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Experiments
Nathan Williams
#2d572c
• I started to draw a
ghost from the
internet for my
experiment. I am
working primarily in
pixels (width- 120
pixels and height 80
pixels)
I finished drawing the ghost
and added colour, then I am
starting animate using the
time line in photoshop, I
going to uses key frames and
tweening to make the ghost
move
I started to design a better
background as that’s
something I lack in, I added
some detail with shading the
trees to give it depth using the
pencil tool and used a grey to
white gradient using the
gradient tool to add to the
theme with the ghost , if I was
to do this again I would add
more detail to the trees
I finished the animation, I experimented with key frames
and tweening instead of doing every frame individual I
used tweening to make to fill in the frames for me if I do
a few key frames because I used tweening I was ale to
make the ghost fade in and out making it look more
realistic
Reflection
• What elements of your experiments will you
include in your final product?
I will uses the skills used for adding detail to the
trees as well as keyframes and tweening
• Refer to the brief: Ghost Game
– I did research on existing pixel ghosts and picked
a simple one so I could focus more on the
animation and the background, researched
backgrounds in pixel art to take inspiration

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3. production experiments (interactive)

  • 2. • I started to draw a ghost from the internet for my experiment. I am working primarily in pixels (width- 120 pixels and height 80 pixels)
  • 3. I finished drawing the ghost and added colour, then I am starting animate using the time line in photoshop, I going to uses key frames and tweening to make the ghost move
  • 4. I started to design a better background as that’s something I lack in, I added some detail with shading the trees to give it depth using the pencil tool and used a grey to white gradient using the gradient tool to add to the theme with the ghost , if I was to do this again I would add more detail to the trees
  • 5. I finished the animation, I experimented with key frames and tweening instead of doing every frame individual I used tweening to make to fill in the frames for me if I do a few key frames because I used tweening I was ale to make the ghost fade in and out making it look more realistic
  • 6. Reflection • What elements of your experiments will you include in your final product? I will uses the skills used for adding detail to the trees as well as keyframes and tweening • Refer to the brief: Ghost Game – I did research on existing pixel ghosts and picked a simple one so I could focus more on the animation and the background, researched backgrounds in pixel art to take inspiration

Editor's Notes

  1. Discuss the tools and processes used in your experiments – Add more slides