Agile the most famous SDLC technique. This presentation helps you know what is Agile Scrum all about.
It also helps you know about,
- Sprint Planning
- Scrum Meeting
- Effort Estimation
- Common Mistakes in sprint planning
This document provides an overview of Agile methodologies like Scrum and Kanban. It discusses the Agile Manifesto principles of prioritizing individuals, interactions, working software, and customer collaboration over processes, tools, documentation, and contract negotiation. Core Kanban principles include visualizing work, limiting work in progress, focusing on flow, and continuous improvement. Scrum roles include the Product Owner, Scrum Master, and Scrum Team. The Product Owner represents stakeholders and users. The Scrum Master facilitates meetings and removes impediments while not having authority over the team. The Scrum Team works to deliver working software in short sprints through self-organization.
This document provides an overview of Scrum, an agile project management framework. It defines Scrum, describes its core components including roles like Product Owner and Scrum Master, and the sprint-based process. Key aspects covered are the product and sprint backlogs, daily scrums, sprint planning and reviews. Benefits of Scrum like improved productivity, communication and handling changing priorities are highlighted. The document also briefly discusses scaling Scrum to larger projects and teams.
Scrum for IT Offshore & IT Outsourcing in Asiapatrickvandun
Scrum is an agile framework used by IT Outsourcing Asia for software development projects. Key aspects of Scrum include short sprint cycles, daily stand-ups, and involvement from a product owner to prioritize a backlog of work. The cross-functional team is self-organizing and accountable for their sprint commitments. At the end of each sprint there is a review with the product owner and retrospective for continuous improvement.
This power point presentation is an introduction to Scrum and covers the following topics:
* Problems with a traditional approach
* What is Scrum?
* Why use Scrum?
* How does Scrum work?
* The Product Owner
* The Scrum Master
* The Team
* The Product Backlog
* Benefits of using a Product Backlog
* The Sprint Backlog
* The Scrum Cycle
* The Burn Down Chart
You can copy, distribute, and use the content of the presentation in accordance to Creative Commons Attribution 2.5 License.
Scrum is a lightweight framework for managing complex work. It consists of a Scrum Team including a Product Owner, Development Team, and Scrum Master. The work occurs in Sprints which include planning, daily standups, development work, a review, and retrospective. The Product Owner prioritizes requirements in the Product Backlog. The team pulls items into the Sprint Backlog for a Sprint. They create an increment of work to demonstrate at the Sprint Review.
https://www.itnove.com/es/agile/curso-professional-scrum-ux-barcelona-17-2-2019, Check the Professional Scrum with UX course in Barcelona, February 2020
A presentation about the integration of Scrum and User Experience Design (UX), part of Barcelona Scrum Meetup series. We discuss models such as Waterfall, Dual Track and Full UX & Scrum integration.
Speakers: Alex Ballarin (@alexballarin76) and Mariona Bassols (erni)
The document discusses various agile development frameworks and practices, with a focus on Scrum. It describes Scrum roles like Product Owner, Scrum Master, and Team. It outlines Scrum artifacts like the Product Backlog, Sprint Backlog, and Sprint Burn Down Chart. It explains Scrum ceremonies such as the Sprint Planning Meeting, Daily Scrum, Sprint Review, and Retrospective. The document also briefly mentions other agile methodologies like Extreme Programming and compares different agile approaches.
This document provides an overview of Agile methodologies like Scrum and Kanban. It discusses the Agile Manifesto principles of prioritizing individuals, interactions, working software, and customer collaboration over processes, tools, documentation, and contract negotiation. Core Kanban principles include visualizing work, limiting work in progress, focusing on flow, and continuous improvement. Scrum roles include the Product Owner, Scrum Master, and Scrum Team. The Product Owner represents stakeholders and users. The Scrum Master facilitates meetings and removes impediments while not having authority over the team. The Scrum Team works to deliver working software in short sprints through self-organization.
This document provides an overview of Scrum, an agile project management framework. It defines Scrum, describes its core components including roles like Product Owner and Scrum Master, and the sprint-based process. Key aspects covered are the product and sprint backlogs, daily scrums, sprint planning and reviews. Benefits of Scrum like improved productivity, communication and handling changing priorities are highlighted. The document also briefly discusses scaling Scrum to larger projects and teams.
