SlideShare a Scribd company logo
Pre-Production
Muhammad Syaffa
Style sheet
I wanted to use this colours because I think these colours
suited my game very well. I planned to use these colours
to draw my characters, props and the overall setting.
I’m planning to use this example as an inspiration for my
actual game. From the background to the props displayed
here will be taken and used with a little twist. Instead of
just running and jumping my game will be an explorer
running away from a Pterodactyl and along his way he will
collect coins. He needs to arrive to a shelter to win the
game.
Colour scheme
Images
Style sheet
Layout 1
Game logo sample
Layout 2
Game
layout
example
Resources & Software
Resources needed Software needed
Computer Photoshop
Mouse Google
Keyboard Premiere pro
Recorder
Headphones
Contingency Planning
Potential Issue Solution
File might not be saved in
OneDrive
Save at another place as
well.
Computer broke down Go to another computer.
Recorder’s battery might run
out
Prepare another fully
charged battery.
Headphones are unavailable
at college
Bring another one from
home.
Wi-Fi broke down Wait and carry on with
something else.
Health and Safety
Potential Issue How will the issue be
avoided?
Eye strain Take regular breaks from the
screen.
Wrist strain Take regular breaks from the
screen.
Back pain Take regular breaks from the
screen.
Leg cramp Take regular breaks from the
screen.
Dizziness Drink plenty of water.
Mentally exhausted Plenty of sleep
Schedule
Day Plan of Action Resources Required
Day 1  start your background  photoshop
Day 2  start draw character  photoshop
Day 3  start adding props  Photoshop
Day 4  export it to premier pro  premier pro
Day 5  add sound effects  premier pro
Day 6  animate the game  premier pro
Day 7  export the project  premier pro
Day 8  reflect on the project  powerpoint

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5. Pre-Production (Interactive)(1).pptx

  • 2. Style sheet I wanted to use this colours because I think these colours suited my game very well. I planned to use these colours to draw my characters, props and the overall setting. I’m planning to use this example as an inspiration for my actual game. From the background to the props displayed here will be taken and used with a little twist. Instead of just running and jumping my game will be an explorer running away from a Pterodactyl and along his way he will collect coins. He needs to arrive to a shelter to win the game. Colour scheme Images
  • 6. Resources & Software Resources needed Software needed Computer Photoshop Mouse Google Keyboard Premiere pro Recorder Headphones
  • 7. Contingency Planning Potential Issue Solution File might not be saved in OneDrive Save at another place as well. Computer broke down Go to another computer. Recorder’s battery might run out Prepare another fully charged battery. Headphones are unavailable at college Bring another one from home. Wi-Fi broke down Wait and carry on with something else.
  • 8. Health and Safety Potential Issue How will the issue be avoided? Eye strain Take regular breaks from the screen. Wrist strain Take regular breaks from the screen. Back pain Take regular breaks from the screen. Leg cramp Take regular breaks from the screen. Dizziness Drink plenty of water. Mentally exhausted Plenty of sleep
  • 9. Schedule Day Plan of Action Resources Required Day 1  start your background  photoshop Day 2  start draw character  photoshop Day 3  start adding props  Photoshop Day 4  export it to premier pro  premier pro Day 5  add sound effects  premier pro Day 6  animate the game  premier pro Day 7  export the project  premier pro Day 8  reflect on the project  powerpoint

Editor's Notes

  1. Explore colours, fonts and image styles similar to what you want to produce. Discuss all three elements in relation to why you chose them and where you may use them in your project. Go over as many pages as you need to
  2. Explore colours, fonts and image styles similar to what you want to produce. Discuss all three elements in relation to why you chose them and where you may use them in your project. Go over as many pages as you need to
  3. Mock up of a potential design using the colours and fonts established in your style sheet and sourced images
  4. Mock up of a potential design using the colours and fonts established in your style sheet and sourced images