4. • ‘even tone’
- Change the temperature of the image
- Usually lower for a horror film
- Increase the tint
- Increase exposure as well as contrast to balance out the colour
(otherwise if only increase contrast, the whole image will look
very dark)
- Increase highlights to lighten the image
- Better contrast by increasing whiteness and lowering blackness
- Increase clarity allows the image to be much clearer and
different
- Increase the vibrancy by lowering the saturation
Adobe Lightroom
5. • ‘Levels’ for colour correction (the grey bar below)
Adobe -
-
-
Increase contrast
Make shadow darker
Lower the lightness of the whole image
Aftereffects • Saturation
- colour grading -
-
Decreases saturation to -50
So that all colours are desaturated
• Add colour curves
- Change blue curve for a blue tone to make the
whole image more bluish
• Exposure and add blur
- For the exposure, mast around the window
- Add optical flare which makes the sun looks nicer
6. • Background was made up of 5 images
• 2 are grunge textures
- Add blue tint to make them darker
- Blend them together
- Colour curve and tint
- Change opacity
Adobe •
-
Image of forest
Colour curve and tint
aftereffects
- Lower opacity
- All blend together
- magazine •
-
Final image (background)
2 pictures of blue dust
- Mast out picture of Arron that was edited in Lightroom
- Duplicate it
- Change the opacity to 5%
- Cut it with background, making the whole image stands
out more
• Place text – add effect
- ‘ramp’: drags it and change colour
7. • Pictures of wood and Arron
• Wood
- Tritone was added
- To make the midtone blue and the shadow to be darker
- ‘levels’ to make the whole image darker
- Opacity is changed to 28%
- Blend it in with the black background
• Arron
- Masked out
- Mask was feathered which softened the edges
• Text ‘Paralysis’
- Add ramp (begin with red & end with black)
- Add texture which overlaid it
Poster
8. • Glitch effect
- Add ‘overlay’ which is made up of white solids moving
- And then add to sound effects (different TV static noises which all last for 1 frame)
• Dialogues were recorded with Rode shotgun microphone
- We used the ADR technique
- Record all sounds separately and then sink it to the parts as well as into the footage
- Which makes the dialogue clearer
• Text of trailer
- Add optical flare from the start
- Keyframe the brightness from 100% - 0%
- Also add ‘fast blur’ at the start from 100% - 0%
- Add grunge texture
- Opacity of grunge for background to 30%
• Font: Agency Fb
- White with black gradient
- Position was keyframed from 100% - 20% in one frame
• Another keyframe was added
- Make the size 15% about 5 seconds away which then makes it slowly go backwards
Trailer
9. • Adjustment
- Mast around parts of texts
- An effect called ‘transform’ is added
- To make size bigger and lighter
- So it looks like there is a glit effect
- Then fade in and fade out
• Sound
- Quiet sting is added throughout trailer from a sound effect pack
- A fade was added to them
• Slow motion
- Add effect called ‘twixtor’
- Frame per second were added in effect to 60 to match the footage
- Speed of the footage was changed to 5%
- Recorded in 60 frames per second as higher frame/sec is needed for smooth slow motion
Trailer
10. • Adobe Aftereffect
- Warp stabiliser
- It cancelled out some shakiness to make all the footage
look stable
Footage that we did not use tripod
for
11. • Made by 3 sounds
1) A ‘boom’
2) Same ‘boom’ (but stretched out) so the pitch was lower
3) A scream
The audio level was raised in order to make audience jump.
Sound