Scrum for IT Offshore & IT Outsourcing in Asiapatrickvandun
Scrum is an agile framework used by IT Outsourcing Asia for software development projects. Key aspects of Scrum include short sprint cycles, daily stand-ups, and involvement from a product owner to prioritize a backlog of work. The cross-functional team is self-organizing and accountable for their sprint commitments. At the end of each sprint there is a review with the product owner and retrospective for continuous improvement.
This power point presentation is an introduction to Scrum and covers the following topics:
* Problems with a traditional approach
* What is Scrum?
* Why use Scrum?
* How does Scrum work?
* The Product Owner
* The Scrum Master
* The Team
* The Product Backlog
* Benefits of using a Product Backlog
* The Sprint Backlog
* The Scrum Cycle
* The Burn Down Chart
You can copy, distribute, and use the content of the presentation in accordance to Creative Commons Attribution 2.5 License.
Scrum is a lightweight framework for managing complex work. It consists of a Scrum Team including a Product Owner, Development Team, and Scrum Master. The work occurs in Sprints which include planning, daily standups, development work, a review, and retrospective. The Product Owner prioritizes requirements in the Product Backlog. The team pulls items into the Sprint Backlog for a Sprint. They create an increment of work to demonstrate at the Sprint Review.
https://www.itnove.com/es/agile/curso-professional-scrum-ux-barcelona-17-2-2019, Check the Professional Scrum with UX course in Barcelona, February 2020
A presentation about the integration of Scrum and User Experience Design (UX), part of Barcelona Scrum Meetup series. We discuss models such as Waterfall, Dual Track and Full UX & Scrum integration.
Speakers: Alex Ballarin (@alexballarin76) and Mariona Bassols (erni)
The document discusses various agile development frameworks and practices, with a focus on Scrum. It describes Scrum roles like Product Owner, Scrum Master, and Team. It outlines Scrum artifacts like the Product Backlog, Sprint Backlog, and Sprint Burn Down Chart. It explains Scrum ceremonies such as the Sprint Planning Meeting, Daily Scrum, Sprint Review, and Retrospective. The document also briefly mentions other agile methodologies like Extreme Programming and compares different agile approaches.
The document discusses several agile ceremonies that originate from scrum methodology, including sprint planning, backlog grooming, daily stand-ups, iteration reviews, and retrospectives. It provides details on the purpose and structure of each ceremony, such as typical attendees, duration, and topics covered. The ceremonies are presented as regular meetings that facilitate communication within agile teams and help ensure continuous improvement.
The document discusses the Scrum methodology. It describes the key concepts of Scrum including product backlogs, which are collections of user stories that describe features from the user's perspective. It outlines the main roles in Scrum including the product owner, Scrum master, developers, and testers. It also describes the planning process, sprints which are short work cycles, burndown charts to track progress, and sprint retrospectives to improve.
Scrum Evolution - The Complete Guide to the Agile Framework Purcell Consult
This document provides an overview of Scrum, an agile framework for managing complex software projects. It describes key Scrum concepts like sprints, the product backlog, product owner, daily scrums, sprint planning, reviews, and retrospectives. The goal of Scrum is to deliver working software incrementally in short cycles through self-organizing cross-functional teams.
An Agile project is aligned to strategic goals, focuses on early delivery of business benefits, delivers on time and budget, and prioritizes features by business value. Agile cuts delivery time from months to weeks. Scrum is a commonly used Agile framework where self-organizing cross-functional teams work in sprints to develop working software. Daily stand-ups help teams stay on track. At the end of each sprint, teams demonstrate working software and reflect on how to improve. Surveys found Scrum improved productivity, morale, adaptability, accountability, and collaboration for most respondents.
Scrum is a framework for managing complex product development that uses self-organizing cross-functional teams, short development iterations called sprints, and regular inspection and adaptation. Key roles include the Product Owner who manages the product backlog, the Scrum Master who facilitates the process, and the Scrum Team who does the work. Sprints involve planning, daily stand-ups, reviews, and retrospectives to continuously improve. The product backlog, sprint backlog, and burn down charts are used to track progress.
The document summarizes the Scrum framework which uses sprints, daily stand-ups, and artifacts to manage product development. It includes:
1) Sprints last 1-6 weeks and include sprint planning, development, review, and retrospective;
2) Daily 15-minute stand-ups are used for status updates and planning;
3) Artifacts include a product backlog, sprint backlog, and burn down charts to track progress.
