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International Journal of Industrial Ergonomics 35 (2005) 445–460
A robust design approach for enhancing the feeling
quality of a product: a car profile case study
Hsin-Hsi LaiÃ, Yu-Ming Chang, Hua-Cheng Chang
Department of Industrial Design, National Cheng Kung University, No.1, Dasyue Rd., East District, Tainan City 701, Taiwan, ROC
Received 9 January 2004; received in revised form 27 August 2004; accepted 18 October 2004
Available online 20 December 2004
Abstract
A consumer’s feeling plays a key role in determining his or her affection for a product. However, estimating,
reviewing, and enhancing this feeling are difficult since (1) no suitable criteria are available to do so, (2) a variance exists
between different consumer’s evaluations, and (3) no practicable design process is available. This paper develops the
concept of ‘‘feeling quality’’ to concretize the feeling effects evoked by a product. A robust design method is applied to
enhance this quality by reducing the discrepancy between the actual consumer feeling and the target feeling, and by
reducing the feeling ambiguity induced by the highly individualized characteristics of the consumers. The proposed
robust design is verified in a case study concerning a passenger car profile. A target feeling is specified and three original
car shapes are redesigned on the basis of the optimal parameters identified by the robust design in order to minimize the
feeling discrepancy and the feeling evaluation variation. The results confirm that compared to the original profiles, the
redesigned profiles evoke an enhanced ‘‘feeling quality’’. Specifically, the feeling discrepancy and the feeling ambiguity
are reduced by 41.31% and 51.49%, respectively.
Relevance to industry
This paper presents a robust design approach, which assists designers in enhancing the feeling quality of their
products. The approach enables the optimal design parameters to be identified and overcomes the problem of consumer
differences through the use of a simple experimental and analysis procedure. Adopting the proposed method
substantially reduces the likelihood of generating faulty designs.
r 2004 Elsevier B.V. All rights reserved.
Keywords: Feeling quality; Robust design; Taguchi’s method; Product design; Kansei engineering
1. Introduction
Modern consumers not only place importance
on a product’s physical quality, but also employ
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www.elsevier.com/locate/ergon
0169-8141/$ - see front matter r 2004 Elsevier B.V. All rights reserved.
doi:10.1016/j.ergon.2004.10.008
ÃCorresponding author. Tel.: +886 6 2757575x54325; fax:
+886 6 2746088.
E-mail addresses: hsinhsi@mail.ncku.edu.tw (H.-H. Lai),
ymchang@mail.ncku.edu.tw (Y.-M. Chang),
chang_huacheng@seed.net.tw (H.-C. Chang).
their sentimental responses when deciding whether
or not to purchase a particular product (Holbrook
and Hirschman, 1982). The latter phenomenon is
particularly evident in the case of mature con-
sumer products such as cars, cell phones, electrical
and electronic appliances, furniture, etc. It has
often been shown (e.g. by Apple’s iMac computer)
that if products possess superior feeling features,
such as form and color, they can still sell well and
be well liked even if they lack obvious advanced
technologies and functions. Accordingly, design-
ing products with enhanced feeling qualities is a
vital means of gaining market advantages. How-
ever, many problems still remain in developing an
affective design process.
Firstly, the consumer’s feeling evoked by a
particular product is generally regarded as an
abstract or uncontrollable product feature. When
developing a product, designers are commonly
supplied with a target feeling generated on the
basis of market analysis. With this target in mind,
the designer then employs his or her subjective
experiences to develop the physical product.
However, under this approach, there are no target
feeling criteria against which to test the success or
otherwise of the finished design. Hence, the risk
exists that the product is actually a failure before it
even enters the market. Therefore, it is clearly
necessary to develop scientific methods and
procedures to facilitate the estimation, review
and improvement of the feeling qualities of a
design.
Secondly, the existence of highly individualized
characteristics induces significant variances into
the feeling evaluation of a product. Previous
research (Boote, 1981; Kolter, 1992) has shown
that when the consumers’ characteristics are more
uniform, their evaluation responses are likely to be
broadly similar. Therefore, maintaining a consis-
tency of consumers’ characteristics is an important
aspect of marketing. Accordingly, analysts fre-
quently employ demographic characteristics to
segment the total market into particular consumer
groups comprising individuals with common
characteristics. Powerful psychological or beha-
vioral individualized characteristics are generally
neglected since they tend to be very difficult to
investigate reliably. However, the influences of
such characteristics are important since they
represent uncontrollable factors and may intro-
duce significant variances into the feeling evalua-
tions of a product. If it is infeasible to exclude the
influence of such uncontrollable factors comple-
tely, then it is clearly prudent to take steps to at
least reduce their influence.
Additionally, fierce market competition now
compels product developers to meet very short
development cycle times and to address the
demands of highly diverse target markets. Many
Kansei Engineering studies (e.g. Nagamachi, 1995;
Tomio and Kiyomi, 1997; Ishihara et al., 1997)
have proposed methods to infer a prototype which
will generate the required consumer feeling. How-
ever, these methods are generally based on the
application of exact mathematical models and
these models tend to be highly complex and can
only be constructed over the long term. Complex
analysis and prediction models of this type do not
yield sufficiently rapid results and, furthermore,
lack the flexibility which allows them to be applied
to diverse markets.
The purpose of this paper is to apply the
concepts of quality engineering in developing a
method to concretize the feeling effects of pro-
ducts, to enhance the feeling quality of products,
and to minimize the influence of highly individua-
lized characteristics.
In the present context, the term ‘‘quality’’ refers
to the ability of a product to satisfy the consumers’
requirements and expectations (Ishikwan, 1983).
Since the purpose of affective design is to develop
a product which satisfies a certain set of consumer
feeling targets, consumer feelings also represent an
aspect of quality which must be managed. There-
fore, this study proposes the concept of ‘‘Feeling
Quality’’ as a criterion for evaluating the perfor-
mance of a particular product design. The robust
design methodology (also referred to as ‘‘Taguchi
Quality Engineering’’; Ross, 1988) provides the
means to minimize the variability of products and
processes in order to improve their quality and
reliability. This particular design methodology has
been successfully employed in a wide variety of
fields, including mechanical (Mauro, 1997), che-
mical (Koolen, 1998), and material engineering
(Khoei et al., 2002). Robust design employs a
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H.-H. Lai et al. / International Journal of Industrial Ergonomics 35 (2005) 445–460446
simple experimental approach to determine the
optimal design parameter settings by analyzing
the complex relationships among the controllable
factors (design parameters), the uncontrollable
factors (noise factors), and the quality perfor-
mance. The optimal parameter settings minimize
the influence of the uncontrollable factors on the
product, thereby reducing product variability and
maximizing its quality. The primary tools of the
Taguchi method are orthogonal arrays (OA) and
the Signal-to-Noise (S/N) ratio. Use of the former
reduces the number of required experiments
substantially, while the latter provides an indica-
tion of the robustness and quality of the design
(Taguchi and Clausing, 1990). It has been reported
previously that the robust design approach can
usefully be applied to improve the feeling quality
of products. Accordingly, this study develops an
approach for measuring feeling quality and
employs a robust design process to improve this
feeling quality for the particular case of a
passenger car profile.
2. Feeling quality
It is always difficult to measure a consumer’s
assessment of product quality objectively. Asses-
sing the feeling quality aspects of a product is
particularly difficult. One meaning of product
quality is the extent to which the product satisfies
the consumer’s expectations (Ishikwan, 1983). In
affective design, the consumer expectations are
concretized as a target feeling, and the feeling
quality of the designed product is then assessed by
considering the so-called ‘‘feeling discrepancy’’
between this target feeling and the actual feeling.
For example, the target feeling may be specified as
‘‘luxurious’’, and the success of the design can be
evaluated by testing whether or not the product
actually evokes this feeling when revealed to
consumers, and if so, by determining the percen-
tage of consumers who experience this same
feeling. A further indication of quality is the
extent to which different consumer’s evaluations
of the same product vary (Deming, 1982). Clearly,
determining the feeling quality of a product must
take into account the evaluations of all consumers
since the product must meet the requirements of
the entire market rather than just those of a single
consumer. Each individual consumer possesses his
or her own particular set of feelings toward a
product, and these feelings may well differ from
those of other consumers. Hence, the present study
introduces the concept of ‘‘feeling ambiguity’’ to
denote the degree of consistency between the
feeling evaluations of different consumers.
2.1. Feeling discrepancy
The target feeling of most product designs
usually involves more than one image aspect (e.g.
a cell phone suitable for mature female consumers
and a motorcycle which exudes both elegance
and vividness, etc.). Semantic differential scales
(Osgood et al., 1957) provide an effective means of
defining a consumer’s feeling, and have found
widespread application (e.g. Chuang and Ma,
2001; Piamonte et al., 2001). These approaches
employ individual semantic scales to evaluate the
various product attributes (feelings) of interest to
the researchers. The values assigned on each scale
then represent one ingredient in the overall feeling
evaluation space consisting of several semantic
scales (or conversely, a position in the feeling
evaluation space represents the attributes of the
product on the corresponding semantic scales).
Hence, this method can be used to determine the
feeling discrepancy between the planned feeling
(i.e. the target feeling) of a product and the actual
consumer’s feeling (i.e. the output feeling) for that
product. This feeling discrepancy can be defined as
Feeling discrepancy ¼
Pn
i¼1DiðO;TÞ
n
; (1)
where O is the output feeling, T is the target
feeling, n is the number of output feelings, Di(O,T)
is the distance between the ith O and T values, and
D is given by
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DðO;TÞ ¼
ffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffi
ðX1ðOÞ À X1ðTÞÞ2
þ ðX2ðOÞ À X2ðTÞÞ2
þ . . . þ ðXmðOÞ À XmðTÞÞ2
q
; (2)
H.-H. Lai et al. / International Journal of Industrial Ergonomics 35 (2005) 445–460 447
where m is the number of image scales (1, 2, y, m)
and Xi is the value assigned on the ith image
scale.
The feeling discrepancy parameter provides
an indication of how closely (or otherwise) the
designed product matches the target feeling.
Clearly, the value of this parameter is inversely
proportional to the ideal degree.
2.2. Feeling ambiguity
The term ‘‘ambiguity’’ refers to the situation in
which different consumers experience different
feelings when presented with the same product. It
can be further defined as the degree of consistency
of the n output feelings for the same product. Since
the feeling discrepancy represents the average of n
distances between the consumer feeling and the
target feeling, it is possible that the same feeling
discrepancy can arise from different degrees of
feeling ambiguity. Fig. 1 illustrates two feeling
ambiguity situations, where each dot represents
the output feeling of an individual consumer. In
Fig. 1(a), the outputs are concentrated, and hence
indicate a reduced feeling ambiguity, i.e. the
consumers share similar feelings for the product.
Conversely, in Fig. 1(b), the output feelings are
comparatively scattered, indicating a greater de-
gree of feeling ambiguity. Higher ambiguity
suggests that the feeling discrepancy will be low
for some consumers, but high for others. There-
fore, the product will most likely satisfy no more
than a sub-set of the total consumers. The feeling
ambiguity represents the degree of concentration
of n outputs about their center and can be
expressed as
Feeling ambiguity ¼
Pn
i¼1DiðO;CÞ
n
; (3)
where O is the output feeling, C is the center
of the output feeling, n is the number of
output feelings (1, 2, y, n), Di(O,C) is the distance
between the ith O and C values, and D is
given by
where m is the number of image scales (1, 2, y, m)
and Xi is the value assigned on the ith image scale.
