries. The Example is
characterized by long straight streets, a strict GRID
PATTERN crossed by wide avenues, and square blocks
with CHAMFERED CORNERS. This was a visionary,
pioneering design by Ildefons Cerdà, who considered
traffic and transport along with sunlight and ventilation in
coming up with his characteristic octagonal blocks
A group of 9 blocks have been considered as one
module. Modules from various parts of the city have been
considered for determining key variables and domain for
parameters.
TERMINOLOGY
MANZANA – Block
MANZANA DIVISION – Each manzana divided into 20 sub-divisions.
MANZANA PARTS – Each manzana has been divided into 4 parts
INTERIOR FACADE – Facades of the manzana facing the courtyard
SETBACK DISTANCE – The distance between the building boundary
and plot boundary
MANZANA DEPTH – The depth of the perimeter block
CHAMFER DEPTH – The distance of the chamfer from the street
INTERWAY– Passage in between block in a C, L or a parallel shape
Example Student : Sampreet Dasgupta
Built environment - character of space through building
element
Page 63
Interior Facade
Manzana Subdivision Setback Manzana Part Chamfer Depth
Figure 2-7 Identification of Architecture Variables (Sampreet Dasgupta - 4thYear B.Arch)
Page 64
Spring Semester 2020
Final year B.Arch
MANZANA DEPTH & SETBACK DISTANCE
At the core of Cerda’s master plan was the creation of the
manzana a city block structure that had been meticulously
studied and detailed. Originally, each manzana was to be
built up on only 2 or 3 sides, with a depth of 20 m and a
height of 16 m. The length of each side would measure
113.3 m with a precise area of 12,370 sq.m. The set back
distance varied from 1 to 2 m depending on street width
The typical blocks initially with an open layout became
closed, and the courtyards were built up rather than
remaining as open space. Changing ordinances eventually
allowed for buildings to grow in height and depth,
considerably increasing the density of the plan. As a result,
the EXPOSURE of the courtyard reduced considerably.
MANZANA HEIGHT
Cerda’s initial plan proposed that buildings should have an
average height of 16m from the ground level. The maximum
height allowed would be 20m(approximately 4-5 stories).
However, during construction due to political and socio-
economic issues, buildings went up to 9 floors in height.
Due to modified/increased height of the manzana, the
sunlight reaching the floor surfaces and interior courtyards
is very low. The FAR also changed drastically, in order to
accommodate the increasing population. This reduction
greatly affects the population especially during winter
months when the sun angle is quite low and rays cannot
penetrate certain facades as well as the streets.
ARCHITECTURAL VARIABLES
Built environment - character of space through building
element
Page 65
113.3m
20m
Figure 2-8 Architecture Variables (Sampreet Dasgupta - 4thYear B.Arch)
a) Manzana Depth and setback distance
b) Building height map
a
b
Page 66
Spring Semester 2020
Final year B.Arch
MANZANA ORIENTATION
The blocks have been arranged in NW-SE directions
to maximize solar access and wind flow.
The benefits reaped in the winter are more light for daily
activities and insulation of buildings, which means
energy savings. In the summer, shadows are cast into
all the streets, cooling down the city. Glorious sunlight
has a psychological benefits as well.
If the orientation is modified in certain ways so as to further
increase the sunlight received, it would greatly benefit
the people senior citizens especially during the colder
months.
THE 45 DEGREE CHAMFER DEPTH
Unique to Cerda’s manzana was the 45 degree chamfer of
each corner of the city block. Cerda believed that the steam
tram would come to dominate the future of transport in
Barcelona, and as such the 45 degree chamfer was
designed to accommodate for the tram’s turning radius.
The chamfered corners create ample turning radius
for vehicles and also provide space for parking or for
development of a plaza
Built environment - character of space through building
element
Page 67
Figure 2-9 Architecture Variables (Sampreet Dasgupta - 4thYear B.Arch)
a) Image show shadow cast on to the street
b) 45 degree chamfer of Manzana
a
b
Page 68
Spring Semester 2020
Final year B.Arch
WINDOW PLACEMENT
The number of windows affects the total exposure of
the manzana facade. Window area or window-to-wall
ratio (WWR) is an important variable affecting energy
performance in a building.
Window area will have impacts on the building's heating,
cooling, and lighting, as well as relating it to the natural
environment in terms of access to daylight, ventilation and
views.
The example shows WWR of a group of 5 blocks. The
average WWR is 31% Greater the WWR, greater is the
solar exposure and natural light received by the building.
By using number of windows and window size as a
parameter, we can modify the amount of light received
which is an important factor for social mindset especially
during long cold winters.
ALTERNATE NICHES (Not existing)
An interesting idea to increase flexibility within the Manzana
SUBDIVISIONS is to have alternate niches within them
such that the conventional square block turns into a more
interactive alternate facade.
This change will allow for the courtyard area to be reduced.
In other words, depth of the building can be increased
while keeping Open Space Ratio constant.
Built environment - character of space through building
element
Page 69
Figure 2-10 Architecture Variables (Sampreet Dasgupta - 4thYear B.Arch)
a) Elevation of selected block showing windows and fenestrations.
b) Alternate niches break away from conventional square facade
a
b
Page 70
Spring Semester 2020
Final year B.Arch
The plans have been severely modified over the years.
As a result of this modifications, Cerda’s initial inputs and
presence of Gaudi’s monuments, several hybrid blocks
already exist.
STAGGER PATTERN IN PLANS
The interior facade of the modified Eixample plan also
shows a stagger pattern in the interior facade which faces
the courtyard. Starting from the entrance, the subdivision
length increases consecutively till the other side, from
where it starts again. This creates a stagger in the interior
façade creating a CLOCKWISE PATTERN.
SPACE ANALYSIS
As seen in the unit plan, the BLUE region depicts a 2BHK
apartment for a family of 4 people. The entire unit consists
of 4 such apartments making the total population within a
unit to be 16.
The ORANGE region shows the central shaft in every
unit used for services and also for allowing natural light
to penetrate the building Vertical Circulation within the
subdivision block is also centrally located. Provisions for
lifts have been made in the more modern buildings.
OPENING ANALYSIS
The number of windows or openings on the facade usually
falls within the limit of 3-6 windows.
As such plans can be classified based on the number of
windows, each unit has. The different types of units have
been shown on the right
UNIT PLAN ANALYSIS
Built environment - character of space through building
element
Page 71
Entrance
Façade Stagger
2BHK
CENTRAL SHAFT
6 WINDOWS 5 WINDOWS 4 WINDOWS 3 WINDOWS
Figure 2-11 Architecture Variables (Sampreet Dasgupta - 4thYear B.Arch)
a) Unit plan Analysis
a
Page 72
Exercise 3: Design Drivers(f )
3.1 Translating qualitative into quantitative aspects
Design Drivers(f)
are the principles required in an algorithms to make
an informed decision using aspects such as criteria, parameters and
constrains with set with rules governed by the designer.
Traditionally, designer use the logic of CAD (computer-
aided design) or BIM (building information modeling), to
draw or model the result and choose the ultimate result.
The idea behind algorithmic thinking is that, if humans can
describe the principles driving the design process such as
requirements, character or overall objective in a form that
the computer can understand (i.e. as an algorithm), then
the tools can begin to take on a way larger role within the
design process, becoming not just a recipient of the info
but also a generator of it, creating multiple outcomes from
the principles the designers set. This shift is what marks
Computational Design as distinct from the traditional use
of computers in conventional design exercise.
This 3 week exercise aims to transition from qualitative
design aspects into quantitative aspects with the use of
analytical tools defined as evaluation criteria. Students
need to analyze existing building element re-appropriate
its purpose identify if a problem needs to be resolved or
made better.
Once the above process are set in motion they should be in
a position to create hypothesis of the design solution and
conclude its performance after basic analysis. At the end
of this exercise, further development should have rational
selection of parameter, constrains and system logic that
could potentially help them achieve desired solution.
Page 73
Figure 3-1 Various type of Quantitative analysis
a) Isovist (Ashwatha Chandran - 2nd year M.Arch )
b) Surface exposure (Sampreet Dasgupta - 4thYear B.Arch)
c) Wind flow analysis- interior)(Abhishek Thakai - 2nd year
M.Arch )
d) Wind flow analysis - Exterior
e) network integration
f) Vertical isovist
(Abhishek Thakai - 2nd year M.Arch )
a
c
e
b
d
f
Page 74
3.2 Introduction to analytical tools
This exercise is supplemented with master lectures of all
the analytical tools in the market. However, we limit to
specific tool and type of analysis for the purpose of this
exercise as the domain of quantifiable tools available is
huge. The master lecture gives clear insight on why a
certain type of analysis is required based on the objective
of the designer. What data to evaluate and how to make
conclusion regarding the same.
This exercise limits the analytical potential to experiential
behavior and performance of space through environmental
and syntactic(i)
aspects.
Environmental analytical techniques include sun light
hours, daylight hours, wind flow analysis. While the
syntactic tools include connectivity, integration, depth-
map, isovist, closeness centrality, betweenness centrality
and degree centrality
Syntactic(i)
uses a method that associates spatial configurations in
architecture and built environment with behavioral pattern of people.
Coined by Bill hiller and Julienne Hanson to develop insights into mutually
constructive relation between and human and space.
Page 75
Figure 3-2 Analytical tools
a) Solar Radiation Analysis (Source Link : https://knowledge.autodesk.com/akn-aknsite-
ckeditor-image-uploads/d8f6e3a2-26a0-4f78-81c7-3b763e1647e7.jpg
b) Daylight analysis(Sai kiran - 2nd sem M.Arch)
c) Depthmap( Source Link :https://www.ucl.ac.uk/bartlett/architecture/sites/bartlett/files/
styles/non_responsive/public/depthmapx.png?itok=q4nDg7Ae )
a
b
c
Page 76
3.2.1 Axial Analysis
Connectivity
Integration
Depth Map
The integration value, is a global property describing
the degree of connectedness of an axial line to all other
axialliness of an axial map. The higher the integration value
of an axial line, the easier it is to get to the line from all
other lines. (Rashid, 2006)
In space syntax, the depth of an axial line is the number
of steps needed to go from the given axial line to all other
axial lines in a map. A line with a high depth value will have
a low integration value. (Rashid, 2006)
The connectivity value of an axial line is the number of
axial lines directly connected to the line. The higher the
connectivity of an axial line, the greater is the number of
choices of movement from the line. (Rashid, 2006)
Axial line analysis is done to measure the accessibility
of the space. The axial map of a layout is a set of the
minimum number of longest straight lines needed to cover
every space in the layout without crossing any physical
objects. Each of these straight lines is known as an axial
line, and the complete set of lines covering the layout as
an axial map.(Rashid, 2006)
Degree of connectivity, integration and Depth can be
calculated using the axial line analysis.
Syntactical Technique
Page 77
Figure 3-3 Axial line analysis(Athira - 2nd sem M.Arch )
Page 78
Degree centrality
Betweenness Centrality
Closeness Centrality
Betweenness centrality is number of times a node act as
bridge along shortest path between two other nodes.
The more central a node is, the closer it is to all other nodes
In the given diagram the red dot has the highest closeness
centrality.
Degree defines the number of links to a particular
Segments
Centrality defines how central the space is. centrality of a
node is a measure of centrality in a network, calculated as
the sum of the length of the shortest paths between the
node and all other nodes in the graph.
3.2.2 Centrality Analysis
Syntactical Technique
Page 79
Figure 3-4 Image showing various centrality analysis
a) Degree centrality
b) Betweenness centrality
c)Closeness Centrality
a
b
c
Page 80
3.2.3 Isovist
Isovist(g)
measure the extent of visibility of a space. An
Isovist(g)
is defined as the area that can be seen from a
single vantage point. Benedikt (1979) suggested several
properties that can be derived from an Isovist(j)
polygon for
the characterization of spatial situations i.e. area, perimeter,
compactness, and occlusivity. Using multiple vantage
points will most likely generate a different understanding
of the environment.
(ESUM Urban Sensing Handbook,2017)
Area: is the unobstructed radial polygon. Higher the area
more the space revealed increasing you awareness and
possibly understanding of the building.
Perimeter: Length of the edges of all space visible from
a location. Observing the minimum and maximum extents
of the length of different vantage points help effectively
make design decision of space function. For example, if
the extent is reduced you are entering a more private,
hidden, or enclosed area.
Compactness: Ratio of area to perimeter (related to an
ideal circle). It represents the relative dispersal of points
from the vantage point. For example region of plan in
which an observer’s spatial experience is consistent if the
dispersal of point is less.
Occlusivity: Length of occluding edges. Occlusion occurs
when vision is not constrained by a simple surface but
by the edge of a surface which hides something from
the view. For example, higher the level of occlusion in a
n isovist perimeter, the greater the sense of mystery. or
spatial ambiguity.
Syntactical Technique
Isovist(j)
value measures the extent of visibility of a space. An Isovist is
defined as the area that can be seen from a single vantage point. Isovist
can be evaluated by its area, perimeter, compactness, occlusivity.
Page 81
Figure 3-5 (a) Isovist Source Link : https://en.wikipedia.org/wiki`/File:Isovist.svg
(b) sourcelink:https://link.springer.com/referenceworkentry/10.1007%2F978-3-319-70658-0_5-1
(a)
(b)
Page 82
Sunlight hour analysis calculates the number of hours of
direct solar exposure received by input geometry using sun
vectors from the Sun Path component. This component
can be used to evaluate the number of hours of sunlight
received by vegetation in a park or the hours where direct
sunlight might make a certain outdoor space comfortable
or uncomfortable.
For the purpose of this exercise it is strongly suggested to
use tools like ladybug available in grasshopper as a plug
in to have a parametric control. Ladybug imports standard
Energy Plus weather files (.EWP) into Grasshopper and
provides variety of 3D interactive graphics to aid the
design-making process during initial stages of design.
The weather data used for the purpose of this study
are approved source by the World Meteorological
Intergovernmental Organization.
It takes inputs like north, geometry, context grid size,
orientation, time giving larger parameter control over the
final output that is color chart of number of sunlight hours.
3.2.4 Sunlight Hours Analysis
Environmental Technique
Page 83
Figure 3-6 Sunlight hour analysis (Sampreet Dasgupta - 4th year B.Arch)
Page 84
3.2.5 Daylight analysis
Daylight factor calculation are a recognized method
for evaluating the light levels inside different rooms of
a building block annually or a specific concerned time
frame. Although this study is similar to sunlight hours
it is recommended for interior spaces as it considers
reflectivity from complex surfaces, understands material
giving accurate results.
For the purpose of this exercise it is strongly suggest to
use tools like ladybug available in grasshopper as a plug
in to have a parametric control. Ladybug imports standard
Energy Plus weather files (.EWP) into Grasshopper and
provides variety of 3D interactive graphics to aid the
design-making process during initial stages of design.
The weather data used for the purpose this study
are approved source by the World Meteorological
Intergovernmental Organization.
It takes inputs like north, geometry, context grid size,
orientation, time give larger parameter control over the
final output that is color chart of number of sunlight hours.
Environmental Technique
Page 85
Figure 3-7 Daylight analysis
a) Form finding through day light analysis(The Edge / PLP Architecture, Source Link : https://images.adsttc.com/
media/images/5718/)
b) Day light Analysis ( Sai kiran 2nd sem M.Arch)
a
b
Page 86
3.2.6 Wind analysis
Computational fluid dynamic allows the study of indoor,
outdoor airflow pattern & comfort by evaluating the wind
velocity of the site with its context. Certain aspects like
wind vortex(k)
allows us to see if certain quality of wind
speed can be retained for longer wind comfort.
