The MSc in Digital Innovation at UCD Michael Smurfit Graduate Business School provides students with the knowledge and skills to succeed in the digital era. The program is offered full-time over one year or part-time over two years. It includes modules on managing innovation, design, and global sourcing as well as implementing digital projects. Graduates emerge with unique understanding of digital innovations and over 90% obtain employment in sectors such as consulting, software, and major technology companies within three months of graduating.
Presentation in previous role as CIHE Deputy CEO to academic staff at Durham University about graduate employability skills, employer needs and preparing students for a global economy.
Presentation of Professor Ulf-Daniel Ehlers, from Baden-Wuerttemberg Cooperative State University Karlsruhe, Germany at the EDEN Special Interest Group (SIG) on Technology Enabled Learning (TEL) and Quality Enhancement (QE) webinar on 7 December 2017
The effective management of people has an important bearing on organizational success. The course provides conceptual and practical skills in areas such as the strategic aspects of human resource management, manpower planning, Dynamic Role of Human Resource Management, Implementation of Human Resource Strategies and Importance of Leadership Skills.
Presentation in previous role as CIHE Deputy CEO to academic staff at Durham University about graduate employability skills, employer needs and preparing students for a global economy.
Presentation of Professor Ulf-Daniel Ehlers, from Baden-Wuerttemberg Cooperative State University Karlsruhe, Germany at the EDEN Special Interest Group (SIG) on Technology Enabled Learning (TEL) and Quality Enhancement (QE) webinar on 7 December 2017
The effective management of people has an important bearing on organizational success. The course provides conceptual and practical skills in areas such as the strategic aspects of human resource management, manpower planning, Dynamic Role of Human Resource Management, Implementation of Human Resource Strategies and Importance of Leadership Skills.
An introduction to mediation analysis using SPSS software (specifically, Andrew Hayes' PROCESS macro). This was a workshop I gave at the Crossroads 2015 conference at Dalhousie University, March 27, 2015.
How to Make Awesome SlideShares: Tips & TricksSlideShare
Turbocharge your online presence with SlideShare. We provide the best tips and tricks for succeeding on SlideShare. Get ideas for what to upload, tips for designing your deck and more.
How are your staff and students using digital?Jisc
Speaker: Ruth Drysdale, senior co-design manager, Jisc.
It is anticipated that, within 20 years, 90% of jobs will require digital skills, so it’s important that universities and colleges are in a good position to prepare today’s students for tomorrow’s workplace. Understanding how students use technology and their attitudes towards its use in learning is a good place to start.
As universities and colleges are investing large sums of money into their digital environment, how do we know if this investment is being realised by staff and students using the technology effectively? In this hands-on workshop, delegates will have the opportunity of using tools and resources to support them with gathering evidence of how staff and students are using technology.
How are your staff and students using digital?Jisc
Speakers:
Sarah Knight, head of change - student experience, Jisc
Ruth Drysdale, senior co-design manager, Jisc
It is anticipated that, within 20 years, 90% of jobs will require digital skills, so it’s important that universities and colleges are in a good position to prepare today’s students for tomorrow’s workplace. Understanding how students use technology and their attitudes towards its use in learning is a good place to start.
As universities and colleges are investing large sums of money into their digital environment, how do we know if this investment is being realised by staff and students using the technology effectively? In this hands-on workshop, delegates will have the opportunity of using tools and resources to support them with gathering evidence of how staff and students are using technology.
A new Enterprise Excellence Group has been established
at WIT Business School, as evidence of the continued
commitment by WIT to the creation of new knowledge,
innovative products and services in the region. It provides the creating spaces for networking, knowledge exchange and an opportunity to engage with cutting edge ideas in lean management theory and practice.
Talk to University of Dundee School of computing students. based on Roger Marshall's talk as BCS President 2013-14, with customisation for BCS Tayside & Fife
Working in partnership to develop student employability - Jisc Digifest 2016Jisc
Many colleges and universities recognise they need to adopt a whole-institution approach to equip students with the skills, confidence and experience they need for the modern workplace.