Xi(C) is given by
XiðCÞ ¼
Pn
j¼1XiðOjÞ
n
; (5)
where XiðOjÞ is the value assigned on the ith image
scale for the jth O.
3. Robust design for feeling quality
This study develops a robust design for the
feeling quality of a product. The Taguchi method
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Fig. 1. Two situations of feeling ambiguity.
DðO;CÞ ¼
ffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffi
ðX1ðOÞ À X1ðCÞÞ2
þ ðX2ðOÞ À X2ðCÞÞ2
þ . . . þ ðXmðOÞ À XmðCÞÞ2
q
; (4)
H.-H. Lai et al. / International Journal of Industrial Ergonomics 35 (2005) 445–460448
is employed to determine the optimal product
design parameters in order to improve the feeling
performance of the product, while simultaneously
reducing its susceptibility to highly individualized
characteristics. Table 1 illustrates the basic phases
of the robust design for feeling quality. Phase 1
involves the use of preliminary market analysis to
specify the position of the target feeling in a feeling
space composed of various critical image scales. In
the second phase, a Taguchi experiment is
performed using appropriate inner and outer
orthogonal arrays. The inner OA is specified
according to the number of control factors (i.e.
product design parameters) and levels. The so-
called ‘‘combinative samples’’ (i.e. experimental
product samples) are then separately generated in
accordance with the condition array of the inner
OA. The outer OA is specified in accordance with
the number of uncontrollable factors (i.e. con-
sumer characteristics) and levels. Estimator (con-
sumer) groups are established, and each
combinative sample is then evaluated by the
individual estimator groups using appropriate
image scales. Phase 3 analyzes the results of the
preceding Taguchi experiment to obtain the
optimal parameters for each factor. The feeling
quality of each combinative sample is measured
using the ‘‘smaller-the-better’’ S/N ratio since the
ideal affective design is the design which yields the
minimum feeling discrepancy. The ‘‘smaller-the-
better’’ S/N ratio, Z, is given by
S=N ratio ðsmaller-the-betterÞ
¼ Z ¼ À10 log10
1
n
Xn
i¼1
y2
i
!
; ð6Þ
where yi is the feeling discrepancy of the ith group
and n is the number of estimator groups in the
outer OA. The final stage of Phase 3 is to identify
the optimal levels (parameters), which reduce this
S/N ratio to a minimum value for each factor. In
Phase 4, ANOVA is employed to identify the most
significant factors, and the initial design is then
modified accordingly. Superposition is then used
to predict the expected feeling discrepancy and
S/N ratio of the redesigned product. Finally, a
verification experiment is performed to confirm the
accuracy of these predictions.
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Table 1
Basic phases in robust design for feeling quality
Phase Description
1 Setting target feeling Identify crucial images and evaluation scales
Construct multidimensional feeling space
Select the position of target feeling
2 Taguchi experiment Identify control factors and setting levels
Identify uncontrollable factors and setting levels
Select inner and outer orthogonal array
Array the experiment and generate experimental
samples
Perform feeling evaluation experiment
3 Result analysis Calculate feeling discrepancy
Calculate S/N ratio
Select the setting optimal parameters
4 Improvement and verification Select powerful control factors by ANOVA
Redesign initial design
Predict the S/N ratio of the improved design
Perform verification experiment to confirm the
prediction
H.-H. Lai et al. / International Journal of Industrial Ergonomics 35 (2005) 445–460 449
4. Case study
The passenger car represents a typical example
of a mature product. Since there is little to choose
between the features, structures, and materials of
this particular product nowadays, the relative
distinctiveness of the car profile is receiving
increasing emphasis in manufacturers’ marketing
strategies. Therefore, the present study adapted
the case of a car profile to explore the feasibility of
the proposed approach in improving the feeling
quality of an affective product design.
4.1. Target feeling and initial design
The case study assumed that Company A was
conducting a new design project for a passenger
car, which, according to market analysts, was to be
targeted at consumers with the following char-
acteristics: (1) Age 25–30, (2) White-Collar, (3)
Married (for 1–8 years), (4) Parent, and (5) With a
liking for outdoor life. Furthermore, the car was
to simultaneously evoke the following images:
(1) Youthful, (2) Outdoor, and (3) Family. The
target feeling could then be accurately defined in a
feeling domain comprised of three nine-point
image scales, namely ‘‘young2mature’’ (T1),
‘‘field2city’’ (T2), ‘‘personal2family’’ (T3).
Furthermore, the relative target feeling could be
defined as T(1,2,3) ¼ [2, 2, 7], as shown in Fig. 2.
With these targets in mind, three product designers
were requested to develop appropriate initial
passenger car profile designs (I1, I2, I3). The
corresponding designs are illustrated in Fig. 3.
4.2. Taguchi experiment
4.2.1. Control factors
In the present case study, the Taguchi control
factors included the various profile variables of the
passenger car. Most previous car profile studies
have focused upon manufacturing issues, and yield
little in the way of useful information for the
current investigation regarding the impact of a
car’s profile upon consumers’ feelings. Conse-
quently, this study commenced by compiling
profile images of 125 existing passenger cars.
These images were then reviewed with six experts
in the field of car profile design to establish the
profile variables which would most likely influence
consumer feeling. Fig. 4 presents the 13 profile
variations and the three corresponding levels
finally selected in accordance with the following
principles:
 The integer of all selected factors must be
capable of explaining most variations in the
passenger car profile.
 The relationship between any two factors must
be independent such that the variation of any
single variable has no influence upon the
variation of the other variables.
 Each factor contains three levels: the maximum
level depends on the maximum parameter of
the 125 original samples, the minimum level
depends on the minimum parameter, and the
middle level represents the average of the
maximum and minimum parameters.
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Fig. 2. Target feeling.
Fig. 3. Initial designs of car profile generated from traditional design process.
H.-H. Lai et al. / International Journal of Industrial Ergonomics 35 (2005) 445–460450
4.2.2. Uncontrollable factors
This study adopted four psychological or
behavioral individualized characteristics as un-
controllable factors, namely involvement, personal
trait, peer relation, and social support, and applied
three level settings to each, as shown in Table 2.
These factors were then employed as the basis
for selecting estimators in the follow-up experi-
mental processes. ‘‘Involvement’’ indicates that
the consumer expresses concern for, or participates
in situations on the basis of inherent needs,
worth, and interest. This study employed the
Personal Involvement Inventory indicator (PII;
Zaichkowsky, 1994) to differentiate between the
involvements of different estimators regarding a
car. ‘‘Personal Trait’’ refers to the phenomenon in
which consistent personalities tend to express
similar attitudes when confronting a common
situation. In the present study, the Eysenck
Personality Questionnaire (EPQ; Eysenck, 1975)
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Fig. 4. Profile factors and levels.
Table 2
Uncontrollable factors and their respective levels
Factor Description Level 1 Level 2 Level 3
W Involvement Low Medium High
X Personal trait Introvert Medium Extrovert
Y Peer relation Aloof Medium Intimate
Z Social support Scanty Medium Abundant
H.-H. Lai et al. / International Journal of Industrial Ergonomics 35 (2005) 445–460 451
was applied to differentiate between the person-
ality traits of different estimators. ‘‘Peer Relation’’
describes the degree to which an individual shares
his values, experiences, and lifestyle with his peer
group, and was measured for different estimators
in the current study using the indicator proposed
by Bearden et al. (1989). Finally, ‘‘Social Support’’
indicates the degree of support and assistance
received by an individual from his social network
of family and friends. In the present study, the
social support of each estimator was again
assessed using a measure proposed by Bearden
et al. (1989).
4.2.3. Experimental design
The present experimental design was composed
of the inner (shape) and outer (estimator group)
arrays shown in Fig. 5. An L27 (313
) array was
adopted for the inner array since the control
factors contain thirteen three-level factors, and 27
different combinative samples are generated, as
shown in Fig. 6. Meanwhile, an L9 (34
) array was
employed for the outer array since there are four
uncontrollable factors, each with three levels, and
a total of nine estimator groups.
4.2.4. Feeling evaluation
Estimators: A total of 27 estimators were
assigned equally across nine estimator groups
(G1–G9) according to the respective conditions
of each group. Samples: (1) three initial designs
and (2) 27 combinative designs. Each car profile
was displayed on individual A4-sized cards.
Evaluation: Each estimator evaluated their feeling
for the initial and combinative car profile samples
using the three nine-point semantic scales pre-
sented previously in Section 4.1.
4.3. Analysis of results
4.3.1. Evaluation of initial design results
Table 3 presents the profile factor levels of the
three initial designs and the corresponding feeling
evaluation results. The shape factor levels of the
initial designs are decided by the most approx-
imate parameter, and the feeling discrepancy of
each estimator group represents the average
evaluation of the three estimators within that
particular group. Even though previous studies
(Boote, 1981; Kolter, 1992) have suggested that
consumers with similar characteristics are likely to
provide similar responses, it is still necessary to
cater for the influence of unanticipated estimator
characteristics. Hence, the average approach was
employed in the present case study to reduce the
possible influences of unexpected estimator char-
acteristics in each individual estimator group.
Each standard deviation in the estimator group
was then checked by a criterion which prescribed
that the standard deviation was only acceptable if
its value did not exceed 1. Table 3 shows each
standard deviation and indicates that all values are
acceptable.
4.3.2. Analysis of Taguchi experimental results
Table 4 presents the feeling evaluation results
and the corresponding mean values and S/N ratios
for each of the 27 combinative shapes. Meanwhile,
Table 5 indicates the individual S/N ratios for each
level of every shape factor, and the corresponding
factor effects. The S/N ratio measures the influ-
ence of a particular level upon the feeling quality.
Specifically, a greater S/N ratio implies a higher
feeling quality. The ‘‘effect of factor’’ parameter
represents the difference in the S/N ratio between
the maximum level and the minimum level of
a single factor. A greater effect indicates that the
factor has a more significant influence upon
the feeling quality. For ease of comprehension,
the data of Table 4 are also illustrated graphically
in Fig. 7. It can be seen that the sequence of
influence of the individual factors (i.e. most to
least influential) is given by A4E4F4C4K4
L4M4H4G4B4D4I4J. The ‘‘optimal set-
ting’’ can be obtained by selecting the maximum
level of each factor, i.e. A3, B3, C1, D1, E2, F2, G1,
H3, I1, J2, K2, L3, and M3. Fig. 8 presents the
corresponding optimal car profile and its para-
meters.
Although establishing the optimal settings facil-
itates the design of a car profile which closely
matches the target feeling, it is known that some
factors are of high influence, while others are of
lesser significance. The purpose of the improve-
ment stage of the Taguchi approach is not to
renovate all the design factors, but simply to
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H.-H. Lai et al. / International Journal of Industrial Ergonomics 35 (2005) 445–460452
redesign those factors which have a significant
influence upon the feeling quality. In other words,
the intention is to obtain the greatest improvement
in feeling quality through the minimum of redesign
activity. Therefore, it is necessary to identify which
of the 13 profile factors have the most significant
influence upon the feeling quality. As recom-
mended by Taguchi, the present study identified
these factors using ANOVA and the ‘‘contribution
percentage’’ parameter (calculation details pro-
vided in Taguchi, 1987). The corresponding
ANOVA results are presented in Table 6, which
indicates that factors A, C, E, F, H, K, L, and M
are the most influential factors in this particular
case study. The optimal settings of these factors
are: A1, C3, E1, F1, H2, K3, L3, and M2.
