The document discusses three existing video game franchises - Resident Evil, Assassin's Creed, and Uncharted. It summarizes that Resident Evil was the first mainstream survival horror game released in 1996 involving exploring a zombie-infested mansion. Assassin's Creed uses the concept of re-living memories of ancestors through a device to find an alien artifact. Uncharted features treasure hunting adventures similar to Indiana Jones across lost cities. Common features noted are that all three are successful franchises, and aspects like storylines, environments, and gameplay ideas could potentially be included in the author's own work.
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2. Existing Product
Resident Evil
I have chosen to look at this game because this game is my main inspiration for the game I
would like to make. Resident Evil was made in 1996 for the PlayStation 1 and gained massive
popularity as the first mainstream survival horror game. The main plot point of resident evil was
to explore a mansion filled with zombies as you had been trapped there whilst looking for team
mates of your squad. Whilst trapped in the mansion you have to solve puzzles to find a way out
whilst also learning about what happened at the mansion and why it and the surrounding areas
are infested with zombies. This really was the first game of it's time and went on to create a
massive franchise which is still massively popular today.
3. Existing Product
Assassins creed
Assassins's creed is a huge video game franchise all about re-living the memories of a characters
ancestors to find an alien artifact that could control the world. This game grew massively
popularity the plotline used for the game was very new and original, it hadn't been done before.
I think it would be fun to try out this idea and put my own spin onto it as I have been a franchise
of the series for years and I have my own ideas for gameplay.
4. Existing Product
Uncharted
Uncharted is yet another hugely succesful franchise that is an action/advenutre/mystery game
exclusively to the Playstation. This is also another video game I have spent a long time playing.
The plot of the Uncharted games are different sometimes but ultimately have the same goal
which is to find an artifact that has been long lost as the character you play as is a treasure
hunter, sort of like Indiana Jones. I think this would be a fun game to make as I think ti would be
fun to make environments of long lost citites and possibly make up a story line for the game.
5. Research Analysis
• What common features do the researched
products have?
– They are all succesful franchises
• What aspects of the research will you include
within your on work?
7. Bibliography
1. Developer. (Year of Release) Game’s Name
• . Smith, A. (2013). Resident
Evil. Available: https://en.wikipedia.org/wiki/Resident_Evil. Last accessed
25th Feb 2019.
• . Smith, A. (2013). Uncharted. Available:
https://en.wikipedia.org/wiki/Uncharted. Last accessed 25th Feb 2019.
• . Smith, A. (2016). Assassins
creed. Available: https://en.wikipedia.org/wiki/Assassin%27s_Creed. Last
accessed 25th Feb 2019.
Editor's Notes
Choose a recent product similar to your own and annotate it- screenshot, GIF or gameplay video.
Type of image- studio/location, angle, effects, post-production
Use of lighting/composition/mise en scene/costume/props/location/colours/fonts etc.
Use of sound/ music/ effects
Audience appeal- how does it make its audience want to buy/watch/play it?
Choose a recent product similar to your own and annotate it- screenshot, GIF or gameplay video.
Type of image- studio/location, angle, effects, post-production
Use of lighting/composition/mise en scene/costume/props/location/colours/fonts etc.
Use of sound/ music/ effects
Audience appeal- how does it make its audience want to buy/watch/play it?
Choose a recent product similar to your own and annotate it- screenshot, GIF or gameplay video.
Type of image- studio/location, angle, effects, post-production
Use of lighting/composition/mise en scene/costume/props/location/colours/fonts etc.
Use of sound/ music/ effects
Audience appeal- how does it make its audience want to buy/watch/play it?
List all products researched in previous sections. Include anything additional you have watched/read in preparation for production. Alphabetise your list.