This is a short introduction to the practice of Sprint Planning in Scrum. It would be useful for people new to Scrum or Agile. For more, comment or write to read my blog : http://agilediary.wordpress.com/
Scrum is an agile framework that focuses on transparency, inspection, and adaptation through sprints, daily scrums, sprint reviews, and retrospectives. Key roles include the Product Owner who manages priorities, the Development Team who does the work, and the Scrum Master who facilitates the process. Events and artifacts like the product and sprint backlogs help ensure transparency and progress toward completing an increment of work each sprint based on a shared definition of done.
The document provides a template for conducting a Sprint Review, Retrospective, and Planning meeting. It includes sections for demoing completed work, reviewing work accepted in the previous Sprint, discussing key performance metrics and action items from the prior Retrospective, setting the Sprint goal, and estimating work for the upcoming Sprint.
SCRUM METHODOLOGY FOR SOFTWARE DEVELOPMENTQutub-ud- Din
This presentation provides an overview of Scrum, an agile software development framework. It discusses the key Scrum roles of Product Owner, Scrum Master, and Scrum Team. The Product Owner prioritizes product backlog items and ensures delivery. The Scrum Master removes barriers for the team and keeps progress visible. The Scrum Team develops product increments during sprints. Other topics covered include Scrum artifacts like the product backlog, sprint backlog, and burn down chart. Scrum ceremonies such as sprint planning, daily standups, sprint reviews, and retrospectives are also summarized.
This presentation covers a brief introduction about scrum process model. It covers scrum process terminology and a brief introduction. It describes roles and responsibilities of each actor in the process.A brief introduction about scrum. This presentation covers all terminologies
Agile Methodologies: Introduction to Scrum .Lisette ZOUNON
Scrum is an agile methodology for managing software development projects that emphasizes iterative development, self-organizing cross-functional teams, and adaptive planning. It consists of sprints where a team works to complete user stories from the product backlog, conducting daily stand-ups, sprint reviews, and retrospectives. Key roles include the product owner who manages the backlog, the scrum master who facilitates the process, and team members who do the work. The agile manifesto values individuals and interactions, working software, customer collaboration, and responding to change over processes, tools, contract negotiation, and documentation.
This document discusses Agile and Scrum methodologies. It describes Scrum frameworks which include roles like Product Owner, Team and Scrum Master. It outlines Scrum meetings like Sprint Planning, Daily Scrum, Sprint Demo and Retrospective. It also describes Scrum artifacts like Product Backlog, Sprint Backlog and Burn-down Chart which help track and manage work in Scrum projects.
This document discusses using Scrum and agile frameworks for project management. It describes the overall Scrum lifecycle including sprints, planning, execution, feedback, and daily stand up meetings. Sprints typically last 90 days and include detailed activity lists, charters identifying goals and stakeholders, and iterations for planning, execution, and feedback. The document provides examples of using tools like Microsoft Project, Excel, and Word to manage sprints, track tasks, and report on progress.
The document outlines the core concepts of the Scrum framework, including the roles of the Product Owner, ScrumMaster, and Development Team. It also describes the Scrum activities and artifacts like the Product Backlog, Sprints, Sprint Planning, Daily Scrums, Sprint Reviews, and Sprint Retrospectives. The Product Owner is responsible for the product vision and prioritizing the backlog. The ScrumMaster helps the team use Scrum and removes impediments. The Development Team works in sprints to complete items from the backlog.
Scrum is an agile software development framework that emphasizes communication, collaboration, and flexibility. It was invented in 1993 to provide a more adaptive approach to project management compared to traditional waterfall models. Scrum uses short development cycles called sprints, daily stand-up meetings, and defined roles like Product Owner and Scrum Master to help self-organizing teams work together to deliver working software incrementally.
The document provides an overview of Scrum, including its values, principles, roles, meetings, artifacts, and processes. The four values of the Agile Manifesto are listed, followed by the twelve principles. Scrum roles include the Product Owner, Scrum Master, and Development Team. Key Scrum events include the Backlog Refinement, Sprint Planning, Daily Scrum, Sprint Review, and Retrospective meetings. Main artifacts are the Product Backlog, Sprint Backlog, and Sprint Burn Down Chart.