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Outer (estimator group) array
Condition L9(34
)
Factor 1 2 3 4 5 6 7 8 9
W 1 1 1 2 2 2 3 3 3
X 1 2 3 1 2 3 1 2 3
Y 1 2 3 2 3 1 3 1 2
Z 1 2 3 3 1 2 2 3 1
Inner (shape) array
Factor L27(313
) Estimator groups
Cond.
A B C D E F G H I J K L M G1 G2 G3 G4 G5 G6 G7 G8 G9
1 1 1 1 1 1 1 1 1 1 1 1 1 1 1111 1222 1333 2123 2231 2312 3132 3213 3321
2 1 1 1 1 2 2 2 2 2 2 2 2 2 1111 1222 1333 2123 2231 2312 3132 3213 3321
3 1 1 1 1 3 3 3 3 3 3 3 3 3 1111 1222 1333 2123 2231 2312 3132 3213 3321
4 1 2 2 2 1 1 1 2 2 2 3 3 3 1111 1222 1333 2123 2231 2312 3132 3213 3321
5 1 2 2 2 2 2 2 3 3 3 1 1 1 1111 1222 1333 2123 2231 2312 3132 3213 3321
6 1 2 2 2 3 3 3 1 1 1 2 2 2 1111 1222 1333 2123 2231 2312 3132 3213 3321
7 1 3 3 3 1 1 1 3 3 3 2 2 2 1111 1222 1333 2123 2231 2312 3132 3213 3321
8 1 3 3 3 2 2 2 1 1 1 3 3 3 1111 1222 1333 2123 2231 2312 3132 3213 3321
9 1 3 3 3 3 3 3 2 2 2 1 1 1 1111 1222 1333 2123 2231 2312 3132 3213 3321
10 2 1 2 3 1 2 3 1 2 3 1 2 3 1111 1222 1333 2123 2231 2312 3132 3213 3321
11 2 1 2 3 2 3 1 2 3 1 2 3 1 1111 1222 1333 2123 2231 2312 3132 3213 3321
12 2 1 2 3 3 1 2 3 1 2 3 1 2 1111 1222 1333 2123 2231 2312 3132 3213 3321
13 2 2 3 1 1 2 3 2 3 1 3 1 2 1111 1222 1333 2123 2231 2312 3132 3213 3321
14 2 2 3 1 2 3 1 3 1 2 1 2 3 1111 1222 1333 2123 2231 2312 3132 3213 3321
15 2 2 3 1 3 1 2 1 2 3 2 3 1 1111 1222 1333 2123 2231 2312 3132 3213 3321
16 2 3 1 2 1 2 3 3 1 2 2 3 1 1111 1222 1333 2123 2231 2312 3132 3213 3321
17 2 3 1 2 2 3 1 1 2 3 3 1 2 1111 1222 1333 2123 2231 2312 3132 3213 3321
18 2 3 1 2 3 1 2 2 3 1 1 2 3 1111 1222 1333 2123 2231 2312 3132 3213 3321
19 3 1 3 2 1 3 2 1 3 2 1 3 2 1111 1222 1333 2123 2231 2312 3132 3213 3321
20 3 1 3 2 2 1 3 2 1 3 2 1 3 1111 1222 1333 2123 2231 2312 3132 3213 3321
21 3 1 3 2 3 2 1 3 2 1 3 2 1 1111 1222 1333 2123 2231 2312 3132 3213 3321
22 3 2 1 3 1 3 2 2 1 3 3 2 1 1111 1222 1333 2123 2231 2312 3132 3213 3321
23 3 2 1 3 2 1 3 3 2 1 1 3 2 1111 1222 1333 2123 2231 2312 3132 3213 3321
24 3 2 1 3 3 2 1 1 3 2 2 1 3 1111 1222 1333 2123 2231 2312 3132 3213 3321
25 3 3 2 1 1 3 2 3 3 1 2 1 3 1111 1222 1333 2123 2231 2312 3132 3213 3321
26 3 3 2 1 2 1 3 1 1 2 3 2 1 1111 1222 1333 2123 2231 2312 3132 3213 3321
27 3 3 2 1 3 2 1 2 2 3 1 3 2 1111 1222 1333 2123 2231 2312 3132 3213 3321
Fig. 5. Experimental design.
H.-H. Lai et al. / International Journal of Industrial Ergonomics 35 (2005) 445–460 453
4.4. Improvement and verification
To verify the conclusions presented above, the
original profiles were modified accordingly, and a
verification experiment was performed. Initially,
the three original car profiles were modified in
accordance with the optimal factor levels identified
above, i.e. A1, C3, E1, F1, H2, K3, L3, and M2,
while the remaining factors (B, D, G, I, and J)
retained their original settings. Table 7 indicates
the corresponding profile parameters of the
redesigned profiles (R1, R2, R3) and Fig. 9
presents the effects of the profile modification
pictorially for each original profile. Subsequently,
a process of superposition (Eqs. (7)–(10)) was
employed to predict the S/N ratios of the optimal
profile and those of the redesigned profiles.
The corresponding results were determined to be
ZðOÞ ¼ À1:45; ZðR1Þ ¼ À4:45; ZðR2Þ ¼ À3:06; and
ZðR3Þ ¼ À2:71:
ZðOÞ ¼ T þ ðA1 À TÞ þ ðB3 À TÞ þ ðC3 À TÞ
þðD3 À TÞ þ ðE1 À TÞ þ ðF1 À TÞ þ ðG1 À TÞ
þ ðH2 À TÞ þ ðI2 À TÞ þ ðJ1 À TÞ
þ ðK3 À TÞ þ ðL3 À TÞ þ ðM2 À TÞ
¼ ðA1Þ þ ðB3Þ þ ðC3Þ þ ðD3Þ þ ðE1Þ
þ ðF1Þ þ ðG1Þ þ ðH2Þ þ ðI2Þ þ ðJ1Þ
þ ðK3Þ þ ðL3Þ þ ðM2Þ À 12T
¼ ðÀ13:12Þ þ ðÀ14:89Þ þ ðÀ14:07Þ
þ ðÀ14:7Þ þ ðÀ13:66Þ þ ðÀ14:05Þ
þ ðÀ14:79Þ þ ðÀ14:44Þ þ ðÀ14:96Þ
þ ðÀ14:95Þ þ ðÀ13:96Þ þ ðÀ14:23Þ
þ ðÀ14:6Þ À 12ðÀ15:41Þ
¼ À 1:45; ð7Þ
ARTICLE IN PRESS
Fig. 6. Twenty-seven combinative designs for Taguchi experiment.
H.-H. Lai et al. / International Journal of Industrial Ergonomics 35 (2005) 445–460454
ZðR1Þ ¼ ðA1Þ þ ðB2Þ þ ðC3Þ þ ðD3Þ þ ðE1Þ
þ ðF1Þ þ ðG2Þ þ ðH2Þ þ ðI1Þ þ ðJ2Þ
þ ðK3Þ þ ðL3Þ þ ðM2Þ À 12T
¼ À 4:45; ð8Þ
ZðR2Þ ¼ ðA1Þ þ ðB1Þ þ ðC3Þ þ ðD3Þ þ ðE1Þ
þ ðF1Þ þ ðG1Þ þ ðH2Þ þ ðI3Þ þ ðJ2Þ
þ ðK3Þ þ ðL3Þ þ ðM2Þ À 12T
¼ À 3:06; ð9Þ
ARTICLE IN PRESS
Table 3
Evaluation result of initial designs
Initial design Level of shape parameter Feeling discrepancy
A B C D E F G H I J K L M G1 G2 G3 G4 G5 G6 G7 G8 G9 Total mean Variance
I1 3 2 2 3 3 2 2 2 1 2 3 2 2 Mean 2.33 5.48 3.12 4.85 6.18 3.44 3.86 3.61 4.16 4.11 1.2913
SD 0.44 0.57 0.40 0.68 0.55 0.55 0.52 0.33 0.57
I2 3 1 3 3 3 1 1 2 3 2 3 1 3 Mean 3.58 1.49 5.42 4.58 4.33 2.14 1.85 4.77 2.27 3.38 1.9065
SD 0.52 0.35 0.58 0.45 0.74 0.62 0.80 0.48 0.74
I3 2 2 2 2 3 2 3 1 2 2 3 2 3 Mean 2.47 2.14 3.26 2.47 3.64 2.26 4.68 1.57 3.23 2.86 0.7849
SD 0.37 0.42 0.72 0.61 0.61 0.69 0.52 0.71 0.55
Table 4
Evaluation results of combinative shapes
L27 G1 G2 G3 G4 G5 G6 G7 G8 G9 Total mean S/N ratio
1 6.21 7.63 7.22 6.85 7.49 7.82 7.29 6.23 7.68 7.16 À17.12
2 6.24 5.58 6.04 5.87 6.44 6.82 5.97 6.24 6.55 6.19 À15.85
3 8.13 6.05 6.45 8.04 6.47 5.77 5.34 6.57 5.24 6.45 À16.29
4 1.44 1.68 1.47 2.04 1.76 1.56 1.74 1.84 1.08 1.62 À4.319
5 6.24 7.54 5.47 6.88 5.44 6.57 6.08 5.97 6.57 6.31 À16.04
6 7.05 6.75 7.42 7.83 6.75 7.16 6.27 7.05 6.87 7.02 À16.94
7 1.84 2.36 2.05 2.45 1.69 1.88 2.52 2.33 2.04 2.13 À6.637
8 3.25 3.58 2.97 3.23 3.08 2.44 3.69 3.97 3.01 3.25 À10.3
9 6.24 4.23 5.67 7.05 4.33 5.12 6.57 3.81 4.33 5.26 À14.61
10 6.24 5.77 5.63 6.86 5.84 5.28 5.61 5.24 5.08 5.73 À15.2
11 7.41 4.35 5.87 4.28 6.57 5.17 4.83 4.71 7.54 5.64 À15.21
12 8.57 5.34 7.56 5.48 6.55 7.05 4.87 5.27 6.37 6.34 À16.18
13 2.45 2.66 2.04 3.02 2.55 2.93 2.82 2.07 2.95 2.61 À8.409
14 8.94 7.25 5.21 5.36 8.48 9.02 7.25 5.68 8.24 7.27 À17.4
15 7.34 6.84 7.44 6.81 7.54 6.24 5.88 7.68 8.54 7.15 À17.13
16 6.54 7.05 6.57 5.28 4.87 5.22 6.48 6.95 4.57 5.95 À15.59
17 8.57 8.47 8.21 7.94 7.83 8.54 7.63 8.57 6.57 8.04 À18.13
18 8.63 5.27 4.92 5.38 8.33 5.34 7.22 7.68 5.24 6.45 À16.39
19 5.84 5.36 8.54 7.24 5.29 5.67 6.73 8.45 6.22 6.59 À16.52
20 8.65 8.24 8.87 7.54 7.68 8.97 5.67 8.56 8.64 8.09 À18.22
21 7.85 5.27 6.78 8.45 7.56 8.16 5.54 8.56 7.58 7.31 À17.38
22 9.84 8.67 9.54 9.64 9.77 8.64 8.94 9.48 9.88 9.38 À19.45
23 6.53 4.08 7.56 7.54 4.35 5.39 4.87 5.67 5.02 5.67 À15.26
24 9.57 9.67 8.92 7.94 9.25 9.67 10.27 9.18 9.76 9.36 À19.44
25 9.57 8.27 10.27 9.86 9.74 10.38 9.78 9.68 9.14 9.63 À19.69
26 6.35 4.86 7.64 5.24 5.97 4.87 5.64 5.21 5.08 5.65 À15.14
27 8.04 4.57 8.64 9.73 5.27 5.26 7.58 8.67 7.88 7.29 À17.49
H.-H. Lai et al. / International Journal of Industrial Ergonomics 35 (2005) 445–460 455
ZðR3Þ ¼ ðA1Þ þ ðB2Þ þ ðC3Þ þ ðD2Þ þ ðE1Þ
þ ðF1Þ þ ðG3Þ þ ðH2Þ þ ðI2Þ þ ðJ2Þ
þ ðK3Þ þ ðL3Þ þ ðM2Þ À 12T
¼ À 2:71: ð10Þ
Finally, a verification experiment was performed
by the estimators involved in the original profile
and combinative sample assessment activity. Using
the same set of nine-point image evaluation scales,
the estimators evaluated the optimal profile and
the three redesigned profiles. The corresponding
results are presented in Table 8. It is noted that the
actual S/N ratios for the four profiles do not
match the predicted S/N ratios. The discrepancy
between the two sets of values can be attributed to
two possible causes: (1) The total percentage
contribution of the eight significant profile factors
is only 61.99%. Hence, the influence of the
combined error (including the other profile factors
and unknown factors) contributes 38.11%. There-
fore, it is possible that some influential factors may
ARTICLE IN PRESS
Fig. 7. Response graphs for S/N ratios of shape factors.
