The document summarizes the game developer's research into existing horror and comedy games to inform the design of their own game. They analyzed Resident Evil, Dead Rising 2, and Harum Scarum to incorporate similar elements like dark, creepy mansions; items to kill zombies; and comedy aspects like health meters. Based on the research, the developer's game will feature a mansion setting, collectible items, and various types of creepy zombies to battle. The target audience is males ages 12-16, with the game intended to provide relaxed, enjoyable horror-comedy gameplay rather than focus on success or social status.