This document provides an introduction to Agile and Scrum. It discusses the principles of Agile, including the Agile Manifesto. Scrum is presented as an Agile framework consisting of roles, ceremonies, and artifacts. The roles of Product Owner, Scrum Master, and Engineering Team are defined. Ceremonies like Sprint Planning, Daily Scrum, Sprint Review and Retrospective are explained. Artifacts such as Product Backlog, Sprint Backlog and Burn Down Chart are also summarized. User stories, estimation techniques, and definitions of done are covered as part of requirements and planning in Scrum.
The document discusses several agile ceremonies that originate from scrum methodology, including sprint planning, backlog grooming, daily stand-ups, iteration reviews, and retrospectives. It provides details on the purpose and structure of each ceremony, such as typical attendees, duration, and topics covered. The ceremonies are presented as regular meetings that facilitate communication within agile teams and help ensure continuous improvement.
The document discusses the Scrum methodology. It describes the key concepts of Scrum including product backlogs, which are collections of user stories that describe features from the user's perspective. It outlines the main roles in Scrum including the product owner, Scrum master, developers, and testers. It also describes the planning process, sprints which are short work cycles, burndown charts to track progress, and sprint retrospectives to improve.
Scrum Evolution - The Complete Guide to the Agile Framework Purcell Consult
This document provides an overview of Scrum, an agile framework for managing complex software projects. It describes key Scrum concepts like sprints, the product backlog, product owner, daily scrums, sprint planning, reviews, and retrospectives. The goal of Scrum is to deliver working software incrementally in short cycles through self-organizing cross-functional teams.
An Agile project is aligned to strategic goals, focuses on early delivery of business benefits, delivers on time and budget, and prioritizes features by business value. Agile cuts delivery time from months to weeks. Scrum is a commonly used Agile framework where self-organizing cross-functional teams work in sprints to develop working software. Daily stand-ups help teams stay on track. At the end of each sprint, teams demonstrate working software and reflect on how to improve. Surveys found Scrum improved productivity, morale, adaptability, accountability, and collaboration for most respondents.
Scrum is a framework for managing complex product development that uses self-organizing cross-functional teams, short development iterations called sprints, and regular inspection and adaptation. Key roles include the Product Owner who manages the product backlog, the Scrum Master who facilitates the process, and the Scrum Team who does the work. Sprints involve planning, daily stand-ups, reviews, and retrospectives to continuously improve. The product backlog, sprint backlog, and burn down charts are used to track progress.
The document summarizes the Scrum framework which uses sprints, daily stand-ups, and artifacts to manage product development. It includes:
1) Sprints last 1-6 weeks and include sprint planning, development, review, and retrospective;
2) Daily 15-minute stand-ups are used for status updates and planning;
3) Artifacts include a product backlog, sprint backlog, and burn down charts to track progress.
This is a short introduction to the practice of Sprint Planning in Scrum. It would be useful for people new to Scrum or Agile. For more, comment or write to read my blog : http://agilediary.wordpress.com/
Scrum is an agile framework that focuses on transparency, inspection, and adaptation through sprints, daily scrums, sprint reviews, and retrospectives. Key roles include the Product Owner who manages priorities, the Development Team who does the work, and the Scrum Master who facilitates the process. Events and artifacts like the product and sprint backlogs help ensure transparency and progress toward completing an increment of work each sprint based on a shared definition of done.
The document provides a template for conducting a Sprint Review, Retrospective, and Planning meeting. It includes sections for demoing completed work, reviewing work accepted in the previous Sprint, discussing key performance metrics and action items from the prior Retrospective, setting the Sprint goal, and estimating work for the upcoming Sprint.
SCRUM METHODOLOGY FOR SOFTWARE DEVELOPMENTQutub-ud- Din
This presentation provides an overview of Scrum, an agile software development framework. It discusses the key Scrum roles of Product Owner, Scrum Master, and Scrum Team. The Product Owner prioritizes product backlog items and ensures delivery. The Scrum Master removes barriers for the team and keeps progress visible. The Scrum Team develops product increments during sprints. Other topics covered include Scrum artifacts like the product backlog, sprint backlog, and burn down chart. Scrum ceremonies such as sprint planning, daily standups, sprint reviews, and retrospectives are also summarized.