Table 5
Response table for S/N ratio of shape factors
Level A B C D E F G H I J K L M
1 À13.12 À16.44 À17.06 À16.06 À13.66 À14.05 À14.79 À16.21 À16.26 À14.95 À16.22 À16.43 À16.41
2 À15.51 À14.93 À15.13 À15.5 À15.73 À15.08 À16.4 À14.44 À15.04 À15.01 À16.08 À15.6 À14.6
3 À17.62 À14.89 À14.07 À14.7 À16.87 À17.14 À15.07 À15.61 À14.96 À16.07 À13.96 À14.23 À15.25
Effect 4.498 1.556 2.992 1.358 3.214 3.092 1.604 1.773 1.302 1.118 2.269 2.193 1.805
Fig. 8. Car profile optimized for target feeling.
H.-H. Lai et al. / International Journal of Industrial Ergonomics 35 (2005) 445–460456
not have been correctly identified. (2) The inter-
actions among profile factors could represent
influential elements of the feeling difference, but
are not considered in the present experiment.
Although the predictions are not exact, the
redesigns nevertheless yield significant improve-
ments in the feeling quality, as shown in Table 9.
Regarding the feeling discrepancy, the mean
achieved reduction is 41.31%, with individual
reductions of R1 ¼ 48:19%; R2 ¼ 39:35%; and
R3 ¼ 35:66%: Therefore, each of the redesigned
profiles is significantly closer to the target feeling
than its original version. As regards the feel-
ing ambiguity, the mean achieved reduction is
51.49%, with individual reductions of R1 ¼
47:13%; R2 ¼ 58:32%; and R3 ¼ 49:02%: There-
fore, each of the redesigned profiles has a
significantly lower sensitivity to the characteristics
of individual consumers than their original coun-
terparts. These results verify the feasibility of
employing the proposed robust design method to
improve the feeling quality of a car profile.
5. Discussion and conclusion
This paper has presented a robust design
approach to enhance the feeling quality of a
ARTICLE IN PRESS
Table 6
ANOVA table
Source fd SS MS F Partial SS Contribution percentage
A 2 30.41 15.21 8.69 62.02 22.53
Ba
2 4.71 2.35 1.34
C 2 13.80 6.90 3.94 23.72 8.62
Da
2 2.80 1.40 0.80
E 2 15.92 7.96 4.55 28.62 10.40
F 2 14.87 7.44 4.25 26.21 9.52
Ga
2 4.40 2.20 1.26
H 2 4.88 2.44 1.39 3.17 1.15
Ia
2 3.19 1.60 0.91
Ja
2 2.42 1.21 0.69
K 2 9.68 4.84 2.77 14.24 5.17
L 2 7.36 3.68 2.10 8.89 3.23
M 2 5.02 2.51 1.43 3.50 1.27
Error (10) (17.52) (1.75) (45.52) (38.11)
Total 26 119.45 119.45 100.00
a
Factor combines into error.
Table 7
Profile parameters for redesigned profiles
Redesign Shape parameters
Aa
B Ca
D Ea
Fa
G Ha
I J Ka
La
Ma
R1 1 2 3 3 1 1 2 2 1 2 3 3 2
R2 1 1 3 3 1 1 1 2 3 2 3 3 2
R3 1 2 3 2 1 1 3 2 2 2 3 3 2
a
Level changed from original setting to optimal setting.
H.-H. Lai et al. / International Journal of Industrial Ergonomics 35 (2005) 445–460 457
product. The Taguchi experimental design method
has been employed to obtain the optimal design
parameters which cause the consumers’ feelings
induced by the redesigned products to be closer to
the target feeling than the initial products, while
simultaneously reducing the influence of the
consumers’ highly individualized characteristics.
The proposed approach has been tested for the
case of a car profile design. It has been shown that
the approach successfully enhances the feeling
quality of the car profiles, i.e. the feeling dis-
crepancy and the feeling ambiguity are reduced by
41.31% and 51.49%, respectively.
Generally, a major difference between the
proposed approach and previous Kansei Engineer-
ing approaches (e.g. Nagamachi, 1995; Ishihara et
al., 1997; Chuang and Ma, 2001) lies in their
respective objectives. The purpose of the approach
presented in this study is to obtain a set of useful
product design parameters for achieving the target
feeling, whereas the intention of Kansei Engineer-
ing approaches is to construct an accurate model
to describe the anticipated consumers’ response to
a product. Therefore, the current approach offers
greater advantages in developing an affective
design. First, compared to Kansei Engineering
approaches, which depend upon a large number of
samples to ensure their accuracy, the robust design
approach requires fewer experimental frequencies
and a lesser number of experimental scales. Hence,
the present robust design method reduces the time
and cost required to complete the feeling evalua-
tion study. Moreover, the proposed approach can
yield the optimal design parameters of the product
directly. Second, the robust design approach is
suitable for a diverse range of applications. The
approach can be applied to global or regional
ARTICLE IN PRESS
Table 8
Results of verification experiment
Feeling discrepancy Actual S/N ratio Predictive S/N ratio Difference
G1 G2 G3 G4 G5 G6 G7 G8 G9 Mean Variance
O 0.94 1.53 1.32 1.09 1.54 0.84 0.97 1.14 1.34 1.19 0.0654 À1.686 À1.45 0.236
R1 2.84 2.02 1.75 1.05 2.59 2.64 1.58 1.97 2.43 2.10 0.1967 À6.718 À4.45 2.268
R2 2.31 2.46 2.48 1.35 1.66 2.38 1.89 1.42 2.47 2.05 0.1712 À6.42 À3.06 3.36
R3 1.53 1.84 2.35 1.97 2.08 2.55 1.28 1.39 1.54 1.84 0.3008 À5.496 À2.71 2.786
Fig. 9. Modification of original profiles in accordance with Taguchi analysis.
Table 9
Effects of improvements
Feeling discrepancy Feeling ambiguity
O 1.19 0.8682
I1 4.11 2.3352
R1 2.10 1.2347
Reduction 48.91% 47.13%
I2 3.38 2.6523
R2 2.05 1.1054
Reduction 39.35% 58.32%
I3 2.86 2.0104
R3 1.84 1.0249
Reduction 35.66% 49.02%
Mean reduction 41.31% 51.49%
H.-H. Lai et al. / International Journal of Industrial Ergonomics 35 (2005) 445–460458
design problems since the target feeling or experi-
mental parameters can be assigned according to
the particular practical requirements. Addition-
ally, using the proposed approach, the obtained
optimal design parameters are broadly indepen-
dent of the influence of consumers’ highly indivi-
dualized characteristics since these characteristics
are already taken into consideration in the
Taguchi experiment. These advantages enable the
robust design method to support many tasks
involved in developing an affective design by
proving a systematical approach which is both
flexible and efficient. For example, this approach
can be employed to redesign existing products in
order to enhance their feeling quality, to modify
existing products in order to transform or expand
the originally targeted consumer group (e.g. to
expand the target consumer groups of a car from
middle-aged males to young males), or to develop
new products in order to accommodate existing
familial style (e.g. to develop a new generation
series of cars which still maintains the BMW
familial style).
Nevertheless, robust design has certain limita-
tions. The fundamental point in applying robust
design is to develop the means to identify the
controllable and uncontrollable factors which have
a significant and powerful influence on quality. In
other words, the appropriate selection of the
controllable and uncontrollable factors, and their
levels, has a crucial influence on the efficiency of
the robust design. For example, in the present case
study, 13 attributes of the car profile were selected
as controllable factors in accordance with the
opinions of six design experts. Using the ANOVA
statistical approach, it was found that these
controllable factors have a different influence on
the feeling quality. If factors with a lesser influence
had been selected, it is possible that the feeling
quality might not have been enhanced substan-
tially through the robust design approach. Clearly,
it is also possible that more powerful factors than
those actually selected might exist. If this were
indeed the case, it would be reasonable to assume
that the feeling quality might be enhanced further.
Consequently, when wishing to exploit the power
of the robust design approach, it is first advisable
to conduct a thorough pilot study to identify the
most influential factors with some certainty before
actually performing the design task.
The concept of feeling quality is a valuable
criterion for estimating the psychological perfor-
mance of a product, and provides a means to
review and improve the product design. Further-
more, robust design represents a feasible approach
for systematically improving the feeling quality of
a product. This study has demonstrated the
application of the robust design technique to the
development of a car profile, and has shown that
this simple experimental approach enables the
development of a product whose associated feeling
quality approaches that of the target quality. The
feeling quality of products is becoming an
increasingly important aspect of consumption
tendencies. Therefore, product developers and
designers are faced with the challenge of creating
and redesigning products which cater to consu-
mers of all types and preferences. The approach
presented within this study will surely assist them
in doing so.
References
Bearden, W.O., Netemeyer, R.G., Teel, J.E., 1989. Measure-
ment of consumer susceptibility to interpersonal influence.
Journal of Consumer Research 14, 473–481.
Boote, A.S., 1981. Market segmentation by personal value and
salient product attributes. Journal of Advertising Research
21 (1), 29–35.
Chuang, M.C., Ma, Y.C., 2001. Expressing the expected
product images in product design of micro-electronic
products. International Journal of Industrial Ergonomics
27 (4), 233–245.
Deming, W.E., 1982. Quality, Productivity, and Competitive
Position. Massachusetts Institute of Technology.
Eysenck, H.J., Eysenck, S.B.G., 1975. Manual of the Eysenck
Personality Questionnaire. Hodder  Stoughton, London.
Holbrook, M.B., Hirschman, E.C., 1982. The experiential
aspects of consumption: consumer fantasies, feeling, and
fun. Journal of Consumer Research 9, 132–140.