This workshop will showcase current practice from colleges and universities that are realising the benefits of working with students as active partners in strategy development and change initiatives. It will also explore how technology is supporting students in gaining the digital skills they need to effectively communicate, influence and engage with employers.
An introduction to mediation analysis using SPSS software (specifically, Andrew Hayes' PROCESS macro). This was a workshop I gave at the Crossroads 2015 conference at Dalhousie University, March 27, 2015.
How to Make Awesome SlideShares: Tips & TricksSlideShare
Turbocharge your online presence with SlideShare. We provide the best tips and tricks for succeeding on SlideShare. Get ideas for what to upload, tips for designing your deck and more.
How are your staff and students using digital?Jisc
Speaker: Ruth Drysdale, senior co-design manager, Jisc.
It is anticipated that, within 20 years, 90% of jobs will require digital skills, so it’s important that universities and colleges are in a good position to prepare today’s students for tomorrow’s workplace. Understanding how students use technology and their attitudes towards its use in learning is a good place to start.
As universities and colleges are investing large sums of money into their digital environment, how do we know if this investment is being realised by staff and students using the technology effectively? In this hands-on workshop, delegates will have the opportunity of using tools and resources to support them with gathering evidence of how staff and students are using technology.
How are your staff and students using digital?Jisc
Speakers:
Sarah Knight, head of change - student experience, Jisc
Ruth Drysdale, senior co-design manager, Jisc
It is anticipated that, within 20 years, 90% of jobs will require digital skills, so it’s important that universities and colleges are in a good position to prepare today’s students for tomorrow’s workplace. Understanding how students use technology and their attitudes towards its use in learning is a good place to start.
As universities and colleges are investing large sums of money into their digital environment, how do we know if this investment is being realised by staff and students using the technology effectively? In this hands-on workshop, delegates will have the opportunity of using tools and resources to support them with gathering evidence of how staff and students are using technology.
A new Enterprise Excellence Group has been established
at WIT Business School, as evidence of the continued
commitment by WIT to the creation of new knowledge,
innovative products and services in the region. It provides the creating spaces for networking, knowledge exchange and an opportunity to engage with cutting edge ideas in lean management theory and practice.
Talk to University of Dundee School of computing students. based on Roger Marshall's talk as BCS President 2013-14, with customisation for BCS Tayside & Fife
Working in partnership to develop student employability - Jisc Digifest 2016Jisc
Many colleges and universities recognise they need to adopt a whole-institution approach to equip students with the skills, confidence and experience they need for the modern workplace.
This workshop will showcase current practice from colleges and universities that are realising the benefits of working with students as active partners in strategy development and change initiatives. It will also explore how technology is supporting students in gaining the digital skills they need to effectively communicate, influence and engage with employers.
Enhancing Students’ Higher Order Thinking Skills (HOTS) via Computational Thi...Fadzliaton Zainudin
Paper presented at the 10th International Malaysian Educational Technology Convention 2016 at State Educational Technology Division, Kedah, Malaysia (28 - 30 November 2016)
How are your staff and students using digital?Jisc
A presentation at Connect More in England (Manchester), 27 June 2019.
Speaker: Sarah Knight, head of change - student experience, Jisc.
It is anticipated that, within 20 years, 90% of jobs will require digital skills, so it’s important that universities and colleges are in a good position to prepare today’s students for tomorrow’s workplace. Understanding how students use technology and their attitudes towards its use in learning is a good place to start.
As universities and colleges are investing large sums of money into their digital environment, how do we know if this investment is being realised by staff and students using the technology effectively? In this hands-on workshop, delegates will have the opportunity of using tools and resources to support them with gathering evidence of how staff and students are using technology.
Digital 2030 - a strategic framework for post-16 digital learning in WalesJisc
A talk from Connect More in Wales 2018.