This presentation covers a brief introduction about scrum process model. It covers scrum process terminology and a brief introduction. It describes roles and responsibilities of each actor in the process.A brief introduction about scrum. This presentation covers all terminologies
Agile Methodologies: Introduction to Scrum .Lisette ZOUNON
Scrum is an agile methodology for managing software development projects that emphasizes iterative development, self-organizing cross-functional teams, and adaptive planning. It consists of sprints where a team works to complete user stories from the product backlog, conducting daily stand-ups, sprint reviews, and retrospectives. Key roles include the product owner who manages the backlog, the scrum master who facilitates the process, and team members who do the work. The agile manifesto values individuals and interactions, working software, customer collaboration, and responding to change over processes, tools, contract negotiation, and documentation.
This document discusses Agile and Scrum methodologies. It describes Scrum frameworks which include roles like Product Owner, Team and Scrum Master. It outlines Scrum meetings like Sprint Planning, Daily Scrum, Sprint Demo and Retrospective. It also describes Scrum artifacts like Product Backlog, Sprint Backlog and Burn-down Chart which help track and manage work in Scrum projects.
This document discusses using Scrum and agile frameworks for project management. It describes the overall Scrum lifecycle including sprints, planning, execution, feedback, and daily stand up meetings. Sprints typically last 90 days and include detailed activity lists, charters identifying goals and stakeholders, and iterations for planning, execution, and feedback. The document provides examples of using tools like Microsoft Project, Excel, and Word to manage sprints, track tasks, and report on progress.
The document outlines the core concepts of the Scrum framework, including the roles of the Product Owner, ScrumMaster, and Development Team. It also describes the Scrum activities and artifacts like the Product Backlog, Sprints, Sprint Planning, Daily Scrums, Sprint Reviews, and Sprint Retrospectives. The Product Owner is responsible for the product vision and prioritizing the backlog. The ScrumMaster helps the team use Scrum and removes impediments. The Development Team works in sprints to complete items from the backlog.
Scrum is an agile software development framework that emphasizes communication, collaboration, and flexibility. It was invented in 1993 to provide a more adaptive approach to project management compared to traditional waterfall models. Scrum uses short development cycles called sprints, daily stand-up meetings, and defined roles like Product Owner and Scrum Master to help self-organizing teams work together to deliver working software incrementally.
The document provides an overview of Scrum, including its values, principles, roles, meetings, artifacts, and processes. The four values of the Agile Manifesto are listed, followed by the twelve principles. Scrum roles include the Product Owner, Scrum Master, and Development Team. Key Scrum events include the Backlog Refinement, Sprint Planning, Daily Scrum, Sprint Review, and Retrospective meetings. Main artifacts are the Product Backlog, Sprint Backlog, and Sprint Burn Down Chart.
This document provides an introduction to Agile and Scrum. It discusses the principles of Agile, including the Agile Manifesto. Scrum is presented as an Agile framework consisting of roles, ceremonies, and artifacts. The roles of Product Owner, Scrum Master, and Engineering Team are defined. Ceremonies like Sprint Planning, Daily Scrum, Sprint Review and Retrospective are explained. Artifacts such as Product Backlog, Sprint Backlog and Burn Down Chart are also summarized. User stories, estimation techniques, and definitions of done are covered as part of requirements and planning in Scrum.
The role of a QA tester on a Scrum team includes:
1) Participating in sprint planning and retrospectives to provide input on testing needs and improvements.
2) Testing software increments throughout the sprint to find issues early.
3) Communicating regularly with developers through daily standups and demos.
4) Ensuring quality by developing test cases, conducting exploratory testing, and automating tests.
5) Helping clarify requirements and identify ambiguities.
Agile Software Development with Scrum_ A Complete Guide to The Steps in Agile...Fibonalabs
Agile scrum methodology is not only a model but a wonderful exercise in itself. It takes care of so many parameters that are involved in the development of software. Giving eye to detail is one of the most fascinating features of this framework. The steps in an agile scrum methodology involve envisioning, planning, developing, testing, and bug fixing for software. With scrum architecture, you can ensure continuous development, improvement, and delivery of a software product.
- Agile values and manifesto
- Scrum in details
- Themes, epics, and user stories
- Combining and splitting user stories.
- What could go wrong in Scrum and why?
- Overview in Other Agile methodologies:
- XP Agile Methodology
- KanBan Agile Methodology.