Ishihara, S., Ishihara, K., Nagamachi, M., Matsubara, Y.,
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tivity Organization, Tokyo.
Khoei, A.R., Masters, I., Gethin, D.T., 2002. Design optimiza-
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Kolter, P., 1992. Marketing Management: Analysis Planning.
Implementation and control. Prentice-Hall, Englewood
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Koolen, J.L.A., 1998. Simple and robust design of chemical
plants. Computers and Chemical Engineering 22 (1), 255–262.
Mauro, D.L., 1997. Robust design of linkages—synthesis by
solving non-linear optimization problems. Mechanism and
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consumer-oriented technology for product development.
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A robust design approach for enhancing the feeling quality of a product a car profile case study

  • 1. International Journal of Industrial Ergonomics 35 (2005) 445–460 A robust design approach for enhancing the feeling quality of a product: a car profile case study Hsin-Hsi LaiÃ, Yu-Ming Chang, Hua-Cheng Chang Department of Industrial Design, National Cheng Kung University, No.1, Dasyue Rd., East District, Tainan City 701, Taiwan, ROC Received 9 January 2004; received in revised form 27 August 2004; accepted 18 October 2004 Available online 20 December 2004 Abstract A consumer’s feeling plays a key role in determining his or her affection for a product. However, estimating, reviewing, and enhancing this feeling are difficult since (1) no suitable criteria are available to do so, (2) a variance exists between different consumer’s evaluations, and (3) no practicable design process is available. This paper develops the concept of ‘‘feeling quality’’ to concretize the feeling effects evoked by a product. A robust design method is applied to enhance this quality by reducing the discrepancy between the actual consumer feeling and the target feeling, and by reducing the feeling ambiguity induced by the highly individualized characteristics of the consumers. The proposed robust design is verified in a case study concerning a passenger car profile. A target feeling is specified and three original car shapes are redesigned on the basis of the optimal parameters identified by the robust design in order to minimize the feeling discrepancy and the feeling evaluation variation. The results confirm that compared to the original profiles, the redesigned profiles evoke an enhanced ‘‘feeling quality’’. Specifically, the feeling discrepancy and the feeling ambiguity are reduced by 41.31% and 51.49%, respectively. Relevance to industry This paper presents a robust design approach, which assists designers in enhancing the feeling quality of their products. The approach enables the optimal design parameters to be identified and overcomes the problem of consumer differences through the use of a simple experimental and analysis procedure. Adopting the proposed method substantially reduces the likelihood of generating faulty designs. r 2004 Elsevier B.V. All rights reserved. Keywords: Feeling quality; Robust design; Taguchi’s method; Product design; Kansei engineering 1. Introduction Modern consumers not only place importance on a product’s physical quality, but also employ ARTICLE IN PRESS www.elsevier.com/locate/ergon 0169-8141/$ - see front matter r 2004 Elsevier B.V. All rights reserved. doi:10.1016/j.ergon.2004.10.008 ÃCorresponding author. Tel.: +886 6 2757575x54325; fax: +886 6 2746088. E-mail addresses: hsinhsi@mail.ncku.edu.tw (H.-H. Lai), ymchang@mail.ncku.edu.tw (Y.-M. Chang), chang_huacheng@seed.net.tw (H.-C. Chang).
  • 2. their sentimental responses when deciding whether or not to purchase a particular product (Holbrook and Hirschman, 1982). The latter phenomenon is particularly evident in the case of mature con- sumer products such as cars, cell phones, electrical and electronic appliances, furniture, etc. It has often been shown (e.g. by Apple’s iMac computer) that if products possess superior feeling features, such as form and color, they can still sell well and be well liked even if they lack obvious advanced technologies and functions. Accordingly, design- ing products with enhanced feeling qualities is a vital means of gaining market advantages. How- ever, many problems still remain in developing an affective design process. Firstly, the consumer’s feeling evoked by a particular product is generally regarded as an abstract or uncontrollable product feature. When developing a product, designers are commonly supplied with a target feeling generated on the basis of market analysis. With this target in mind, the designer then employs his or her subjective experiences to develop the physical product. However, under this approach, there are no target feeling criteria against which to test the success or otherwise of the finished design. Hence, the risk exists that the product is actually a failure before it even enters the market. Therefore, it is clearly necessary to develop scientific methods and procedures to facilitate the estimation, review and improvement of the feeling qualities of a design. Secondly, the existence of highly individualized characteristics induces significant variances into the feeling evaluation of a product. Previous research (Boote, 1981; Kolter, 1992) has shown that when the consumers’ characteristics are more uniform, their evaluation responses are likely to be broadly similar. Therefore, maintaining a consis- tency of consumers’ characteristics is an important aspect of marketing. Accordingly, analysts fre- quently employ demographic characteristics to segment the total market into particular consumer groups comprising individuals with common characteristics. Powerful psychological or beha- vioral individualized characteristics are generally neglected since they tend to be very difficult to investigate reliably. However, the influences of such characteristics are important since they represent uncontrollable factors and may intro- duce significant variances into the feeling evalua- tions of a product. If it is infeasible to exclude the influence of such uncontrollable factors comple- tely, then it is clearly prudent to take steps to at least reduce their influence. Additionally, fierce market competition now compels product developers to meet very short development cycle times and to address the demands of highly diverse target markets. Many Kansei Engineering studies (e.g. Nagamachi, 1995; Tomio and Kiyomi, 1997; Ishihara et al., 1997) have proposed methods to infer a prototype which will generate the required consumer feeling. How- ever, these methods are generally based on the application of exact mathematical models and these models tend to be highly complex and can only be constructed over the long term. Complex analysis and prediction models of this type do not yield sufficiently rapid results and, furthermore, lack the flexibility which allows them to be applied to diverse markets. The purpose of this paper is to apply the concepts of quality engineering in developing a method to concretize the feeling effects of pro- ducts, to enhance the feeling quality of products, and to minimize the influence of highly individua- lized characteristics. In the present context, the term ‘‘quality’’ refers to the ability of a product to satisfy the consumers’ requirements and expectations (Ishikwan, 1983). Since the purpose of affective design is to develop a product which satisfies a certain set of consumer feeling targets, consumer feelings also represent an aspect of quality which must be managed. There- fore, this study proposes the concept of ‘‘Feeling Quality’’ as a criterion for evaluating the perfor- mance of a particular product design. The robust design methodology (also referred to as ‘‘Taguchi Quality Engineering’’; Ross, 1988) provides the means to minimize the variability of products and processes in order to improve their quality and reliability. This particular design methodology has been successfully employed in a wide variety of fields, including mechanical (Mauro, 1997), che- mical (Koolen, 1998), and material engineering (Khoei et al., 2002). Robust design employs a ARTICLE IN PRESS H.-H. Lai et al. / International Journal of Industrial Ergonomics 35 (2005) 445–460446
  • 3. simple experimental approach to determine the optimal design parameter settings by analyzing the complex relationships among the controllable factors (design parameters), the uncontrollable factors (noise factors), and the quality perfor- mance. The optimal parameter settings minimize the influence of the uncontrollable factors on the product, thereby reducing product variability and maximizing its quality. The primary tools of the Taguchi method are orthogonal arrays (OA) and the Signal-to-Noise (S/N) ratio. Use of the former reduces the number of required experiments substantially, while the latter provides an indica- tion of the robustness and quality of the design (Taguchi and Clausing, 1990). It has been reported previously that the robust design approach can usefully be applied to improve the feeling quality of products. Accordingly, this study develops an approach for measuring feeling quality and employs a robust design process to improve this feeling quality for the particular case of a passenger car profile. 2. Feeling quality It is always difficult to measure a consumer’s assessment of product quality objectively. Asses- sing the feeling quality aspects of a product is particularly difficult. One meaning of product quality is the extent to which the product satisfies the consumer’s expectations (Ishikwan, 1983). In affective design, the consumer expectations are concretized as a target feeling, and the feeling quality of the designed product is then assessed by considering the so-called ‘‘feeling discrepancy’’ between this target feeling and the actual feeling. For example, the target feeling may be specified as ‘‘luxurious’’, and the success of the design can be evaluated by testing whether or not the product actually evokes this feeling when revealed to consumers, and if so, by determining the percen- tage of consumers who experience this same feeling. A further indication of quality is the extent to which different consumer’s evaluations of the same product vary (Deming, 1982). Clearly, determining the feeling quality of a product must take into account the evaluations of all consumers since the product must meet the requirements of the entire market rather than just those of a single consumer. Each individual consumer possesses his or her own particular set of feelings toward a product, and these feelings may well differ from those of other consumers. Hence, the present study introduces the concept of ‘‘feeling ambiguity’’ to denote the degree of consistency between the feeling evaluations of different consumers. 2.1. Feeling discrepancy The target feeling of most product designs usually involves more than one image aspect (e.g. a cell phone suitable for mature female consumers and a motorcycle which exudes both elegance and vividness, etc.). Semantic differential scales (Osgood et al., 1957) provide an effective means of defining a consumer’s feeling, and have found widespread application (e.g. Chuang and Ma, 2001; Piamonte et al., 2001). These approaches employ individual semantic scales to evaluate the various product attributes (feelings) of interest to the researchers. The values assigned on each scale then represent one ingredient in the overall feeling evaluation space consisting of several semantic scales (or conversely, a position in the feeling evaluation space represents the attributes of the product on the corresponding semantic scales). Hence, this method can be used to determine the feeling discrepancy between the planned feeling (i.e. the target feeling) of a product and the actual consumer’s feeling (i.e. the output feeling) for that product. This feeling discrepancy can be defined as Feeling discrepancy ¼ Pn i¼1DiðO;TÞ n ; (1) where O is the output feeling, T is the target feeling, n is the number of output feelings, Di(O,T) is the distance between the ith O and T values, and D is given by ARTICLE IN PRESS DðO;TÞ ¼ ffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffi ðX1ðOÞ À X1ðTÞÞ2 þ ðX2ðOÞ À X2ðTÞÞ2 þ . . . þ ðXmðOÞ À XmðTÞÞ2 q ; (2) H.-H. Lai et al. / International Journal of Industrial Ergonomics 35 (2005) 445–460 447