Other features include wind drag or air resistance to study
the type of friction between air and the surface. Additionally,
surface pressure for projects experiencing certain extreme
wind velocity conditions can be used to understand if the
building has any deflections. Such study is a mandate for
skyscrapers.
For the purpose of this exercise wind pattern is of focus
using tools provided like Autodesk Flow design and
Butterfly plug in for grasshopper. Both allow live results
allowing the designer explore the geometry more critically
in the initial stage and make informed decisions.
Vortex(k)
a whirling mass of fluid or air, especially a whirlpool wind that is
characterized by rapid movement round and round.
Environmental Technique
Page 87
a)Airstream results around the Architectural Institute of Japan from wind simulation
https://clqtg10snjb14i85u49wifbv-wpengine.netdna-ssl.com/wp-content/uploads/2019/05/pedestrian_wind_comfort_wind_simulation.png
b)Form optimization through wind analysis
https://preview.redd.it/ncuaxng1itl41.
Figure 3-8 WindAnalysis
a
b
Page 88
3.3 Social relationship - Defining criteria for quantification
After identifying character of space through building
elements in figure 3.9 and in coherence with the aim
mentioned in exercise 3 students elaborate on the potential
criteria for quantification. Criteria selected for analysis are
based on the need of particular space and the student
need to justify the need for such an intervention.
Clarity of link between social behavior and the performance
of the space can only be establish with the understanding
of appropriate criteria. The student needs to go back and
forth on their hypothesis before arriving to a conclusion.
For the purpose of this studio we encourage taking at least
three contradicting criteria.
Demonstrate critical breakdown of the use of criteria
for evaluation with reference to the space. For example,
in figure 3.9(b) the student observes open plaza and
streets having two distinct activity and hence, demanding
different quality of sun exposure. The plaza required sun
during evenings due to mass gather before praying while
the streets required exposure due to the narrow width and
high walls of the adjoining building.
The exercise needs to focus on finding appropriate domain
of number of hours that may be required for the space, time
and specify months that might be a problem after analysis.
At least, 3 spaces should be abstracted with the relative
criteria for evaluation before approaching an experiment
for developing a system.
Page 89
Existing big plaza
Existing small plazas
Figure 3-9 Social relationship (Khushboo Makwana - 4th year B.Arch)
a) Gathering in plaza (Social activity)
b) Identifying various types of plaza
c) Existing Plaza exposure (Criteria)
a
b
c
Page 90
Spring Semester 2020
Final year B.Arch
Different activities in courtyard Area
Living space 8 to 9 sq m
Gathering pace 8 to 9 sq m
Children play area 9 sq m
Small garden for vegetation 6 sq m
Different activities in courtyard Area
Gathering and sitting pace 6 to 9 sq m
Morning break fast 9 sq m
Small garden for vegetation 6 sq m
Courtyard of the space seemed to be the nucleus of the
space with three different variety of activities simultaneously.
The objective was to keep the women drying area exposed,
children play area minimal and the seating area to be least
exposed. Winter sun path seemed to be a major concern for
the afternoon and evening time zone.
Social relationship - Defining criteria for quantification
Example Student : Gelani Khushali
Page 91
Figure 3-10 Analyzing various spaces based on social activities (Khushboo Makwana - 4th year
B.Arch)
a) Existing Solar exposure in courtyard
b) Plan showing various Social activities.
c-d)image showing Social activities on terraces.
c) Existing Plaza exposure (Criteria)
a
c
b
Page 92
3.4 Problem Statement - analyze and evaluate various spaces
using criterias.
The studio only considers a problem statement upon
analysis of all concerned spaces identified in exercise
2.3 with the established social relationship by means of
criteria in exercise 3.3. The values generated by using
analysis like exposure on spaces like plaza, facade, floor
slab, visual vista, integration etc helps set the foundation
of the projects and its design solution through a rational
evaluation of results.
Certain aspects of design upon case study may seem
a problem but with intervention through appropriate
criteria the approach is better informed towards a design
solutions. In figure 3.11 initial case study revealed that
certain exhibits in the museum have lesser engagement
compared to others. The analysis of integration(l)
revealed
that it is difficult to get to the furtherest point of the site
while moving around the space due to the placement of
certain exhibits.
Defining upon a justifiable problem statement the student
could now know what caused the issue and make a smarter
hypothesis of how to arrive at a design solution. As per
figure 3.11 the student focuses on space planning strategy
of the placement of exhibit using the above criteria as the
dominant design driver along with maximum visitor time,
entry, age group, type of visitors, highly engaged exhibits
as attractor point to re-direct traffic to other exhibits. The
synergy of a well distributed exhibit layout where the entire
floor area is utilized as well visitor engage with all exhibits
is the goal of the designer.
Integration(l)
value if a global property describing the degree of
connectedness of an axial line to all other axial lines in a map. The higher
the integration value of axial line, the easier it is to get to the line from all
the other lines.
Page 93
Figure 3-11 Axial line analysis(Athira - 2nd sem M.Arch )
Page 94
Monsoon Semester 2019
2nd year M.Arch
Isovist(j)
value measures the extent of visibility of a space. An Isovist is
defined as the area that can be seen from a single vantage point. Isovist
can be evaluated by its area, perimeter, compactness, occlusivity.
a
b
Problem Statement - analyze and evaluate various spaces
using criterias.
Example Student : Tejaswini Walunj
Here the student finds the dense foliage on the site as a
gift against the harsh sun of Mumbai but is concerned
with visibility from inside and outside between the context
and the site after evaluating isovist(g)
analysis. The designer
and the client’s mission statement both believed that view
plays a major role in increasing visitor into the museum.
Upon study of isovist(j)
the designer could now focus on a
design approach keeping in mind specific view points as
well as height.
Page 95
Figure 3-12 Axial line analysis (Tejaswini Walunj - 2nd sem M.Arch )
a) Bird eye view : Baudaji lad Museum
b) Identification of tree species and radius of its foliage
c) field of view at various height using isovist
Isovist at 20 m
Isovist at 1.5 m
Isovist at 15 m
Isovist at 3 m
c
Page 96
3.5 Hypothesis- Parameter Study and form finding
The student approach design intervention by changing single
parameters affecting dramatic change in the morphology. A
hypothesis emerges from this exercise as the student analyze
each manipulation in the morphology on the set area in the
problem statement against the criteria established through
social relationship. Although the scope of area for evaluation
are larger the initial analysis takes into consideration local
level changes to see what parameters have larger response
on the criteria.
The exercise also promotes exploring different know systems
that have been instrumental in solving similar problems like
use of louvers as sun breakers. Also, abstracting parameters
that might dominant in generating solutions closer to the
fitness criteria. For example, rotation along of a single axis
is the key driver in influencing exposure for a louver system.
Parametric logic allows such understanding to help evolve
a potential system like in the hypothesis is breaking the
body plan of the louvers into more segments allowing better
response to the sun exposure.
The overall system hypothesis is a culmination of various
elements and parameters that hold a holistic value with the
project in terms of its aesthetic appeal, contextual response,
creativity, innovation , geometrical exploration and spatial
behavior.
Page 97
Figure 3-13 Collage of various analysis done on housing typologies (Final year students B.Arch)
Page 98
Building typology of manzana in Barcelona is used for this
intervention where the student explores all possible facade
system that allow better daylight into the building. It also
adhere to the holistic aspect of the morphology that might
be possible to combine and create a system hypothesis.
Following through the process in figure 3.14 the designer
checks the various facade system in all direction mostly
concerned with the overall daylight into the building.
The building is a mixed use typology with offices and
residences.
The target was to allow adequate light but for different time
period in both residence and office as well specific spaces
like staff area and bedroom. All the window of the facade
need to behave differently in coherence with the function
of the space motivating the student to serve each purpose
while also creating a aesthetically creative design solution
Hypothesis- Parameter Study and form finding
Example Student : Sampreet Dasgupta
Page 99
Figure 3-14 Image shows facade experiment for the better daylight Condition
(Sampreet Dasgupta - 4th year B.Arch)
a)Facade with existing window
b)Facade with Verticle louvers
c)Facade with horizontal louvers
a
b
c
Page 100
Exercise 4: Design limitation
At this stage setting of specific values of FAR and Pop/Ha
is established and why those values are important needs
to be defined. Elaborating on how setting these value will
better help in controlling the scale of the project for e.g.
FAR with only 60% land cover will never allow a skyscraper
in the set rules of design during an iterative process. Such
sensitivity on how the given values where selected to
control the scale and respect the social fabric is paramount
in the project and sets the foundation of design target for
their project. Making conclusion based on the study of the
existing form and what could be causing problem with the
building’s FAR & Pop/ha was established.
4.1 Building scalability
Aim
Page 101
Figure 4-1 KOWLOON WALLED CITY HONG KONG (Astha Shah - Final year students B.Arch)
Page 102
Parameters are the soul for controlling the design.
Understanding of which parameters are important and
how it might help in achieving desired criteria and maintain
the design target of volume, FAR and Pop/Ha. Making it
clear that the domain selected is in accordance to the set
design target and population density before focusing on
optimizing exposure. Relationship between each step is
of prime importance here. The system can truly can only
be intuitive if its understands each other behaviors. Basic
understanding of how a combination of all rules with
parameters and constraints generated their morphologies
and whether the overall performance is accepted or not.
The iterations are selected should be best of minimum
or maximum based on the set target values of criteria.
Abstract from the graphs which parameter performed
better compared to other and which is most redundant
parameter or needs to be changed. Students go back and
forth during this experiments as it is not a linear process.
There is synthesis of all the components of this new design
process and at every stage their is feed back between
parameters, design target and design criteria making the
system evolved and smart.
4.2 Synthesis using previous study and calculating the given
bylaws
159905.6
92552.8
87012.4
165811.5
90733.3
88370.7
156702.1
92722.5
88736.0
92046.1
2.6
2.4 2.3
2.6
2.4 2.3
2.5 2.4 2.3 2.4
485
608
538
490
618
586
480
592 602
570
0.00
1.00
2.00
3.00
4.00
5.00
6.00
7.00
8.00
9.00
Iteration 5 Iteration 17 Iteration 21 Iteration 30 Iteration 38 Iteration 40 Iteration 47 Iteration 65 Iteration 82 Iteration 90
FAR | Volume | POP/Ha Comparison
Volume FAR POP/Ha Achieved POP/Ha Average
Page 103
Iteration 5
Volume : 159905
FAR: 2.6
Pop/Ha: 485
Iteration 21
Volume : 87012
FAR: 2.3
Pop/Ha: 538
Iteration 30
Volume : 165811
FAR: 2.6
Pop/Ha: 480
Iteration 47
Volume : 156702
FAR: 2.5
PoP/Ha: 480
Facade exposure Ground exposure
Figure 4-2 Comparing Volume/FAR/pop.ha of generated iterations (Sampreet Dasgupta- 5th year students B.Arch)
Page 104
Exercise 5: Evolution of build form
5.1 Deterministic to probabilistic system designers
System design is a set of things working together as parts
satisfying specific requirements interconnected forming
a complex whole. System design requires a coherent
approach preferably Bottom-up or Top-Down to take into
account all related variables of the design. Students set
up a system in this exercise based on the information
collected from there hypothesis prepared in exercise 3.5
and run experiments for multi-objective optimization.
The tool used for this optimization is based on the principles
of evolutionary computation explained in exercise 5.2.
The structure involves social logic of evaluation criteria,
system logic based on the parameter study, pseudo code
that explains the rules of execution and use of evolutionary
computation to abstract rational selection of fittest iteration
from n-number of solution.
Ambition of this exercise is the ability of students in using a
research based data-driven methodology for their project.
Such an iterative process helps students to develop
evolutionary algorithms by quickly giving feedback to
system as they progress with new generations developing
a robust scientific design process to solve multiple
conflicting objectives that hold no clear single solution.
Aim
Page 105
Figure 5-1 Comparison of Morphologies for maximum exposure on courtyard and open terraces. (Gelani Khushali-
5th year students B.Arch)
Page 106
5.2 Introduction to evolutionary computation
Evolutionary Algorithms have been used extensively in
recent years to mimic the principles of evolutionary science
to solve common real-world problems through search and
optimization procedures of single or multiple objectives.
Ranging from the fields of economics to politics and music
to architecture, evolutionary algorithms have proven to
be an efficient problem-solving technique to find multiple
trade-off solutions for problems that possess multiple
‘fitness criteria’ (objectives) that are in conflict with one
another.
The aim of the seminar is to introduce the concepts
of multi objective optimization as well as to develop an
understanding of their application in design primarily
through the development of building tissues. The seminar
will provide necessary knowledge for the utilization of multi
objective evolutionary algorithms across a range of scales
as well as varying degrees of complexity.
It is inspired from biological evolution following the logic
of natural selection each new iteration is produced by
stochastically(j)
removing less desired solutions and
introducing small random changes like mutation. As a
result, the iteration will intuitively evolve towards solution
based on the selected fitness criteria. For the purpose of
this exercise we limit to using Wallacei as the multi-objective
optimization engine to run simulations in Grasshopper 3D.
Stochastic(l)
having randomly probability distribution or pattern that may
be analyzed statistically but may not be predicted precisely.
Page 107
Figure 5-2 Iterative Morphologies (Source LInk : Emergence Seminar , http://pr2014.aaschool.ac.uk/submission/
uploaded_files/EMERGENT-TECHNOLOGIES/Emergence%20and%20Design-Ale-faisal-Shahad_jose-1.jpg
Page 108
A checklist of ingredients required before starting the
experiments. Student needs to elaborate on each part
and make sense of the entire intervention based on the
hypothesis set with a probabilistic idea of how the system
would behave upon change by its parameters, relationships
between building elements as the design morphs into a
form and its performance through evaluation criteria.
The flow chart explains the core structure of this studio
on the premise of ‘Algorithmic Thinking-A parametric
approach to problem solving’. Studio tutors put together
this streamline process based on the duration of this course
and level of students with the hope to introduce students
to a new paradigm of computational design. The process
can work as the foundation to explore such a process at
various scale and application from product to urban scale.
The phenomenon of ‘Emergence’ presents itself at the
foreword of such a design process whereby a higher order
functionality is created out of larger number of smaller
scale interactions. In Architecture, the term represents a
design philosophy where the final design outcome is not
decided by the designer but generated through a careful
process of data gathering and translation.
5.3 Mandate setup into Emergence
Page 109
System Logic
Pseudo Code
Parameters
Analysis
Design
Drivers
Evolutionary
Computation
Desired
Solutions
Mutation
Constrains
Iterations
Limitation
Evaluation
Solutions
Emergence
[Fittest Solutions]
Page 110
5.4 System Logic
System logic explains the schematics of the project in
brief that the student wishes to execute for performing
the experiment. The underlining illustration should clearly
demonstrate the procedure that governs the morphological
intent. The project should also consider all design limitation
of the site. A holistic debate on how such a system plays
a larger role with the form, function and space should be
part of the intervention.
In figure 5.3 the project is an extension of an existing
museum where the student wants to manipulate edge
condition of the building allowing different quality of
view i.e. building to site, building to context, space to
neighborhood. The building is envisioned as a crescent
adjoining the existing museum that gradually rises from its
landscape. The inner core is concentrated while the outer
periphery has distributed spaces.
As mentioned in exercise 1 in a system design each
procedure informs the previous steps hence deciding
the key drivers of the design become of paramount
importance. In figure 5.3 the student designs inside out
by first establishing floating point representing outdoor
space in a loop. Furthermore, the size of the space based
on the occupancy and finally, the radial displacement of
the space achieving a solution that targets quality of view
from all spaces by using criteria isovist(j)
.
Isovist(j)
value measures the extent of visibility of a space. An Isovist is
defined as the area that can be seen from a single vantage point. Isovist
can be evaluated by its area, perimeter, compactness, occlusivity.
