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Research
Jack Bevens
Existing Product
• My game are horror so I research
Resident Evil Mansion are similar my
game.
• Resident Evil’s Mansion have a dark
and few lights same as my game.
• My game will have creepy shadows
so that Mansion dark was matched.
• Mansion lighting are same as my
game.
• Mansion chandelier and candlesticks
are similar as my game.
Existing Product
• I research Dead Rising 2 similar items for
kill all creepy zombies.
• Dead Rising item on the floor and pick it
similar to my game.
• Dead Rising zombies are similar my game
but I add more creepy zombies.
• Dead Rising’s colour are different my
game because they had too bright but
my game are dark.
• Dead Rising 2 theme are similar my
theme that I like add blood on my theme.
Existing Product
• My game are including bit comedy
so I research Harum Scarum similar
player walking forward (picture on
bottom).
• Harum Scarum used 3 items to kill
them in seconds so my game will do
it as same.
• Harum Scarum had health and my
game are same as that but I bit
different heart health.
• Harum Scarum had score but my
game not use score.
• Harum Scarum dark and light on
ground are similar my game.
• The characters tried to get through
the ghosts but my game the
characters who want to get gold
cup.
Research Analysis
• What common features do the researched
products have?
• Those all the game are same as horror.
• Those all the game are same as Mansion.
• Those all the game are same as killing.
• Those all the same are same as items.
• What aspects of the research will you include
within your on work?
• My game will including Mansion and items.
Audience
Audience Profile
Category Demographic Content to appeal to this audience
Age Range
12-16 • My game is suitable with their ages because
my game is horror and including bit comedy
as well.
Gender
Male • My game is male because all men loves
horror games.
Psychographic
Socially conscious
Type A
• My game which is not force success, just
relax and enjoy themselves.
Social Status
C2/D • My game is not very important because my
game just playing and enjoy.

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2. research

  • 2. Existing Product • My game are horror so I research Resident Evil Mansion are similar my game. • Resident Evil’s Mansion have a dark and few lights same as my game. • My game will have creepy shadows so that Mansion dark was matched. • Mansion lighting are same as my game. • Mansion chandelier and candlesticks are similar as my game.
  • 3. Existing Product • I research Dead Rising 2 similar items for kill all creepy zombies. • Dead Rising item on the floor and pick it similar to my game. • Dead Rising zombies are similar my game but I add more creepy zombies. • Dead Rising’s colour are different my game because they had too bright but my game are dark. • Dead Rising 2 theme are similar my theme that I like add blood on my theme.
  • 4. Existing Product • My game are including bit comedy so I research Harum Scarum similar player walking forward (picture on bottom). • Harum Scarum used 3 items to kill them in seconds so my game will do it as same. • Harum Scarum had health and my game are same as that but I bit different heart health. • Harum Scarum had score but my game not use score. • Harum Scarum dark and light on ground are similar my game. • The characters tried to get through the ghosts but my game the characters who want to get gold cup.
  • 5. Research Analysis • What common features do the researched products have? • Those all the game are same as horror. • Those all the game are same as Mansion. • Those all the game are same as killing. • Those all the same are same as items. • What aspects of the research will you include within your on work? • My game will including Mansion and items.
  • 7. Audience Profile Category Demographic Content to appeal to this audience Age Range 12-16 • My game is suitable with their ages because my game is horror and including bit comedy as well. Gender Male • My game is male because all men loves horror games. Psychographic Socially conscious Type A • My game which is not force success, just relax and enjoy themselves. Social Status C2/D • My game is not very important because my game just playing and enjoy.

Editor's Notes

  1. Choose a recent product similar to your own and annotate it Type of image- studio/location, angle, effects, post-production Use of lighting/composition/mise en scene/costume/props/location/colours/fonts etc. Audience appeal- how does it make its audience want to buy/watch/play it?
  2. Choose a recent product similar to your own and annotate it Type of image- studio/location, angle, effects, post-production Use of lighting/composition/mise en scene/costume/props/location/colours/fonts etc. Audience appeal- how does it make its audience want to buy/watch/play it?
  3. Choose a recent product similar to your own and annotate it Type of image- studio/location, angle, effects, post-production Use of lighting/composition/mise en scene/costume/props/location/colours/fonts etc. Audience appeal- how does it make its audience want to buy/watch/play it?