  • 4. where m is the number of image scales (1, 2, y, m) and Xi is the value assigned on the ith image scale. The feeling discrepancy parameter provides an indication of how closely (or otherwise) the designed product matches the target feeling. Clearly, the value of this parameter is inversely proportional to the ideal degree. 2.2. Feeling ambiguity The term ‘‘ambiguity’’ refers to the situation in which different consumers experience different feelings when presented with the same product. It can be further defined as the degree of consistency of the n output feelings for the same product. Since the feeling discrepancy represents the average of n distances between the consumer feeling and the target feeling, it is possible that the same feeling discrepancy can arise from different degrees of feeling ambiguity. Fig. 1 illustrates two feeling ambiguity situations, where each dot represents the output feeling of an individual consumer. In Fig. 1(a), the outputs are concentrated, and hence indicate a reduced feeling ambiguity, i.e. the consumers share similar feelings for the product. Conversely, in Fig. 1(b), the output feelings are comparatively scattered, indicating a greater de- gree of feeling ambiguity. Higher ambiguity suggests that the feeling discrepancy will be low for some consumers, but high for others. There- fore, the product will most likely satisfy no more than a sub-set of the total consumers. The feeling ambiguity represents the degree of concentration of n outputs about their center and can be expressed as Feeling ambiguity ¼ Pn i¼1DiðO;CÞ n ; (3) where O is the output feeling, C is the center of the output feeling, n is the number of output feelings (1, 2, y, n), Di(O,C) is the distance between the ith O and C values, and D is given by where m is the number of image scales (1, 2, y, m) and Xi is the value assigned on the ith image scale. Xi(C) is given by XiðCÞ ¼ Pn j¼1XiðOjÞ n ; (5) where XiðOjÞ is the value assigned on the ith image scale for the jth O. 3. Robust design for feeling quality This study develops a robust design for the feeling quality of a product. The Taguchi method ARTICLE IN PRESS Fig. 1. Two situations of feeling ambiguity. DðO;CÞ ¼ ffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffi ðX1ðOÞ À X1ðCÞÞ2 þ ðX2ðOÞ À X2ðCÞÞ2 þ . . . þ ðXmðOÞ À XmðCÞÞ2 q ; (4) H.-H. Lai et al. / International Journal of Industrial Ergonomics 35 (2005) 445–460448
  • 5. is employed to determine the optimal product design parameters in order to improve the feeling performance of the product, while simultaneously reducing its susceptibility to highly individualized characteristics. Table 1 illustrates the basic phases of the robust design for feeling quality. Phase 1 involves the use of preliminary market analysis to specify the position of the target feeling in a feeling space composed of various critical image scales. In the second phase, a Taguchi experiment is performed using appropriate inner and outer orthogonal arrays. The inner OA is specified according to the number of control factors (i.e. product design parameters) and levels. The so- called ‘‘combinative samples’’ (i.e. experimental product samples) are then separately generated in accordance with the condition array of the inner OA. The outer OA is specified in accordance with the number of uncontrollable factors (i.e. con- sumer characteristics) and levels. Estimator (con- sumer) groups are established, and each combinative sample is then evaluated by the individual estimator groups using appropriate image scales. Phase 3 analyzes the results of the preceding Taguchi experiment to obtain the optimal parameters for each factor. The feeling quality of each combinative sample is measured using the ‘‘smaller-the-better’’ S/N ratio since the ideal affective design is the design which yields the minimum feeling discrepancy. The ‘‘smaller-the- better’’ S/N ratio, Z, is given by S=N ratio ðsmaller-the-betterÞ ¼ Z ¼ À10 log10 1 n Xn i¼1 y2 i ! ; ð6Þ where yi is the feeling discrepancy of the ith group and n is the number of estimator groups in the outer OA. The final stage of Phase 3 is to identify the optimal levels (parameters), which reduce this S/N ratio to a minimum value for each factor. In Phase 4, ANOVA is employed to identify the most significant factors, and the initial design is then modified accordingly. Superposition is then used to predict the expected feeling discrepancy and S/N ratio of the redesigned product. Finally, a verification experiment is performed to confirm the accuracy of these predictions. ARTICLE IN PRESS Table 1 Basic phases in robust design for feeling quality Phase Description 1 Setting target feeling Identify crucial images and evaluation scales Construct multidimensional feeling space Select the position of target feeling 2 Taguchi experiment Identify control factors and setting levels Identify uncontrollable factors and setting levels Select inner and outer orthogonal array Array the experiment and generate experimental samples Perform feeling evaluation experiment 3 Result analysis Calculate feeling discrepancy Calculate S/N ratio Select the setting optimal parameters 4 Improvement and verification Select powerful control factors by ANOVA Redesign initial design Predict the S/N ratio of the improved design Perform verification experiment to confirm the prediction H.-H. Lai et al. / International Journal of Industrial Ergonomics 35 (2005) 445–460 449
  • 6. 4. Case study The passenger car represents a typical example of a mature product. Since there is little to choose between the features, structures, and materials of this particular product nowadays, the relative distinctiveness of the car profile is receiving increasing emphasis in manufacturers’ marketing strategies. Therefore, the present study adapted the case of a car profile to explore the feasibility of the proposed approach in improving the feeling quality of an affective product design. 4.1. Target feeling and initial design The case study assumed that Company A was conducting a new design project for a passenger car, which, according to market analysts, was to be targeted at consumers with the following char- acteristics: (1) Age 25–30, (2) White-Collar, (3) Married (for 1–8 years), (4) Parent, and (5) With a liking for outdoor life. Furthermore, the car was to simultaneously evoke the following images: (1) Youthful, (2) Outdoor, and (3) Family. The target feeling could then be accurately defined in a feeling domain comprised of three nine-point image scales, namely ‘‘young2mature’’ (T1), ‘‘field2city’’ (T2), ‘‘personal2family’’ (T3). Furthermore, the relative target feeling could be defined as T(1,2,3) ¼ [2, 2, 7], as shown in Fig. 2. With these targets in mind, three product designers were requested to develop appropriate initial passenger car profile designs (I1, I2, I3). The corresponding designs are illustrated in Fig. 3. 4.2. Taguchi experiment 4.2.1. Control factors In the present case study, the Taguchi control factors included the various profile variables of the passenger car. Most previous car profile studies have focused upon manufacturing issues, and yield little in the way of useful information for the current investigation regarding the impact of a car’s profile upon consumers’ feelings. Conse- quently, this study commenced by compiling profile images of 125 existing passenger cars. These images were then reviewed with six experts in the field of car profile design to establish the profile variables which would most likely influence consumer feeling. Fig. 4 presents the 13 profile variations and the three corresponding levels finally selected in accordance with the following principles: The integer of all selected factors must be capable of explaining most variations in the passenger car profile. The relationship between any two factors must be independent such that the variation of any single variable has no influence upon the variation of the other variables. Each factor contains three levels: the maximum level depends on the maximum parameter of the 125 original samples, the minimum level depends on the minimum parameter, and the middle level represents the average of the maximum and minimum parameters. ARTICLE IN PRESS Fig. 2. Target feeling. Fig. 3. Initial designs of car profile generated from traditional design process. H.-H. Lai et al. / International Journal of Industrial Ergonomics 35 (2005) 445–460450
  • 7. 4.2.2. Uncontrollable factors This study adopted four psychological or behavioral individualized characteristics as un- controllable factors, namely involvement, personal trait, peer relation, and social support, and applied three level settings to each, as shown in Table 2. These factors were then employed as the basis for selecting estimators in the follow-up experi- mental processes. ‘‘Involvement’’ indicates that the consumer expresses concern for, or participates in situations on the basis of inherent needs, worth, and interest. This study employed the Personal Involvement Inventory indicator (PII; Zaichkowsky, 1994) to differentiate between the involvements of different estimators regarding a car. ‘‘Personal Trait’’ refers to the phenomenon in which consistent personalities tend to express similar attitudes when confronting a common situation. In the present study, the Eysenck Personality Questionnaire (EPQ; Eysenck, 1975) ARTICLE IN PRESS Fig. 4. Profile factors and levels. Table 2 Uncontrollable factors and their respective levels Factor Description Level 1 Level 2 Level 3 W Involvement Low Medium High X Personal trait Introvert Medium Extrovert Y Peer relation Aloof Medium Intimate Z Social support Scanty Medium Abundant H.-H. Lai et al. / International Journal of Industrial Ergonomics 35 (2005) 445–460 451