Page 111
a
Incrementally sloping roof as per the
optimum walking gradient.
b
Extending and projecting roof to
create canopy for Outdoor Activity
Zones
c
Modulating the roof towards Plaza to
merge it with the Landscape
1- Demarcate the location of
Outdoor Activities along the edge.
2- Outdoor activity zones as
repulsion points, to establish
ground footprint.
3 - Optimizing footprint based
on Field of View study along the
Activity zones & Isovist from the
main Entry.
Figure 5-3 System Logic.(Mishal Dodia 5 year B. Arch)
Page 112
5.5 Pseudocode
Pseudocode(f)
summarizes a program flow, but excludes
underlining details. In figure 5.4 the student is trying to
break down their design process of a housing cluster by
simple set of rule and procedure. It is important to have at
least six parameters for manipulation of the morphology
and three constrains for the purpose of this exercise.
Exercise 5.5 assess the ability to decide possible
parameters that could help the criteria, constrains to
capture keep essence of the space and limitation that
cannot be ignored for the project. The pseudocode(d)
must be a hybrid model designed by the tests executed in
exercise 3.5 as it combines multiple design elements into
one system. Every space should be informed of its role
in the system by giving relationships and parameters that
can increase the performance of the space.
Using evolutionary computation, multi objective
optimization intuitively evolves the system as each aspect
of the space is manipulated from different scale trying to
reach set fitness criteria.
In figure 5.4 the student sets up a housing typology
informed by its plaza spaces. Procedure includes defining
a boundary, subdividing the periphery blocks, depth of
staggering, defining the inner cluster, subdividing the
block, depth of staggering and finally height of the block
relative to its size.
Pseudocode(f)
is a non programming language used to outline a rough
draft of script syntax in simple words by establishing procedure of various
rules, parameters and constraints. It summarizes a program flow, but
excludes underlining details.
Page 113
Figure 5-4 Pseudocode.(Khushboo Makwana 5 year B.Arch)
Page 114
For the purpose of this exercise use at least three
contradicting criteria as per exercise 3.4. The criteria are
chosen from the problem statement however, in case of
multiple area of concern students need to decide criteria
that is major character of site. For example evaluating
balconies rather courtyard due to its higher use in the
building typology.
Each criteria need to either maximize or minimize based on
the targets. Revisiting exercise 3 criteria should be defined
with expectable target domain, duration of analysis,
total number of hours and methods of evaluations after
analysis. In figure 3-10 exposure of the courtyard is set to
maximize but the fitness of the iteration is to evaluate area
for number of hours into three parts to provide adequate
exposure based on activity of drying, seating and playing.
The criteria can be syntactical or environmental aspects
but limited to the analytical tools mentioned in exercise 3.2
Fig 5-1
5.6 Analyzing all criteria through multi objective optimization
Page 115
Figure 5-5 Isovist at multiple location on site to identify maximum field of view.(Ashwatha Chandran 2nd sem M.Arch)
Figure 5-6 Solar exposure analysis performed on courtyard and facade.(Sampreet Dasgupta 4th year B.Arch)
Figure 5-7 Maximizing solar exposure on internal facade by angular movement( Dhruv Bhatia 5th year B.Arch)
Fig 5-2
Fig 5-3
Page 116
Plethora of Iteration(g)
are generated using evolutionary
computation in this section of the exercise. Students need
to evaluate the results of the criteria and abstract the fittest
iteration from a list of at least 100 iteration. The experiment
could either be successful or failure based on the selection
of parameter, constrians and rule s used to approach the
system.
5.7 Iteration evaluated using graph theory
Integration(g)
value if a global property describing the degree of
connectedness of an axial line to all other axial lines in a map. The higher
the integration value of axial line, the easier it is to get to the line from all
the other lines.
Page 117
Figure 5-8 Iterations( Abhishek Thakai Final year M.Arch)
Page 118
Spring Semester 2020
Final year B.Arch
Example Student : Khushboo Makwana
A B C
D E F
G H I
Total Open Space (%)
Total Built-Up (%)
Big Building Facades (%)
Small Building Facades (%)
Total number of blocks
Boundary blocks height (avg. in m)
Centre blocks height (avg. in m)
The Analysis shows the realtionship
between criteria and parameters.
Criterias majorly gets affected
by number of blocks, heights of
buildings and builtup vs. open space
areas.
For e.g. : If we look at IT A and IT I : Built
up area is less in IT A and also number of
blocks are less in IT A than in IT I , but still
IT A has least ground exposure because
the buildings have higher heights there.
Page 119
Figure 5-9 Analysis showing relationship between criteria and parameters.(Khushboo Makwana 5 year B.Arch))
a)Pie charts showing comparative study of parameters of selected iterations
b)Iterations with the facade exposure ,FAR and Pop/Ha.
A. 37
POP/Ha : 1204
F.A.R : 4.6
B. 2
D. 7
POP/Ha : 1338
F.A.R : 5.0
E
G. 43
POP/Ha : 1317
F.A.R : 5.1
H.
B. 28
POP/Ha : 1317
F.A.R : 4.8
C
P
F
E. 42
POP/Ha : 1144
F.A.R : 4.2
F.
P
F
H. 26
POP/Ha : 1165
F.A.R : 4.4
I. 4
P
F
C. 32
POP/Ha : 1367
F.A.R : 5.3
Exposure grid:
4m x 4m
Total Open
Space (%)
Total Built-up
Space (%)
44
46
49
50
Total no.of
blocks
F. 49
POP/Ha : 1208
F.A.R : 4.6
I. 45
POP/Ha : 1302
F.A.R : 4.9
Page 120
Exercise 6: Design Proposal
Architecture is a field having large scale projects
encapsulating many variable in to a building. The studio
only focuses on the key aspects as the goal is to develop
a new design thinking using computational tools. Design
proposal acts like the final pitch of the project taking into
account all secondary design requirements that simply
cannot be neglected for composing a sensible project.
Visual representation and documenting the entire project
is closely monitored in this exercise as the final outcome
should generate interest and demonstrate the intense
thought process that went into the design. Algorithmic
techniques are quite extensive and a proper methodology
of explanation through illustration, videos, render is crucial
to do justice to the student work.
The system design of the student make consideration of
space and its potential function while running the algorithm.
However, a plan need to be generated at this stage to see
what changes could be integrated in the system while
further development. Developing one holistic system that
informs all variables is not a practical task for introductory
courses hence, understanding of how to keep provision
and certain tolerance in the system design become very
important.
Page 121
Figure 6-1 Render showing entrance to museum
Figure 6-2 Render showing entrance to museum
Fig 6-1
Fig 6-2
Page 122
Monsoon Semester 2019
2nd year M.Arch
The student proposal shows Breakaway from
existing museum palladian architecture to
create minimal architecture with optimized
openings for more flexibility of surface area
both internally and externally.
Program of the museum is devised through
the light sensitivity required for each space.
Outdoor movement pattern became reference
to museum indoor activities and divided the
spaces in to 3 major zones. Three major zones
were guided by the outdoor core activities.
The block is divided to create better
integration of the site Activities. Also helps
to break the mass for fine urban grain and
distribute the pedestrian flow across the site.
Fig 6-3
Fig 6-4
Example Student : Sai kiran
Design Proposal
Design Proposal
Page 123
Figure 6-3 Piet mondrians painting
Figure 6-4 Render showing facade as exhibit space
Figure 6-5 Section showing the volume of spaces, light quality and Exhibit arrangements.
Figure 6-6 Image showing Temporary exhibit space
Figure 6-7 Image showing gallery space
Fig 6-5
Fig 6-6
Fig 6-7
Page 124
Student has Selected the final
iteration considering the given
criterias and Developed a design
proposal. Various facade systems
are implemented based on the
experiments performed in exercise
3.5(fig 3-14). Additionally planning
is done considering the different age
groups and the orientation of the
unit.
Example Student : Sampreet Dasgupta
Design Proposal
Figure 6-8 detail unit plan
Figure 6-9 Arrangement of unit plans
Figure 6-10 Render shows the
Fig 6-8
Page 125
Fig 6-9
Fig 6-10
Page 126
Studio aims at understanding how the design
of dwellings can facilitate their adaptability
in reference to Site context and scale using
computational design methodology. Here
student has taken Kowloon walled city which
was the epitome for dense urbanization. Aim
is to Study existing block typology and identify
various issues considering the given criteria’s.
Here Student has addressed the problem
regarding the sunlight at the street level and
re-imagined it in consideration with current
Scenarios.
KOWLOON WALLED CITY HONG KONG Student : Astha Shah
Students work, spring 5th semester 2020, Bachelor of
Architecture
Page 127
Page 128
Spring Semester 2020
Final year B.Arch
Defining Parameters, rules and Constrains.
Page 129
Pseudocode
Page 130
Spring Semester 2020
Final year B.Arch
Evaluation Criteria’s and targets.
Page 131
Page 132
Spring Semester 2020
Final year B.Arch
Evolution of Build form
Page 133
Page 134
City Museum is the third oldest museum in India and the oldest in
the city
Project Brief
The Mumbai City Museum, also known as the Dr. Bhau
Daji Lad Museum (Dr. BDL Museum), is in the process
of creating a new dynamic identity for itself as a cultural
hub in Mumbai. It is one of India’s most outward-looking
cultural institutions, with strong links to its sister museum,
the V&A in London.
At the heart of the new wing will be a permanent gallery to
showcase contemporary Mumbai, focusing on important
milestones in the city’s development and highlighting its
cultural achievements, as well as temporary exhibition
space to international standards capable of taking large-
scale touring exhibitions.
The new galleries, education and social facilities will
give us valuable extra space and also the opportunity to
rethink the landscaping of the whole site, in this, a rare gr
een pocket of south Mumbai.
Student : Mishal Dodia
Extension to Bhau Daji Lad Museum
Students work, monsoon 3rd
semester 2019, Master of
Architecture
Page 135
CONTEXT
delightful setting in the lush surroundings of the city’s botanical gardens and the zoo
next door.
Algorithmic Thinking for Problem Solving
Algorithmic Thinking for Problem Solving
Algorithmic Thinking for Problem Solving
Algorithmic Thinking for Problem Solving
Algorithmic Thinking for Problem Solving
Algorithmic Thinking for Problem Solving
Algorithmic Thinking for Problem Solving
Algorithmic Thinking for Problem Solving
Algorithmic Thinking for Problem Solving
Algorithmic Thinking for Problem Solving
Algorithmic Thinking for Problem Solving
Algorithmic Thinking for Problem Solving
Algorithmic Thinking for Problem Solving
Algorithmic Thinking for Problem Solving
Algorithmic Thinking for Problem Solving
Algorithmic Thinking for Problem Solving
Algorithmic Thinking for Problem Solving
Algorithmic Thinking for Problem Solving
Algorithmic Thinking for Problem Solving
Algorithmic Thinking for Problem Solving
Algorithmic Thinking for Problem Solving

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Algorithmic Thinking for Problem Solving

  • 1. Page 1 ALGORITHMIC T H I N K I N G A PA R A M E T R I C A P P R O A C H T O P R O B L E M S O LV I N G STUDIO TUTORS | KUBER PATEL | AHMED ABBAS MOMIN STUDIO ASSISTANT | MIHIR VASANI COURSE PEDAGOGY AND STUDENTS WORK
  • 2. Page 2 Centre for Environmental Planning and Technology. Copyright © 2020 by Cept All rights reserved. No part of this publication may be reproduced, distributed, or transmitted in any form or by any means, including photocopying, recording, or other electronic or mechanical methods, without the prior written permission of the publisher, except in the case of brief quotations embodied in critical reviews and certain other noncommercial uses permitted by copyright law. Faculty of Architecture. Studio Tutors : Kuber Patel & Ahmed Abbas Momin. Declaration : “We certify that this piece of work is entirely of cept students and that any quotation or Image from the published or unpublished work of others is duly acknowledged.” Signature of Tutors: Kuber Patel Ahmed Abbas Momin
  • 4. Page 4 Acknowledgment It gives us an immense pride to have an opportunity in compiling this book from our research studio title “Algorithmic Thinking: a parametric approach towards problem solving” at Faculty of Architecture, CEPT University, Ahmedabad. We would like to express our special thanks of gratitude to professor and dean Surya Kakani who endorsed this studio along with the useful suggestions and constructive criticisms during the entire tenure of this work. CEPT university believes in expanding its horizon to every possible design processes being used in our community. This exposure helps students immensely in being versatile and being able to choose in which area they prefer specializing and potentially use in their practice. We thank the entire CEPT administration for bringing about change in the education and have the audacity to innovative ways of spreading knowledge. We would also like to thank Jwalant Mahdevwala, Kirit Patel, Sonal Mittal for their constant involvement in the studio as guest lecturers and juror in motivating students on how to move forward with their respective projects from a fresh perspective. We would also like to thank TLC whose support and encouragement made this work possible within the limited time frame. Lastly, we cannot forget all the students whose hard work and constant engagement made this work in good flow.
  • 6. Page 6 Foreword The creative endeavor has largely been a fuzzy logic of its practitioners and algorithmic thinking considered the preserve of computer science and mathematics has been making large inroads into the creative process. Every creative process involves systematic, critical, creative and holistic thinking, while the typical practitioner would process this in a non linear mode, Algorithmic thinking breaks each of these components down through an iterative and recursive logic allowing reconfiguring of the collated data in exploring possibilities. As demands on the design practice begin to get more rigorous right from conception, to execution and to experience algorithmic thinking may offer a possibility of coming to terms with the complex overload of information that a present day design problem needs to process. From mapping sites with GIS, to structure and material science, from a form aesthetic derived purely out of energy efficiency to using post occupancy studies in enhancing user experiences all of these together and more may be de-rigueur in time to come for an architectural production. In Abbas and Kuber we have two motivated practitioners and tutors who have chosen to commit their time and energy in exploring and sharing the potentials of this method in the production of architecture. The promise is expectant and the challenges equally daunting but it is through this continuous process of academic engagement and encouragement that this nascent field of c t will see advances, and it is heartening to note that CEPT anchors this role. Surya Kakani professor and dean faculty of architecture CEPT university
  • 8. Page 8 Preface Why Algorithmic Thinking is necessary in design ? The present transformation from CAD to Computational design methodology is a major turn in design process and thinking. Computer Aided Tools used for representation has been replaced by performance analysis tools, and determining solution is guided by computational processes of optimization. Using conventional tools and work flows are no longer sufficient to keep up. Designer should now rise to the challenge of re-configuring themselves to align with the system, flow and exchanges that shape a new area of design and production. Computational design is an approach to problem-solving that uses algorithms to synthesize information, imagination, and intent. This book showcases the work of students attempt to streamline creativity into an iterative framework addressing different design solutions in a time-boxed data driven environment. Work reflects their experience to develop design by experimenting, analyzing and evaluating results that could re-integrate into the design process making the final proposal more intuitive and optimal as per the given set of aspects they wish to explore. The book puts forward advancements in fundamental work of establishing novel design processes theoretically and practically.
