H Y P E R C O N T E X T U A L I Z E D
G A M E S
G A M E D E S I G N
B Y D R . C A R O L I N A I S L A S S E D A N O
F O R A J O U U N I V E R S I T Y 1 4 . 5 . 2 0 1 5
A G E N D A
1. Where am I coming from?
2. What is a Hypercontextualized game (HCG)?
3. Examples of HCG
4. Future work
Mexico City
Mexico City
Joensuu
Joensuu
BSc. Electronic
Engineering and
Communication
Systems
MSc
Communication
and Media
Engineering
PhD. EdTech,
focus on
HCG
informal learning Lecturer & post doc
Entrepreneur
A G E N D A
1. Where am I coming from?
2. What is a Hypercontextualized game (HCG)?
3. Examples of HCG
4. Future work
W H AT I S A
H Y P E R C O N T E X T U A L I Z E D G A M E ?
W H AT I S A G A M E ?
It is something old? It is something new?
!
• Games are dynamic systems of interaction
• Games come alive with players
D I G I TA L G A M E S
G A M E D E S I G N E R S L A N D S C A P E
D E S I G N E R
D I G I TA L G A M E
P L AT F O R M
C O N N E C T I O N B E T W E E N
P E O P L E A N D P L A C E
G A M E D E S I G N E R
V I D E O G A M E S
( A U G M E N T E D
R E A L I T Y )
N O C O N N E C T I O N F R O M P E O P L E
- P L A C E , A I M T O O V E R W R I T E .
TA R G E T M A S S E S
L O C AT I O N B A S E D
G A M E S
R E S T R I C T E D T O T H E P H Z S I C A L
L O C AT I O N O F T H E P L AY E R S
( F O C U S G L O B A L M A R K E T S )
P U P P E T M A S T E R
A LT E R N AT I V E
R E A L I T Y G A M E S
S U P P O R T T H E P L O T O F T H E
G A M E .
!
A R G M A I N LY F O R P R O M O T I O N A L
U S E , T H E R E F O R E TA R G E T W I D E
A U D I E N C E S
G A M E M A S T E R P E R VA S I V E G A M E S
N E E D E D
H C G
N E E D E D
H C G
S U P P O R T S M A L L A U D I E N C E S T O
B E L I N K E D T O T H E I R C O N T E X T
H Y P E R C O N T E X T U A L I Z E D G A M E
( H C G )
Focus on the design of digital game that is locally
designed with a specific objective
• Involve elements taken from the player's reality
• Promote the player's engagement with their context
A G E N D A
1. Where am I coming from?
2. What is a game? is a Hypercontextualized games
(HCG)?
3. Examples of HCG
4. Future work
C A S E S T U D Y:
F R O M R E S E A R C H T O P R O D U C T S
• TEKGAME: https://www.youtube.com/watch?
v=hRAMeln6_ds
• LIEKSAMYST: https://www.youtube.com/watch?
v=R9ZZHaHL42g
• Illusion: https://www.youtube.com/watch?v=jDf-
HaqCu2Q
H C G M O D E L
I N V I T E S U S T O
T H I N K
• how deep we want the
different types of knowledge
to be involved in the system?
• how to balance the scalability
efforts when developing a
system?
• how harmonize our global
and discontextualized view of
different tools and integrate
them into our context?
A G E N D A
1. Where am I coming from?
2. What is a game? is a Hypercontextualized games
(HCG)?
3. Examples of HCG
4. Future work
F U T U R E W O R K
R E S E A R C H & D E S I G N O F H C G
• Context and Engagement
• Context and multimedia
• Accessibility
• New technologies
• Sustainability
• Inclusion....
감 사 합 니 다
T H A N K Y O U !

2015 Ajou University

  • 1.
    H Y PE R C O N T E X T U A L I Z E D G A M E S G A M E D E S I G N B Y D R . C A R O L I N A I S L A S S E D A N O F O R A J O U U N I V E R S I T Y 1 4 . 5 . 2 0 1 5
  • 2.
    A G EN D A 1. Where am I coming from? 2. What is a Hypercontextualized game (HCG)? 3. Examples of HCG 4. Future work
  • 3.
  • 4.
  • 5.
  • 6.
  • 7.
    BSc. Electronic Engineering and Communication Systems MSc Communication andMedia Engineering PhD. EdTech, focus on HCG informal learning Lecturer & post doc Entrepreneur
  • 8.
    A G EN D A 1. Where am I coming from? 2. What is a Hypercontextualized game (HCG)? 3. Examples of HCG 4. Future work
  • 9.
    W H ATI S A H Y P E R C O N T E X T U A L I Z E D G A M E ?
  • 10.
    W H ATI S A G A M E ? It is something old? It is something new?
  • 11.
    ! • Games aredynamic systems of interaction • Games come alive with players
  • 12.
    D I GI TA L G A M E S
  • 18.
    G A ME D E S I G N E R S L A N D S C A P E D E S I G N E R D I G I TA L G A M E P L AT F O R M C O N N E C T I O N B E T W E E N P E O P L E A N D P L A C E G A M E D E S I G N E R V I D E O G A M E S ( A U G M E N T E D R E A L I T Y ) N O C O N N E C T I O N F R O M P E O P L E - P L A C E , A I M T O O V E R W R I T E . TA R G E T M A S S E S L O C AT I O N B A S E D G A M E S R E S T R I C T E D T O T H E P H Z S I C A L L O C AT I O N O F T H E P L AY E R S ( F O C U S G L O B A L M A R K E T S ) P U P P E T M A S T E R A LT E R N AT I V E R E A L I T Y G A M E S S U P P O R T T H E P L O T O F T H E G A M E . ! A R G M A I N LY F O R P R O M O T I O N A L U S E , T H E R E F O R E TA R G E T W I D E A U D I E N C E S G A M E M A S T E R P E R VA S I V E G A M E S N E E D E D H C G N E E D E D H C G S U P P O R T S M A L L A U D I E N C E S T O B E L I N K E D T O T H E I R C O N T E X T
  • 19.
    H Y PE R C O N T E X T U A L I Z E D G A M E ( H C G ) Focus on the design of digital game that is locally designed with a specific objective • Involve elements taken from the player's reality • Promote the player's engagement with their context
  • 20.
    A G EN D A 1. Where am I coming from? 2. What is a game? is a Hypercontextualized games (HCG)? 3. Examples of HCG 4. Future work
  • 21.
    C A SE S T U D Y:
  • 28.
    F R OM R E S E A R C H T O P R O D U C T S • TEKGAME: https://www.youtube.com/watch? v=hRAMeln6_ds • LIEKSAMYST: https://www.youtube.com/watch? v=R9ZZHaHL42g • Illusion: https://www.youtube.com/watch?v=jDf- HaqCu2Q
  • 29.
    H C GM O D E L I N V I T E S U S T O T H I N K • how deep we want the different types of knowledge to be involved in the system? • how to balance the scalability efforts when developing a system? • how harmonize our global and discontextualized view of different tools and integrate them into our context?
  • 30.
    A G EN D A 1. Where am I coming from? 2. What is a game? is a Hypercontextualized games (HCG)? 3. Examples of HCG 4. Future work
  • 31.
    F U TU R E W O R K R E S E A R C H & D E S I G N O F H C G • Context and Engagement • Context and multimedia • Accessibility • New technologies • Sustainability • Inclusion....
  • 32.
    감 사 합니 다 T H A N K Y O U !