The document provides an overview of an agile revision course contents including:
1. Agile principles, values, and methodologies like Scrum.
2. Details of Scrum like sprint timeline and activities, product backlog, user stories, and measuring productivity.
3. Comparison of Scrum to other agile methodologies and what could go wrong and how to fix issues.
The document provides an overview of Agile project management. It discusses the history and origins of Agile, which began in 2001 when 17 software development pioneers created the Agile Manifesto. It defines Agile as an iterative approach to software delivery that builds incrementally from user stories prioritized in two-week sprints. The document outlines the key principles of Agile methodology including Scrum framework with roles of Product Owner, Scrum Master, and development team. It compares the Waterfall and Agile approaches and describes the Scrum process, artifacts, and ceremonies used in Agile development.
Scrum is an agile framework for managing product development that uses short cycles of work called sprints to iteratively deliver value. It consists of artifacts like product and sprint backlogs to maximize transparency. Events like daily scrums, sprint reviews and retrospectives systematize the process. Roles include the product owner, scrum master and self-organizing cross-functional development team. Rules around transparency, inspection and adaptation ensure continuous improvement. The framework aims to deliver working software frequently using principles from the agile manifesto.
This document provides an overview of the Agile (Scrum) methodology. It describes Scrum as a framework for project management that uses short development cycles called sprints. Key aspects of Scrum covered include roles like the product owner and scrum master, meetings like the daily scrum and sprint review, and terminology such as user stories, product backlog, and burn-down charts. The document outlines benefits of Agile like improved visibility and quality, as well as some potential disadvantages around documentation and management effort.
The document discusses Agile methodology and Scrum framework. It describes Scrum as an Agile process that focuses on delivering high business value in short iterations through inspection of working software. Scrum uses roles like Product Owner and Scrum Master, ceremonies like Sprint Planning and Daily Scrums, and artifacts like user stories, product backlog and burn down charts. The document outlines the advantages of Agile as rapid delivery, interaction emphasis, and adaptation to change, as well as potential disadvantages like difficulty assessing effort upfront and lack of documentation emphasis.
Agile and Scrum Overview for PMs, Designers and Developers Aaron Roy
This is an overview of the flavor of agile/scrum I had my team use at Bond in Q2 2017. We heavily emphasized the importance of having a shared language between cross-functional teams and this deck was meant as a primer that could be shared between product managers, designers, and developers.
The document discusses Agile software development methodologies, with a focus on Scrum. It defines Agile as iterative development methods that promote adaptation over planning. Scrum is described as the most commonly used Agile framework, involving short development cycles called sprints, daily stand-up meetings, and product backlogs to track work. The key roles in Scrum include the Product Owner, Development Team, and Scrum Master.
The document provides an overview of agile methodologies. It defines agile as an iterative project management approach using short development cycles called sprints. The core values of agile according to the Agile Manifesto are prioritizing individuals, working software, customer collaboration, and responding to change. Key aspects of agile include sprint planning, daily standup meetings, user stories, acceptance criteria, product and sprint backlogs, and retrospectives. Popular agile frameworks are Scrum, Kanban, and lean.
Scrum - Practice in software development - a knowledge sharing session in brain station who wants become a certified scrum master or professional scrum master
This document provides an overview of Scrum training. It introduces the trainer, Deniz Gungor, and their background. It then outlines the agenda, which will cover Scrum fundamentals, a Scrum simulation game, and the Scrum framework. Key aspects of Scrum are defined, including self-organizing Scrum teams, iterative delivery, the Product Owner, Scrum Master, Development Team, events like the Daily Scrum and Sprint Review, and artifacts like the Product Backlog and Sprint Backlog. The training will help participants understand and apply the Scrum framework to projects.
- Agile is a modular, iterative development methodology where requirements are gathered throughout the development process and changes can be implemented quickly.
- In Agile, projects are broken into short "sprints" where a working piece of functionality is developed, tested, and potentially shipped. This allows continuous feedback from customers.
- The most popular Agile framework is Scrum, which uses sprints, daily stand-ups, and other ceremonies to facilitate collaboration between self-organizing cross-functional teams.
This document provides an overview of agile development principles and practices like Scrum. It discusses agile values such as prioritizing individuals, interactions, working software, and customer collaboration over processes, tools, documentation, and contract negotiation. Key Scrum roles like the Product Owner, Scrum Master, and Development Team are defined. Scrum ceremonies like Sprint Planning, Daily Scrums, Sprint Reviews, Retrospectives, and Backlog Refinement meetings are also outlined.