  • 9. Page 9 Figure I Reference:https://robertbalke.de/wp-content/uploads/2019/02/IMG-2714 Figure I
  • 10. Page 10 Many environments are complex because of non linear and conflicting relations that are interrelated in non linear ways. It becomes important in design to perceive the relations for shaping the environment of desired output. Hence, dealing with such complexities a human mind should consider large numbers of relations simultaneous. However, a human mind can consider only limited amount of information simultaneously (Miller). Therefore, making sure that a solution found using conventional methods fits its objective, is very challenging. To handle such complex design task a proper computation method permits to accomplish two major subtask. First, an abstractions of the relations among design elements using mathematics to generate the model. Particularly in the field of design it is noted that some concepts are imprecise as they are subjective and stems from cognition. Example privacy, openness, functionality, elegance, claustrophobic and so on. Abstraction of such soft objectives requires advance computational means. Second, deriving solutions of those having desirable relations which full fills the objective of design criteria. Achieving the desired solutions challenges are large amount of possible solutions due to combinatorial explosion of parameters and conflicting objectives. E.g. Privacy and openness. This also requires computational intelligence methodologies, in particularly evolutionary computations. Introduction
  • 11. Page 11 Figure II Reference : https://i0.wp.com/www.interactivearchitecture.org/wp-content/ uploads/2016/02/Picture4.jpg?resize=700%2C325 Figure II
  • 12. Page 12 Ahmed Momin Ahmed Abbas Momin believes in performance-oriented design, backed by a design approach that takes aspects like climate, structure and other intangible criteria of design into consideration. Apart from his professional practice, Ahmed Abbas also works as a visiting faculty at CEPT University, teaching Generative Design Studio. Mihir Vasani (Teaching Assistant) Mihir Vasani did his undergraduate from K.R.V.I.A (Mumbai) and completed his masters in Emergence Technologies and design from AA (2018). His interest is in exploring the scope of computational design as an approach to regional architecture. He believes that it can provide opportunities to establish a new paradigm that is strongly rooted in the context and solve problems efficiently. Kuber Patel Graduating from architectural association school of architecture in emergent technologies and design, Ar. Kuber Patel now focuses on data-driven design methods where humanity can benefit from scientifically designed built environment. He strongly believes that architecture should be for serving a sustainable relationship between mankind and the natural environment. Tutor Profile
  • 13. Page 13 Work Image Figure III State of the Art Exhibition’ by Kuber Patel and andblack studio, ready- to-assemble architecture, for Abhay Mangaldas under Darwin light Figure IV ‘Mosque at Sevalni’ by Ahmed Abbas Momin Figure III Figure IV Figure V Figure V ‘Office Interior ’ by Mihir Vasani,The Undulation in ceiling is parametrically derived using pattern based on wood grains.
  • 14. Page 14 The studio explored ways of quantifying qualitative data to be used in the design process. This ensured that every design decision taken depending on external data is apt and verified which otherwise stays superficial. The definitive framework within which this data-driven process works could give a great amount of control over the minute details of the project. Since the details are governed by well-defined parameters, constraints and rules, it is more efficient to control and articulate at any stage of the design. This design process gives the flexibility and techniques to drive a project extensively with multiple key factors as well as with a single core factor. Once understood, the analytical tools used to evaluate the design (wallacie) opened up a wider perspective to study and analyses the design. After completing the Studio, the student will be able to: To use a digital platform as a tool that helps inform our design process rather than a medium for digital representation. How to translate data into possible design variables that can quantify system optimization based on its performance or behavior. Streamline your design workflow into a simple set of rules that define your desired outcome for tackling a solution. Understand the abstraction of appropriate parameters and its relationship with the criteria to iterate a design variable into a set of experiments that can be used for the final proposal. Approach the final design proposal combining all experiments done in isolation for different design variables and make a coherent system that adds a feedback loop between each system making the entire design solution highly intuitive. Learning outcome
  • 15. Page 15 Figure VI Iteration showing the iterative Morphologies. (Sampreet Dasgupta - 4thYear B.Arch)
  • 16. Page 16 Exercise 1: Bootcamp 1.1 Introduction to design solutions using parametric logic . . . . . . . . . . . . . . . . . . . . . . . 18 1.2 Digital morphogenesis(b)(c) of spatial configuration and character. . . . . . . . . . . . . . . . 20 1.2.1 Summarizing work-flow using stepwise procedure into set of rules. 22 1.2.2 Creating multiple outcomes defined by a system specific sequence. 24 1.3 Decoding Piet Mondrian painting on impulsive impression. . . . . . . . . . . . . . . . . . . . . 26 1.3.1 Story telling through the overlay between quantitative and qualitative analogy. 28 1.3.2 Summarizing work-flow using stepwise procedure into set of rules. 30 1.3.3 Creating multiple outcomes defined by a system specific sequence. 38 1.4 Students work, monsoon 3rd semester 2019, Master of Architecture . . . . . . . . . . . . . . 40 1.4.1 Shell geometry derivative by cross referencing points. 40 1.5 Students work, spring 5th semester 2020, Bachelor of Architecture . . . . . . . . . . . . . . 44 1.5.1 Decoding Piet Mondrian Painting through a set of rules. 44 Exercise 2: Identification of Design Variables 2.1 Abstraction of relations. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 2.2 Program . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 52 2.2.1 Extension to Bhau Daji Lad Museum 52 2.2.2 Program Evolution of housing Typology 54 2.3 Built environment - character of space through building element . . . . . . . . . . . 56 Exercise 3: Design Drivers 3.1 Translating qualitative into quantitative aspects. . . . . . . . . . . . . . . . . . . . . . . . . . . . . 72 3.2 Introduction to analytical tools . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 74 3.2.1 Axial Analysis 76 3.2.2 Centrality Analysis 78 3.2.3 Isovist 80 3.2.4 Sunlight Hours Analysis 82 3.2.5 Daylight analysis 84 3.2.6 Wind analysis 86 3.3 Social relationship - Defining criteria for quantification . . . . . . . . . . . . . . . . . . 88 3.4 Problem Statement - analyze and evaluate various spaces using criterias. . . . . . 92 Table of Contents
  • 17. Page 17 3.5 Hypothesis- Parameter Study and form finding . . . . . . . . . . . . . . . . . . . . . . 96 Exercise 4: Design limitation 4.1 building scalability . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 4.2 Synthesis using previous study and calculating the given bylaws . . . . . . . . . . . . 102 Exercise 5: Evolution of build form 5.1 Deterministic to probabilistic system designers . . . . . . . . . . . . . . . . . . . . . . . . . . . 106 5.2 Introduction to evolutionary computation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 108 5.3 Mandate setup into Emergence . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 110 5.4 System Logic . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 112 5.5 Pseudocode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 114 5.6 Analyzing all criteria through multi objective optimization . . . . . . . . . . . . . . . . . . 116 5.7 Iteration evaluated using graph theory . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 118 Exercise 6: Design Proposal Students work •Spring 5th semester 2020, Bachelor of Architecture. . . . . . . . . . . . . . . . . . . . . . . . . . . . 126 •Monsoon 3rd semester 2019, Master of Architecture. . . . . . . . . . . . . . . . . . . . . . . . . . . . 134 Bibliography 152
  • 18. Page 18 In order to acclimatise students with this new methodology this two week exercise focuses on a brief understanding of the new terminologies and digital process used in design. Inception of work starts with comprehensive introduction to the core skills and techniques of algorithmic thinking centered on associative geometric models. Induction pushes you to assimilate the potential of algorithmic techniques into design irrelevant of its scale and application. Every semester is given an objective to develop design solution through parametric(a) control,tessellation of three-dimensional components, precise dimensional control, constraints(b) and spatial organization. Exercise 1 will be supplemented by seminars and tutorials on using systems that resolve problems using parametric logic with the use of visual programming tools like grasshopper. Along with examples of live projects that used similar design thinking. Students will become familiar with the necessary exchange of data between physical and digital realms through the formalization of the inherent geometric relationships that characterize the different elements of developed designs. The exercise will also be supplemented on appropriate techniques of recording, describing and documenting digital and physical experiments. 1.1 Introduction to design solutions using parametric(a) logic Aim Exercise 1: Bootcamp Parameter(a) is a term used to describe a dimension’s ability to change the shape of model geometry as soon as the dimension value is modified. For example various design elements like the length or width manipulation with in a range of window. Constrains(b) enables holistic control over the design logic by establishing relationship with its morphology. For example the length and width can be manipulated for a window without increase in total area.
  • 19. Page 19 Figure 1-1 Exhibition image showing physical model of geometrical explorations done by students of 2nd year M. Arch Fig 1-1
  • 20. Page 20 Monsoon Semester 2019 2nd year M.Arch Determine relationships that affect change in morphology of a NURBS(e) surface preferably an enclosure using parameters. Also, add constraints to the design approach to maintain certain desired spatial character. The study is divided into 4 parts - system logic, pseudo code, iterations and further development / conclusion. System logic is the simple breaking down of the process of geometrical exploration with clear overview of design intent and approach. Students are encouraged to experiment on simple mathematical principles and gradually evolve the form through use of rules and strategic relationships having parametric control. The four part method helps student use data in a streamline iterative process for drawing conclusions based on the understanding of its dependency and relationship of various rules, constraints and parameters applied. Use of computational tools become inherently embedded into the design process as a means of form-finding and optimization of spatial performance brings upon a new paradigm of digital morphogenesis. Objective NURBS(e) Non-uniform rational basis spline are mathematical models of 3-Dimensional geometry that accurately describe any shape from simple 2-Dimensional curve to a most complex 3-Dimensional organic free-form surface or solids. Morphogenesis(c) is the biological process that causes an organism to develop its shape, growth and differentiation. Digital morphogenesis(d) is a type of generative art in which complex shape development or morphogenesis is enabled by computation. 1.1 Digital morphogenesis(c)(d) of spatial configuration and character.
  • 21. Page 21 Figure 1-2 Final output of Geometrical explorations done by student of 2nd year M.Arch Fig 1-2
  • 22. Page 22 Monsoon Semester 2019 2nd year M.Arch 1.1.1 Summarizing work-flow using stepwise procedure into set of rules. STEP 01 : DEFORMATION INTENSITY. Rule: Define reference object with set radius and number of segments. Parameter: Number of vertical section STEP 02 : DEFINING CROSS SECTION INTERVALS. Rule: Increments of Fibonacci sequence between sections. Constrain: Spacing between section. Parameter: Number of horizontal section. STEP 03 : IDENTIFYING THE DEFORMA- TION POINTS. Rule: Alternate point selection on each section with inverted rela- tionship to its neighbors. Constrain: Identifying the deformation points based on the ascending spiral selection. STEP 04 : DIRECTIONAL MOVEMENT OF THE IDENTIFIED POINTS. Rule: Perpendicular movement of deformation points to its section with an invert relationship. Parameter: Depth of vertical section. STEP 06 : DEFINING CURVE THROUGH DEFORMED POINTS. Rule: Draw vertical cross section by interpolating points between each horizontal section grafted by number of vertical sections. STEP 07 : SURFACE FORMATION. Rule: Creating network surface through achieved curves with edge conditions on both sides same as the reference object. STEP 08 : DEFINING HEXAGONAL CELLS. Parameter: Defining no. of Hexagonal divisions. STEP 09 : DEFINING HEXAGONAL CELL OPENINGS. Constrain: Opening of the cells on surface becomes smaller as the deformation points moving away from the axis. Pseudocode(f) summarizes a program flow, but excludes underlining details. In figure 1-3 the student is trying to break down his design process using illustrations and carefully recording the steps required to develop a tubular surface with relative fenestrations. This process is then translated into a script through tools like grasshopper to generate complex form. Pseudocode(f) is a non programming language used to outline a rough draft of script syntax in simple words by establishing procedure of various rules, parameters and constraints. It summarizes a program flow, but excludes underlining details.
  • 23. Page 23 Step 1 Step 2 Step 3 Step 4 Step 5 Step 6 Step 7 Step 8 Figure 1-3 Pseudocode- Deformation on tubular surface with relative fenestrations.(Sai kiran - M. Arch 2nd year)
  • 24. Page 24 Monsoon Semester 2019 2nd year M.Arch 1.1.2 Creating multiple outcomes defined by a system specific sequence. Plethora of Iterations(g) are generated through manipulation of parameters. Students give conclusion by observing change in the behavior of morphology. Also, identifying dominant and appropriate parameters based on design intent. In figure 1-4 the student achieves shell geometry while underlining that the use of sine curve intensity and intervals helps achieves maximum parametric control over desired geometry. Iterations(g) is the repetition of a process in order to generate a sequence of outcomes based on the design approach set by specific rules governing a geometry by parameter and constrain. ITERATION 01 : Changing the direction of the curve. For all sin curves Frequency of the Sin curve : 1 Amplitude : +1 ITERATION 02 : Varying depths of the third curve. For 3rd sin curve Frequency of the Sin curve : 2 Amplitude : +1 ITERATION 03 : Varying the heights of the curves and number of sin curves. ITERATION 04 : Increasing the number of sin curves and depth of the sin curve. For 3 rd sin curves Frequency of the Sin curve : 6 Amplitude : +3 ITERATION 05 : Decreasing the height of the curves and increasing the depth of the curve. For 1st sin curves Frequency of the Sin curve : 10 Amplitude : +1 ITERATION 06 : Decreasing the depth and increasing the depth of sin curves. For 2nd sin curves Frequency of the Sin curve : 9 Amplitude : +1.5 ITERATION 07 : Decreasing the depth curve with one sin curve count and increasing the depth of curve. For 2nd sin curves Frequency of the Sin curve : 13 Amplitude : +0.5 ITERATION 08 : Decreasing the depth sin curve and increasing the depth of curve. For 2nd and 4th sin curves Frequency of the Sin curve : 6 Amplitude : +2
  • 25. Page 25 BOOTCAMP: Exploring geometrical configuration through a set of rules. of rules. Figure 1-4 Iterations- Exploration of surface through sine curves.(Tejaswini Walunj - M.Arch 2nd year)
  • 26. Page 26 Spring Semester 2020 Final year B.Arch 1.2 Decoding Piet Mondrian painting on impulsive impression. Objective Piet Mondrian was a Dutch painter recognized as one of the greatest artist of twentieth century pioneering in abstract art. He believed that in order to achieve spiritual in art it should be above reality. As a result, his paintings progressed towards non-representational form. To express this he limited his vocabulary to primary color, values and direction. The students are encouraged to make a compelling narrative from one of his painting in figure 1-5 and translate that logic into data. The objective lies in the use of qualitative aspects of art into quantitative aspects and making rational conclusion. The final result should be n-number of outcomes with dramatic changes in the painting as compared to the original while maintaining the new population to be offspring of the same family. Parameters are used to inform change in the composition based on their narrative and constrain identifies the key essence that sustains the authenticity of the painting. Examples of key essence include features like quantity of color, dominant proportions, number of subdivision or location of primary colors and values. Student narrative coupled with initial intent of the painting influences a fresh canvas where data creates emergent art through logical thinking.