  • 8. was applied to differentiate between the person- ality traits of different estimators. ‘‘Peer Relation’’ describes the degree to which an individual shares his values, experiences, and lifestyle with his peer group, and was measured for different estimators in the current study using the indicator proposed by Bearden et al. (1989). Finally, ‘‘Social Support’’ indicates the degree of support and assistance received by an individual from his social network of family and friends. In the present study, the social support of each estimator was again assessed using a measure proposed by Bearden et al. (1989). 4.2.3. Experimental design The present experimental design was composed of the inner (shape) and outer (estimator group) arrays shown in Fig. 5. An L27 (313 ) array was adopted for the inner array since the control factors contain thirteen three-level factors, and 27 different combinative samples are generated, as shown in Fig. 6. Meanwhile, an L9 (34 ) array was employed for the outer array since there are four uncontrollable factors, each with three levels, and a total of nine estimator groups. 4.2.4. Feeling evaluation Estimators: A total of 27 estimators were assigned equally across nine estimator groups (G1–G9) according to the respective conditions of each group. Samples: (1) three initial designs and (2) 27 combinative designs. Each car profile was displayed on individual A4-sized cards. Evaluation: Each estimator evaluated their feeling for the initial and combinative car profile samples using the three nine-point semantic scales pre- sented previously in Section 4.1. 4.3. Analysis of results 4.3.1. Evaluation of initial design results Table 3 presents the profile factor levels of the three initial designs and the corresponding feeling evaluation results. The shape factor levels of the initial designs are decided by the most approx- imate parameter, and the feeling discrepancy of each estimator group represents the average evaluation of the three estimators within that particular group. Even though previous studies (Boote, 1981; Kolter, 1992) have suggested that consumers with similar characteristics are likely to provide similar responses, it is still necessary to cater for the influence of unanticipated estimator characteristics. Hence, the average approach was employed in the present case study to reduce the possible influences of unexpected estimator char- acteristics in each individual estimator group. Each standard deviation in the estimator group was then checked by a criterion which prescribed that the standard deviation was only acceptable if its value did not exceed 1. Table 3 shows each standard deviation and indicates that all values are acceptable. 4.3.2. Analysis of Taguchi experimental results Table 4 presents the feeling evaluation results and the corresponding mean values and S/N ratios for each of the 27 combinative shapes. Meanwhile, Table 5 indicates the individual S/N ratios for each level of every shape factor, and the corresponding factor effects. The S/N ratio measures the influ- ence of a particular level upon the feeling quality. Specifically, a greater S/N ratio implies a higher feeling quality. The ‘‘effect of factor’’ parameter represents the difference in the S/N ratio between the maximum level and the minimum level of a single factor. A greater effect indicates that the factor has a more significant influence upon the feeling quality. For ease of comprehension, the data of Table 4 are also illustrated graphically in Fig. 7. It can be seen that the sequence of influence of the individual factors (i.e. most to least influential) is given by A4E4F4C4K4 L4M4H4G4B4D4I4J. The ‘‘optimal set- ting’’ can be obtained by selecting the maximum level of each factor, i.e. A3, B3, C1, D1, E2, F2, G1, H3, I1, J2, K2, L3, and M3. Fig. 8 presents the corresponding optimal car profile and its para- meters. Although establishing the optimal settings facil- itates the design of a car profile which closely matches the target feeling, it is known that some factors are of high influence, while others are of lesser significance. The purpose of the improve- ment stage of the Taguchi approach is not to renovate all the design factors, but simply to ARTICLE IN PRESS H.-H. Lai et al. / International Journal of Industrial Ergonomics 35 (2005) 445–460452
  • 9. redesign those factors which have a significant influence upon the feeling quality. In other words, the intention is to obtain the greatest improvement in feeling quality through the minimum of redesign activity. Therefore, it is necessary to identify which of the 13 profile factors have the most significant influence upon the feeling quality. As recom- mended by Taguchi, the present study identified these factors using ANOVA and the ‘‘contribution percentage’’ parameter (calculation details pro- vided in Taguchi, 1987). The corresponding ANOVA results are presented in Table 6, which indicates that factors A, C, E, F, H, K, L, and M are the most influential factors in this particular case study. The optimal settings of these factors are: A1, C3, E1, F1, H2, K3, L3, and M2. ARTICLE IN PRESS Outer (estimator group) array Condition L9(34 ) Factor 1 2 3 4 5 6 7 8 9 W 1 1 1 2 2 2 3 3 3 X 1 2 3 1 2 3 1 2 3 Y 1 2 3 2 3 1 3 1 2 Z 1 2 3 3 1 2 2 3 1 Inner (shape) array Factor L27(313 ) Estimator groups Cond. A B C D E F G H I J K L M G1 G2 G3 G4 G5 G6 G7 G8 G9 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1111 1222 1333 2123 2231 2312 3132 3213 3321 2 1 1 1 1 2 2 2 2 2 2 2 2 2 1111 1222 1333 2123 2231 2312 3132 3213 3321 3 1 1 1 1 3 3 3 3 3 3 3 3 3 1111 1222 1333 2123 2231 2312 3132 3213 3321 4 1 2 2 2 1 1 1 2 2 2 3 3 3 1111 1222 1333 2123 2231 2312 3132 3213 3321 5 1 2 2 2 2 2 2 3 3 3 1 1 1 1111 1222 1333 2123 2231 2312 3132 3213 3321 6 1 2 2 2 3 3 3 1 1 1 2 2 2 1111 1222 1333 2123 2231 2312 3132 3213 3321 7 1 3 3 3 1 1 1 3 3 3 2 2 2 1111 1222 1333 2123 2231 2312 3132 3213 3321 8 1 3 3 3 2 2 2 1 1 1 3 3 3 1111 1222 1333 2123 2231 2312 3132 3213 3321 9 1 3 3 3 3 3 3 2 2 2 1 1 1 1111 1222 1333 2123 2231 2312 3132 3213 3321 10 2 1 2 3 1 2 3 1 2 3 1 2 3 1111 1222 1333 2123 2231 2312 3132 3213 3321 11 2 1 2 3 2 3 1 2 3 1 2 3 1 1111 1222 1333 2123 2231 2312 3132 3213 3321 12 2 1 2 3 3 1 2 3 1 2 3 1 2 1111 1222 1333 2123 2231 2312 3132 3213 3321 13 2 2 3 1 1 2 3 2 3 1 3 1 2 1111 1222 1333 2123 2231 2312 3132 3213 3321 14 2 2 3 1 2 3 1 3 1 2 1 2 3 1111 1222 1333 2123 2231 2312 3132 3213 3321 15 2 2 3 1 3 1 2 1 2 3 2 3 1 1111 1222 1333 2123 2231 2312 3132 3213 3321 16 2 3 1 2 1 2 3 3 1 2 2 3 1 1111 1222 1333 2123 2231 2312 3132 3213 3321 17 2 3 1 2 2 3 1 1 2 3 3 1 2 1111 1222 1333 2123 2231 2312 3132 3213 3321 18 2 3 1 2 3 1 2 2 3 1 1 2 3 1111 1222 1333 2123 2231 2312 3132 3213 3321 19 3 1 3 2 1 3 2 1 3 2 1 3 2 1111 1222 1333 2123 2231 2312 3132 3213 3321 20 3 1 3 2 2 1 3 2 1 3 2 1 3 1111 1222 1333 2123 2231 2312 3132 3213 3321 21 3 1 3 2 3 2 1 3 2 1 3 2 1 1111 1222 1333 2123 2231 2312 3132 3213 3321 22 3 2 1 3 1 3 2 2 1 3 3 2 1 1111 1222 1333 2123 2231 2312 3132 3213 3321 23 3 2 1 3 2 1 3 3 2 1 1 3 2 1111 1222 1333 2123 2231 2312 3132 3213 3321 24 3 2 1 3 3 2 1 1 3 2 2 1 3 1111 1222 1333 2123 2231 2312 3132 3213 3321 25 3 3 2 1 1 3 2 3 3 1 2 1 3 1111 1222 1333 2123 2231 2312 3132 3213 3321 26 3 3 2 1 2 1 3 1 1 2 3 2 1 1111 1222 1333 2123 2231 2312 3132 3213 3321 27 3 3 2 1 3 2 1 2 2 3 1 3 2 1111 1222 1333 2123 2231 2312 3132 3213 3321 Fig. 5. Experimental design. H.-H. Lai et al. / International Journal of Industrial Ergonomics 35 (2005) 445–460 453
  • 10. 4.4. Improvement and verification To verify the conclusions presented above, the original profiles were modified accordingly, and a verification experiment was performed. Initially, the three original car profiles were modified in accordance with the optimal factor levels identified above, i.e. A1, C3, E1, F1, H2, K3, L3, and M2, while the remaining factors (B, D, G, I, and J) retained their original settings. Table 7 indicates the corresponding profile parameters of the redesigned profiles (R1, R2, R3) and Fig. 9 presents the effects of the profile modification pictorially for each original profile. Subsequently, a process of superposition (Eqs. (7)–(10)) was employed to predict the S/N ratios of the optimal profile and those of the redesigned profiles. The corresponding results were determined to be ZðOÞ ¼ À1:45; ZðR1Þ ¼ À4:45; ZðR2Þ ¼ À3:06; and ZðR3Þ ¼ À2:71: ZðOÞ ¼ T þ ðA1 À TÞ þ ðB3 À TÞ þ ðC3 À TÞ þðD3 À TÞ þ ðE1 À TÞ þ ðF1 À TÞ þ ðG1 À TÞ þ ðH2 À TÞ þ ðI2 À TÞ þ ðJ1 À TÞ þ ðK3 À TÞ þ ðL3 À TÞ þ ðM2 À TÞ ¼ ðA1Þ þ ðB3Þ þ ðC3Þ þ ðD3Þ þ ðE1Þ þ ðF1Þ þ ðG1Þ þ ðH2Þ þ ðI2Þ þ ðJ1Þ þ ðK3Þ þ ðL3Þ þ ðM2Þ À 12T ¼ ðÀ13:12Þ þ ðÀ14:89Þ þ ðÀ14:07Þ þ ðÀ14:7Þ þ ðÀ13:66Þ þ ðÀ14:05Þ þ ðÀ14:79Þ þ ðÀ14:44Þ þ ðÀ14:96Þ þ ðÀ14:95Þ þ ðÀ13:96Þ þ ðÀ14:23Þ þ ðÀ14:6Þ À 12ðÀ15:41Þ ¼ À 1:45; ð7Þ ARTICLE IN PRESS Fig. 6. Twenty-seven combinative designs for Taguchi experiment. H.-H. Lai et al. / International Journal of Industrial Ergonomics 35 (2005) 445–460454
  • 11. ZðR1Þ ¼ ðA1Þ þ ðB2Þ þ ðC3Þ þ ðD3Þ þ ðE1Þ þ ðF1Þ þ ðG2Þ þ ðH2Þ þ ðI1Þ þ ðJ2Þ þ ðK3Þ þ ðL3Þ þ ðM2Þ À 12T ¼ À 4:45; ð8Þ ZðR2Þ ¼ ðA1Þ þ ðB1Þ þ ðC3Þ þ ðD3Þ þ ðE1Þ þ ðF1Þ þ ðG1Þ þ ðH2Þ þ ðI3Þ þ ðJ2Þ þ ðK3Þ þ ðL3Þ þ ðM2Þ À 12T ¼ À 3:06; ð9Þ ARTICLE IN PRESS Table 3 Evaluation result of initial designs Initial design Level of shape parameter Feeling discrepancy A B C D E F G H I J K L M G1 G2 G3 G4 G5 G6 G7 G8 G9 Total mean Variance I1 3 2 2 3 3 2 2 2 1 2 3 2 2 Mean 2.33 5.48 3.12 4.85 6.18 3.44 3.86 3.61 4.16 4.11 1.2913 SD 0.44 0.57 0.40 0.68 0.55 0.55 0.52 0.33 0.57 I2 3 1 3 3 3 1 1 2 3 2 3 1 3 Mean 3.58 1.49 5.42 4.58 4.33 2.14 1.85 4.77 2.27 3.38 1.9065 SD 0.52 0.35 0.58 0.45 0.74 0.62 0.80 0.48 0.74 I3 2 2 2 2 3 2 3 1 2 2 3 2 3 Mean 2.47 2.14 3.26 2.47 3.64 2.26 4.68 1.57 3.23 2.86 0.7849 SD 0.37 0.42 0.72 0.61 0.61 0.69 0.52 0.71 0.55 Table 4 Evaluation results of combinative shapes L27 G1 G2 G3 G4 G5 G6 G7 G8 G9 Total mean S/N ratio 1 6.21 7.63 7.22 6.85 7.49 7.82 7.29 6.23 7.68 7.16 À17.12 2 6.24 5.58 6.04 5.87 6.44 6.82 5.97 6.24 6.55 6.19 À15.85 3 8.13 6.05 6.45 8.04 6.47 5.77 5.34 6.57 5.24 6.45 À16.29 4 1.44 1.68 1.47 2.04 1.76 1.56 1.74 1.84 1.08 1.62 À4.319 5 6.24 7.54 5.47 6.88 5.44 6.57 6.08 5.97 6.57 6.31 À16.04 6 7.05 6.75 7.42 7.83 6.75 7.16 6.27 7.05 6.87 7.02 À16.94 7 1.84 2.36 2.05 2.45 1.69 1.88 2.52 2.33 2.04 2.13 À6.637 8 3.25 3.58 2.97 3.23 3.08 2.44 3.69 3.97 3.01 3.25 À10.3 9 6.24 4.23 5.67 7.05 4.33 5.12 6.57 3.81 4.33 5.26 À14.61 10 6.24 5.77 5.63 6.86 5.84 5.28 5.61 5.24 5.08 5.73 À15.2 11 7.41 4.35 5.87 4.28 6.57 5.17 4.83 4.71 7.54 5.64 À15.21 12 8.57 5.34 7.56 5.48 6.55 7.05 4.87 5.27 6.37 6.34 À16.18 13 2.45 2.66 2.04 3.02 2.55 2.93 2.82 2.07 2.95 2.61 À8.409 14 8.94 7.25 5.21 5.36 8.48 9.02 7.25 5.68 8.24 7.27 À17.4 15 7.34 6.84 7.44 6.81 7.54 6.24 5.88 7.68 8.54 7.15 À17.13 16 6.54 7.05 6.57 5.28 4.87 5.22 6.48 6.95 4.57 5.95 À15.59 17 8.57 8.47 8.21 7.94 7.83 8.54 7.63 8.57 6.57 8.04 À18.13 18 8.63 5.27 4.92 5.38 8.33 5.34 7.22 7.68 5.24 6.45 À16.39 19 5.84 5.36 8.54 7.24 5.29 5.67 6.73 8.45 6.22 6.59 À16.52 20 8.65 8.24 8.87 7.54 7.68 8.97 5.67 8.56 8.64 8.09 À18.22 21 7.85 5.27 6.78 8.45 7.56 8.16 5.54 8.56 7.58 7.31 À17.38 22 9.84 8.67 9.54 9.64 9.77 8.64 8.94 9.48 9.88 9.38 À19.45 23 6.53 4.08 7.56 7.54 4.35 5.39 4.87 5.67 5.02 5.67 À15.26 24 9.57 9.67 8.92 7.94 9.25 9.67 10.27 9.18 9.76 9.36 À19.44 25 9.57 8.27 10.27 9.86 9.74 10.38 9.78 9.68 9.14 9.63 À19.69 26 6.35 4.86 7.64 5.24 5.97 4.87 5.64 5.21 5.08 5.65 À15.14 27 8.04 4.57 8.64 9.73 5.27 5.26 7.58 8.67 7.88 7.29 À17.49 H.-H. Lai et al. / International Journal of Industrial Ergonomics 35 (2005) 445–460 455