This document provides an overview of the Scrum framework for agile software development. It defines Scrum and agile development, describes when Scrum is applicable, and outlines the core components of Scrum including values, roles, events, artifacts, and a Scrum board. It also discusses pros and cons of the Scrum framework.
Discover the latest insights on Data Driven Maintenance with our comprehensive webinar presentation. Learn about traditional maintenance challenges, the right approach to utilizing data, and the benefits of adopting a Data Driven Maintenance strategy. Explore real-world examples, industry best practices, and innovative solutions like FMECA and the D3M model. This presentation, led by expert Jules Oudmans, is essential for asset owners looking to optimize their maintenance processes and leverage digital technologies for improved efficiency and performance. Download now to stay ahead in the evolving maintenance landscape.
Blood finder application project report (1).pdfKamal Acharya
Blood Finder is an emergency time app where a user can search for the blood banks as
well as the registered blood donors around Mumbai. This application also provide an
opportunity for the user of this application to become a registered donor for this user have
to enroll for the donor request from the application itself. If the admin wish to make user
a registered donor, with some of the formalities with the organization it can be done.
Specialization of this application is that the user will not have to register on sign-in for
searching the blood banks and blood donors it can be just done by installing the
application to the mobile.
The purpose of making this application is to save the user’s time for searching blood of
needed blood group during the time of the emergency.
This is an android application developed in Java and XML with the connectivity of
SQLite database. This application will provide most of basic functionality required for an
emergency time application. All the details of Blood banks and Blood donors are stored
in the database i.e. SQLite.
This application allowed the user to get all the information regarding blood banks and
blood donors such as Name, Number, Address, Blood Group, rather than searching it on
the different websites and wasting the precious time. This application is effective and
user friendly.
DEEP LEARNING FOR SMART GRID INTRUSION DETECTION: A HYBRID CNN-LSTM-BASED MODELijaia
As digital technology becomes more deeply embedded in power systems, protecting the communication
networks of Smart Grids (SG) has emerged as a critical concern. Distributed Network Protocol 3 (DNP3)
represents a multi-tiered application layer protocol extensively utilized in Supervisory Control and Data
Acquisition (SCADA)-based smart grids to facilitate real-time data gathering and control functionalities.
Robust Intrusion Detection Systems (IDS) are necessary for early threat detection and mitigation because
of the interconnection of these networks, which makes them vulnerable to a variety of cyberattacks. To
solve this issue, this paper develops a hybrid Deep Learning (DL) model specifically designed for intrusion
detection in smart grids. The proposed approach is a combination of the Convolutional Neural Network
(CNN) and the Long-Short-Term Memory algorithms (LSTM). We employed a recent intrusion detection
dataset (DNP3), which focuses on unauthorized commands and Denial of Service (DoS) cyberattacks, to
train and test our model. The results of our experiments show that our CNN-LSTM method is much better
at finding smart grid intrusions than other deep learning algorithms used for classification. In addition,
our proposed approach improves accuracy, precision, recall, and F1 score, achieving a high detection
accuracy rate of 99.50%.
Optimizing Gradle Builds - Gradle DPE Tour Berlin 2024Sinan KOZAK
Sinan from the Delivery Hero mobile infrastructure engineering team shares a deep dive into performance acceleration with Gradle build cache optimizations. Sinan shares their journey into solving complex build-cache problems that affect Gradle builds. By understanding the challenges and solutions found in our journey, we aim to demonstrate the possibilities for faster builds. The case study reveals how overlapping outputs and cache misconfigurations led to significant increases in build times, especially as the project scaled up with numerous modules using Paparazzi tests. The journey from diagnosing to defeating cache issues offers invaluable lessons on maintaining cache integrity without sacrificing functionality.
Software Engineering and Project Management - Introduction, Modeling Concepts...Prakhyath Rai
Introduction, Modeling Concepts and Class Modeling: What is Object orientation? What is OO development? OO Themes; Evidence for usefulness of OO development; OO modeling history. Modeling
as Design technique: Modeling, abstraction, The Three models. Class Modeling: Object and Class Concept, Link and associations concepts, Generalization and Inheritance, A sample class model, Navigation of class models, and UML diagrams
Building the Analysis Models: Requirement Analysis, Analysis Model Approaches, Data modeling Concepts, Object Oriented Analysis, Scenario-Based Modeling, Flow-Oriented Modeling, class Based Modeling, Creating a Behavioral Model.