  • 27. Page 27 NARRATIVE BOOTCAMP: Decoding Piet Mondrian Painting through a set of rule There is a Dominance of the red color. This creates Stability. The presence of Squarish Painting 1 Painting 2 Areas covered by colored rectangles with respect to the total area of the painting Selected Paintings by Piet Mondrian Geometric shapes and their meanings Conclusion Painting 3 Areas covered by different colored rectangles are almost of equal proportions in Painting 2 and Painting 3. This creates Instability and Chaos. NARRATIVE BOOTCAMP: Decoding Piet Mondrian Painting through a set of rules. There is a Dominance of the red color. This creates Stability. The presence of Squarish Painting 1 Painting 2 Areas covered by colored rectangles with respect to the total area of the painting Selected Paintings by Piet Mondrian Geometric shapes and their meanings Conclusion Painting 3 The Dom R S Areas covered by different colored rectangles are almost of equal proportions in Painting 2 and Painting 3. This creates Instability and Chaos. The fi due to exten story The o them The s The P Figure 1-5 Piet mondrians painting a) Piet Mondrian Painting 1 Source link -https://www.piet-mondrian.org/tableau-i.jsp b) Piet Mondrian Painting 2 Source link- https://www.artsy.net/artist/piet-mondrian c) Piet Mondrian Painting 3 Source link- https://www.artsy.net/artist/piet-mondrian a b c
  • 28. Page 28 Spring Semester 2020 Final year B.Arch The Painting here is looked as a Precinct with a Control line dividing the precinct into two opposite stories. The first story is a stable and simple expression due to presence of a dominant and only one line extending through the dominant. Thus, we call it the story of Simplicity. The second story is a mayhem of elements. It has two colors having equal areas. There are lines that are not relating to anything. Thus, we call it the story of Chaos. The only line, part of both the stories, connecting them is the Story connector. The story connector together with the control line makes 4 rooms giving individual spaces for each color to move. Room of red & black in story of simplicity and room of blue & yellow in story of chaos. The only subdivision which is a part of both the stories is the common or neutral subdivision. It is small yet an important part of the story. Some fixed aspects (CONSTRAINTS) (1) The control line (2) The location of the colors (3) Area covered by the colors (4) Position of the common subdivision Some variable aspects (PARAMETERS) (1) The story connector (2) Proportions of all the rectangles (3) Number of divisions in the story of chaos (4) Area of black divisions 1.2.1 Story telling through the overlay between quantitative and qualitative analogy. Narrative
  • 29. Page 29 rules. ish inant stable ion to ing The story of Simplicity Control Line Control Line Dominant Red Room of Black Room of Yellow Area-Red (30% of area- precinct) 8A sq. units Area-Blue A sq. units Area-Yellow A sq. units Room of Blue Common Subdivision Story Connector Room of Red Blue Twin Yellow Twin The story of Chaos f The first story is a stable and simple expression due to presence of a dominant and only one line extending through the dominant. Thus, we call it the story of Simplicity. The only line, part of both the stories, connecting them is the Story connector. The story connector together with the control line makes 4 rooms giving individual spaces for each color to move. Room of red & black in story of simplicity and room of blue & yellow in story of chaos. Some fixed aspects (CONSTRAINTS) (1) The control line (2) The location of the colors (3) Area covered by the colors (4) Position of the common subdivision Some variable aspects (PARAMETERS) The Painting here is looked as a Precinct with a Control line dividing the precinct into two opposite stories. The second story is a mayhem of elements. It has two colors having equal areas. There are lines that are not relating to anything. Thus, we call it the story of Chaos. f rules. ish ing The story of Simplicity Control Line Control Line Dominant Red Room of Black Room of Yellow Area-Red (30% of area- precinct) 8A sq. units Area-Blue A sq. units Area-Yellow A sq. units Room of Blue Common Subdivision Story Connector Room of Red Blue Twin Yellow Twin The story of Chaos f The first story is a stable and simple expression due to presence of a dominant and only one line extending through the dominant. Thus, we call it the story of Simplicity. The only line, part of both the stories, connecting them is the Story connector. The story connector together with the control line Some fixed aspects (CONSTRAINTS) (1) The control line (2) The location of the colors The Painting here is looked as a Precinct with a Control line dividing the precinct into two opposite stories. The second story is a mayhem of elements. It has two colors having equal areas. There are lines that are not relating to anything. Thus, we call it the story of Chaos. There is a Dominance of the red color. This creates Stability. The presence of Squarish geometry and a Dominant in painting 1 makes it a stable expression in comparion to the other two paintings. Painting 1 Transit (to move) Stability (to pause) Painting 2 Areas covered by colored rectangles with respect to the total area of the painting Geometric shapes and their meanings Conclusion Painting 3 Areas covered by different colored rectangles are almost of equal proportions in Painting 2 and Painting 3. This creates Instability and Chaos. T d e s T t T m c s c T s s T Figure 1-6 Narrative (Astha Shah final year B.Arch) a) Area covered by the painting b) Painting is here looked as precedent with control line dividing it into two opposite stories.. c) Subdivision of the painting a b c
  • 30. Page 30 Spring Semester 2020 Final year B.Arch 1.2.2 Summarizing work-flow using stepwise procedure into set of rules. In figure 1-7 the pseudocode(f) rightly demonstrates the importance of setting clear design intent for deciding the hierarchy of steps required to flow through data that may help achieve a desired outcome. This decision making process here becomes of paramount importance as the previous step influence the next step. Here the student defines constrains of vertical division, quantity of red & location while uses the horizontal division, proportions of red, These initial steps established through parameter, constrain and rules would have a direct relationship on the behavior of remaining steps in the pseudocode(d) . Setting up domains for your parameter places such a system at the forefront of probabilistic design where the result adhere to the designers initial intent supported a strong logic. Pseudocode(f) is a non programming language used to outline a rough draft of script syntax in simple words by establishing procedure of various rules, parameters and constraints. It summarizes a program flow, but excludes underlining details.
  • 31. Page 31 Figure 1-7 Pseudocode illustrations(Astha Shah final year B.Arch)
  • 32. Page 32 Spring Semester 2020 Final year B.Arch STEP 01: DEFINE A PRECINCT Defining a rectangle with original proportions i.e. 3:2. Calculate area of the rectangle. Calculate area of red rectangle i.e. 30% of total area. Constraint : The proportion of the precinct. STEP 02: DEFINE THE CONTROL LINE TO CREATE TWO STORIES Divide the rectangle as per the original proportions i.e. 7:5, by a vertical line into two stories: The story of Simplicity & The story of Chaos Constraint: The position of the control line. STEP 03: DEFINE THE STORY CONNECTOR Add a horizontal line that connects both the stories together and creates the room of red, black and yellow. Parameter: Position of story connector varies In Y-axis from 10% to 40% length of the shorter Axis of the sector. STEP 04: DEFINE THE DOMINANT RED Create the red rectangle of the fixed area (calculated in step 02) by adding a vertical line in the room of red. Change this line with respect to the story connector keeping area of red constant. Parameter: Position of the line varies in X-axis. Constraint: Area of the dominant red. STEP 05: Pseudocode
  • 33. Page 33 STEP 01 STEP 02 STEP 03 STEP 04
  • 34. Page 34 Spring Semester 2020 Final year B.Arch DEFINE THE FIRST BLACK COUSIN Create the black rectangle by adding a vertical line in the room of black. Parameter: Position of line varies in X-axis Maximum area: 15% of area of red. STEP 06: CREATE THE ROOM OF YELLOW & BLUE Calculate the area of room of yellow rectangle. Create a vertical line that divides the larger void of the chaotic story into two non-equal parts. Parameter: The area of room of blue is always greater than area of room of yellow. STEP 07: DEFINE THE BLUE TWIN Create the blue rectangle of the fixed area by adding a horizontal line in the room of blue. Parameter: Position of the line varies in Y-axis. Constraint: Area of the blue twin. STEP 08: DIVIDE THE ROOM OF YELLOW Create a subdivision in the room of yellow by adding a horizontal line. The areas of yellow rectangle and blue rectangles are equal. Thus, they are called twins.
  • 35. Page 35 STEP 05 STEP 06 STEP 07 STEP 08
  • 36. Page 36 Spring Semester 2020 Final year B.Arch STEP 09: DEFINE THE YELLOW TWIN Create the yellow twin of fixed area by adding a vertical line. The rectangle formed as a by-product is the second black cousin. Parameter: Position of the line varies in X -axis. Constraint: Area of the yellow twin equal to Area of blue twin. STEP 10: DEFINE THE COMMON SUBDIVISION (IF TRUE) Create a subdivision which is a part of both the stories by adding a horizontal line. Position of line at original proportions. Constraint: Position of horizontal line Creating the common subdivision, if present. STEP 11: TRIM THE CONTROL LINE (IF TRUE) Trim the control line from the common subdivision. Thus, making the common subdivision as one element present in both the stories simultaneously. STEP 12: INTENSIFYING THE CHAOS (IF TRUE) Add horizontal and vertical lines in the story of chaos to intensify. Make subdivisions by adding terminating lines in the voids. Rule: Paint one rectangle black with addition of every four lines. Rule: number of horizontal lines added = number of vertical lines added.
  • 37. Page 37 STEP 09 STEP 10 STEP 11 STEP 12
  • 38. Page 38 Spring Semester 2020 Final year B.Arch Iterations of the painting were created by changing the identified parameters. Constraints are defined to retain the characteristic of the painting. The following iterations creates family of painting by changing the position of primary and secondary lines. ITERATION 01 : l1: 6 unit area of colour : 20sq.units Perc. of coloured area : 25% ITERATION 02 : l1: 6 unit area of colour : 21sq.units Perc. of coloured area : 23% ITERATION 03 : l1: 6 unit area of colour : 17sq.units Perc. of coloured area : 20% 1.2.3 Creating multiple outcomes defined by a system specific sequence. Parameters Distant of primary line (l1) Area of colour Percentage of colour Constraints Location of colours No. of Subdivisions ITERATION 04 : l1: 6 unit area of colour : 16 sq.units Perc. of coloured area : 19% ITERATION 05 : l1: 6 unit area of colour : 18 sq.units Perc. of coloured area : 21% ITERATION 06 : l1: 6 unit area of colour : 18 sq.units Perc. of coloured area : 21 %
  • 39. Page 39 Figure 1-8 Iterations (Sampreet Dasgupta 4th year B.Arch) ITERATION 01 ITERATION 04 ITERATION 02 ITERATION 05 ITERATION 03 ITERATION 06
  • 40. Page 40 Illustration that follow in this section are work samples of various outputs by the students in boot-camp with the aim and structure mentioned in section 1.1. For the monsoon semester 2019 our objective for the exercise is stated in section 1.2 intended for master students who has higher level skills. In figure 1-9 the student is looking at developing a shell like structure by crossing referencing points on the base circle interpolated with point in the z-axis forming a doubly curved surface. A neat example of data driven design where simple rules can potentially create complex forms. Parameters such as distance between points, number of points with constrains such maximum height, number of point to be interpolated etc with relational rules helps explore various geometric configuration. As the project develops further, the surface evolves into fluting surface achieved by adding parameters the manipulate depth from the base curve radially and width of the fluting curve. 1.3.1 Shell geometry derivative by cross referencing points. 1.3 Students work, monsoon 3rd semester 2019, Master of Architecture
  • 41. Page 41 LVING e point set into two equals d Set B) (Parameter 1) (Constraint 2) (Parameter 2) 06 aint 4) of Set A, Set C and Set ect in sequence to form c Figure 1-9 Shell structure genetated by cross referencing points (B Athira 2nd year M.Arch)
  • 42. Page 42 Monsoon Semester 2019 2nd year M.Arch Step 1 : Divide base circle into a set of even number of points - Base set Step 2 Define sequence 1 - Alternate points of each set to offset radially Split base point set into two equals (Set A and Set B) (Parameter 1) (Constraint 2) (Parameter 2) 02 riable radius et 2x count Split base point set into two equals (Set A and Set B) (Parameter 1) (Constraint 2) (Parameter 2) 03 Iterations Pseudocode Iteration 1 Parameter 1 - Points of one set to move together in a direction with variable distance Iteration 2 Parameter 1 - Points of setB to move together in a direction with variable distance)
  • 43. Page 43 Iteration 3 Parameter 2 - Offset radius of sequence 2 Step 3 Define set C with same number of points as set A and set B Step 4 Defining Sequence 2 - 3 point arc(Constraint 4) and Form shell geometry ALGORITHMIC THINKING : A PARAMETRIC APPROACH TO PROBLEM SOLVING Set C with series of points at cen- ter of base circle (Parameter 3) 04 (Constraint 4) Nth point of Set A, Set C and Set B to connect in sequence to form 3 point arc Iteration 4 Parameter 2 - Offset radius of sequence 2 PARAMETRIC APPROACH TO PROBLEM SOLVING oints at cen- (Parameter 1) (Parameter 2) 06 (Constraint 4) Nth point of Set A, Set C and Set B to connect in sequence to form 3 point arc
  • 44. Page 44 Here the Painting is depicted as scenery by the student and observe a horizon line that divides the whole rectangle into two parts. Part above the horizon as Sky and the part below the horizon as Earth. All the other terminating line further dividing the sky and earth into different parts that form up the rest of the scenery including sun, clouds, water, human settlement, ground, birds, etc. Sky: The sky consists of yellow, black and white color indicating sun,birds and clouds respectively. Earth: Blue part in the painting indicates water, red part indicates the human settlement and the rest of the part indicate roads/ground/empty patches of land covered in the painting. The artist has captured a certain area / amount of water, sun, human settlement, etc in his painting, but knowing the fact that scenery can be extended with a change of vision, he tried to remove the frame. He, in his painting, has given the hint of INFINITY by removing certain boundaries from the painting. Narrative 1.4 Students work, spring 5th semester 2020, Bachelor of Architecture 1.4.1 Decoding Piet Mondrian Painting through a set of rules.
  • 45. Page 45 Piet Mondrian - Tableau I undaries from the painting. Sun Clouds Clouds Land Land Land Human settlement Water Birds Horizon a)Piet Mondrian - Tableau I Source link -https://www.piet-mondrian.org/tableau-i.jsp b)Each rectangle have different areas and are indication of interpretation in reference to the original painting. a b Figure 1-10 Narrative (Gelani Khushali 5th year B.Arch)
  • 46. Page 46 Spring Semester 2020 Final year B.Arch STEP 1 -Draw reference grid Here, O is the origin point. Total Length of the rectangle is 16.5A. Total Width of the rectangle is 11A. (where A is the unit of measurement as shown.) STEP 2 -The Horizon From the origin take a point from : Yaxis - 8A Xaxis - 16.5A Join the points and make a line from left to right. This is the Horizon line. Horizon line does not move up or down. It stays fixed in its position. STEP 3 - Sub-divisions Part above the horizon (sky) is divided into 5 parts. Part below the horizon (earth) is divided into 6 parts. The number of sub-divisions remain constant in both above and below the horizon. Th ere cannot be 2subdivision of the same size. STEP 4 - Shifting of the sub-divisions Area of the sub-divisions are fixed. Sub- divisions of sky cannot shift to earth and vise-versa. Sub-dividions of sky can be located differently STEP 5 - Colours Area of coloured rectangles are fixed too but the sizes can be different according to the fixed areas. Red color and blue colour should always be below the horizon, in the earth. Yellow and black should always be above the horizon, in the sky. STEP 6 Infinity For every movement, one part of the painting would be fixed as it is in order to retain the original painting. So,if changes of sizes are being done in Earth, then all the divisions of Sky will remain intact along with the horizon line and vice-versa. Psuedocode
  • 47. Page 47 A A A A A+A A+A A+A A+A A A A+A/2 O 1 1 2 2 3 3 4 4 5 6 5 A+A/2 A+A/2 A A A A A A A A A d ts. h o Original shape New shape STEP 1 STEP 4 STEP 2 STEP 5 STEP 3 STEP 6 Figure 1-11 Psuedocode illustrations (Gelani Khushali 5th year B.Arch)
  • 48. Page 48 Spring Semester 2020 Final year B.Arch Iterations Iteration 1 constant : Sky elements Variable : Earth elements(60%) Iteration 2 constant : Sky elements Variable : Earth elements(40%) Iteration 3 constant : Sky elements Variable : Earth elements(80%) Iteration 4 constant : Earth elements Variable : Earth elements(30%) Iteration 5 constant : Sky elements Variable : Earth elements(40%) Iteration 6 constant : Sky elements Variable : Earth elements(30%)
  • 49. Page 49 Figure 1-12 Iteration illustrations (Gelani Khushali 5th year B.Arch) Iteration 1 Iteration 4 Iteration 2 Iteration 5 Iteration 3 Iteration 6
  • 50. Page 50 Design Variables(h) are aspects that shape model properties to used for design optimization. A parameter is use to adjust the model behavior specific to a criteria while variable the model state. For example, length of the window is a parameter to adjust while window is the variable of study. Exercise 2: Identification of Design Variables(h) 2.1 Abstraction of relations Establishing variables and their impact on design provides important information in achieving the design objectives. For example (fig 2-1) location and type of activities in the museum is controlled by the proximity and importance of surrounding functionality near the museum area and further helps in determining the area and inner connectivities between different activities. Variables play an important role in rationalizing design decisions and allow generating different outcomes when values are changed. It helps in abstracting the different relationships and their properties for defining the environment. In computational design these variables are put in the form of parameters using mathematics as a tool for modeling the space. Each and every relations are hence decoded in the form of parameters that are interrelated with each other and gives different output. This complex nature of non linear relationships can be understood by abstraction using advanced computational means and algorithmic thinking.