  • 12. ZðR3Þ ¼ ðA1Þ þ ðB2Þ þ ðC3Þ þ ðD2Þ þ ðE1Þ þ ðF1Þ þ ðG3Þ þ ðH2Þ þ ðI2Þ þ ðJ2Þ þ ðK3Þ þ ðL3Þ þ ðM2Þ À 12T ¼ À 2:71: ð10Þ Finally, a verification experiment was performed by the estimators involved in the original profile and combinative sample assessment activity. Using the same set of nine-point image evaluation scales, the estimators evaluated the optimal profile and the three redesigned profiles. The corresponding results are presented in Table 8. It is noted that the actual S/N ratios for the four profiles do not match the predicted S/N ratios. The discrepancy between the two sets of values can be attributed to two possible causes: (1) The total percentage contribution of the eight significant profile factors is only 61.99%. Hence, the influence of the combined error (including the other profile factors and unknown factors) contributes 38.11%. There- fore, it is possible that some influential factors may ARTICLE IN PRESS Fig. 7. Response graphs for S/N ratios of shape factors. Table 5 Response table for S/N ratio of shape factors Level A B C D E F G H I J K L M 1 À13.12 À16.44 À17.06 À16.06 À13.66 À14.05 À14.79 À16.21 À16.26 À14.95 À16.22 À16.43 À16.41 2 À15.51 À14.93 À15.13 À15.5 À15.73 À15.08 À16.4 À14.44 À15.04 À15.01 À16.08 À15.6 À14.6 3 À17.62 À14.89 À14.07 À14.7 À16.87 À17.14 À15.07 À15.61 À14.96 À16.07 À13.96 À14.23 À15.25 Effect 4.498 1.556 2.992 1.358 3.214 3.092 1.604 1.773 1.302 1.118 2.269 2.193 1.805 Fig. 8. Car profile optimized for target feeling. H.-H. Lai et al. / International Journal of Industrial Ergonomics 35 (2005) 445–460456
  • 13. not have been correctly identified. (2) The inter- actions among profile factors could represent influential elements of the feeling difference, but are not considered in the present experiment. Although the predictions are not exact, the redesigns nevertheless yield significant improve- ments in the feeling quality, as shown in Table 9. Regarding the feeling discrepancy, the mean achieved reduction is 41.31%, with individual reductions of R1 ¼ 48:19%; R2 ¼ 39:35%; and R3 ¼ 35:66%: Therefore, each of the redesigned profiles is significantly closer to the target feeling than its original version. As regards the feel- ing ambiguity, the mean achieved reduction is 51.49%, with individual reductions of R1 ¼ 47:13%; R2 ¼ 58:32%; and R3 ¼ 49:02%: There- fore, each of the redesigned profiles has a significantly lower sensitivity to the characteristics of individual consumers than their original coun- terparts. These results verify the feasibility of employing the proposed robust design method to improve the feeling quality of a car profile. 5. Discussion and conclusion This paper has presented a robust design approach to enhance the feeling quality of a ARTICLE IN PRESS Table 6 ANOVA table Source fd SS MS F Partial SS Contribution percentage A 2 30.41 15.21 8.69 62.02 22.53 Ba 2 4.71 2.35 1.34 C 2 13.80 6.90 3.94 23.72 8.62 Da 2 2.80 1.40 0.80 E 2 15.92 7.96 4.55 28.62 10.40 F 2 14.87 7.44 4.25 26.21 9.52 Ga 2 4.40 2.20 1.26 H 2 4.88 2.44 1.39 3.17 1.15 Ia 2 3.19 1.60 0.91 Ja 2 2.42 1.21 0.69 K 2 9.68 4.84 2.77 14.24 5.17 L 2 7.36 3.68 2.10 8.89 3.23 M 2 5.02 2.51 1.43 3.50 1.27 Error (10) (17.52) (1.75) (45.52) (38.11) Total 26 119.45 119.45 100.00 a Factor combines into error. Table 7 Profile parameters for redesigned profiles Redesign Shape parameters Aa B Ca D Ea Fa G Ha I J Ka La Ma R1 1 2 3 3 1 1 2 2 1 2 3 3 2 R2 1 1 3 3 1 1 1 2 3 2 3 3 2 R3 1 2 3 2 1 1 3 2 2 2 3 3 2 a Level changed from original setting to optimal setting. H.-H. Lai et al. / International Journal of Industrial Ergonomics 35 (2005) 445–460 457
  • 14. product. The Taguchi experimental design method has been employed to obtain the optimal design parameters which cause the consumers’ feelings induced by the redesigned products to be closer to the target feeling than the initial products, while simultaneously reducing the influence of the consumers’ highly individualized characteristics. The proposed approach has been tested for the case of a car profile design. It has been shown that the approach successfully enhances the feeling quality of the car profiles, i.e. the feeling dis- crepancy and the feeling ambiguity are reduced by 41.31% and 51.49%, respectively. Generally, a major difference between the proposed approach and previous Kansei Engineer- ing approaches (e.g. Nagamachi, 1995; Ishihara et al., 1997; Chuang and Ma, 2001) lies in their respective objectives. The purpose of the approach presented in this study is to obtain a set of useful product design parameters for achieving the target feeling, whereas the intention of Kansei Engineer- ing approaches is to construct an accurate model to describe the anticipated consumers’ response to a product. Therefore, the current approach offers greater advantages in developing an affective design. First, compared to Kansei Engineering approaches, which depend upon a large number of samples to ensure their accuracy, the robust design approach requires fewer experimental frequencies and a lesser number of experimental scales. Hence, the present robust design method reduces the time and cost required to complete the feeling evalua- tion study. Moreover, the proposed approach can yield the optimal design parameters of the product directly. Second, the robust design approach is suitable for a diverse range of applications. The approach can be applied to global or regional ARTICLE IN PRESS Table 8 Results of verification experiment Feeling discrepancy Actual S/N ratio Predictive S/N ratio Difference G1 G2 G3 G4 G5 G6 G7 G8 G9 Mean Variance O 0.94 1.53 1.32 1.09 1.54 0.84 0.97 1.14 1.34 1.19 0.0654 À1.686 À1.45 0.236 R1 2.84 2.02 1.75 1.05 2.59 2.64 1.58 1.97 2.43 2.10 0.1967 À6.718 À4.45 2.268 R2 2.31 2.46 2.48 1.35 1.66 2.38 1.89 1.42 2.47 2.05 0.1712 À6.42 À3.06 3.36 R3 1.53 1.84 2.35 1.97 2.08 2.55 1.28 1.39 1.54 1.84 0.3008 À5.496 À2.71 2.786 Fig. 9. Modification of original profiles in accordance with Taguchi analysis. Table 9 Effects of improvements Feeling discrepancy Feeling ambiguity O 1.19 0.8682 I1 4.11 2.3352 R1 2.10 1.2347 Reduction 48.91% 47.13% I2 3.38 2.6523 R2 2.05 1.1054 Reduction 39.35% 58.32% I3 2.86 2.0104 R3 1.84 1.0249 Reduction 35.66% 49.02% Mean reduction 41.31% 51.49% H.-H. Lai et al. / International Journal of Industrial Ergonomics 35 (2005) 445–460458
  • 15. design problems since the target feeling or experi- mental parameters can be assigned according to the particular practical requirements. Addition- ally, using the proposed approach, the obtained optimal design parameters are broadly indepen- dent of the influence of consumers’ highly indivi- dualized characteristics since these characteristics are already taken into consideration in the Taguchi experiment. These advantages enable the robust design method to support many tasks involved in developing an affective design by proving a systematical approach which is both flexible and efficient. For example, this approach can be employed to redesign existing products in order to enhance their feeling quality, to modify existing products in order to transform or expand the originally targeted consumer group (e.g. to expand the target consumer groups of a car from middle-aged males to young males), or to develop new products in order to accommodate existing familial style (e.g. to develop a new generation series of cars which still maintains the BMW familial style). Nevertheless, robust design has certain limita- tions. The fundamental point in applying robust design is to develop the means to identify the controllable and uncontrollable factors which have a significant and powerful influence on quality. In other words, the appropriate selection of the controllable and uncontrollable factors, and their levels, has a crucial influence on the efficiency of the robust design. For example, in the present case study, 13 attributes of the car profile were selected as controllable factors in accordance with the opinions of six design experts. Using the ANOVA statistical approach, it was found that these controllable factors have a different influence on the feeling quality. If factors with a lesser influence had been selected, it is possible that the feeling quality might not have been enhanced substan- tially through the robust design approach. Clearly, it is also possible that more powerful factors than those actually selected might exist. If this were indeed the case, it would be reasonable to assume that the feeling quality might be enhanced further. Consequently, when wishing to exploit the power of the robust design approach, it is first advisable to conduct a thorough pilot study to identify the most influential factors with some certainty before actually performing the design task. The concept of feeling quality is a valuable criterion for estimating the psychological perfor- mance of a product, and provides a means to review and improve the product design. Further- more, robust design represents a feasible approach for systematically improving the feeling quality of a product. This study has demonstrated the application of the robust design technique to the development of a car profile, and has shown that this simple experimental approach enables the development of a product whose associated feeling quality approaches that of the target quality. The feeling quality of products is becoming an increasingly important aspect of consumption tendencies. Therefore, product developers and designers are faced with the challenge of creating and redesigning products which cater to consu- mers of all types and preferences. The approach presented within this study will surely assist them in doing so. References Bearden, W.O., Netemeyer, R.G., Teel, J.E., 1989. Measure- ment of consumer susceptibility to interpersonal influence. Journal of Consumer Research 14, 473–481. Boote, A.S., 1981. Market segmentation by personal value and salient product attributes. Journal of Advertising Research 21 (1), 29–35. Chuang, M.C., Ma, Y.C., 2001. Expressing the expected product images in product design of micro-electronic products. International Journal of Industrial Ergonomics 27 (4), 233–245. Deming, W.E., 1982. Quality, Productivity, and Competitive Position. Massachusetts Institute of Technology. Eysenck, H.J., Eysenck, S.B.G., 1975. Manual of the Eysenck Personality Questionnaire. Hodder Stoughton, London. Holbrook, M.B., Hirschman, E.C., 1982. The experiential aspects of consumption: consumer fantasies, feeling, and fun. Journal of Consumer Research 9, 132–140. Ishihara, S., Ishihara, K., Nagamachi, M., Matsubara, Y., 1997. An analysis of Kansei structure on shoes using self- organizing neural networks. International Journal of Industrial Ergonomics 19 (2), 93–104. Ishikwan, K., 1983. Guide to Quality Control. Asian Produc- tivity Organization, Tokyo. Khoei, A.R., Masters, I., Gethin, D.T., 2002. Design optimiza- tion of aluminium recycling processes using Taguchi technique. Journal of Materials Processing Technology 127 (1), 96–106. ARTICLE IN PRESS H.-H. Lai et al. / International Journal of Industrial Ergonomics 35 (2005) 445–460 459
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