Software Engineering and Project Management - Software Testing + Agile Method...Prakhyath Rai
Software Testing: A Strategic Approach to Software Testing, Strategic Issues, Test Strategies for Conventional Software, Test Strategies for Object -Oriented Software, Validation Testing, System Testing, The Art of Debugging.
Agile Methodology: Before Agile – Waterfall, Agile Development.
2. SDLC Models
Various types of model
modmodel
● Waterfall model
● V model
● Incremental Model
● RAD model
● Agile Model
● Iterative Model
● Spiral Model
4. Agile SDLC model is a
combination of
iterative and
incremental process
models with focus on
process adaptability
and customer
satisfaction by rapid
delivery of working
software product.
5. ● Customer satisfaction by rapid, continuous delivery of useful software.
● People and interactions are emphasized rather than process and tools. Customers,
developers and testers constantly interact with each other.
● Working software is delivered frequently (weeks rather than months).
● Face-to-face conversation is the best form of communication.
● Close, daily cooperation between business people and developers.
● Continuous attention to technical excellence and good design.
● Regular adaptation to changing circumstances.
● Even late changes in requirements are welcomed
Advantages of Agile model
7. SCRUM
Scrum is an Agile
framework for completing
complex projects. Scrum
originally was formalized
for software development
projects, but it works well
for any complex,
innovative scope of work.
The possibilities are
endless. The Scrum
framework is deceptively
simple.
8.
9. Product backlog
The product owner creates a
prioritized list of ideas for the
product, called a product backlog.
The product backlog helps the
team break the product into
smaller, more manageable pieces
and build it incrementally in a
series of short time periods called
sprints. Sprints typically last one
to four weeks.
10. SCRUM
During sprint planning, the team pulls a small chunk of items from the
top of the product backlog to create a sprint backlog, and then decides
how to accomplish those items during the next sprint.
11. The sprint
1. During the sprint, the team meets each day, in a Daily
Scrum, to assess progress and make necessary
adjustments.
2. Along the way, the ScrumMaster keeps the team focused
on its goal. The ScrumMaster also removes impediments
for the team, so everyone can focus and move forward
with their work.
3. At the end of the sprint, the work should be potentially
shippable: ready to hand to a customer, put on a store
shelf, or show to a stakeholder.
4. The sprint ends with a review of the product and a
retrospective of the team's work process, relationships,
and tools.
5. Once a sprint is complete, the team chooses another
chunk of the product backlog, and the next sprint begins.
12. Sprint Planning
PART-1
● Part one of the sprint planning meeting is a
review of the product backlog items the Product
Owner will ask the team to forecast and deliver.
● This is the time for the product owner to
describe what he wants to see built for the next
sprint.
● During this part of the meeting, it is not
uncommon for the team to banter back and
forth with the product owner, asking clarifying
questions and driving away ambiguity.
● By the end of sprint planning part one, the team
will select a sprint goal: a one-sentence
description of the overall outcome of the sprint
● If the work does not directly tie to the sprint
goal, then it is not done during the sprint.
13. Sprint Planning
PART-2
● During part two of the sprint planning meeting,
the team decides how the work will be built.
● In this meeting the team will begin
decomposing the product backlog items into
work tasks and estimating these in hours.
● The product owner must be available during
this meeting but does not have to be in the
room. In fact, many teams find it helpful to
work without product owner during this
detailed part of the meeting.
● If the product owner does remain in the room,
the ScrumMaster needs to take charge of this
part of the meeting, keeping the team focused
and free to explore possibilities without being
limited by the product owner’s own ideas or
opinions.
16. Effort
Estimation
● The objective of the Estimation
would be to consider the User
Stories for the Sprint by Priority
and by the Ability of the team to
deliver during the Time Box of
the Sprint.
● The size of the Product
Increment is estimated in terms
of User Story Points. Once the
size is determined, the effort is
estimated by means of the past
data, i.e., effort per User Story
Point called Productivity.
17. Effort
Estimation
Different types of scales that are
used in Scrum Estimation
● Numeric Sizing (1 through 10).
● T-shirt Sizes (XS, S, M, L, XL
XXL, XXXL)
● Fibonacci Sequence (1, 2, 3, 5, 8,
13, 21, 34, etc.)
● Dog Breeds (Chihuahua,………,Great
Dane)