  • 51. Page 51 < 3 0 0 m r a d i u s EDUCATION HOSPITALS SOCIAL AMENITIES HOTELS RESTAURENT & BAR RELIGIOUS SPACES Proximity map is organised in 3 segments based on the radius. 1) Below 300m radius 2) 300m-600m radius 3) 600m and above. Units: distance (meters) Figure 2-1 Chart showing Proximity chart of spaces within 1km radius (.(Sai kiran - 2nd year M.Arch)
  • 52. Page 52 Monsoon Semester 2019 2nd year M.Arch Creating a new dynamic identity for itself as a cultural hub in Mumbai by designing its north wing expansion. Museums in India have traditionally been viewed as graveyards, relics of history that are of little consequence in the daily lives of the people. The Museum’s new expansion intents to change this perception and ensure that the Museum plays a constructive role in communicating across the generations and society and engaging in long term relationships with visitors. To do this we must offer a meaningful and refreshing discovery of Mumbai’s history and culture, as well as interrogate contemporary issues and create a platform for cultural dialogue. All solutions given through the design process will be quantified with its context, culture and experience using morphological, climatic and spatial aspects. (Mumbai city museum, north wing design competition, 2013) Mission Statement To serve the community as an institution dedicated to excellence in cultural education through exhibitions and different visual and intellectual media To engage the community, especially children To promote a greater appreciation of Mumbai’s artistic, cultural and economic history and development To promote cross cultural understanding and cultural awareness at all levels 2.2 Program 2.2.1 Extension to Bhau Daji Lad Museum Objective d
  • 53. Page 53 Figure 2-2 Bhau Daji Lad Museum images(Mumbai city museum north wing design competition, 2013) a)Bird eye view b) view of Central atrium c) Ground floor gallery d)First floor gallery d c b a
  • 54. Page 54 Spring Semester 2020 Final year B.Arch The studio aims at understanding how the design of dwellings can facilitate their adaptability in reference to Site context and scale using computational design methodology. The design process should seek to promote flexibility in the design of housing and, wherever possible, maximize opportunities for resident choice in relation to the use of Spaces. The design should consider environmental aspects such as shadow, solar radiation, daylight, ventilation etc. Each student is given a well-known city block from different regions of the world. The aim is to study existing block typology and re-imagining it in consideration with current scenarios. As part of computational design methodology, design variable is defined and morphologies are generated using parameters, rules and constraints. Iterations are then evaluated using the given Criteria. Breaking down the building into values that can add logic to further justify the problem statements. For example, the total percentage of building vs open, opening vs total building area for N,E,W,S facing facades, Proportion of LxB, LxH. This method should help make relationships if certain sizes are too big or small with respect to its climate and social needs. Hence, the approach to change them would make sense moving forward into design. Further students will explore the evolution of block form and system adaptability by adding scale. 2.2.2 Program Evolution of housing Typology Objective
  • 55. Page 55 Figure 2-3 Housing topologies given to students a)Shibam - 16th century Yemen b) Bruno Taut - Carl Legien Estate [1928] Berlin c) Patrick Hodgkinson - Brunswick Centre [1972] d) Microrayon - Soviet Union (Siberia) [20th Century] e) Fes el Bali - Fes,Morocco a b c d e f g h i j f) Manhattan Commissioners’ Plan - 1811 g) Ildefons Cerda - Example [1859] Barcelona, Spain h) Kowloon Walled City - Hak Nam - 1898 Hong Kong i) Hutong courtyard houses - Beijing [15th century] i) Le Corbusier - Ville Contemporaire [1922] Utopian Planning
  • 56. Page 56 2.3 Built environment - character of space through building element Creation of argument behind the designers intend and current use of the given built environment with the current social fabric. Every architectural element would have its purpose for the space provided in relation to the social environment. Identify key character of the space which governs the major relations of the environment and defining the strong narrative for developing the concept in the form of hypothesis. Areas of concerns are highlighted along with the intuitive ideas of design strategy, defining variables and parameter range in order to maintain the social acceptability in terms of scale, lighting quality, exposure, visual connectivity etc. Figure 2-4(a) shows importance of plaza size in reference to the street size and accessibility from surrounding dwellings. Student further defines the character of plaza space with reference to its size, orientation, number of occupancy ,time of engagement, seasonal use, specific element like standing balconies over the plaza by establishing relationship with the space.
  • 57. Page 57 Chosen cluster Shared walls Street House openings towards the internal streets. Medium height High height Low height Plaza Figure 2-4 Identification of building elements and social activities(Khushboo Makwana - 5thYear B.Arch) a) Image showing the open plaza b) Characteristics of Plaza c) Children playing in plaza d) Gathering in plaza e) Daily activity in plaza during evening a b c d e
  • 58. Page 58 Monsoon Semester 2019 2nd year M.Arch The example is from the student work of extension to Bhau Daji Lad Museum, engaged in developing a strong character around pedestrian of museum. Regulating the pedestrian activity around the site to increase the museum’s inlet and increase visual connectivity from outside to inside. Following are design strategies for creating character of space through openings. 1. Identify the ideal pause points as per visibility. (a) 2. Identify the desired intensity of pedestrians at each of these pause points as it would affect the number of openings at each pause point. (b) 3. Use this system to identify the ideal location for the “planes of curiosity”(c) Example c Student : Saadiya Rawoot Built environment - character of space through building element
  • 59. Page 59 Figure 2-5 Influence of museum on pedestrian activities (Saadiya Rawoot - 2nd year M.Arch) a) Identifying various pathways around museum b) Image shows Visual connectivity between museum and pathways c) Identification of pause points on pathways a b
  • 60. Page 60 Monsoon Semester 2019 2nd year M.Arch 0 200 400 600 800 1000 1200 1400 1600 STRETCH 1 (2 m) STRETCH 2 (4.5 m) STRETCH 3 (1.2 m) STRETCH 4 (2.5 m) STRETCH 5 (0 m ) STRETCH 6 (1.8 m) Intensity of people every 5 minutes Intensity of people every 5 minutes a b Built environment - character of space through building element
  • 61. Page 61 Figure 2-6 Detail study of pedestrian pathway (Saadiya Rawoot - 2nd year M.Arch) a) Collage showing Activities on Pathways b) Graph Showing intensity of people every 5 min. c) Illustrations showing the identified stretches based on its width. Stretch 1 : 2 m Stretch 4 : 2.5 m Stretch 5 : 3.2 m Stretch 6 : 1.8 m Stretch 2 : 4.5 m Stretch 3 : 1.2 m c
  • 62. Page 62 Spring Semester 2020 Final year B.Arch The Example is a district of Barcelona between the old city and what were once surrounding small towns constructed in the 19th and early 20th centuries. The Example is characterized by long straight streets, a strict GRID PATTERN crossed by wide avenues, and square blocks with CHAMFERED CORNERS. This was a visionary, pioneering design by Ildefons Cerdà, who considered traffic and transport along with sunlight and ventilation in coming up with his characteristic octagonal blocks A group of 9 blocks have been considered as one module. Modules from various parts of the city have been considered for determining key variables and domain for parameters. TERMINOLOGY MANZANA – Block MANZANA DIVISION – Each manzana divided into 20 sub-divisions. MANZANA PARTS – Each manzana has been divided into 4 parts INTERIOR FACADE – Facades of the manzana facing the courtyard SETBACK DISTANCE – The distance between the building boundary and plot boundary MANZANA DEPTH – The depth of the perimeter block CHAMFER DEPTH – The distance of the chamfer from the street INTERWAY– Passage in between block in a C, L or a parallel shape Example Student : Sampreet Dasgupta Built environment - character of space through building element
  • 63. Page 63 Interior Facade Manzana Subdivision Setback Manzana Part Chamfer Depth Figure 2-7 Identification of Architecture Variables (Sampreet Dasgupta - 4thYear B.Arch)
  • 64. Page 64 Spring Semester 2020 Final year B.Arch MANZANA DEPTH & SETBACK DISTANCE At the core of Cerda’s master plan was the creation of the manzana a city block structure that had been meticulously studied and detailed. Originally, each manzana was to be built up on only 2 or 3 sides, with a depth of 20 m and a height of 16 m. The length of each side would measure 113.3 m with a precise area of 12,370 sq.m. The set back distance varied from 1 to 2 m depending on street width The typical blocks initially with an open layout became closed, and the courtyards were built up rather than remaining as open space. Changing ordinances eventually allowed for buildings to grow in height and depth, considerably increasing the density of the plan. As a result, the EXPOSURE of the courtyard reduced considerably. MANZANA HEIGHT Cerda’s initial plan proposed that buildings should have an average height of 16m from the ground level. The maximum height allowed would be 20m(approximately 4-5 stories). However, during construction due to political and socio- economic issues, buildings went up to 9 floors in height. Due to modified/increased height of the manzana, the sunlight reaching the floor surfaces and interior courtyards is very low. The FAR also changed drastically, in order to accommodate the increasing population. This reduction greatly affects the population especially during winter months when the sun angle is quite low and rays cannot penetrate certain facades as well as the streets. ARCHITECTURAL VARIABLES Built environment - character of space through building element
  • 65. Page 65 113.3m 20m Figure 2-8 Architecture Variables (Sampreet Dasgupta - 4thYear B.Arch) a) Manzana Depth and setback distance b) Building height map a b
  • 66. Page 66 Spring Semester 2020 Final year B.Arch MANZANA ORIENTATION The blocks have been arranged in NW-SE directions to maximize solar access and wind flow. The benefits reaped in the winter are more light for daily activities and insulation of buildings, which means energy savings. In the summer, shadows are cast into all the streets, cooling down the city. Glorious sunlight has a psychological benefits as well. If the orientation is modified in certain ways so as to further increase the sunlight received, it would greatly benefit the people senior citizens especially during the colder months. THE 45 DEGREE CHAMFER DEPTH Unique to Cerda’s manzana was the 45 degree chamfer of each corner of the city block. Cerda believed that the steam tram would come to dominate the future of transport in Barcelona, and as such the 45 degree chamfer was designed to accommodate for the tram’s turning radius. The chamfered corners create ample turning radius for vehicles and also provide space for parking or for development of a plaza Built environment - character of space through building element
  • 67. Page 67 Figure 2-9 Architecture Variables (Sampreet Dasgupta - 4thYear B.Arch) a) Image show shadow cast on to the street b) 45 degree chamfer of Manzana a b
  • 68. Page 68 Spring Semester 2020 Final year B.Arch WINDOW PLACEMENT The number of windows affects the total exposure of the manzana facade. Window area or window-to-wall ratio (WWR) is an important variable affecting energy performance in a building. Window area will have impacts on the building's heating, cooling, and lighting, as well as relating it to the natural environment in terms of access to daylight, ventilation and views. The example shows WWR of a group of 5 blocks. The average WWR is 31% Greater the WWR, greater is the solar exposure and natural light received by the building. By using number of windows and window size as a parameter, we can modify the amount of light received which is an important factor for social mindset especially during long cold winters. ALTERNATE NICHES (Not existing) An interesting idea to increase flexibility within the Manzana SUBDIVISIONS is to have alternate niches within them such that the conventional square block turns into a more interactive alternate facade. This change will allow for the courtyard area to be reduced. In other words, depth of the building can be increased while keeping Open Space Ratio constant. Built environment - character of space through building element
  • 69. Page 69 Figure 2-10 Architecture Variables (Sampreet Dasgupta - 4thYear B.Arch) a) Elevation of selected block showing windows and fenestrations. b) Alternate niches break away from conventional square facade a b
  • 70. Page 70 Spring Semester 2020 Final year B.Arch The plans have been severely modified over the years. As a result of this modifications, Cerda’s initial inputs and presence of Gaudi’s monuments, several hybrid blocks already exist. STAGGER PATTERN IN PLANS The interior facade of the modified Eixample plan also shows a stagger pattern in the interior facade which faces the courtyard. Starting from the entrance, the subdivision length increases consecutively till the other side, from where it starts again. This creates a stagger in the interior façade creating a CLOCKWISE PATTERN. SPACE ANALYSIS As seen in the unit plan, the BLUE region depicts a 2BHK apartment for a family of 4 people. The entire unit consists of 4 such apartments making the total population within a unit to be 16. The ORANGE region shows the central shaft in every unit used for services and also for allowing natural light to penetrate the building Vertical Circulation within the subdivision block is also centrally located. Provisions for lifts have been made in the more modern buildings. OPENING ANALYSIS The number of windows or openings on the facade usually falls within the limit of 3-6 windows. As such plans can be classified based on the number of windows, each unit has. The different types of units have been shown on the right UNIT PLAN ANALYSIS Built environment - character of space through building element
  • 71. Page 71 Entrance Façade Stagger 2BHK CENTRAL SHAFT 6 WINDOWS 5 WINDOWS 4 WINDOWS 3 WINDOWS Figure 2-11 Architecture Variables (Sampreet Dasgupta - 4thYear B.Arch) a) Unit plan Analysis a
  • 72. Page 72 Exercise 3: Design Drivers(f ) 3.1 Translating qualitative into quantitative aspects Design Drivers(f) are the principles required in an algorithms to make an informed decision using aspects such as criteria, parameters and constrains with set with rules governed by the designer. Traditionally, designer use the logic of CAD (computer- aided design) or BIM (building information modeling), to draw or model the result and choose the ultimate result. The idea behind algorithmic thinking is that, if humans can describe the principles driving the design process such as requirements, character or overall objective in a form that the computer can understand (i.e. as an algorithm), then the tools can begin to take on a way larger role within the design process, becoming not just a recipient of the info but also a generator of it, creating multiple outcomes from the principles the designers set. This shift is what marks Computational Design as distinct from the traditional use of computers in conventional design exercise. This 3 week exercise aims to transition from qualitative design aspects into quantitative aspects with the use of analytical tools defined as evaluation criteria. Students need to analyze existing building element re-appropriate its purpose identify if a problem needs to be resolved or made better. Once the above process are set in motion they should be in a position to create hypothesis of the design solution and conclude its performance after basic analysis. At the end of this exercise, further development should have rational selection of parameter, constrains and system logic that could potentially help them achieve desired solution.
  • 73. Page 73 Figure 3-1 Various type of Quantitative analysis a) Isovist (Ashwatha Chandran - 2nd year M.Arch ) b) Surface exposure (Sampreet Dasgupta - 4thYear B.Arch) c) Wind flow analysis- interior)(Abhishek Thakai - 2nd year M.Arch ) d) Wind flow analysis - Exterior e) network integration f) Vertical isovist (Abhishek Thakai - 2nd year M.Arch ) a c e b d f
  • 74. Page 74 3.2 Introduction to analytical tools This exercise is supplemented with master lectures of all the analytical tools in the market. However, we limit to specific tool and type of analysis for the purpose of this exercise as the domain of quantifiable tools available is huge. The master lecture gives clear insight on why a certain type of analysis is required based on the objective of the designer. What data to evaluate and how to make conclusion regarding the same. This exercise limits the analytical potential to experiential behavior and performance of space through environmental and syntactic(i) aspects. Environmental analytical techniques include sun light hours, daylight hours, wind flow analysis. While the syntactic tools include connectivity, integration, depth- map, isovist, closeness centrality, betweenness centrality and degree centrality Syntactic(i) uses a method that associates spatial configurations in architecture and built environment with behavioral pattern of people. Coined by Bill hiller and Julienne Hanson to develop insights into mutually constructive relation between and human and space.
