4. What Is E-COMMERCE?
Commonly known as Electronic Marketing.
“E-commerce is the purchasing,
selling and exchanging goods and
services over computer networks
(internet) through which transaction
or terms of sale are performed
Electronically.
6. Types Of E-commerce
Business-to-business (B2B)
Business-to-Consumer (B2C)
Consumer-to-consumer (C2C)
Business-to-government (B2G)
Government to consumer (G2C)
Government-to-business (G2B)
7. What is B2B e-commerce?
B2B e-commerce is simply defined as ecommerce
between companies. About 80% of e-commerce is
of this type.
Examples:
Intel selling microprocessor to Dell
Heinz selling ketchup to Mc Donalds
11. What is C2C ecommerce?
Consumer-to-consumer e-commerce or C2C is
simply commerce between private individuals or
consumers.
Example:
Mary buying an iPod from Tom on
eBay
Me selling a car to my neighbour
13. Objective:
Making buying online easy
To get easy access
Providing reliability and security
360° Customer View on Products
Customer-Oriented Products
Providing value to customers Money
Providing an attractive website Design as per Business
Providing service and performance during the contract period
Providing personal attention for promoting the Website
Providing a sense to Customers to Be effective Brands
Shopping made convenient to customers with 24×7 access
It overcomes geographical locations allowing global presence
14. New customers with search engine visibility
Shopping is made faster and simpler
Eliminates the travel time and cost for customers
Professional website design and customer oriented
features
Sites working faster, convenient with an enhanced
shopping experience
Enhanced flexibility, security and scalability
Functional and visually compelling
Catering the needs of business at affordable prices to
design websites
15. Outcome Of Our Project :
Detail what is meant by the term ‘e-commerce
To get easy access
To get information faster and easier
To secure information data
Making user friendly interface
Saving more cost and time
Low entry cost
Reduces transaction costs
Access to the global market
Secure market share
17. Method Selection
Agile methods emphasize real-time communication,
preferably face-to- face, over written documents.
18. Limitations OF Existing System
It is not so much user friendly
User interface is not enough informative
Need to add extra features
Data maintenance may not efficient
Various payment system need to be included
A large number of products category need to add
Limited to access in local market
Need to make error free and efficient