Speakers:
- Mark Ayton, subject specialist (strategy and business process), Jisc
- Marian Jebb, head of quality and effectiveness policy branch, Welsh Government DfES
Designing the Future Perfect: Developing a temporal understanding of the int...Niamh O Riordan
According to Barbara Adam, “time is such an obvious factor in social science that it is almost invisible”. Indeed, organisational researchers have relied upon taken-for-granted assumptions about the nature of time and have built theories that are frequently silent about the temporal nature of our being in the world. This paper addresses two key questions about time: (i) which formulation(s) of time are most useful in our research, and (ii) how might we use such formulations to build better theory? In addressing the first question, two main formulations of time are examined. The first is frequently associated with research in the natural sciences and relates time to the sense of passing time expressed in successive readings of the clock. The second is typically associated with research in the social sciences and relates time to the experience of purposive, intentional, goal-directed behaviour. In order to build better theory, organisational scholars are encouraged to identify and classify the formulations of time that underpin their research, to evaluate the fit between those temporal assumptions and the goals of their research, and to investigate the extent to theories that are based on different assumptions about time can be combined or integrated.
This paper presents research on the amount of time students spend studying, the impact that time spent studying has on exam performance and the reasons why students are investing less time than ever before on their education
The business model innovation process: a temporal perspectiveNiamh O Riordan
This presentation reports on a proposal to view business model innovation as a process that was recently presented at the Australasian Conference on Information Systems
Autoethnography: proposing a new method for Information Systems researchNiamh O Riordan
Emerging technologies are facilitating the production of revised and novel forms of “digital being” - combined frames of meaning, experience, and desired notions of performativity that change what and who we are. A number of theoretical perspectives (e.g. Agential Realism and Sociomateriality) have emerged that seek to address this new reality but have struggled to grapple with the relationship between technology and the things that constitute a human in a psychological sense. In this paper, we argue that IS researchers have been hampered by the paucity of established research methods that are suited for the investigation of emerging digital systems and new forms of digital being. We believe that
the IS community has made a serious error by ignoring repeated calls for the use of ethnographic methods in the field. We also feel that autoethnographic methods are highly suited to the task of conducting research on the digitally mediated experiences in everyday activities and in facilitating the development of new theories of digital being. The purpose of this paper is to provide a practical
introduction to autoethnography and to explain how IS researchers might do and write autoethnography. The paper focuses on the challenges associated with using an autoethnographic approach in digitally mediated research settings. The paper also focuses on how IS researchers
should evaluate autoethnographic research because the main challenge for ethnographic IS research has always been the evaluation of it
Exploration and exploitation in novel digital settings (ECIS2014)Niamh O Riordan
Full paper is at http://bit.ly/1hzbx5k
Organizations are caught in a struggle to capitalize on existing strengths and competencies whilst pursuing new opportunities. To succeed, they must strike a balance between exploration and exploitation (March, 1991). A significant amount of research looks at how ambidextrous organizations do both simultaneously; but fails to address key qustions about exploration and exploitation (i) in novel settings, (ii) at a micro level, (iii) over time. In particular, few studies take the impact on environment novelty into account or look at the role of Information and Communication Technologies (ICTs). This study therefore investigates the dynamics of organizational exploration and exploitation in the virtual world of Second life. The study reveals that transitions between exploration and exploitation are triggered by changes in perceived environmental complexity over time. The paper presents a new conceptual framework which identifies some of the main factors affecting the dynamics of this process and shows how their significance changes over time.
How soon is now? Theorizing temporality for IS researchNiamh O Riordan
Time is an inherent quality of human life and the temporal nature of our being in this world has fundamentally shaped our knowledge and understanding of it: the concept of time pervades everyday language: “time is of the essence”; “timing is everything”; and “a stitch in time saves nine”. Thus, many disciplines are concerned with Time – physics of course, and also history, philosophy, psychology, computer science, communication studies and media. Nevertheless, our understanding of it is fundamentally limited because our consciousness moves along it . The goal of this paper is to develop a conceptualization of time that can be used to investigate the impact of temporality on the design, development, adoption and use of Information Systems and to trace the societal and business impact of that association.