  • 75. Page 75 Figure 3-2 Analytical tools a) Solar Radiation Analysis (Source Link : https://knowledge.autodesk.com/akn-aknsite- ckeditor-image-uploads/d8f6e3a2-26a0-4f78-81c7-3b763e1647e7.jpg b) Daylight analysis(Sai kiran - 2nd sem M.Arch) c) Depthmap( Source Link :https://www.ucl.ac.uk/bartlett/architecture/sites/bartlett/files/ styles/non_responsive/public/depthmapx.png?itok=q4nDg7Ae ) a b c
  • 76. Page 76 3.2.1 Axial Analysis Connectivity Integration Depth Map The integration value, is a global property describing the degree of connectedness of an axial line to all other axialliness of an axial map. The higher the integration value of an axial line, the easier it is to get to the line from all other lines. (Rashid, 2006) In space syntax, the depth of an axial line is the number of steps needed to go from the given axial line to all other axial lines in a map. A line with a high depth value will have a low integration value. (Rashid, 2006) The connectivity value of an axial line is the number of axial lines directly connected to the line. The higher the connectivity of an axial line, the greater is the number of choices of movement from the line. (Rashid, 2006) Axial line analysis is done to measure the accessibility of the space. The axial map of a layout is a set of the minimum number of longest straight lines needed to cover every space in the layout without crossing any physical objects. Each of these straight lines is known as an axial line, and the complete set of lines covering the layout as an axial map.(Rashid, 2006) Degree of connectivity, integration and Depth can be calculated using the axial line analysis. Syntactical Technique
  • 77. Page 77 Figure 3-3 Axial line analysis(Athira - 2nd sem M.Arch )
  • 78. Page 78 Degree centrality Betweenness Centrality Closeness Centrality Betweenness centrality is number of times a node act as bridge along shortest path between two other nodes. The more central a node is, the closer it is to all other nodes In the given diagram the red dot has the highest closeness centrality. Degree defines the number of links to a particular Segments Centrality defines how central the space is. centrality of a node is a measure of centrality in a network, calculated as the sum of the length of the shortest paths between the node and all other nodes in the graph. 3.2.2 Centrality Analysis Syntactical Technique
  • 79. Page 79 Figure 3-4 Image showing various centrality analysis a) Degree centrality b) Betweenness centrality c)Closeness Centrality a b c
  • 80. Page 80 3.2.3 Isovist Isovist(g) measure the extent of visibility of a space. An Isovist(g) is defined as the area that can be seen from a single vantage point. Benedikt (1979) suggested several properties that can be derived from an Isovist(j) polygon for the characterization of spatial situations i.e. area, perimeter, compactness, and occlusivity. Using multiple vantage points will most likely generate a different understanding of the environment. (ESUM Urban Sensing Handbook,2017) Area: is the unobstructed radial polygon. Higher the area more the space revealed increasing you awareness and possibly understanding of the building. Perimeter: Length of the edges of all space visible from a location. Observing the minimum and maximum extents of the length of different vantage points help effectively make design decision of space function. For example, if the extent is reduced you are entering a more private, hidden, or enclosed area. Compactness: Ratio of area to perimeter (related to an ideal circle). It represents the relative dispersal of points from the vantage point. For example region of plan in which an observer’s spatial experience is consistent if the dispersal of point is less. Occlusivity: Length of occluding edges. Occlusion occurs when vision is not constrained by a simple surface but by the edge of a surface which hides something from the view. For example, higher the level of occlusion in a n isovist perimeter, the greater the sense of mystery. or spatial ambiguity. Syntactical Technique Isovist(j) value measures the extent of visibility of a space. An Isovist is defined as the area that can be seen from a single vantage point. Isovist can be evaluated by its area, perimeter, compactness, occlusivity.
  • 81. Page 81 Figure 3-5 (a) Isovist Source Link : https://en.wikipedia.org/wiki`/File:Isovist.svg (b) sourcelink:https://link.springer.com/referenceworkentry/10.1007%2F978-3-319-70658-0_5-1 (a) (b)
  • 82. Page 82 Sunlight hour analysis calculates the number of hours of direct solar exposure received by input geometry using sun vectors from the Sun Path component. This component can be used to evaluate the number of hours of sunlight received by vegetation in a park or the hours where direct sunlight might make a certain outdoor space comfortable or uncomfortable. For the purpose of this exercise it is strongly suggested to use tools like ladybug available in grasshopper as a plug in to have a parametric control. Ladybug imports standard Energy Plus weather files (.EWP) into Grasshopper and provides variety of 3D interactive graphics to aid the design-making process during initial stages of design. The weather data used for the purpose of this study are approved source by the World Meteorological Intergovernmental Organization. It takes inputs like north, geometry, context grid size, orientation, time giving larger parameter control over the final output that is color chart of number of sunlight hours. 3.2.4 Sunlight Hours Analysis Environmental Technique
  • 83. Page 83 Figure 3-6 Sunlight hour analysis (Sampreet Dasgupta - 4th year B.Arch)
  • 84. Page 84 3.2.5 Daylight analysis Daylight factor calculation are a recognized method for evaluating the light levels inside different rooms of a building block annually or a specific concerned time frame. Although this study is similar to sunlight hours it is recommended for interior spaces as it considers reflectivity from complex surfaces, understands material giving accurate results. For the purpose of this exercise it is strongly suggest to use tools like ladybug available in grasshopper as a plug in to have a parametric control. Ladybug imports standard Energy Plus weather files (.EWP) into Grasshopper and provides variety of 3D interactive graphics to aid the design-making process during initial stages of design. The weather data used for the purpose this study are approved source by the World Meteorological Intergovernmental Organization. It takes inputs like north, geometry, context grid size, orientation, time give larger parameter control over the final output that is color chart of number of sunlight hours. Environmental Technique
  • 85. Page 85 Figure 3-7 Daylight analysis a) Form finding through day light analysis(The Edge / PLP Architecture, Source Link : https://images.adsttc.com/ media/images/5718/) b) Day light Analysis ( Sai kiran 2nd sem M.Arch) a b
  • 86. Page 86 3.2.6 Wind analysis Computational fluid dynamic allows the study of indoor, outdoor airflow pattern & comfort by evaluating the wind velocity of the site with its context. Certain aspects like wind vortex(k) allows us to see if certain quality of wind speed can be retained for longer wind comfort. Other features include wind drag or air resistance to study the type of friction between air and the surface. Additionally, surface pressure for projects experiencing certain extreme wind velocity conditions can be used to understand if the building has any deflections. Such study is a mandate for skyscrapers. For the purpose of this exercise wind pattern is of focus using tools provided like Autodesk Flow design and Butterfly plug in for grasshopper. Both allow live results allowing the designer explore the geometry more critically in the initial stage and make informed decisions. Vortex(k) a whirling mass of fluid or air, especially a whirlpool wind that is characterized by rapid movement round and round. Environmental Technique
  • 87. Page 87 a)Airstream results around the Architectural Institute of Japan from wind simulation https://clqtg10snjb14i85u49wifbv-wpengine.netdna-ssl.com/wp-content/uploads/2019/05/pedestrian_wind_comfort_wind_simulation.png b)Form optimization through wind analysis https://preview.redd.it/ncuaxng1itl41. Figure 3-8 WindAnalysis a b
  • 88. Page 88 3.3 Social relationship - Defining criteria for quantification After identifying character of space through building elements in figure 3.9 and in coherence with the aim mentioned in exercise 3 students elaborate on the potential criteria for quantification. Criteria selected for analysis are based on the need of particular space and the student need to justify the need for such an intervention. Clarity of link between social behavior and the performance of the space can only be establish with the understanding of appropriate criteria. The student needs to go back and forth on their hypothesis before arriving to a conclusion. For the purpose of this studio we encourage taking at least three contradicting criteria. Demonstrate critical breakdown of the use of criteria for evaluation with reference to the space. For example, in figure 3.9(b) the student observes open plaza and streets having two distinct activity and hence, demanding different quality of sun exposure. The plaza required sun during evenings due to mass gather before praying while the streets required exposure due to the narrow width and high walls of the adjoining building. The exercise needs to focus on finding appropriate domain of number of hours that may be required for the space, time and specify months that might be a problem after analysis. At least, 3 spaces should be abstracted with the relative criteria for evaluation before approaching an experiment for developing a system.
  • 89. Page 89 Existing big plaza Existing small plazas Figure 3-9 Social relationship (Khushboo Makwana - 4th year B.Arch) a) Gathering in plaza (Social activity) b) Identifying various types of plaza c) Existing Plaza exposure (Criteria) a b c
  • 90. Page 90 Spring Semester 2020 Final year B.Arch Different activities in courtyard Area Living space 8 to 9 sq m Gathering pace 8 to 9 sq m Children play area 9 sq m Small garden for vegetation 6 sq m Different activities in courtyard Area Gathering and sitting pace 6 to 9 sq m Morning break fast 9 sq m Small garden for vegetation 6 sq m Courtyard of the space seemed to be the nucleus of the space with three different variety of activities simultaneously. The objective was to keep the women drying area exposed, children play area minimal and the seating area to be least exposed. Winter sun path seemed to be a major concern for the afternoon and evening time zone. Social relationship - Defining criteria for quantification Example Student : Gelani Khushali
  • 91. Page 91 Figure 3-10 Analyzing various spaces based on social activities (Khushboo Makwana - 4th year B.Arch) a) Existing Solar exposure in courtyard b) Plan showing various Social activities. c-d)image showing Social activities on terraces. c) Existing Plaza exposure (Criteria) a c b
  • 92. Page 92 3.4 Problem Statement - analyze and evaluate various spaces using criterias. The studio only considers a problem statement upon analysis of all concerned spaces identified in exercise 2.3 with the established social relationship by means of criteria in exercise 3.3. The values generated by using analysis like exposure on spaces like plaza, facade, floor slab, visual vista, integration etc helps set the foundation of the projects and its design solution through a rational evaluation of results. Certain aspects of design upon case study may seem a problem but with intervention through appropriate criteria the approach is better informed towards a design solutions. In figure 3.11 initial case study revealed that certain exhibits in the museum have lesser engagement compared to others. The analysis of integration(l) revealed that it is difficult to get to the furtherest point of the site while moving around the space due to the placement of certain exhibits. Defining upon a justifiable problem statement the student could now know what caused the issue and make a smarter hypothesis of how to arrive at a design solution. As per figure 3.11 the student focuses on space planning strategy of the placement of exhibit using the above criteria as the dominant design driver along with maximum visitor time, entry, age group, type of visitors, highly engaged exhibits as attractor point to re-direct traffic to other exhibits. The synergy of a well distributed exhibit layout where the entire floor area is utilized as well visitor engage with all exhibits is the goal of the designer. Integration(l) value if a global property describing the degree of connectedness of an axial line to all other axial lines in a map. The higher the integration value of axial line, the easier it is to get to the line from all the other lines.
  • 93. Page 93 Figure 3-11 Axial line analysis(Athira - 2nd sem M.Arch )
  • 94. Page 94 Monsoon Semester 2019 2nd year M.Arch Isovist(j) value measures the extent of visibility of a space. An Isovist is defined as the area that can be seen from a single vantage point. Isovist can be evaluated by its area, perimeter, compactness, occlusivity. a b Problem Statement - analyze and evaluate various spaces using criterias. Example Student : Tejaswini Walunj Here the student finds the dense foliage on the site as a gift against the harsh sun of Mumbai but is concerned with visibility from inside and outside between the context and the site after evaluating isovist(g) analysis. The designer and the client’s mission statement both believed that view plays a major role in increasing visitor into the museum. Upon study of isovist(j) the designer could now focus on a design approach keeping in mind specific view points as well as height.
  • 95. Page 95 Figure 3-12 Axial line analysis (Tejaswini Walunj - 2nd sem M.Arch ) a) Bird eye view : Baudaji lad Museum b) Identification of tree species and radius of its foliage c) field of view at various height using isovist Isovist at 20 m Isovist at 1.5 m Isovist at 15 m Isovist at 3 m c
  • 96. Page 96 3.5 Hypothesis- Parameter Study and form finding The student approach design intervention by changing single parameters affecting dramatic change in the morphology. A hypothesis emerges from this exercise as the student analyze each manipulation in the morphology on the set area in the problem statement against the criteria established through social relationship. Although the scope of area for evaluation are larger the initial analysis takes into consideration local level changes to see what parameters have larger response on the criteria. The exercise also promotes exploring different know systems that have been instrumental in solving similar problems like use of louvers as sun breakers. Also, abstracting parameters that might dominant in generating solutions closer to the fitness criteria. For example, rotation along of a single axis is the key driver in influencing exposure for a louver system. Parametric logic allows such understanding to help evolve a potential system like in the hypothesis is breaking the body plan of the louvers into more segments allowing better response to the sun exposure. The overall system hypothesis is a culmination of various elements and parameters that hold a holistic value with the project in terms of its aesthetic appeal, contextual response, creativity, innovation , geometrical exploration and spatial behavior.
