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PLAY; is the outcome of manifestations of connections with ourselves,
others and or our surroundings to achieve deeper meanings. Yesim Kunter
Toy Industry Segmentation
Play Patterns
02/02/2015
Action Figures, Dolls, Preschool, Educational Toys, Vehicles,
Construction Toys, Arts and Crafts
Toy Categories
Play Styles
02/02/2015
Object play
(playing with objects to
define new meanings)
Symbolic play
(playing with an unknown
word to create a whole brand
around it)
Active Play
(Acting out within the
created worlds,
constructing play with
Tinker Toys or similar…)
Social Play
(role play: SUPER
POWER PLAY)
Games
(strategy play,
structured, social
engagement, positive
competition)
Play Patterns
Object
Play
Symbolic
Play
Social
Play
Active
Play
Games
Rules,
Structure
-Card Play
-Board
Games
-Strategy
Games
-Level
Games
Competiti
on
-Chasing
Games
-Hide and
Seek
-Sporting
Activities
-Guessing
Games
-
Gambling
Role Play
Pretense
Fantasy
Imaginat
ive
Playing with
patterns;
Reading
Writing
Numbers
Drawing
Shape
Recognition
Pretend Play
Story telling
Fantasy
Creation
Movie
Creation
Fine Motor
Constructing
Building
Skipping
Rocks
Function
Solving
Fixing objects
Spinning
objects
Fine-Gross
Sewing
Coloring
Constructing
String Play
Running
Jumping
Social
Tumble P.
Function, Understanding, Making Sense, Critical thinking,
Exploration, Curiosity, Sorting & classification,
Sequencing, Cause and Effect
Physical Skills and Strategies, Manipulative Skills
Taking Risks, Learning Limits, Spatial, Kinesthetic
Emotional Skills, Concentration, Problem Solving
Perseverance, Communication, Systems Thinking
Developing technical Abilities, Language dev., Express and reflect experiences
Ideas, Emotions, Empathy, Engagement, Pattern Reading, Connecting Information
Humor creation, Abstract thought, Represent Ideas, Problem Solving
Planning
Self-regulation, Social Skills, Deductive Reasoning
Value Gathering, Empathy, Situational Analysis
Self-restraint, Following Social Rules
Rule creation, Reasoning with Strategy, Social
Cause and Effect, Forecasting, Evaluating
Assessment, Judgment, Systems Thinking
Following
Rules
Structure
Mapping
Information
Sequencing
Teaming Up
Observation
Dealing with
uncertainty Decision
Making
Deductive
Adaptabili
ty
Flexible
Express and
Reflect upon
Experiences
Analyzing
Situations
Engagement
Social
Negotiate
Self-
Regulation
Solve Task
Building
Destroying
Constructing
Making
Strategic
Decision
Making
Risk Taking
Communica
tive
Empathy
Endurance
Dealing
with
uncertainty
ACTIVITIES
BEHAVIORS
SKILLS
Stories effecting
Play Patterns
Frozen
The Lego Movie
Star Wars
Object Play
Play-Doh
Table Top Robot
Il Mio Robot
KOSMOS Wind Energies
Rainbow-Loom+ YouTube
Rainbow-Loom+ YouTube
Transformers-Hasbro
Foldify
Social Play
Baby Alive
Monster High
Ever After High
Monster High
Furby
Tamagotchi
Noomie
Wiki-Teddy Bear
Social Play Workshop
Active Play
Fabian Oefner
Beyblade
Beyblade
Nerf with Camera
Nerf Rebelle
Lego- Mind Storms
Easy Bake-Hasbro
Ami Gami- Mattel
Fototransfer- Jumbo
Ann Williams
Symbolic Play
Toontastic/ Launchpad
Crayola Virtual Show
Scratch
Makey Makey
Games-Rule based
Toca Mini
Minecraft
Monopoly
Combined Play Patterns
Fabian Oefner
Kidizoom Smart Watch by V-tech
3D Printers
Mini 3D Printers Bonsai Lab
Car Maker-Hot Wheels
AR
Moluk
02/02/2015
‘We don't stop playing because we grow old; we grow old because we stop
playing.'
George Bernard Shaw
PLAY MORE…
www.yesimkunter.com
@miseyk
yesim@yesimkunter.com
+447881857773

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Yesim Kunter