Knowledge creation: hidden driver of innovation in the digital ageNiamh O Riordan
The importance of knowledge creation and innovation for organizational success is well established. At the same time, emerging technologies are ‘generative’ platforms with the capacity to produce unprompted change. At its core, innovation is a process of creating and using new ideas and concepts. As such, innovation may be conceptualized as a special class of knowledge creation. Further, the knowledge creation process is a driver of innovation. The paper develops a model of organizational knowledge creation and innovation to pinpoint the moments in the knowledge creation process where innovation occurs. The utility of the framework is illustrated with data from case studies on knowledge creation in innovative virtual world projects, which in turn reveals a set of strategies for driving knowledge creation and innovation in firms. The research has important implications for IS research on emerging technologies and user-generated and crowd-sourced innovation
Full paper available here: http://aisel.aisnet.org/icis2013/proceedings/KnowledgeManagement/4/
Suggested Citation: O Riordan, N. 2013. An initial exploration of Crowd Funding. NUIG Whitaker Institute Working Paper Series.
An overview of existing research on crowd funding platforms and the identification of key research questions that need to be addressed in future research
Citation: O Riordan, N. 2013. An initial exploration of Citizen Science. NUIG Whitaker Institute Working Paper Series.
A working paper summarising the latest research on citizen science and its relationship with open innovation and the wisdom of crowds. Considers well known cases of citizen science including Galaxy Zoo. Identifies key research questions for future study.
Trends in software development: Guest Lecture at Amity Business School, IndiaNiamh O Riordan
A general lecture on major trends and current issues in (global) software development. The presentation compares the outlook for IT in Ireland and India, identifies major trends and current issues in software development and looks at the applicability of agile methods for the future
Harnessing the innovative potential of knowledge in the digital enterpriseNiamh O Riordan
The open, flexible affordances of pervasive digital technologies have fundamentally altered the nature of organisational innovation. In the extreme, these technologies become platforms for digitally enacted organisational innovation. At its core, innovation is a process of creating and using new ideas and concepts. In the digital realm innovation becomes a process of enacted knowledge creation. This research contributes to a growing discourse on the relationship between innovation and knowledge creation by building and testing a hybrid model of organisational knowledge creation and innovation. Its findings illustrate the utility of using knowledge-based perspectives to investigate organisational innovation and have significant implications for fostering digital innovation in the firm
VWBPE 2010. Logos Sohl. Enablers and inhibitors of innovation and creativity ...Niamh O Riordan
Slides from a presentation entitled "Enablers and Inhibitors of Innovation and Creativity in Virtual Worlds Education Projects" presented by Logos Sohl at this year's VWBPE conference
2. • Only triple accredited Business School in Ireland*
• Identified as “the centre for business research” in Ireland
• MBA consistently ranked in top 100 in the world
• Ireland’s Global Business School
– International network of top quality faculty and alumni
– International network of companies
– Resulting in excellent student experience and opportunities
– Alumni network of 70,000 students
* Just 73 business schools hold the triple "crown" accreditation from the most sought-after international accreditations:
AACSB, AMBA, EQUIS in September 2015
www.smurfitschool.ie
UCD Michael Smurfit Graduate Business School –
Overview
3. www.smurfitschool.ie
Digital Innovation
An introduction
“We are living in a golden age of digital innovation. During our
lifetimes, an entirely new digital infrastructure of computers,
mobile devices, broadband network connections, and advanced
application platforms has been created. This digital
infrastructure has, in turn, accelerated the emergence of new
technologies — social media, cloud computing, analytics, big
data, wearable devices, 3D printing — that enabe
transformations in the way we live and work, how companies
organise, and the structure of entire industries”
– Fichman et al (2014)
4. MSc Digital Innovation
An introduction
www.smurfitschool.ie
• Digital innovation is the key to understanding how IT transforms
business and society.
• The MSc in Digital Innovation was designed to equip future
business and technology leaders with the knowledge and skills to
succeed in the digital era.
• Our students are taught by internationally recognised researchers
and engage directly with the technology companies that have
make Dublin the Digital Hub of Europe.
• Our graduates emerge as insightful, reflective and critically
minded individuals with a unique understanding of the discovery,
development, diffusion, and impact of digital product, process,
and business model innovations.