  • 97. Page 97 Figure 3-13 Collage of various analysis done on housing typologies (Final year students B.Arch)
  • 98. Page 98 Building typology of manzana in Barcelona is used for this intervention where the student explores all possible facade system that allow better daylight into the building. It also adhere to the holistic aspect of the morphology that might be possible to combine and create a system hypothesis. Following through the process in figure 3.14 the designer checks the various facade system in all direction mostly concerned with the overall daylight into the building. The building is a mixed use typology with offices and residences. The target was to allow adequate light but for different time period in both residence and office as well specific spaces like staff area and bedroom. All the window of the facade need to behave differently in coherence with the function of the space motivating the student to serve each purpose while also creating a aesthetically creative design solution Hypothesis- Parameter Study and form finding Example Student : Sampreet Dasgupta
  • 99. Page 99 Figure 3-14 Image shows facade experiment for the better daylight Condition (Sampreet Dasgupta - 4th year B.Arch) a)Facade with existing window b)Facade with Verticle louvers c)Facade with horizontal louvers a b c
  • 100. Page 100 Exercise 4: Design limitation At this stage setting of specific values of FAR and Pop/Ha is established and why those values are important needs to be defined. Elaborating on how setting these value will better help in controlling the scale of the project for e.g. FAR with only 60% land cover will never allow a skyscraper in the set rules of design during an iterative process. Such sensitivity on how the given values where selected to control the scale and respect the social fabric is paramount in the project and sets the foundation of design target for their project. Making conclusion based on the study of the existing form and what could be causing problem with the building’s FAR & Pop/ha was established. 4.1 Building scalability Aim
  • 101. Page 101 Figure 4-1 KOWLOON WALLED CITY HONG KONG (Astha Shah - Final year students B.Arch)
  • 102. Page 102 Parameters are the soul for controlling the design. Understanding of which parameters are important and how it might help in achieving desired criteria and maintain the design target of volume, FAR and Pop/Ha. Making it clear that the domain selected is in accordance to the set design target and population density before focusing on optimizing exposure. Relationship between each step is of prime importance here. The system can truly can only be intuitive if its understands each other behaviors. Basic understanding of how a combination of all rules with parameters and constraints generated their morphologies and whether the overall performance is accepted or not. The iterations are selected should be best of minimum or maximum based on the set target values of criteria. Abstract from the graphs which parameter performed better compared to other and which is most redundant parameter or needs to be changed. Students go back and forth during this experiments as it is not a linear process. There is synthesis of all the components of this new design process and at every stage their is feed back between parameters, design target and design criteria making the system evolved and smart. 4.2 Synthesis using previous study and calculating the given bylaws 159905.6 92552.8 87012.4 165811.5 90733.3 88370.7 156702.1 92722.5 88736.0 92046.1 2.6 2.4 2.3 2.6 2.4 2.3 2.5 2.4 2.3 2.4 485 608 538 490 618 586 480 592 602 570 0.00 1.00 2.00 3.00 4.00 5.00 6.00 7.00 8.00 9.00 Iteration 5 Iteration 17 Iteration 21 Iteration 30 Iteration 38 Iteration 40 Iteration 47 Iteration 65 Iteration 82 Iteration 90 FAR | Volume | POP/Ha Comparison Volume FAR POP/Ha Achieved POP/Ha Average
  • 103. Page 103 Iteration 5 Volume : 159905 FAR: 2.6 Pop/Ha: 485 Iteration 21 Volume : 87012 FAR: 2.3 Pop/Ha: 538 Iteration 30 Volume : 165811 FAR: 2.6 Pop/Ha: 480 Iteration 47 Volume : 156702 FAR: 2.5 PoP/Ha: 480 Facade exposure Ground exposure Figure 4-2 Comparing Volume/FAR/pop.ha of generated iterations (Sampreet Dasgupta- 5th year students B.Arch)
  • 104. Page 104 Exercise 5: Evolution of build form 5.1 Deterministic to probabilistic system designers System design is a set of things working together as parts satisfying specific requirements interconnected forming a complex whole. System design requires a coherent approach preferably Bottom-up or Top-Down to take into account all related variables of the design. Students set up a system in this exercise based on the information collected from there hypothesis prepared in exercise 3.5 and run experiments for multi-objective optimization. The tool used for this optimization is based on the principles of evolutionary computation explained in exercise 5.2. The structure involves social logic of evaluation criteria, system logic based on the parameter study, pseudo code that explains the rules of execution and use of evolutionary computation to abstract rational selection of fittest iteration from n-number of solution. Ambition of this exercise is the ability of students in using a research based data-driven methodology for their project. Such an iterative process helps students to develop evolutionary algorithms by quickly giving feedback to system as they progress with new generations developing a robust scientific design process to solve multiple conflicting objectives that hold no clear single solution. Aim
  • 105. Page 105 Figure 5-1 Comparison of Morphologies for maximum exposure on courtyard and open terraces. (Gelani Khushali- 5th year students B.Arch)
  • 106. Page 106 5.2 Introduction to evolutionary computation Evolutionary Algorithms have been used extensively in recent years to mimic the principles of evolutionary science to solve common real-world problems through search and optimization procedures of single or multiple objectives. Ranging from the fields of economics to politics and music to architecture, evolutionary algorithms have proven to be an efficient problem-solving technique to find multiple trade-off solutions for problems that possess multiple ‘fitness criteria’ (objectives) that are in conflict with one another. The aim of the seminar is to introduce the concepts of multi objective optimization as well as to develop an understanding of their application in design primarily through the development of building tissues. The seminar will provide necessary knowledge for the utilization of multi objective evolutionary algorithms across a range of scales as well as varying degrees of complexity. It is inspired from biological evolution following the logic of natural selection each new iteration is produced by stochastically(j) removing less desired solutions and introducing small random changes like mutation. As a result, the iteration will intuitively evolve towards solution based on the selected fitness criteria. For the purpose of this exercise we limit to using Wallacei as the multi-objective optimization engine to run simulations in Grasshopper 3D. Stochastic(l) having randomly probability distribution or pattern that may be analyzed statistically but may not be predicted precisely.
  • 107. Page 107 Figure 5-2 Iterative Morphologies (Source LInk : Emergence Seminar , http://pr2014.aaschool.ac.uk/submission/ uploaded_files/EMERGENT-TECHNOLOGIES/Emergence%20and%20Design-Ale-faisal-Shahad_jose-1.jpg
  • 108. Page 108 A checklist of ingredients required before starting the experiments. Student needs to elaborate on each part and make sense of the entire intervention based on the hypothesis set with a probabilistic idea of how the system would behave upon change by its parameters, relationships between building elements as the design morphs into a form and its performance through evaluation criteria. The flow chart explains the core structure of this studio on the premise of ‘Algorithmic Thinking-A parametric approach to problem solving’. Studio tutors put together this streamline process based on the duration of this course and level of students with the hope to introduce students to a new paradigm of computational design. The process can work as the foundation to explore such a process at various scale and application from product to urban scale. The phenomenon of ‘Emergence’ presents itself at the foreword of such a design process whereby a higher order functionality is created out of larger number of smaller scale interactions. In Architecture, the term represents a design philosophy where the final design outcome is not decided by the designer but generated through a careful process of data gathering and translation. 5.3 Mandate setup into Emergence
  • 109. Page 109 System Logic Pseudo Code Parameters Analysis Design Drivers Evolutionary Computation Desired Solutions Mutation Constrains Iterations Limitation Evaluation Solutions Emergence [Fittest Solutions]
  • 110. Page 110 5.4 System Logic System logic explains the schematics of the project in brief that the student wishes to execute for performing the experiment. The underlining illustration should clearly demonstrate the procedure that governs the morphological intent. The project should also consider all design limitation of the site. A holistic debate on how such a system plays a larger role with the form, function and space should be part of the intervention. In figure 5.3 the project is an extension of an existing museum where the student wants to manipulate edge condition of the building allowing different quality of view i.e. building to site, building to context, space to neighborhood. The building is envisioned as a crescent adjoining the existing museum that gradually rises from its landscape. The inner core is concentrated while the outer periphery has distributed spaces. As mentioned in exercise 1 in a system design each procedure informs the previous steps hence deciding the key drivers of the design become of paramount importance. In figure 5.3 the student designs inside out by first establishing floating point representing outdoor space in a loop. Furthermore, the size of the space based on the occupancy and finally, the radial displacement of the space achieving a solution that targets quality of view from all spaces by using criteria isovist(j) . Isovist(j) value measures the extent of visibility of a space. An Isovist is defined as the area that can be seen from a single vantage point. Isovist can be evaluated by its area, perimeter, compactness, occlusivity.
  • 111. Page 111 a Incrementally sloping roof as per the optimum walking gradient. b Extending and projecting roof to create canopy for Outdoor Activity Zones c Modulating the roof towards Plaza to merge it with the Landscape 1- Demarcate the location of Outdoor Activities along the edge. 2- Outdoor activity zones as repulsion points, to establish ground footprint. 3 - Optimizing footprint based on Field of View study along the Activity zones & Isovist from the main Entry. Figure 5-3 System Logic.(Mishal Dodia 5 year B. Arch)
  • 112. Page 112 5.5 Pseudocode Pseudocode(f) summarizes a program flow, but excludes underlining details. In figure 5.4 the student is trying to break down their design process of a housing cluster by simple set of rule and procedure. It is important to have at least six parameters for manipulation of the morphology and three constrains for the purpose of this exercise. Exercise 5.5 assess the ability to decide possible parameters that could help the criteria, constrains to capture keep essence of the space and limitation that cannot be ignored for the project. The pseudocode(d) must be a hybrid model designed by the tests executed in exercise 3.5 as it combines multiple design elements into one system. Every space should be informed of its role in the system by giving relationships and parameters that can increase the performance of the space. Using evolutionary computation, multi objective optimization intuitively evolves the system as each aspect of the space is manipulated from different scale trying to reach set fitness criteria. In figure 5.4 the student sets up a housing typology informed by its plaza spaces. Procedure includes defining a boundary, subdividing the periphery blocks, depth of staggering, defining the inner cluster, subdividing the block, depth of staggering and finally height of the block relative to its size. Pseudocode(f) is a non programming language used to outline a rough draft of script syntax in simple words by establishing procedure of various rules, parameters and constraints. It summarizes a program flow, but excludes underlining details.
  • 113. Page 113 Figure 5-4 Pseudocode.(Khushboo Makwana 5 year B.Arch)
  • 114. Page 114 For the purpose of this exercise use at least three contradicting criteria as per exercise 3.4. The criteria are chosen from the problem statement however, in case of multiple area of concern students need to decide criteria that is major character of site. For example evaluating balconies rather courtyard due to its higher use in the building typology. Each criteria need to either maximize or minimize based on the targets. Revisiting exercise 3 criteria should be defined with expectable target domain, duration of analysis, total number of hours and methods of evaluations after analysis. In figure 3-10 exposure of the courtyard is set to maximize but the fitness of the iteration is to evaluate area for number of hours into three parts to provide adequate exposure based on activity of drying, seating and playing. The criteria can be syntactical or environmental aspects but limited to the analytical tools mentioned in exercise 3.2 Fig 5-1 5.6 Analyzing all criteria through multi objective optimization
  • 115. Page 115 Figure 5-5 Isovist at multiple location on site to identify maximum field of view.(Ashwatha Chandran 2nd sem M.Arch) Figure 5-6 Solar exposure analysis performed on courtyard and facade.(Sampreet Dasgupta 4th year B.Arch) Figure 5-7 Maximizing solar exposure on internal facade by angular movement( Dhruv Bhatia 5th year B.Arch) Fig 5-2 Fig 5-3
  • 116. Page 116 Plethora of Iteration(g) are generated using evolutionary computation in this section of the exercise. Students need to evaluate the results of the criteria and abstract the fittest iteration from a list of at least 100 iteration. The experiment could either be successful or failure based on the selection of parameter, constrians and rule s used to approach the system. 5.7 Iteration evaluated using graph theory Integration(g) value if a global property describing the degree of connectedness of an axial line to all other axial lines in a map. The higher the integration value of axial line, the easier it is to get to the line from all the other lines.
  • 117. Page 117 Figure 5-8 Iterations( Abhishek Thakai Final year M.Arch)
  • 118. Page 118 Spring Semester 2020 Final year B.Arch Example Student : Khushboo Makwana A B C D E F G H I Total Open Space (%) Total Built-Up (%) Big Building Facades (%) Small Building Facades (%) Total number of blocks Boundary blocks height (avg. in m) Centre blocks height (avg. in m) The Analysis shows the realtionship between criteria and parameters. Criterias majorly gets affected by number of blocks, heights of buildings and builtup vs. open space areas. For e.g. : If we look at IT A and IT I : Built up area is less in IT A and also number of blocks are less in IT A than in IT I , but still IT A has least ground exposure because the buildings have higher heights there.
  • 119. Page 119 Figure 5-9 Analysis showing relationship between criteria and parameters.(Khushboo Makwana 5 year B.Arch)) a)Pie charts showing comparative study of parameters of selected iterations b)Iterations with the facade exposure ,FAR and Pop/Ha. A. 37 POP/Ha : 1204 F.A.R : 4.6 B. 2 D. 7 POP/Ha : 1338 F.A.R : 5.0 E G. 43 POP/Ha : 1317 F.A.R : 5.1 H. B. 28 POP/Ha : 1317 F.A.R : 4.8 C P F E. 42 POP/Ha : 1144 F.A.R : 4.2 F. P F H. 26 POP/Ha : 1165 F.A.R : 4.4 I. 4 P F C. 32 POP/Ha : 1367 F.A.R : 5.3 Exposure grid: 4m x 4m Total Open Space (%) Total Built-up Space (%) 44 46 49 50 Total no.of blocks F. 49 POP/Ha : 1208 F.A.R : 4.6 I. 45 POP/Ha : 1302 F.A.R : 4.9
  • 120. Page 120 Exercise 6: Design Proposal Architecture is a field having large scale projects encapsulating many variable in to a building. The studio only focuses on the key aspects as the goal is to develop a new design thinking using computational tools. Design proposal acts like the final pitch of the project taking into account all secondary design requirements that simply cannot be neglected for composing a sensible project. Visual representation and documenting the entire project is closely monitored in this exercise as the final outcome should generate interest and demonstrate the intense thought process that went into the design. Algorithmic techniques are quite extensive and a proper methodology of explanation through illustration, videos, render is crucial to do justice to the student work. The system design of the student make consideration of space and its potential function while running the algorithm. However, a plan need to be generated at this stage to see what changes could be integrated in the system while further development. Developing one holistic system that informs all variables is not a practical task for introductory courses hence, understanding of how to keep provision and certain tolerance in the system design become very important.
  • 121. Page 121 Figure 6-1 Render showing entrance to museum Figure 6-2 Render showing entrance to museum Fig 6-1 Fig 6-2
  • 122. Page 122 Monsoon Semester 2019 2nd year M.Arch The student proposal shows Breakaway from existing museum palladian architecture to create minimal architecture with optimized openings for more flexibility of surface area both internally and externally. Program of the museum is devised through the light sensitivity required for each space. Outdoor movement pattern became reference to museum indoor activities and divided the spaces in to 3 major zones. Three major zones were guided by the outdoor core activities. The block is divided to create better integration of the site Activities. Also helps to break the mass for fine urban grain and distribute the pedestrian flow across the site. Fig 6-3 Fig 6-4 Example Student : Sai kiran Design Proposal Design Proposal
  • 123. Page 123 Figure 6-3 Piet mondrians painting Figure 6-4 Render showing facade as exhibit space Figure 6-5 Section showing the volume of spaces, light quality and Exhibit arrangements. Figure 6-6 Image showing Temporary exhibit space Figure 6-7 Image showing gallery space Fig 6-5 Fig 6-6 Fig 6-7
  • 124. Page 124 Student has Selected the final iteration considering the given criterias and Developed a design proposal. Various facade systems are implemented based on the experiments performed in exercise 3.5(fig 3-14). Additionally planning is done considering the different age groups and the orientation of the unit. Example Student : Sampreet Dasgupta Design Proposal Figure 6-8 detail unit plan Figure 6-9 Arrangement of unit plans Figure 6-10 Render shows the Fig 6-8
  • 126. Page 126 Studio aims at understanding how the design of dwellings can facilitate their adaptability in reference to Site context and scale using computational design methodology. Here student has taken Kowloon walled city which was the epitome for dense urbanization. Aim is to Study existing block typology and identify various issues considering the given criteria’s. Here Student has addressed the problem regarding the sunlight at the street level and re-imagined it in consideration with current Scenarios. KOWLOON WALLED CITY HONG KONG Student : Astha Shah Students work, spring 5th semester 2020, Bachelor of Architecture
  • 128. Page 128 Spring Semester 2020 Final year B.Arch Defining Parameters, rules and Constrains.
  • 130. Page 130 Spring Semester 2020 Final year B.Arch Evaluation Criteria’s and targets.
  • 132. Page 132 Spring Semester 2020 Final year B.Arch Evolution of Build form
  • 134. Page 134 City Museum is the third oldest museum in India and the oldest in the city Project Brief The Mumbai City Museum, also known as the Dr. Bhau Daji Lad Museum (Dr. BDL Museum), is in the process of creating a new dynamic identity for itself as a cultural hub in Mumbai. It is one of India’s most outward-looking cultural institutions, with strong links to its sister museum, the V&A in London. At the heart of the new wing will be a permanent gallery to showcase contemporary Mumbai, focusing on important milestones in the city’s development and highlighting its cultural achievements, as well as temporary exhibition space to international standards capable of taking large- scale touring exhibitions. The new galleries, education and social facilities will give us valuable extra space and also the opportunity to rethink the landscaping of the whole site, in this, a rare gr een pocket of south Mumbai. Student : Mishal Dodia Extension to Bhau Daji Lad Museum Students work, monsoon 3rd semester 2019, Master of Architecture
  • 135. Page 135 CONTEXT delightful setting in the lush surroundings of the city’s botanical gardens and the zoo next door.