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Design Technology in Primary Classrooms


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Our group presentation for the Design Technology class in our Expressive Arts course.

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Design Technology in Primary Classrooms

  1. 1. Design Technology in Primary Schools A Presentation by Sheila (Shai) Coggins, Tiffany Dayman , Rachelle Kennedy, Stacey Cooper
  2. 2. The Idea The group asked: What are the different technologies that affect the way students attend primary schools over the years? Favourite answer: The wheel! (Shoes came second, so we decided to use shoeboxes for our exhibit. )
  3. 3. What about the wheel? •The evolution of the wheel happened over many years. It is not a new idea. •Its use is not confined to a particular nation or country and it benefits all genders. •It affects modes of transportation and other inventions (spinning wheels, etc). •It shows that technology is about improving the human condition.
  4. 4. Off to school with no wheels…
  5. 5. The Walking Solution • Without wheels and transportation, students need to walk to school. Great Not-so-Great Live near school Live far from school Fine day Rainy or too hot Light bags Heavy bags
  6. 6. Development of the Functional Wheel… “This is too heavy…”  Humans realised that objects may be carried easier and faster when a round object is placed under it and the object is rolled over it…  Discovery of sledge and log rollers…  Humans used several logs or rollers in a row, dragging the sledge over one roller to the next…
  7. 7. If students had to go to school in sledge and log rollers…
  8. 8. The Sledge + Log Roller Solution • Not so simple for long journeys. •Not a viable transportation solution for humans. • Humans discovered that with time, the sledges started to wear grooves into the rollers. The grooved rollers worked better, as they carried objects further. • Rollers became wheels and humans cut away the wood between the two inner grooves = Invention of the first primitive axles!
  9. 9. The First Carts… Using wheels and axles…  Wooden pegs were used to fix the sledge, so that when rested on the rollers, they did not move, but allowed the axles to turn in-between the pegs.  Improvements were made.  Pegs replaced with holes carved in to the cart frame. Axles were placed through the holes. Wheels were attached to both sides of the axle.
  10. 10. Students going to school in carts…
  11. 11. The Cart and Wheels Solution • From the first carts came the development of fixed axles. •Fixed axle: The axles did not turn but solidly connected to the cart frame. Only the wheels revolved by being fitted on to the axle in a way that allowed the wheels to rotate. •Wheel became a complete invention. •The rest are just improvements to the wheel...
  12. 12. Behold, the modern wheel… Cars and everything else that moves…  Tyres (tires) were developed to fit around wheels to protect them and enhance their function. They enabled better vehicle performance by providing traction and load support.  The invention of the wheel has also been important for technology in general.  Important applications include: water wheel, cogwheel, and spinning wheel, etc. More modern descendants of the wheel include the propeller, the jet engine, and the turbine, etc.
  13. 13. How students can go to school with wheels and transportation…
  14. 14. The Modern Wheels Solution • Enable students to travel anywhere to learn… by train, aeroplane, bicycle, bus, etc. •Further, faster, easier, more convenient…
  15. 15. Shoebox Dioramas and the Primary School Classroom What are shoebox dioramas?  Diorama comes from Greek roots di- quot;throughquot; + orama quot;that which is seen, a sight.” It means quot;a small-scale replica of a scene”. It dates back to 1902.  They are simple projects that may be used in the primary school classroom to depict various subject matters.  Sample materials: boxes, sand, cardboard, paint, miniature toys, paper, sticks, cotton balls, found objects, etc.
  16. 16. Design Technology and our Shoebox Dioramas What we’re trying to say…  Hanging Objects – Design(Technology to be reflected in the next diorama.)  Moving Matters/People – Critique(Thinking about the current technology.)  Background – Make (Creating the technology in the next diorama.)
  17. 17. Shoebox Dioramas and Design Technology Why introduce shoebox dioramas in design technology classes?  The three main aspects of design technology is always used when creating shoebox dioramas: Design, Critique, and Make.  3D aspects and use of ‘moving matters’ (pulleys, motors, etc)  Simple to introduce to all student levels  Encourage collaborative learning  Ability to use in cross-curricular approach  Good teaching/learning tool
  18. 18. Extended Ideas for Teaching Design Technology • Study of wheels and different modes of transportation • Learn about other technologies that were based on the invention of wheels • Historical study of various inventions/technologies • Find different ways to enhance dioramas through ‘moving matters’ • Create full scale dioramas based on topics of study
  19. 19. References •How to make a shoebox diorama – • Making a Shoebox Diorama – • The Invention of the Wheel – • Tire / Tyre – • Wheel - • Wheel History: The Invention of the Wheel -