5. MSc Digital Innovation
Programme Overview
• 90 Credit Programme from Ireland’s leading business school
• Offered one year full-time or two year part-time
• Delivering excellent career prospects
• Exploring technology-centric innovation
• Targeting early and mid career graduates of all disciplines
– Usually Commerce, Computer Science, BIS graduates
www.smurfitschool.ie
6. MSc Digital Innovation
Design and delivery
Semester 1
(30 Credits )
Semester 2
(30 credits )
Semester 3
(30 credits)
3 modules 3 modules 3 modules/ Industry research project
www.smurfitschool.ie
CORE
• Managing strategy and innovation in a digital era
• Managing design and development
• Managing global sourcing
• Implementing digital projects
• Skills for business enquiry
• Cultural & political perspectives on managing technology and change
NONCORE
• Changing business processes with ICT
• Critical issues for innovation, technology and organisation
• ICT in a global context
• Knowledge, ICT & organisation
• Economics of IT & digital markets
• Industry research project* (* subject to approval)
NOTE: Students may take suitable elective modules from other subject areas if timetable and prerequisites allow
7. Graduates emerge as insightful, reflective and critically minded individuals with a
unique blend of IT and management skills
www.smurfitschool.ie
The MSc “afforded me the skills and competencies to advance my
career in the technology industry to a new level” - Joanne Daly (2013),
Facebook
Employment rates:
90%
96% 97%
0%
25%
50%
75%
100%
2012 2013 2014
MSc Digital Innovation
Career Prospects
8. MSc Digital Innovation
Career Prospects
Top 5 Sectors (2012–2014)
• Business services (Mgt/IT Consulting)
• Computing and software applications
• Professional services
• Accountancy and legal services
• Manufacturing
Top 5 Employers (2012-2014)
• Accenture
• Deloitte
• PricewaterhouseCoopers
• Google
• IBM
“When technology unlocks potential, brilliant ideas come to life”-
Accenture
www.smurfitschool.ie
10. MSc Digital Innovation
Testimonials
“The MSc was a great opportunity to learn about new technologies and business
trends coupled with the practical skills required to implement them. The diverse
student body, expert lecturers and excellent facilities served to stimulate learning and
the development of a valuable network of friends and business contacts”
-Gavin Ross (2010), Digital Strategy Manager, Three Ireland
www.smurfitschool.ie
11. “This course instils the practical reasoning and ability required to engage with all
aspects of digital innovation. The social theory, critical thinking and hands on
experience throughout the course is a framework for value creation that equips and
inspires students to drive cultural shifts and business performance in new and unique
directions”
-Anna Carthy (2011): Digital Project Manager, Aer Lingus
www.smurfitschool.ie
MSc Digital Innovation
Testimonials
12. MSc Digital Innovation
Testimonials
“I would say that Microsoft expects its graduates to be able to work under
ambiguous circumstances, and this is where critical thinking is needed so as to
best assess a new scenario and not just proceed as per the status quo. I feel that
this skill, championed through the course, is vital for the progression of
graduates throughout their careers”
-Patrick McGarry (2014), Business Analyst,Microsoft
www.smurfitschool.ie
13. “What I liked most was the mixture of practical concepts and their sociological and
philosophical foundations… I'm still finding the programme incredibly helpful in work,
especially the focus on innovative methods (IDEO method cards, etc.) and design
thinking… I directly apply many of the methods within my work in IT-strategy, and the
foundations I’ve learned help me to better understand our organization, partners and
customers.”
-Matthias Steffen (2012) - ICT Strategy, DB Mobility Logistics AG
www.smurfitschool.ie
MSc Digital Innovation
Testimonials
14. MSc Digital Innovation
Further information
Programme Manager: Ms Fiona Lynch
fiona.lynch@ucd.ie
Programme Director: Dr Niamh O Riordan
niamh.oriordan@ucd.ie
Admissions Manager: Mr Eoin Taffe
eoin.taffe@ucd.ie
Admissions Team: smurfit.admissions@ucd.ie
+353 (0) 1 716 8885
Connect with alumni:
https://www.linkedin.com/grp/home?gid=3720474
www.smurfitschool.ie
15. MSc Digital Innovation
Making your application
Email: smurfit.admissions@ucd.ie
Phone: (01) 716 8885
Applications for 2016/2017
- Accepted on a rolling basis - apply early
- Turnaround time is approx. 10 days
www.smurfitschool.ie